#Yearly rewards
1 messages · Page 1 of 1 (latest)
if this is annual, then it needs huge prizes: 50 darwinium and full 4x boost per year!!!
(the 4x boost would run out, obviously, if it was full the whole year, who knows what will happen)
What if instead of x4 boost you got infinity pass
hmmmmmm that would be bad for the economy
at least some rewards would be cool
Yes it should give more darwinium, 50 or 100 for the first year can be a good thing. The player can also get special secrets like the supporters achievement ?
i think achievment wouldnt be a great thing because a lot of people would change their time ti have it
doesn't the game detect that now?
besides, without the achievements, people would still timechange for any reward really
Oh right
making this suggestion bound to some unfair people doing their ordinary unfair business :(
unless the detection system is really good
Cool idea but hard to do
I think big rewards will not be added (if they accept my idea at all) because then the player will have more Darwinium, which means less temptation to spend money on the game
Yes but some people darwinium codes give like 20 darwinium or something like that. I think 50 darwinium per year is not that much but it make the player more active in the game
Maybe devs can decide of what amount of darwinium are in the reward
The system is quite good, when people time travel they receive the red mark and they are cursed.
then the one year anniversary reward pop up won't be "wo 1 year thanks a lot here's money" but rather "you will perish as you drown in your sinful blood"
XD 
Or better yet, it detects when someone goes back in time and gives negative darwinium for each negative birthday
One could literally have negative darwinium
XD
Darwinium debt in c2s? Sounds cool, and if the negative value is kept for a long time, you'll gradually buy darwinium with money from your card
I once accidentally added debt to one of my CTS fan games
Cts fan games??
You didn’t know about my scratch fan games?