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mem Opt. help 2 messages
Memory optimization 55 messages
How to ship my Unity devtools package as DLLs, without prefabs breaking 3 messages
can you show it here, i mean the 1 messages
It's used with https://docs.unity3d.com/ 6 messages
Distribute code as mods to android 8 messages
Someone please walk me off the ledge of 35 messages
Draggable child class 41 messages
Building block ability system 4 messages
Cloud save architecture 98 messages
There is the ISerialization interface 19 messages
Backend Score Validation 5 messages
Is anybody here familiar with Zenject 7 messages
Dynamic Tables via Layouts 1 messages
https://paste.ofcode.org/ 11 messages
Story Bits 2 messages
I have issues with my Unity Online Code 37 messages
this only works if `Value` is not 5 messages
Again, when climbing on a slope, speed 11 messages
This might imply that the shader is not 23 messages
btw create a thread here 14 messages
I think I'll go with [this 1 messages
but yeah what is asked for is getting 1 messages
You can make your own interpreted 6 messages
im trying to predict where im going to 3 messages
Is there a way for me to rotate a Vector 5 messages
Missing Assembly Reference on Build 4 messages
Okay so need some help with deciding 9 messages
Server validation is the safest way, but 2 messages
I don't think anyone can give you an 196 messages
Large world with high view distance 174 messages
yep, tested in editor on mac and windows 4 messages
MVVM + UniRx + Zenject + NUnit + ZeroMock (maybe) 7 messages
Model-View-Presenter Architecture : MonoBehaviour or POCO (Plain Old Class Object) ? 17 messages
MVP Architecture Enforcement : Use Assemblies or Just Use Namespaces ? 9 messages
Coroutine Best Practice: WaitUntil vs. While-loop yield return null 51 messages
Hi everyone ! 3 messages
Instanced Grass Rendering 486 messages
It would be really weird if the editor 17 messages
Is there a way to use the `PlayerLoop` 11 messages
rhythm game 7 messages
Memory Leak 27 messages
Is there a builtin way to get a checksum 2 messages
Encrypting JSON data 7 messages
scene picking and selection pass 4 messages
Share the entire script. 44 messages
Vivox Participant Tap thing 1 messages
That can just be a visual element with a 4 messages
That link shows an example access token 17 messages
If you want to encode data in less than 29 messages