#Total mined multiplier lowered

1 messages · Page 1 of 1 (latest)

wind chasm
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I updated my game just now and it drastically dropped my total mined multiplier.

I was earning 7 billion metabits a second and am now down to 9 million.

runic portal
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same thing happened here, mine is also now 46000 or so

wraith ginkgo
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same has happend to me as well mine was at 7 million in total mined and no its at 40000 don't know why

tropic bone
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Same here

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Devs should be on this it's a critical player bug

random cobalt
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Mine went from 230 trillion total production to 2 trillion

flat smelt
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Same for me

midnight kindle
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Same here

topaz parrot
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We are currently hard at work a major retuning/rebalancing on the primary simulation so we can add more content in the near future. Because of this we are currently adjusting some of the Metabit Production numbers so this is expected. You will still be able to unlock all Reality Engine/Primary Sim and earn all the achievement currently in game, this will only affect your endgame metabit earnings. Thank you so much for your feedback so far and please let me know if you have more questions

flat smelt
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Afaik, some people have 0 entropy income after the update, is it related to this, or not?

topaz parrot
quiet dock
spice robin
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I reboot my simulation when i reach double and i was near that… is it logical to have a 471.01 increase for a 42day, 14 hours simulation… I don’t see any patch notes talking about this rebalance how our speed is reduced by what fraction. Did i just lost 42ish days of simulation speed increase? by all the people writing every body got cap to 46 millions? i’m running 17_50

plush pulsar
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My metabit generation back in the trillions after hitting 10Qa. Is this also related to this bug?

tropic bone
waxen hornet
tropic bone
waxen hornet
slim scroll
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I see that a redemption code (SQUID) was put out for anyone who may have lost progress. But what about those of us on ios who don’t have a “redeem code” button available to us? Is there any way we can access the redemption code too? Thanks

quiet dock
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Thanks ... I was not aware of that.

eager vale
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Why is everyone making 46000x production when they have different megabit amounts?Also when will this be fully fixxed?

quiet dock
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I believe this has been addressed in the 17_50 release.

slim scroll
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Negative. Everyone is still at 46000. The 17_50 update is what caused the issue

flat smelt
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It's not an issue
Devs are rebalancing the main sim and i think that they meant to decrease multiplier bonus from resetting

tropic bone
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Yes this ^

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Giant squid was ridiculously OP

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They should have realised that before making it available tbh

slim scroll
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Yes, it is due to their rebalancing, but what ecromancer was saying above is that it’s not properly “balanced” if everyone is at 46k production rate if everyone is on a different main sim reset level with varying amounts of megabits. Am I not seeing something here?

flat smelt
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Some people have 45k, some even less
I think that devs just ridiculously reduced the multiplier in the end game, that's why many people have similar multiplier

slim scroll
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Maybe, but it doesn’t make sense that I’d go from 6.5mil to 46k and someone else who was at 500mill would also be at around 46K. Even if you give or take a grand the ratio doesn’t add up. Unless I missed something 🤷🏻‍♂️

final talon
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Giant squid was ridiculous don’t get me wrong however
Wasn’t capybara already that?

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It just feels a bit weird why they did this just now

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Even tho capybara was already extremely busted

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But maybe

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It’s because jellyfish is ridiculous easy to unlock

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And just have 2 events beaten

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And you automatically beat the game in 5 minutes with an income of 2 billion metabits PER SECOND

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However I Honestly believe a currency like Ideas should have this much power

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When making astronomy

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However to compensate that It would be extremely expensive

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Yes Ik this is a horrible idea to give ideas an insane buff but tbh it kinda does need a buff for the future of the game

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Since astronomy is 100% gonna be on ideas

flat smelt
tranquil wyvern
flat smelt
# final talon ^ QuarterPL

Idea tree buff is certainly a very good idea, though, devs probably wanna expand it so that's why they don't put powerful upgrades here so when they add those new things, people won't unlock them in a second

slim scroll
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Regardless of how the devs nerf the production rate, shouldn’t it be at an equal % value? Not just cut everyone down to the same production range? Some people I’m sure have been working hard at getting their production rates as high as they did and now they’re dropped down to the same level of progress that newer people are at?

inland eagle
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There are also people that exceeded 9.9e15 total metabits produced, and was downgraded to 9.9e13, so even after leaderboard will be reset most active players will be most punished. And people that farmed 9e15 metabits will be on top of leaderbord (behind cheaters ofc). In any case it was a very strange decision to cut down production the way devs did it.

royal barn
quiet dock
royal barn
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Just crossing the 1e16 threshold. I know I've been too gready and I should've stopped at 9e15 but the devs told me that the issue was resolved.