#Nano bot option missing in beyond

1 messages · Page 1 of 1 (latest)

sacred path
cunning anvil
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Huh, didn't realize you can transfer active bots into beyond. Thanks for sharing.

sacred path
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I mean not sure if it's intended or what haha

wicked comet
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It’s intentional that they’re not there, but the transferring between simulations is a big

cunning anvil
sacred path
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I'm assuming it's beyond the bots reach...

shadow wharf
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ba-dum tish

cobalt sundial
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badum tss

visual urchin
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now that is a stellar pun

cobalt sundial
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baduh ts

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baduts

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nuts

young beaconBOT
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This has been added to our bug tracking system as the issue CELL-3401. As we resolve that issue, updates will be posted back here.

wicked comet
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WAIT WHAT

sacred path
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So do we know what the actual bug is? Not being able to use nano bots? Or the ability to use them across simulations?

left glen
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Being able to use nanobots in the beyond is not an intended feature, they should not be able to transfer across simulations

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So far it doesnt cause any issues but it cannot be garunteed not to cause any problems in the future since thats not how it was intended to behave

cunning anvil
wicked comet
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I feel like it would mess up the unlocking method that the generators use