#Orbits detaching
1 messages · Page 1 of 1 (latest)
This bug is not fixed
(18.84)
This bug is not fixed
(18.91)
This is a known issue, CELL-468 in our system. We will update here when we have fixed the issue.
Ok
This bug is not fixed
(19.09)
Also framework/lines are freaking out
This bug is not fixed
(19.36)
This bug is not fixed
(21.45).
This bug is working on Tau Ceti's exoplanet's orbits, WASP 12b's orbit, Awohali's orbit, Galileo's orbit (You can find on System Janssen's found), Enaiposha's orbit and Some TRAPPIST-1 System's some exoplanet's orbits (working on Trappist-1 b, d, g and f)
This bug is working on Alpha Centauri A and B's orbits
This bug is working on deimos and phobos' orbits too
Ganymede and Europa's orbits too
and more
This bug is not fixed
(21.64)
This bug is not fixed
(21.70)
This bug is not fixed
(21.73)
This bug is not fixed
(21.74)
This should be fixed in the next beyond release. It was caused by a subtle difference in how things work in the Unity Editor vs in a build, which caused some objects in the solar garden to be updated out of order (before their parents) which lead to them being a frame out of date
ok 👍
This bug is fixed. but this bug is still working on Asteroid Belt, Kuiper Belt and Oort Cloud
This bug is not fixed on only Kuiper Belt, Asteroid Belt and Oort Cloud
(22.31)
Could you provide us with videos of this bug happening ?