#Offline Event Calculation Error?

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split elbow
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I’m currently doing the philosophy event, and did some basic math for offline calculations and its results are seriously skewed from my calculations

I did the test at 17.45 T ideas/second, and set a stopwatch for 2 minutes, I should’ve gotten 2.094 Qa on return, but came to a staggering 5.835 Qa instead
Watch an ad and it’s 11.670 Qa

My only issue with this, is two minutes of actually interacting with the game, maintaining roughly 28 cps, 3 simulation assistant robots, spending Darwinium to skip ads of quantum charges, and I could only make 9.618 Qa (I took a screenshot as my timer went off, so result may be skewed)

The most efficient way to play the event, is to not play the event for some reason

lofty pebble
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The Reality Engine includes event offline boosts. So yes, the most efficient way to play events is making use of that boost.

split elbow
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Oh I didn’t realize that affected all simulations, that’s great to know!

prime fossil
# split elbow I’m currently doing the philosophy event, and did some basic math for offline ca...

hi hi! im really sorry for the late reply. some community members have calculated the offline gain rate for events/exp. hub. to put it simply, the offline gain rate/coefficient is ideal (aka 100%) for events, so youre not earning less for going offline. aside from that, you can boost your earned currency up to 4x. variables include the boost that can go up to 100% and the darwinium boost that doubles it. hope this helps, and stay cellular!