#Nano bot option missing in beyond
1 messages · Page 1 of 1 (latest)
Huh, didn't realize you can transfer active bots into beyond. Thanks for sharing.
I mean not sure if it's intended or what haha
It’s intentional that they’re not there, but the transferring between simulations is a big
What's the intention for them not being available? What's special about beyond that the bots shouldn't work in it?
I'm assuming it's beyond the bots reach...
ba-dum tish
badum tss
now that is a stellar pun
This has been added to our bug tracking system as the issue CELL-3401. As we resolve that issue, updates will be posted back here.
WAIT WHAT
So do we know what the actual bug is? Not being able to use nano bots? Or the ability to use them across simulations?
Being able to use nanobots in the beyond is not an intended feature, they should not be able to transfer across simulations
So far it doesnt cause any issues but it cannot be garunteed not to cause any problems in the future since thats not how it was intended to behave
Can you explain why Beyond alone is not meant to have the bots? Seems arbitrary.
I feel like it would mess up the unlocking method that the generators use