💻┃code-beginner

1688 threads · Page 8 of 34

So, just started working with unity like 306 messages
Creating particles on a specific surface when a raycast passes through 45 messages
Resetting animation 20 messages
Unity Playground Ghost References 15 messages
lmao, i'm not the best at writing neat 51 messages
So I am importing 2dgamekit into my 2 messages
is one of these part of the scene 123 messages
can someone help me with this? I have no 2 messages
Controller states 1 messages
it seem as my script is running properly 126 messages
ArgumentNullException 16 messages
Debug.Log not Working 86 messages
Unity Inexplicably Crashing 140 messages
oh, i'll dowload it then 136 messages
How to implement it? 202 messages
make a thread I'll explain it 258 messages
so i have to say Bar1=getcomponent<Bar1 63 messages
so i have to get the script from the 105 messages
Alright, sorry. My problem is that when 21 messages
Help with OnTrigger method, not being able to make work for the minions 1 messages
Infinite spawn issue 96 messages
InventoryManager.cs 135 messages
Start a thread and I'll explain if you 80 messages
Help, spawned cavas UI text not visible. 51 messages
How to fix that? 4 messages
Zoom-in Problem 23 messages
Help me with colliders 14 messages
BoxCast 36 messages
Callbacks and delegates 12 messages
Collisions 29 messages
Text is a legacy type of component you 6 messages
My ground detection detects walls 6 messages
Projectile is floating instead of moving forward 25 messages
Could you be able to dm me or to create 136 messages
Use the thread 67 messages
might be because the cylinders are being 31 messages
can someone help me with this, im 6 messages
[not solved but going around the problem instead of solving] does anyone have any idea why my legacy 14 messages
is there a way to put a really short 3 messages
Freddy thread 77 messages
make a thread real quick 335 messages
SOLVED 6 messages
Best way of having instant acceleration on a player movement script for 3D. 18 messages
@Fen Ants crawling around droping 53 messages
NullReferenceException: Object reference 127 messages
i did and it shoots okay when i shoot 58 messages
I just took a look over Google and I 33 messages
use of gameObject in MonoBehaviour script leads to NullReferenceException 43 messages
if you just want the desired Z rotation 8 messages
Animation rotating 44 messages