Had an idea for a fifth type of simulation.
Lore & Concept:
A rogue virus/glitch has infected the Primary Simulation. This unlocks a 5th, "Mirror" simulation. The goal isn't to evolve, but to cleanse the corrupted timeline and regain control of the simulation.
Unlock Condition:
Available immediately after the first Prestige of the main simulation.
Gameplay Mechanics:
- The Mirror Tree: A twisted, glitchy version of the main evolutionary tree. It reflects your progress but is completely overtaken by viruses.
- New Currency: Used to fight the infection (e.g., Null-Bytes, Syntax, or Hashes).
- New Generator Mechanic (Processing Allocation): You don't click or buy standard idle generators. Instead, you dynamically route a percentage of your active Entropy/Idea production from the Primary Simulation into "Decryption Nodes". This routed power acts as the engine that generates Null-Bytes over time. You must strategically balance how much Primary progress you sacrifice to speed up the Mirror simulation.
- The Cleansing Loop: You spend your generated Null-Bytes to "cure" or delete infected nodes on the Mirror Tree.
- Direct Primary Impact: Curing a node in the Mirror Simulation grants a permanent multiplier, mutation, or unique trait to its corresponding node in the Primary Simulation.