#prices are absolutely bugged or they are terrible
1 messages · Page 1 of 1 (latest)
ok it wasnt like this before
and make progressing much easier
why does it do this
because these three are final upgrades for now
a new update will release in around a month
but why did it raise them from what they were
they didnt?
it for sure did
the prices go up by like 10% each time, and ive gotten like up to 3 oc
so how could i afford anything close to 1 no
well graviton expansion price didnt change
so you gotta buy it
and then buy other upgrades
or wait until the next update
the prices still changed
which will solve balance issues
Oh, is this what you mean by "prices went up"? Yeah, this is how most idle games work. You might want to look up "diminishing returns"
So this isn't a bug, it's just how the game works. Same thing happens with every other reality engine node with multiple upgrades and every single generator
.
I'm fully aware it's not a bug either way, it just seemed like you were going at it from the angle of the devs intentionally changed how much they made things cost, but it seems to me like this person's just misunderstanding how the upgrading system works. I could absolutely be wrong though
(Doesn't help that these are the nodes that did get rebalanced, but some of their phrasing seems to be referencing the prices going up each time you buy them specifically?)
The prices didn't change, what changed was they nerfed how many megabits we could get. Empty sim is now a 10k multiplier at max, used to be 1mil. So while we used to be able to afford these endgame upgrades, it's simply impossible now.