can you add a section in the discord server where you can listen to music? I love listening to music <3
#๐ก-suggestions
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possible conversion of logits > boosts (primary) or cards for dinos and beyond?
once all events are added, add a role to discord for those who have beaten all events
Exploration Idea: An exploration on a mathematical subject, or the subject as a whole. One of the images for the game background on steam is of a balance, and since the philosphy event was already a thing, i specualted on other things. This thought process led me to math, a fundamental element of the whole world around us. Math can be a very interesting subject, so I believe an exploration diving into it would be both extremely interesting and educational.
stingrays tuna fish
Tropical fosh octupus squid starfish
add more secrets in the beyond and more in the mesozoic valley
add more sharks to the daily thingy like a Caribbean shark, etc
I have a suggestion for the next event. I hope the next exploration will feature the 21 (or less) human species, like the homo sapiens, homo erectus, the neandrethals, etc. This event will focus on how each species different from each other, their relations, when did they exist, and how/when do they extinct.
(All about Beyond)
You should add more ranks into beyond. Examples for other planets and stuff:
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Milky Way (produces 1 of everything in the universe, costs 1 of everything.)
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All the dwarf planets (maybe not all but more)
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More Secrets
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More galaxys and you have to unlock it by a INSANE amount of stardust.
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After buying the galaxy, you have to travel INSIDE IT and buy the planets, dwarf planets, stars so on and so far. (Do research for this in case its not accurate.)
More species of fish branching off from Fish generator would be nice. You could even add Devonian ones like Dunkleosteus, Rhizodus, and others
Make Badges' multiplier appear as Procents in Reality Engine's Stats, so people won't get confused (I saw at least two people who thought that Badges actually give 0.01%.)
velociraptor earth logit shop item
new way of bulk buying, "Mission". Only works in Mesozoic valley and allows you to instantly buy the nessesary amount of dinosaurs to complete one of your missions and get the geode. Would make getting through the Mesozoic Valley slightly less tedious.
Perhaps you can add more constlations for beyond and more dinosaurs like Oviraptor, Elasmasaurs and Neoventator?
For the main simulation add more animals like more cetaceans and more sea animals like Coleroids and Crabs?
ants or some sort of bugs
Add the dancing Kakapoo as a secret achievement
to make mezo less tedious on every rank, you can add a button on the right left corner on each dinosour to instantly buy max amount of dinosaurs
It would be great to see the Cenozoic Era get representation, something like a bubble universe of its own just like Mesozoic and Beyond
I have a suggestion for how the civilzation garden 2.0 should be handled once all of the events have been released. The civilzation gardens would show people going about their daily lives in their villages, cities, settlements (depending on the age), players can add to this by buying Trophy tech nodes, these nodes would add to the landscape (for example buying fire would show some early humans huddled around a fire). You could also make it so that every node adds something new to the garden, but this would be a big undertaking as there are many upgrades. when a player buys a new generator the landscape would change with buildings being replaced with better ones and spreading throughout the landscape farther, the people could also wear clothes suited to the time, and some more advanced activities could be undertaken by the people as long as it's not a upgrade. Another cool thing would be if the generators would in the same garden you could see the landscape change, from mines being constructed to trees being cleared out and rivers being dammed or diverted, when astronomy is added it could potienally run alongwise the gardens, as you progress into more advacned generators and gardens the astronomy tech would be visible and you could see it change and become better as time passes (although I'm not sure about what would happen once we get to space telescopes). when a Player enters into a new garden the landscape would change dramatically, with it almost being unrecognizable, you could also change it so it could focus on another developing civilzation, in the case of Mars you could make a site that as you get more generators and Trophy nodes would eventually become a sprawling city and once you terraformed it (I want to see every terraforming upgrade make a difference, not just the last one) the garden would look like Earth. Since my limit is running out I will just say that we also need to add a garden for the 6 advacned generators in the main sim.
Souvernirs Item (logit store) In logits store there would be separete section for souvenirs. Each one of them costs 100 logits (you can buy one from each kind) . When you buy one you get 3%boost to one of similutions and the souvenir will apper in new section in reality garden! In this section they are on pedestals like in one of ideas garden (this one with industral revolution) but also with glass cover.If you cilck them the description will show. When you buy all for you get the ultimate souvenir: Golden Archie! The first one would be: Singularity Souvenir How it works: When bought it boost main simulation speed by 3% Destription: When you were reseting some robots gatherd some undeleted data from previos simulations and used it to create this beatufull souvenir so you can remeber every time you reseted! Some says that if you look to deep in this souvenir it will work like blackhole! On the second pedestal we have: Astroid Souvernir How it works: When bought it boost mesosoic Valley speed by 3% Destription: One of the meteors from mesoic simulation glithed and flew over to main simulation! It would catastrophy if not our brave robots with cathed it and conteined here! Now you have lovely souvenir from dinosaur world! Flying above third pedestal we have: Solar souvenir How it works: Boosts beyond speed by 3% Description:Remember how you were creating stars to get some items in beyond? How it cheks out some of plasma with you used was stuck in pernament frezee! It was so cruel fate for it that wwe decided to gather it and make you a litte sun as a souvenir from Beyond! Justโฆdont touch it okay?Sun is realy hot. And last but not least we have: Event souvenir How it works: Boots all event speed by 3% Decription:So we took your logits and merged them into super logits! Then we compressed super logits and use it to create you this! Souvenir from all temponary simulations so you can remeber our time toghether when we were gettiing those logits! We hope you like it! And there is ultimate trophy: Golden Archie How it works: It boost all simulations by 3%, when clicked it will do Archie dance. Description: You seriosly bought all four souvenirs? It costed like 400 logits! Either way this is a Ultimate reward! You can get only one so...be proud of yourself! You lost 400 logits for it but congratulasoins I guess. And to be clear: NO REFUNDS.
add the old spinosaurus to the logits store
if you equip all earths cosmetic at the same time it will become glitchy and you will unlock the achievement and glitchy earth
QoL: As there is green light about free geod for dino, same should be for daily reward in main simulation and completed missions in beyond
Decrease the recurring event waiting time (9 days) by 2 days
I have a suggestion for the Beyond. As we all know we have a 'Story Journal' for the Primary Simulation and a 'Field Notes' section in the Mezosoic Valley that record events in the Simulations. But for Beyond we don't have anything to record any events, It's werid considering that Beyond is loved more than Mezosoic Valley and Explorations and only behind the Primary Simulation (Source: Cell Polls), so we should add a section in the UI that records events just like the 'Story Journal' and 'Field Notes'. If you guys do add it I have a idea for how it could work, Basically it would copying the speeches Semblance gives before, inbetween, and after the (for now) last objective in the Beyond. I hope you'll consider my suggestion. Anyway goodbye and to let you know I've already come up with another quality suggestion!
Suggestion made by me, and Mortis#1135
A way to make meso a real hell
After you reach prestige 10 rank 50 you have a new option "HARDCORE" and it will reset your meso to total zero, mutagen, traits (rare and epic also) will reset, your income would be decreased by 50% but geodes would give x1,5 on Hardcore 1, after you finish meso again (prestige 10 rank 50) you can go to Hardcore 2 that will have also same 50% decrease but it would have X2 rewards from geodes, and it would go like this till Hardcore 10, and on Hardcore 10 you will have X6 rewards from geodes and still the same 50% decrease of income.
Marsian Land garden. After you fully terraform mars in marsian garden will go trough drastic change. Now it could be similar to the land garden but with some mayor difrences: 1.Humans are now in space suits and terrein is diferent 2. In the background you can see two marsian moons and and space elevator. 3. The rocket standing in one of section of mars, rovers driving trough terrain and also in the center marsian city and factory. 4. Not only humans made it there you can also find adroids and sentient androinds walking here. 5. ||New secret: When you go click city, then use fotomode you can locate deactiveted Mariner 4 rover! When you click it you get achivment called "One litte step for....". To clarify why this particular rover. Mariner 4 rover was first rover send by NASA with had succesfull landing and send 21 photos of mars back to the Earth!||. 6. On mars you cant find secrets from land garden. 7. In this garden you can enjoy night sky!
Please add nanobots to the Mesozoic Valley to make it easier cause it will take so much time to get to first prestige
Would be cool to see an event/main sim update about thr 'All Tommorows' concept of how modern life will look like in the far future
Giant stars should receive a buff, for 100 cubes 2 epics and 6 rares feels like a scam because in MV You can get like 300x more epics in beyond (max out ofc) so I here are my buff ideas
Epics
2 < 50
Rares
6 < 300
Cards
810 < 4500
I think an exploration about how galaxies, stars, and planets form and die out would make a very interesting exploration.
Another type of dinosaur for the Mesozoic Valley would be nice, maybe Abelisaurs represented by Carnotarus as well more pterosaurs like Azhdarchids for example
A Paleozoic and a cenozoic expansion a while after Beyond phase II is released. Almost same mechanics as meso, but I think the two should have more levels per prestige (like 60 to 70) to balance the pace with the amount of creatures. Paleo is unlocked after 5 prestiges in meso, ceno is unlocked after 4/3 prestiges in paleo.
We all know and love how wonky some of the combinations in the Main sim can be (Nuclear bombs without Morality, Trains with no wheels, animals with no legs) but this can be insanity at times. This is why I propose a "Realistic" mode in the main sim, this mode would be, as the name dicates, realistic as you now have to buy traits in a logical way (no Nuclear Bombs without Morality, no trains without wheels, etc). This would only be accessible by players who have done their first reset as some of the realistic combinations require traits that require a certain number of a generator to be bought. You can only go as far as you have in the main sim to prevent players from finishing the game in the realistic mode so that the main sim won't be spoiled, you also can't progress in the Mezo or Beyond in this mode, nor can you get metabits to get Reality Engine upgrades. In order to make sure we don't have a bunch of lines we should add a "list" to unbought Traits or Generators (you need all traits such as all nodes before Iron Age to progress to the next generator which would be the Iron Age) that would tell you how many traits you'll need to get the Trait/Generator. As a reward for completing this realistic simulation you could add a achievement, Terminus Node, or a buff to the main sim, or a combination or all of these. I hope you guys like my suggestion and stay Interstellar!!!
An event about the start and early history of the universe can be nice
Maybe a reality engine node that will add a kind of "clock" to display how much time you need to wait to get enough currency for and upgrade.
addition to the logit store, new dinosaur/animal models for the gardens. dont have to include upgrades for them, just a single node that unlocks them in the simulation, just to add some new models to look at
Make the boosters obtainable from the daily logins work on all simulations (main, meso, beyond). the boost is currently useless for players who completed the main simulation
To add something for the veteran players that are getting the limited events done on the first day: During these events, we can choose to activate challenge mode, a difficulty multiplier that would cut our production. Or the ability to reset it and do it twice in the same week. Reward with extra Logits or some Darwinium if completed.
idea for the last (6th) event: It would show how all past events was done, starting from idea of creating this certain event and it would start from James Webb and we would go thought all events, idea, production, changes that was made while making this certain event, etc.
Like we know, almost everyone would want the option to open all geodes at once in meso, but maybe they can add an option to open next geode without going back to tree, like, when you finish opening one geode, you would be able to choose two option, clicking anywhere in the screen to go back to tree, and second option to unlock next geode from missions list "open next", it could also work like that in shop, after opening you would have second option to "Buy next (2/20/100
||Depending what geode someone is currently opening||)" or "open next (watch ad)", we could just click in the same place until we open geodes, than going from mission list to bottom of screen and again to mission list, this option could be unlockable in logit store or maybe by using metabits, I think it would be easier to add than open all option
while QuarterPLs idea is good I think the Paleozoic era as the final event would be better imo it would be a pretty cool prequel to Mesozoic Vally And maybe the logit could add a Paleozoic generator to Mesozoic Vally, I also think it should be the hardest event but also last the longest because itโs very complex to say the least (Iโm pretty sure all the simulations are complex too) hopefully yโall like my idea
Iโd like the final event or a side simulation to be about culture or the arts. Since philosophy lays in early civilization and Webb in modern, this one would fit in the middle. Culture is part of all of us, and it would be a breather from all the science in the rest of the game. I imagine the currency being Art or Belief, something all cultures share. The garden would somewhat take inspi from Itโs a Small World, with the generators, titled individual cultures, in the form of buildings associated with them. I.e, you first buy American culture, you get the Statue of Liberty in the garden. The last generator could be a universally-shared space culture, since it follows after world peace. As cultures emerge and develop from each other, itโd be an opportunity to combine normal tree gameplay with the Adventure-Capitalist elements of the other events. Admittedly, itโd be much to get right, but people from all over the world play this game, so you could just ask them to help with proper representation. I hope you consider this!
Add elemental phisics event. It could start about how it was discovered, then about some theories about non seen elements, how it influences our technology and science and in the end about how it can change the future
Entropy burst in main simulation needs readjusting. At higher generation rates, the entropy burst function gives less entropy than the idle entropy gain per second.
A event focusing on small things like microorganisms and viruses would be kind of nice
Make the fungi artifact cost 50 instead of 75 because when you get enough logit to get it then the artifact will be near useless cause you have to wait weeks for the next event and the fungi is only most valuable early game.
All the events are soon to be revealed and release, I feel that some reward for completing every single event at least once would be a good feature to add. Could be something as simple as a mere achievement, or the ability to purchase a mega trophy. Regardless, this will act as a extra reward for people who have managed to struggle through every single event.
Add the 5th event artifact (example: a credit card that add to the drone era a 10000% boost).
It is my first suggestion for this so it may be a bad suggestion
change the description when you click on artifact that you didn't bought yet, instead of "unlock this node by doing in game events" it would be better if there would be something like "unlock this node by buying {name of the artifact} artifact from logit store", it would be less confusing, as there might be people who think that finishing events automatically unlocks artifacts
Move player out of the event map once the event is over.... This way it can't be exploited by leaving the game running in event map if you did not completed all event requirements in the given time.
finishing dodo event add a dodo generator into main simulation
Announcement channel for beta updates, so people won't need to frequently check pins in #beta channel because lunch messages usually are quickly lost because many people are writing, and also lunch don't pin all messages (i know it can seem pointless, but in a long run it can make things easier for lunch and beta players)
How about a feature on the periodic table ... That has a finite scope ... Characteristics of the elements, what are the ores, are they lab created, etc. ....
have the beyond be able to let you colonize different planets and moons the farther you get into it and it would all go near the mars colonizing in the main simulation
Add more aquatics. Skates and Rays are related to sharks, hence where i got this idea. Possibly make it like the reptiles but of the species of your choosing.
I think the pangea earth needs to appear and for the cosemetic version was cambrian earth instead OF Pangea maybe try changing it to the actual pangea earth?
maybe adding ancient eras for the game, like ice age, or more ancient ones, like the permian, or add the future, using ideas of what the world could be in the future of the earth, with new creatures to be unlocked and a New ecosystem to be discovered
add insects to the game
like you have: beetles, ants, flying insects, but we have like molluscs and arthropods,
it is for metabits, so we have more metabits and more upgrades in semblance tree
constellations are highlighted in the solar system garden and the ability to toggle a realistic solar system garden (actual/realistic distances, orbit speed, rotation speed, etc.) could be nice.
Update photos from game on the page in Steam, it's outdated a bit, like metabits called "Simality"
add 10 years per sec, 20 year per sec and 50 year per sec in the phase 2 beyond
Add a small number near the upgrade (for example 1973), so you can "compare" your in-game progress to real life years. For example, the first crypto has appeared in 2009 and the first mobile phone - in 1973.
Make logits give a 0.1% boost to all simulations. This give players that have purchased every logit item a use for their unspent logits.
Replace the sound/music buttons with sound/music sliders so we can adjust how much of either we can hear
Make players able to delete specifically part of saves like mesozoic valley beyond primary simulation and not all of it. it'll help players whose simulations have been glitched and want to restart that specific simulation instead of starting everything again
maybe next time money event reruns, there should be more upgrades that are unlocked by using more than 1 type of currency? and also a feature that allows us to convert one currency to another,
Change planetary explorer emoji to :BlackHole: from this server
Since there's 3 sound packs coming in beta, i suggest to add also soundtracks from explorations to logit shop
add daily quest in primary simulation that you can get reward by completing quest, for example : tap entropy 0/1.200
Add a Discord role for getting 1 Qa (quadrillion) MetaBits
being able to disabled particles ex. when upgrading or buying something the particles that come across the circle of it i think it'll help with lag because whenever i buy something it lags very badly
add more of the game achievements to steam
probably the biggest priority should be the secret achievements for now, and then the rest can come later
Exploration Events require an Achievement. That Achievement will be unlocked when we finish all 6 Events
put a notification like the discord '1' on the lightning bolt icon in the dino simulation when you have a stone geode ready so you remember to claim the geode?
Add the button in the main sim that sorts generators based on their cost efficiency to other sims, like you did with nanobots.
Dugongs and/or Sloth artifacts in the logit store. They're some really cool mammals that I felt we missed out on in the mammal update.
make the original spinosaurus a skin you can buy for 50 logits in the logit store
Add voyager 1 artifact in the beyond, because it's kinda good, it will boost all terrestrial planet income, and, voyager 1 is the farthest human-made object.
Add crabs and frogs to the game. It would be awesome to see it in the game.
Add trilobites and cats to the cell to singularity game.
I think the idea of a Paleozoic and Cenozoic simulations are a great idea. But theres been no talk of what the simulations add to the primary simulation. Mesozoic Valley adds reptiles and birds to the primary simulation, so I suggest that the Paleozoic adds aquatic life, and the Cenozoic adds new mammal types. The Paleozoic could add new types of fishes and rays, and potentially crustaceans as well. The cenozoic would add new mammal types that werent included in the mammal update, such as Sirenians, Xenarthrans, and the Strepsirrhine primates. These could all be unlocked via ranks within the respective simulations like with Mesozoic Valley. To unlock the Cenozoic simulation you could have to reach a certain rank on the Mesozoic, such as rank 20 or 30. To unlock Paleozoic would be the same, though youd have to get a high rank on Cenozoic instead.The gameplay style could be the same as Mesozoic for these simulations, though there could br slight variations, the max rank would also be 50 for these simulations, with new animals unlocked every 2 or so ranks.
A way to pay some logits to get darwinium (but not in the opposite way), for example 10 logits for 1 darwinium
The Big Bang theory would be pretty cool for another event because you can learn how the universe started by participating in the event.
As usual, there would be three badges that would speed up all simulations by 1% and 50 Logits. The currency would be like dark energy or something else.
It would start the event with the Big Bang explosion, and then next will be 'cosmic inflation'. Then for a generator, Baryogenesis. Baryogenesis is the creation of matter and antimatter. Then next is the universal cooldown, 380,000 years after the big bang. Next is the creation of the first hydrogen atoms and so on until Earth has life at the end of the tech tree. This is just a suggestion.
Since animals from meso aren't giving much entropy, and we usually get way more entropy that those animals provide, i think it's a good idea to boost those animals or make meso more easier to progress
Buffing apes and humans is a good idea in my opinion since they're the most important things that connects entropy tree with idea tree and for now, they doesn't provide anything after unlocking singularity and buying first mammal
After unlocking certain mammals, we hit a big time wall and it's a bit too big. A good idea would be to balance mammals and make them a bit faster to achieve
Idea tree is way to fast. What if it would be longer, i mean, that next ages would take more time to unlock and would be more extensive with artifacts
More like a request than a suggestion but don't make events take forever like in many mobile games
about the suggestion with the idea tree taking too little time to complete, maybe expand it into various topics more, while reaching atomic bombs you just get a chat log with something around "humanity now has gained the power to destroy itself", why not make it into a little branch of the tree that would lead to that conclusion and maybe beyond with the planned "speculative evolution" update
I know that someone already suggested this but I am just improving it.
What if there could be a voyager 1 artifact in the beyond mode that you can buy with logits? It will give a boost to Oort cloud objects(I know the probe is not in the Oort cloud yet but it fits).
Skip Cutscene Mode - skip all Geode or Dwarf opening, new finding animation
Speed-run mode - remove all Unlockable stuffs like bird branch so allow get better record on speedrun(those branches is huge sabotage in my run)
Nanobot is useful, especially in End-Game. it boost mb gains a lot, so, i got idea, Nanobot upgrade
-auto activate mode - 1.5T Metabits
automatically activate Nanobot in players ease. have good side for preventing players use autoclickers for doing it.
-longer duration (to 1min 30second addition(9 upgrade) and starting cost with 1k than 10k, end in few billion. would be helping hand for stressful early-endgame(hmph) grind.
-shorter cooldown (same with upper one)
-Syncronized Nanobot perk
Nanobot is "bot" so some upgrade which related to robot can boost nanobot slightly
-Dyson Sphere
Maybe works like some challenges for beyond or but if dyson sphere unlocked in beyond, a little dyson sphere path comes out in start of main sim tree (gravity stable point(forgot actual name), ring world, dyson swarm and etc...) which will give some perks and cooldown nanobot a bit cuz nanobot is charged by dyson sphere
and yep, logit nanobot skin has nanobot cooldown for 1 second cuz why not)
Little ideas
#1) Card for Sun/Moon/Earth at the beyond shows at its main sim branch and moon upgrade card actually boost your entropy gain when clicking
#2) James webb telescopes trophy actually shows in main simulation too, with connected at Marsion city and Astronomy for few Ddc ideas to boost your idea outcomes from some generator
#3) After doing darwin's secret quest, Finch Bird and Darwin's Law branch unlocks.
#4) the Additional branchs from events actually come at main simulation if you Beat event more. And no generator, just boost would be better due to more clear look, bringing all stuffs at event would be chaos. AND I RLLY WANT THIS
and max level cap for badge please.
maybe a second save file in the transfer menu
please
Bee Hive generator for logits, the light grizzly bear must have one near him
Similar to how we can open multiple geodes now, once beyond will get its expansion we should be able to open multiple stars at once as well. or atleast the option to skip the animation would be nice, especially when im just checking my phone for a second, since the animation takes a while.
Since the early images for the Civ. garden don't show the stone age monkeys, I suggest that every single "civilisation" is shown on their respective gardens at once, sorta like how things are now.
Add paleozoic branch to main simulation.This would be great
Exploring Nuclear Energy, Probably will start with natural nuclear fusion (stars) and end in a Dyson sphere or whatever the devs can think of that can go after if they add it
Add Ophiuchus as a constellation. It's the "13th zodiac"
An event about the architecture of us humans.
You could explore things like important architects, important builds, ideas or physical principles that help improving in building.
An Event about math would be interesting.
You could buy mathematical Theories, famous mathematicians or also stuff with physic and chemistry because it also has something to do with maths.
The currency could be intelligence because it fits to the theme.
We should personally be able to create multiple profiles without the need of HARD RESETTING everything. Personally I would use this function to get the nostalgia of the 'Struggling as a New Player' kind of feeling when I'm building all of this all over again. It would save me the worrying of losing my whole hard worked progress. Please consider it...
I would like Semblance to let us set the default 'mode' when logging in the game. For example, instead of going every day and taking 2 m of my life for the game to load and move to Mesozoic Valley, I could set it in game that when I log in, Semblance will send me straight in Mesozoic Valley. This is even more useful for players who finished most of the game, like me..
Suggestion for the Beyond
Astronomy Missions, AKA Discounts for the Following 3 Celestial Objects
Haumea: Namaka (and Hi'iaka)
MakeMake: MK2
Eris: Dysnomia
If anyone else wants to add on, feel free to do so.
I think you should add other spacecrafts to the Beyond Milky Way Expansion. like The Voyagers, Event Horizon, Juno, etc. I think this would make the game slightly more educational than it already is supposed to be.
Let us create threads in this channel, so we could comment other people suggestions or suggest changes to orginal suggestion without the need to bring context to other channel
Spacecrafts
A small QoL / player experience improvement suggestion: letting the pickables (like Quantum Charge) that fly across the screen to slowly fade for 1-5 seconds (up to devs) instead of instantly visually disappearing. I think this can remove a small bit of frustration for the players that noticed the pickable as it was about to disappear but despite haste and abandoning whatever they were doing they still didn't make it in time. I believe it also might make the disappearance of the pickable less jarring and sudden, better blending into the rest of game environment.
If seriously taken into consideration, i think the easiest way to implement it would be through making the image disappear 1-5 seconds (up to devs) earlier, while leaving the rest of functions / code as it is currently.
Maybe they could add a microscopic event where you learn about really really tiny stuff from plank length and then really really HUGE stuff to the universe and the event could be called tiny to huge.
I feel that with the prestige that we have in the Mesozoic valley and the one where getting in the beyond there should be something more that occurs than just a small modifier to the main simulation in terms of the multiplier. I had the idea of there being an unlock in the reality engine that you buy the first one of and then for every prestige that you go up the amount on the upgrade goes up e.g. for the Mesazoic valley one you would have either a time booster or payout booster for both the main game and the valley and the same could be done for the Beyond as well
They could also remove the level cap of 10 prestige's and just have it go up as far as the player is willing to take it as my Mesozoic valley has been maxed for ages but I quite liked playing it . So it would be nice if this could happen even if the top bit dosen't.
they should add the persian language to the game and if they did they should also add a switch to change between farsi and iranian persian
It would be cool if the aquatic area was expanded to be like the land animal area. You could do different biomes like deep ocean, coral reef, marsh, etc. and add more paths to go down. You could also do crabs and other animals to be on the bottom. Also, I think the place where you view the aquatic animals should be expanded because once you get late game you canโt see the whales and dolphins because of the massive blob of fish, jellyfish, and flat worms that explode out from the center.
Thread
regulate misinformation about updates, because this is getting out of hand, could also add it to the rules
a secret achievement for getting every entropy/idea generator with the least amount of other upgrades possible.
french ATM in money event
Making producers useful again!
So, it's pretty clear that producers other than the most recent one unlocked are pretty much useless. This goes for all simulations, although the unlimited exponential upgrades in Beyond and Meso partially help this, making the most recent 3-4 producers useful.
The recent Money exploration hub event introduced an incredibly clever solution to this, with each producer having unique, individual value due to the different currencies involved. Of course, this only worked due to the small number of producers in that scenario, but it still shouldn't be overlooked. It's a problem in almost all idle games with a single resource and multiple producers which make it. I'll try to keep these simple, as i know a complete overhaul is unrealistic and has so many factors they it likely wouldnt make this a better game. The second guideline I follow with this is to keep things simple to understand for your average player, as to not ruin the simplicity or progression of this game. It does a wonderful job at introducing concepts at a comfortable pace, and not having too much to worry about. Finally, this won't include many specitic changes. I'm not an expert in game design, and you know the inner workings better than I do. View this as various tools or tips to help in development and balancing of this game, not things to implement as-is.
With all that said, let's begin with the first and in my opinion most important category:
Unique Changes
These changes won't change entropy or ideas produced, or make things more "viable", but rather serves to give producers intrinsic value.
โช๏ธ The first idea involves the Neural Network, and tracking statistics. That being, tracking the amount of resources each individual producer makes, and other vanity statistics. Perhaps even making leaderboards for them?
โช๏ธ Giving producers an effect outside of what they produce could help. An example includes, say, a DNA upgrade that increases the MetaBits you earn based on how much DNA you have. For a more extreme change, affecting other simulations is a possibility
โช๏ธ This is something more silly, but having the amount of creatures you purchased show up in the gardens, instead of it beint capped, could be really funny. Make it an optional thing, with a warning it'll probably crash your game, maybe for April Fool's or something
Producers Affecting Producers
Taking the most inspiration from the Money exploration out of these, this makes obsolete producers useful by having them buff your primary ones.
โช๏ธ Firstly, a simple way of doing this would be to have the amount of Producer A you own increase the payout of Producer B
โช๏ธ More overlap between Ideas and Entropy could help here too
โช๏ธ If the idea of tracking each individual producers' payout is implemented then perhaps the output of one could be used to upgrade another? For example, decreasing the cost of a producer but you can only use entropy created by tetrapods
Standard Buffs
The most simple of these categories, this is just direct buffs to outclassed producers.
โช๏ธ The card/upgrade system from Meso and Beyond could be introduced into the primary simulation, and might give a use for MetaBits lategame!
โช๏ธ Having producers from the meso simulation recieve more of a buff than others would be fitting
โช๏ธ Buffs other than simple multiplicative increases may be necessary, as the cost of producers increases exponentially, as does the output of new producers, while upgrades only increase multiplicatively. Perhaps something quadratic, like a buff to a producer that multiplies the output by the amount of that producer you own?
I hope this helps. Again, I don't expect all this to be implemented, or even most of it. Just my thoughts on how the underlying problem of obsolescence can be tackled
Thank you for listening!
Ww2 hmmm
Maybe they could add a flower or bee node for the logit store and it gives 5 or 8 extra nodes since all the artifacts give under 5 nodes and the thing would cost about 200 logits to get and for deep sea when it comes out there could be a artifact that is a whale artifact since a cetacean is not a whale and it could add 2 nodes and would cost 150 logits.
An Complete Objective button for mezesoic valley and the beyond the gets the amount left that you need to complete an objective.
New Artifacts
Donut shaped speculative earth when?
Basically just combining logit prizes for the same object (ex. Earth) that change the object in different ways. For example, donut earth changes shape, whereas speculative earth changes texture.
For future server events that are similar to, say, Natural Selection Island or Deep-Sea contest, I'd like to experiment with preferential voting. For total freedom, we can have the only requirement be to vote for the user's most preferred item; but I can also allow a system where a user may vote from at least two items to all items
Domut speculative earth
When you reach a certain rank in the beyond you unlock some more upgrades and generators after you terraformed mars.
Beyond unlockables
A suggestion to enrich some upgrade nodes description.
For example ''Video Games'' node from the Information Age. I understand that basically everyone understands what it is conceptually, but i think that can be applied to many other nodes too. Yet most of them are elaborated upon.
What i'd suggest for ''Video Games'' (and for that matter, other nodes with really brief, minimally informational descriptions) is to not necessarily remove what is already written, but to add few sentences more, to make it more satisfying entry to read. From perspective of me as a player, that ''Video Game'' or ''Game Engine'' description card seems inconsistent when compared to other info entries.
An exploration event about the history and evolution of cartography!
In the beyond it would be great to be able to see wich (producers) have wich caracterisc by clicking on it.
For example by clicking on Callisto (information/stats/card) page and clicking on the moon category it would be great to see wich planet is inside this instead of checking every single one
There should be an easter event like the dodo event. but this time you have to find eastereggs in all universe
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Right now the most productive generators are Jellyfish, Glires and Feliforms. This makes no sense from an evolutionary standpoint and means that 'peak evolution' generators such as Humanoid Colonists and Superhuman are basically obsolete in the main simulation.
I suggest a refactoring of generator production to better reflect evolutionary progress, so that the most productive generators are the most evolutionarily 'advanced'
Thread
I've been playing another evolution-based idle game called "Life on Earth". There is much I do not like about it, but one thing that is good is that they offer the player many chances to answer trivia about the factoids in-game to earn a boost of various kinds. What do you think about having trivia-based rewards in C2S?
add achievement for 25-250 fungi,singularity,android,sentient android,cyborg,superhuman and humanoid colonist
As far as I know,the last piece of Semblance story is "We have explored every corner of the Earth, and lift our gaze to new horizons.
We should not rush, but carefully prepare for the next chapter. The only thing that I know for certain is that I will need more energy. Much more energy"
I understand why there isn't much more, but I'd like to see some more of this stuff in the future since this one has been the last one for around a year I think, also, if I'm wrong please correct me
Add new items that we can buy using metabits in Reality Engine or other places
Maybe the calamar sprite could be better ? For now i think it looks like a beta, unfinished sprite with some oddities, i tried to get most of them in a single screenshot. Also maybe add an animation to the calamar to make it feel more alive ?
Evolution of Human event. It will be called something like "Road to intelligence". It will fill gap between ape generator and Stone age. I know we have some traits with name of our ancestors, but this will be much better. It will start with apes and Sahelantropus and proceed through our every ancestor. It will end with start of neolithic age. It would be good to have some kind of human evolution event and it's surprising it's not yet planned.
The only major vertebrate group missing in game is the amphibians (excluding the base โtetrapodโ) and I feel as if frogs, toads, salamanders, and caecilians would work perfectly for an event. If this wasnโt possible, including frogs, toads, and salamanders in the primary simulation would also work well
Bruh
I dont think theres insects in the game yet, i think it would be nice to add them as either an event or a branch in the primary simulation, this would bridge the gap between the atomic life forms and early life forms, as most early animals were insects.
I think there should be a โbuy rankโ option for Mesozoic Valley like how outer space has
We could put the well-known archeopteryx fossil, an evolutionary ancestor between reptiles and birds. As with the tetrapod in the case of the game that is the evolution of fish
Add Albino Event to the game. The Event will be like Dodo Event. You must be find all Albino Animals on the Land Garden (only). Albino Animals are should be Albino Capybara, Albino Bear, Albino Wolf, Albino Fox and so much more. All Albino Animals are should be have White Fur Red Eyes. You will get an Secret Achievement When you find all Albino Animals.
Add voices to the Capybara and Gorilla. Capybara will be bark when we clicked capybara and Gorilla will be roar when we clicked Gorilla
Add Hardcore Beyond Prestige to the Beyond. When tou completed all Prestiges you will see a HARDCORE Button. When you clicked it you will restart to the Beyond (same with Hardcore Mesozoic Valley Prestige)
I would really like an improvement to the button where you choose the amount which you buy.
I think you should be able to right click it to go back a option, instead of having to click it 5 times.
How
An option to change the production increase description to be multipliers and not percents.
For example "100% more efficient" will be "2x more efficient"
Production Increase Description
Though mesozoic valley may be great, the game is still lacking as far as prehistoric animals go. We already had paleozoic events, why not a cenozoic one?
Add Old Rabbit (Mammal) Generator texture and Old Ape Generator texture
The Quantum Dinosaur (Mesozoic Valley Quantum Charge) should be seen on Garden.
Quantum dinosaur on landgarden
please add a asteroid cutscene autoskip option, my wrists will thank you later. also maybe something like a buy all button in dinos
could the main simulations planet view be incorporated into the beyond? like a terraformed mars or a space elevator, with rockets going between planets.
Add sound effects to the extinctions. For example, when we created the Ordivician Extinction, the Earth being frozing. We can add frozing sound effect to the Ordivician Extinction!
There have been no suggestions in here for almost two months... Does this even work anymore or is it broken?
When we finish everything (at least one time meso and beyond, not all prestiges, that would be too much pain for the first time) there should be an additional prestige layer that would reset basically everything (leaving badges, achievements, logits and of course darwinium) but we would unlock new powerful upgrades that would be bought by a new currency and some of them would be for example:
- Upgrades that makes all simulations way faster
- Upgrades that make you save more things next time you do this full reset, till the point you basically saves everything
- Some upgrades that will make ranking up in beyond and meso faster, basically more QoL features
You would get 1 of that special currency every time you reset and additional would be given if you finish more prestiges (which would also make people more likely to finish meso prestiges), and the most expensive upgrades could cost something like 100 or something like that
But if the suggestion above is too complex or you don't like it (for example that you need to finish prestige 0 of meso which is pain) then it could be applied to main Simulation specifically and the upgrades would be similar, but only centered on main Simulation and since main sim is really easy at the moment there should actually be some disadvantages when doing this, in that case there could be things like:
- Unlocking more branches in the main sim (like plants, etc.) To counter a decrease in production that would be applied after doing the reset. Those branches would be similar to glitches but would be unlockable using the special currency.
- Increase in metabits upgrades cost so it's actually more challenging to finish it again, especially if you don't buy new upgrades
Both suggestions would add a whole new aspect to the game making it more interesting
First suggestion wouldn't make anything harder but rather easier, since it basically resets everything, but, if anyone has ideas how to make it harder without making meso and beyond literal hell then I'm open for discussion
The second suggestion will make primary harder/the same as it was because it's too easy and you finish it first out of all simulations, that's why I gave ideas to make it harder, and of course there should be still upgrades I mentioned in first suggestion but they would cost more/influence less
Add White Dwarf Astronomy Mission for Phase 2. They will give Series II Traits. That would be great!
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Just as there is now an event with the history of tea, it would be very interesting to know the history and types of coffee that exist from its roots to the present day.
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testinnnnnnnnnnnnnnnnnnnnnnnnnnggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg
Real
I would like to suggest that using Time Flux ALSO resets the "ghost" skill clicker in the bottom left - if you are passing an hour of time - the 15 minute timer should technically be long past! You could even increase the Darwinium cost by 2 if that makes you feel better about it. :D
bug event like ants spiders bees mosquitoes and many other more you can buy something in the event shop call bugs and there will be a path of bugs and the bugs can be seen in the animal kingdom
I think an event, (or even a full, proper branch) featured around various sub-atomic particles, and/or the standard model of elementary particles, such as quarks, would be rather fitting.
i think a good event world in c2s would be something solely focused on mathematics. everyone would love to see the history on it put on an addictive game. if its not enough, you could possibly add stuff like numbers and algebra into it. con: probably not a good thing for people who dont like math tho ๐คทโโ๏ธ
I have a suggestion here for more logit prizes for the beyond as I have a few first one Parker Solar Probe 25 logit Increase star payout x2 payout, next one new horizons spacecraft 25-50 logit increase Dwarf planet payout x2 payout , final one I can come up with is voyager 1 and 2 25-50 logit increase oort cloud object payout x2 payout. I hope to these in the furture.
Make ALL the various Earth appearances from the Extinctions event purchasable as skins in the Augmentations store?
The Jukebox should also play music from the Beyond and from Events.
Rework how Constellations (and Logit trophies) work in the Beyond. The way things currently are, stuff like Libra and JWST become absolutely useless past a point of progression
Add exploration achievements for reaching a number of accumulated badges. Suggestion by razorback9425#0
Sometimes i want to start a new game but i have 1 worry. over time old autosaves get overwritten and so an savefile feature would allow quick access to an old save whilst also removing the chance of a save you worked dearly on getting destroyed by autosaves
Add an event or new simulation that goes through the history of space craft. As a space enthusiast I would enjoy it, perhaps you could make money by performing the missions done by that craft. For instance, the moon missions for the saturn 5 and building the iss for the space shuttle. You could also upgrade the type of mission. For example, Apollo 11 can be upgrades to Apollo 12 and so on. Also I would like to see the planet j1407b in the beyond. I hope people agree.
In 1824, the first ever dinosaur, Megalosaurus, was officially discovered in England. To mark the 200-year anniversary occurring next year, there should be a Meglaosaurus Artifact for the Mesozoic Valley, that provides a boost for Jurassic dinosaurs.
Agriculture event, telling about the history of the agriculture, his evolution and new modern agriculture history, like tea event, wirh how it started, and new agriculture machines.
Suggestion by eric447: Add an in-game event about the different sports throughout history
Sports and stuff
achievements for the obtained singularities, androids, sentient androids, cyborgs, superhumans, and humanoid colonists aka the same achievements u get for obtaining a specific amount of created civilizations/lives
so like, we got the voxel nanobots and a bunch of funny earth skins
so how about Minecraft earth
basically a cube heh
The rest of the systems of garden stars in Beyond, with that I mean: Sirius B, the rest of the fomalhaut system and the rest of the Rigel system. Its really cool to explore stars in the beyond, but not adding their neighboring stars kinda ruins the experience of space.
Currently, during events, players are limited to 4 Boosts in a short amount of time. However, if the players wait, then the Boosts will recharge. If players go through all 4 Boosts, then a timer shows up indicating when the next Boost will be available. However, this timer goes away once that first Boost is gained back. It would be awesome if we could see that same timer for the recharge on the other Boosts as well.
Add a logit prize that changes Neptuneโs color to the newly discovered one (paler, more Uranus-like)
Neptune logit
in the requirements cattegory from the beyond realm we have to discover something (a star in my case, level 18) and i also saw this problem in other levels, when i see the icon it is locked and i can only see a black image of the thing i am going to discover but then there are some requirements for that thing and i can see what it is and how it looks there and it kinda kills the curiosity and the suspense, its not a big deal after all but its a little detail that makes the difference, i would appreciate a lot if the team reads this and actually makes the change.
change the colour of Neptune to it's real colour, as it has already been proven for a while now that Neptune is a pale blue,
Allow us to disable quantum charges that need darwinium to activate (or quantum charges in general) with a toggle, there are to reason for this, but both tie back to autoclickers.
- If a quantum charge that needs darwinium passes by the cursor while the autoclicker is active, it can halt your active income (the one that requires clicking) until the person goes back to their computer and either activates the charge or skips it.
- Even if the cursor were to be placed over the "skip" button, somehow the option to spend darwinium to trigger the charge can still be clicked, which means the person is spending darwinium without their consent, as they never intented to lose it while AFK in the first place, and considering that darwinium is mainly obtained from paying real money, it's not a great thing that this can happen, and even if it obtained for free (via codes, daily rewards, the news tab), it's still a pretty rare currency.
I believe time exploit is unfair and dev keep trying to fix it but heres my idea. I notice game record everyone time correctly so I think we could make the extra reward for people who reach first 3 places should get their extra reward after the event ended so the game could see who actually got the fastest timing instead of first to finish the event
In game volume slider please. Especially in the web browser version. Even in the steam versions is very annoying to have to use the windows volume mixer.
Mammal Suggestions
- I feel like we could have a Xenarthra (sloths, armadillos and anteaters) branch to the main tree, as they're really well known.
- I also would like to see a logit prize for the Aardvark, mainly because it's the only living species of it's whole order.
- I think hyenas would also be a cool one, maybe as a link between caniforms and feliforms.
- Where are the primates? We have the gorilla logit prize, but there are more than 370 species of primates (that's more than ungulates), we need the monkeys (and a reference to I like to move it move it).
An event about the evolution of transportation, starting from bipedal walking and ending at space travel, in between could be things like carts, carriages and cars or things like how nomadic lifestyle changes to immigration... currency can be wheels which will be replaced by engines once we unlock petroleum engines etc. also comes with a new trophy/artefact called caravan which gives a boost to the iron age?
There should be a Amphibian branch in the main simulation. The abundance of new animals and traits would certainly improve the game, especially since the latest updates have either been amazing beyond episodes or logit animals that only have 1-4 evolutionary traits. It could be linked to the reptile branch or be on its own. The following animals are well known are: newts, toads, frogs, salamanders and axolotls. The main game is kinda bland because there havent been any huge updates with animals.
Remove the Beta tag in bug reporting, because beta bug reporting already exists and beta stuff in bug reporting may be spoilers yknow
So ive seen quite a few people worried about their kids seeing weird ads. So to fix this problem i have the idea of an ad disable button. Press it and simply all ads will disable! Of course this will also mean that you cant use ads to get rewards but atleast with a problem somebody said, if you play different games you wont have to constantly turn on and off wifi!
a Logit prize for the moon that changes it to Theia (the hypothetical planet that crashed into earth 4.5 eons ago)
good idea
Make linking with the discord process more clear. At this moment the in game process is easy to do, but lacks explanation of what to do next. Most people connect their game to discord for roles, but they don't know how to get them and are confused why they still don't have roles after linking the game. I believe most of it would be easier if after successfully linking the game and updating our stats we would get a message similar to this: Update stats successful, to gain roles go to "linked roles" on discord.
There is a guide how to connect the game with discord, but if someone is new they don't know that share-your-prestige was used to gain roles, and therefore won't check its pins for the guide, and no one will scroll for like 5 minutes to find it in announcements, and there are many people who prefer not to talk so making the linking process will help them a lot.
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When you select the download option in the game trasfer section it should say that this overwrite your curent save and vice versa with the uploading.
I think a lot of players loved the old sounds used in the game. with the new sounds. they sound really nice. I think having a setting to enable the old sounds would be nice for players that have play for the game for years.
suggestions for new event about mythology, about how myth and gods across different culture seemingly has similar structure
Add the sort by value from the primary simulation from to all other simulations. guess i need 20 more characters.
I reckon it would be nice to have a in depth section of the primary simulation with micro-organisms, yknow bacteria, viruses, algae, protozoa and maybe you could add Upgrades where those micro-organisms work with animals (I forgot some examples oops)
Hyenas would be great. Whatever species works, but theyโve been mentioned in several events and are a very unique feliform that deserves an inclusion. In addition to being unique in their morphology, theyโre unique in their behavior and could require matriarchy, powerful bite (maybe delete the canimorph one and use it here?) and scavenging/pack hunting based on the species.
This suggestion is for the jukebox, I would want more features for this, maybe to add more soundtracks to it, these soundtracks from the beyond to the explore events it would be nice. and also add a loop button. what the loop button would do is that lets say you want to play at the terminus of the blue, and then you click on the loop button. with that every time that the soundtrack completes its song, it would play it again, you can stop the loop by turning it off.
Exploration Event - Games:
From the oldest physical games date back in BCE, to the physical action games like hide and seek, and to the games of modern age like video games or virtual reality in the future.
Vinyl upgrades
Hyenas
Gamin
Make it so that you could see who are on the top 25 in the new exploration event leaderboards for information purposes (maybe to check whether your friends are there or whether someone looks sus and that you can report them)
Having a photosensitivity mode would be amazing for light sensitive players. Sometimes the loading sequence when unlocking new content can be very harsh for photosensitive players and having a setting for that would increase the accessibility for disabled players to fully enjoy the game. All it would really need to do is eliminate or minimize the flashing light sequences. Thank you.
Make a event about human-made food. Pretty simple, nothing much. It starts at wheat and a farming process into bread and if possible branch out into fast food and some others, like chocolate or cereal. I think it should end at something like cooking in ovens or the types of cow-based products you can find in fridges like cheeses and yogurt. And in between add some others such as pizza, cake, muffins, butter ect. Basically the main artifical foods everybody knows, but also add a bit of other cultural foods like sushi, dumpling rolls, and curry.
I know there has been the survey, but I'll suggest an event anyway: War and Piece.
A history event, highlighting a few of the more famous and/or romanticized periods in history- e.g. the "old west", beginn of the Edo period. Preferrably, many different regions of the entire world would be covered.
For each period, there would only be two generators- one to represent an influential or famous conflict of that time and one for a time of peace. Upgrades would represent innovations or developments from that time.
The two types of generators would produce separate currencies. War currency would pay for peace upgrades and vice versa, somewhat like the anatomy event.
The two types of generators could contribute to two separate "end nodes", like the endgame of the philosophy event: "The father and king of all" and "You may say I'm a dreamer".
what about a event about engine and rockets/thrusters
the event is gonna be called 'the power of engines'
30 or 40 nodes with 10 or 15 generators
the map qith be a evolution
bicycle to motorcycle to car and more
we can also add airplanes and helicopters and spaceship
two curreney:
energy and power
the tech tree can be a normal tree or like a right/left tree
and how about we add a bonus feature when we can drive the generators
that kinda a cool idea in my way
and that's pretty much it
party flatworm emote :party_wizard: :partyparrot: 
The Beyond rewards from placement in Events should really be based on whether they're in Series I or II. It seems a bit pointless to be winning a yellow dwarf or even blue star when you're at Beyond 24
I would suggest adding an option that asks like "Are you sure?" before buying things like Diamond Geode. Just in case. Lately I accidentally bought Diamond Geode even I've finished Mesozoic Valley. Sorry if bad English.
this suggestion is on the main simulation
ngl it be cool to have manatees (sirenias)
generators and node generators (with the tilted sqaure):
manatee
dugoug
steller's sew cow (as a node actually)
nodes: (i really don't know alot of manatees lol)
elephat hands (because they related to elephats)
back teeth
and that's pretty much it
second suggestion
demostic animals
generators:
pig
sheep/goat
chickens (i know already exist)
cows and horses
nodes:
you know
event about
uhhhh
fire and light and energy?
it's called 'lightin up' (totalty not a pun)
25 to 50 nodes
generators:
light bubs
flashlight
lamp
celling lamp
those like sqaure lambs that i don't know the name
candles (could you go this light?)
the thing that powers cigarets
furnce
oven
microwave
lamp post
trafikking light
and more
currency:
light
fire
the map is gonna be a light of course
when you can turn it off or turn it on
sorry for sending alot of suggestions
this suggestion is gonna be the expansion on the future thing (cyborg, superhuman and humanoid coloniest)
15 more new nodes
2 new generators:
Martin coloniest
space robot
and that's pretty much it
I sadly can't make concept art for these
One idea for Mesozoic rework: LEGENDARY TRAITS!
Legendary Cards can be a new trait rarity thats exclusive to Mesozoic Vally (to make it more unique compared to Beyond), While Epics upgrade all generators in a category with either speed, payout or discount. Legendary Traits will upgrade ALL 3 AT ONCE!. Legendary Traits will only have 5 Levels and will be alot harder to earn then epic traits (Diamond Geodes will only Drop 1 Legendary trait, Gold Geodes will have a 20% Chance and Normal geodes will only have a 1% chance)
Legendary Trait Stats will be like this
Lvl 1: 2x Payout, Discount and Speed
Lvl 2: 4x Payout, Discount and Speed
Lvl 3: 8x Payout, Discount and Speed
Lvl 4: 16x Payout, Discount and Speed
MAX LVL: 32x Payout, Discount and Speed
I Hope you guys Like my concept and it could Fit Mesozoic vally if it gets overhauled in the future:)
Legendary Traits
Add more events with charge generators. It was really cool to see them in the pollination event and Iโm a little sad they havenโt come back since.
Events with charge generators
A little qol suggestion (a search did not show this having been already postet): Add a filter to the augmentation console to hide anything one has already bought.
Add some epic cutscenes on important things. There is cutscenes when you unlocked Singularity, T-Rex and Beyond. Add more epic cutscenes please. It could be awesome!
Please move Close Game away from Delete Save. That's a disaster just waiting to happen. I would also strongly recommend moving Close Game much higher on the list of actions. It's going to be used much more often than the rest of them, and in my case it is off the bottom of the screen to start with and I have to scroll the list up.
Alright, himmiyaw, #cells-art-discussion. With this, #cells-art will be exclusively for posting art while #cells-art-discussion is the place to discuss said art. It'll fix the problem of scrolling for art in the middle of a clutter of discussions!
Toggle cutscenes of previously completed events
I think apes should have a skin in the logits store where they wear a tuxedo/business suit. I think it would be a funny idea and I would love to buy it (it should cost 75 logits)
please make it so that its possible to turn off the terraformed mars that is inside of the beyond simulation
Mars skin
New artifacts for the Mesozoic Valley:
I feel like mesozoic valley should have more artifacts, so there are some suggestions.
- mosquito in amber: rise a bit the amount of money a dinosaur can make.
-Fern: slightly increases the production speed of herbivorous species
-Insects(some insects like ants, termites, butterflies, aphids, grasshoppers and wasps emerged during this period): slightly increases the production speed of all species.
i could put more on there, but i think if the devs see this suggestion, they will think on more possible artifacts for mesosoic valley
this suggestion might be shit but that's ok
so you know how there's music event and visual arts event? where are the performing arts and literature events smh.. ive gotta complete the arts events saga
Art stuff
A Semblance emoji for the Discord server. I'm honestly surprised that we don't have one yet considering how she's kinda the mascot for the game (besides the tree icon)
Add a logit item like the extinction artifact for the beyond. (Cause all the logit items we have are only useful for one or two ranks.)
the orion's belt.
the orion's belt contains 3 stars.
the first star and the second largest star in the orion's belt alnitak,the second and the largest star in the belt anilam and the smallest star in the belt mintaka.
these 3 stars would be great for the beyond.
An option to turn off "trophy unlocked" animations in the main simulation. It gets annoying when you've already unlocked them before.
So you know the roadmap a while back that mentioned something about the beyond getting prestiges? I think that if you guys are still working on it, you should probably make a big bang thing in the beyond in a future episode, and if you unlock it, you get the chance to prestige the beyond, because unlocking the big bang could be like starting a universe, Now some of you might not know what I mean, but I hope some of you can understand the idea of the suggestion, anyways, that's all i have, I guess. bye
Semblance emoji
add trojans as an artifact for 25 logit, and make jupiter and saturn make more stardust (i really hope it would make half of the rank 7 galactic bulge production when the jupiter is ranked up to max)
EDIT
Suggestion to include a science tracker in the top 10. For example, either knowing how much science 1st place has or if say you were 7th, knowing how much 6th has
Hello, this suggestion is here to discuss about the possibility of a #beta-share-your-prestige. I see sometimes people in #share-your-prestige who are posting beta content, a beta channel could be used by those people to share their progress in beta without annoying other players. What do you think about this idea, is this necessary to create this channel or people should only continue to post their prestige in #beta-chat only ?
#beta-share-your-prestige
Suggestion: A new event focusing on chemicals and the periodic table, and perhaps a periodic table in the 3D garden of the event showcasing all elements, where you can zoom in on every element and see its molecular structure.
Quantum charges should be hidden when using the camera. Please consider adding at least a toggle as if you don't discourage people to share images with others it potentially invites more people to the game and generate more revenue for you. Win-win for both sides.
So much I want to say but Iโll keep it short. Bring back rapid buy in Beyond! Idk why the best QoL feature was removed in E25 but it was and itโs made Beyond unplayable. Please bring it back.
nutria
a logic prize called "nutria"
nutria are related to capybaras and are in the rodents family
at the Giles generation
one new node and new animation node
that's pretty much it
Thread
I suggest that after the player downloads the game, a period of 12 months is counted, when the player continues to play during this time, he receives a darwinium award, and the same thing is repeated every 12 months. You can give ten Darwinium in the first 12 months, and 5 more than the previous one in the next 12 months
PLEASE ADD CRABS PLEASE MY LIFE IS INCOMPLTEDED WITHOUT CRABS I NEED CRABS I BREATHE CRABS I REQUIRE CRABS
When you press the button to select wich simulation you wanna go to there is a background on the button for mesozoic valley and beyond but not for the main simulation.
Explore: The Internet. From the beginnings of two interconnected Universities to the World wide web.
Currency could be interactions, websites, posts, accumulated data or whatever.
Generators could be iconic websites like Google, Reddit, Wikipedia or more general concepts like "Search Engine", "Forum" or "Encyclopedia" and then having the others as upgrades in order of their appearance and powered by their relevance. Might even be able to collect some money for namedropping a few of these companies, as long as you are transparent with it i dont see why this wouldnt be a good way to generate extra revenue.
The garden could be kept extremely simple with just 0s and 1s, or showcase evergrowing server rooms or datacenters.
Some ideas for research nodes:
search engines, hyperlinks, undersea cables, optic fiber, satellites, mobile connections, vpns, routers, certificates etc
would love to exchange more ideas :)
Internet event
Explore Numbers Event
Going through the history of numbers, exploring how it has been notated in the past, as well as exploring the numbers that have discovered. This would include notations such as basic tallies, roman numerals, and the arabic system, but also go to more technical notations such as binary, scientific notation, and arrow notation. Numbers included would be ones such as zero, negatives, pi, square roots, and imaginary numbers.
The big gimmick of this event would be that the amount of generation will exponentially grow, causing the final generation amount to be dozens of degrees of magnitude greater than the other explore events.
We need plants and fish added to the game. Fish has been highly neglected apart of sharks. Plants would be really interesting
New option for users
The button to switch between simulations shows a small bright green dot for Mesozoic if you have a free stone geode ready for taking.
Suggestion: add similar notification dots for primary (daily mutation) and beyond (completed astronomy missions).
Optional sub-feature: in exploration mode, the button should prioritize modes with notifications instead of always showing meso and beyond. For example, if you have daily bonus available, and some completed beyond missions, it should show a split of primary and beyond.
The function to automatically sync saves of the Steam and Mobile versions of the game, instead of manually uploading and downloading saves.
yo, we need a larger section for fish, cuz it's too small and there are like 30,000 species IRL, and it's really neglected
Crabs. Evolution has resulted in crabs at least five separate times. Might be worth an Event to explore why.
The dot
As the number of events continues to ever rise, (from what I have seen there are currently around 15 events) there will inevitably come a time when there will be so many of these Explorations that it would possibly take weeks for a player to get a event that they have yet to finish/start. So what I propose is a system in where there will be TWO events running at the same time! However the difference is that one will be from Season 1 while the other will be from Season 2, thus increasing the chances of a player stumbling upon a event that they have yet to complete. This system has benefits, most importantly of reducing what could possibly be weeks to mere days of waiting for a uncompleted event to start! Now I am unsure of how this would possibly affect servers or multiplayer, however regardless I truly do believe that this suggestion is one that could really improve the Exploration system and possibly open the door to more changes that would make Events more accessible!
Thread
A computer graphics(or just computer) research event, in the research center. you have to research about computer history, and its components
Computer event
I'd like to suggest another theme for explorations: going inside Earth. The generators would be earth's layers. Add some geological knowledge as research elements.
I personally think the developers should slightly rework the model for the Heliosphere. If i am going to be honest, it looks a little bit odd and unrealistic when less then half of it is visible in the game. If this does get added later on, please give the Heliosphere a rank up theme too.
Right now the challenge mode in exploration events is pretty underwhelming, the 2x production but 4x cost is basically 2x cost which doesn't add anything new or interesting. So instead I think it should be changed and add some gimmicks to it. For example you could make something like "1 random generator gets a 2x boost while others produce 0,5x less" (Though this one isn't too far off from what there is right now) or "you lose ___ every minute/hour"
Explore: Cinema
Starting with the first moving pictures, going through silent films, black and white, to color. Splitting into the American cinema, European films, productions in Asia ramping up, etc.
The generators would be different genres, with the nodes being either noteworthy examples of those, or periods of new development like the superhero movies of the 70s and 80s, and then later the ones from the 2000s etc.
Something more to spend loggits on. I have over 5500 with nothing to use them on. A suggestion is to maybe use them to catch up on Exploration Hub Badge Ranks - Say 500 or 750 and we can catch up on the badges missed. So long as you have committed time to a hub, you have the option to spend loggits on a missed badge.
Have value sort for events, like they do in Main, Beyond, and Mesozoic simulations. That would be incredibly helpful when trying to progress in the wonderful, new events
Could we get a "buy all" button in the research tab? It could buy all the stuff you have the currency for, starting from the cheapest one. It could be another metabit upgrade alongside value buy for the generators.
Comet Pack (Cosmetic Item in the Augmentation Console):
This would cost 100 logits and would add some other comets into the Beyond Garden, such as atlas. Very poor favor, please add fr.
Can we add some events to diversify the game and attract more players? For example: Language, press, emotions, natural environment and its problems,...
My suggestion is adding a binary system into the game known as Gaia BH1. It is composed of a star and a blackhole, however, unlike Cygnus X-1, they arent orbiting close enough for the blackhole to eat the star. This would also make the garden seem less empty, as there arent many objects in the area around the spot that Gaia BH1 would be located in. (This is around in the same area that Thuban and Polaris are located.) This would be bought for 50 Darwinium in the Augmentation Console and would boost Black Hole speed by 1.5x.
all hail the crabs
Topic - Video Games
Currencies: Tokens, Cartridges, Points(?)
Simplification:
Arcade Machine, Console, Portable, Mobile.
Pixel, Sprite, Background, Music, Game Genres.
I suggest that after getting 60-64 hours of the Simulation Boost, the boost should transfer over to an 8ร boost as an extra little additional that would help certain players who have way too much time to watch adds or have darwinium to splurge.
I like the concept of the jukebox in primary. Its currently available in all simulations, but it only ever shows songs and sounds from the primary. I would like to have it show songs and sounds from the simulation you're currently in
explore: machinery
bro if you made an event about cats and tea, then you should also make one about machines, like early machines like waterwheels all the way to rockets going to space, it would be awesome
A major buff to Voyager 2. It canโt be unlocked until you get the Heliosphere, but it boostsโฆ ice planets. Which are already making trillions of times less stardust than what you need at the time. The other beyond augmentations are at decamping of progression, but not V2. So I can think of three solutions: 1, massively increase the boost that it gives beyond justโฆ double. 2, make it unlock able earlier. 3, make it boost something else instead, like dwarf planets. I donโt know which would be best for the balancing of The Beyond, but PLEASE give it the love it deserves.
Mesozoic Fossil Profile Picture - This would be obtainable in the augmentation console for 40 logits and it looks like a dinosaur fossil head, specifically the one in the icon for the teleport that leads to the mesozoic valley
Considering the rising number of users asking about the game progression roles + game linking being down for honestly too long, #share-your-prestige should return to being a channel mainly to verify screenshots and add roles accordingly. It's time to return it to its glory. It's time to wear your prestige.
New Skins For Planets
- Block Earth: Affects Beyond and Primary, costs 25 logits.
- Block Mars: Does the same thing as Block Earth and costs the same amount of logits.
- Dyson Sphere: Adds a Dyson Sphere around the sun. Costs 45 logits and affects Beyond and Primary.
- Unterraformed Mars: Self-explanatory, affects Beyond and Primary and costs 45 logits.
- Dwarf Planet Expansion: Adds Quaour, Gonggong and Orcus to your Beyond Garden. This pack also includes the moon of Eris, the two moons of Haumea and the one moon of Makemake. Costs 150 logits.
- Binary and Trinary Systems: This adds Sirius B and the two companions of Polaris to the Beyond Garden. This also causes the name of Polaris to change to Polaris A, however, the name becomes Polaris again when viewed from far away. Same goes for Sirius A. Costs 150 logits.
Hopefully some of these get added, even though most of them are kinda trash ngl ๐
C2S LIVE WALLPAPER APP.
I would love a C2s live wallpaper / lockscreen or screensaver for my phone that uses the C2S models from the garden. For example something like 'Shadow Galaxy', but am aware there are more modern apps that let you interact with (e.g. pan, rotate) and customise the wallpaper.
The new unlinked paleontologist roles should have, without saying too much, the same privileges as the linked paleontologist roles. You know what I mean.
(Is it that big of a secret worth hiding, anyway?)
A channel where we can share our CTS player name so we can follow each other, since some people like to follow others for either stats comparisons or to know each other.
I think it would be better to have more things in the statistics page in the reality engine with things like times clicked, nanobots used, time played, or ads watched. I would also like to move it from the reality engine to somewhere else.
c2s profile-sharing channel
countries and war event
New Trophies Logits
- Oumuamua - first interstellar object to enter the Solar System. It deserves a trophy because of that. W oumuamua
- Ton 618 - the biggest Black Hole to be discovered so far. You can feel that aura even if it's 10 b away.
- Tabby's Star - dimming light, responsible for any hypothetical evidence of Alien civilization and existence of Megastructures such as Dyson Sphere.
- Red Rectangle Nebula - weird, being a parallelogram in nature is also odd and rare.
- Alice and Bob (of Facebook) - who talked to each other in a language that humans don't understand. (They got destroyed as I know bcz of that.) This is also applicable to an event which is Artificial Intelligence, this can be the trophy ngl.
- Horseshoe - the LIVING FOSSIL, W, sigma. It's an animal that didn't undergo evolution since nothing bothers it.... Very cool and chill like capybaras. It survived extinction, like the GREAT DYING. The aura imagine. It deserves a recognition
How about "Evolution of games"
Explore how games evolved from simple dot games into realistic graphical games, from new technologies and mechanics
Explore how the hardware evolved from barely rendering 2D plains to handle such new 3D realistic games, explore how game engines work and explore all the types of games that came from this new entertainment revolution and look at the future of games. will they get more realistc? will they reach a new level of entertainment and realism
lot of room for refrences
quick note no need to actually mention real games i know that might cause a problem-
Map mode view for dino garden
Add Map Mode view for dinosaur garden too...
It would be awesome too get full view of dinosaur garden like other garden in primary simulation...
Map Mode in Mesozoic Valley
Make most ingame achivements into steam. I feel like theres not enough achivements on the steam page. Also having all those achivements would be really cool to show off. (also to show how much you have no life). Im the type of guy to love getting every achivements in games and i feel like there should a better way to show off the ingame achivements.
Hous about revamping the primordial soup garden? It's certainly the less exciting garden and the last one that didn't get an update if we don't count the two last that obviously are going to be updated later. I feel like something similar to the space garden where you would start at protein and then dezoom showing DNA dezoom more to show show chromosomes dezoom even more the show a cell core with all the organite around that you could check and dezoom a final time so you can cell the eukaryotic cell as a whole with smaller prokaryotic one swimming around and why not even add mire things like microorganism or different kind of cells like mushrooms. one (or even plant for later I guess)
Primordial soup garden revamp.
Break Infinity
Lag reducing mode - in the beyond, when in the garden, there will be an option to decrease lag. When this is done, the models will simply become less quality, including things like decreasing the rocks seen in the asteroid belt and kuiper belt, and getting rid of the effects on the oort cloud and replacing them with idk what but yeah. This could also decrease the quality of star textures, since it feels like it could decrease lag on lower-end devices. Another thing that would defininitely decrease the lag would be a increase in the amount of decals used in models replacing actual 3d models. What i mean by this is that some models use floating images in their models. And so, you could easily add more when this lag reducing mode is turned on.
i didnt really pay attention to any grammar here so uh yeah i apologize if you had a stroke reading this
More things obtained by collecting [amount] of a certain generator, SPOILER WARNING FOR BEYOND EP 25 - So you know how when you get omega centauri to rank 3 you unlock one of the tucanae clusters? More objects should do that. And i got some suggestions.
Hyperion, Saturns largest non-spherical moon. Obtained by getting Saturn to Rank 20.
Titania: One of Uranus' moons. Obtained by getting Uranus to Rank 20.
Hubble Space Telescope: A popular space telescope which was the predecessor to the James Webb Telescope. Obtained by getting Earth to Rank 20.
Amalthea: One of the smaller moons of Jupiter. Obtained by getting Jupiter to Rank 20.
The Goblin: A trans-neptunian object very similar to Sedna was nicknamed this, obtained by getting Sedna to Rank 15.
The Dwarf Planets could get their moons from getting them to Rank 20. (Also i know that all of them were obtained at rank 20 except sedna just trust me on this one)
The Future Garden - This garden will contain models for Cyborgs, Superhumans, Androids, Sentient Androids, Singularity and Humanoid Colonists. This is very basic, i know, but if it gets added it could maybe look like a lab somewhat with a workshop on another side of the garden.
Yes there is multiple way to save progress now but how about system that player can get/download save in storage as file....
Like physical (actually digital) copy of document
In my (who some time does screw up things some how๐ ) thought, it feels more secure way to keep backup...
I'd like to suggest the following:
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Add plant life. EVERYTHING before civilizations and technologies is an animal of one kind or another. We need plants to live, so they belong in the game.
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Add insects (including arachnids). This game is incredibly educational, and if more people understood insects and the benefits they provide to their local biomes, perhaps people would be less inclined to kill them wherever we find them (I'm getting better about that...).
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Plants and bugs should provide different entropy and essence based on species and how much of it, plus there should be trophies of select plants (like the redwoods and each of the fruit-bearing trees and bushes) and bugs that have been either helpful or hinderances to civilizations (like ants in terms of teaching strategies and locusts for destroying crops as just one example of each).
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Any plant or bug which is available to create as a trophy that awards essence in the primary semblance should also be available for purchase for Logits to use them as avatars. For that matter, I'd increase the number of avatars available by all the animal trophies, too! Give us more reasons to spend our Logits, please.
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Similar to civilizational eras for humans, give us forests for plants and colonies or hives for the bugs, so we can learn more about large groups of each and they can benefit the semblance and be purchased with ideas--or a similar new currency specific for plants and a new one for bugs.
Save FILES
I'm once again suggesting a discussion channel for #cells-art. Recently, there has been a lot of discussions and long messages blocking actual artwork. Clearly, that's a solid enough argument for a discussion channel.
MESOZOIC VALLY REVAMP! (my concept)
Mesozoic vally is a good simulation expansion but now with Beyond, and exploriation events it feels outdated:c so lets give it a fresh new coat of paint!
HOW WILL IT WORK?
- Mesozoic vally will now have 100 Ranks instead of 50, this should add more room for more dinosaurs and new life!
- There are 4 card rarities, Common which upgrade speed or pay out for 1 dinosaur, Rare which upgrade a certain area of dinosaurs, Epic which upgrade all dinosaurs for 1 ability and now MYTHIC! Mythic card (Red looking) will upgrade payout, speed and discount all at once but to compensate they will have only 5 Levels instead of 20
- Diamond Geodes are guaranteed 1 Mythic card alongside boosted rewards because 100 Ranks
PRESTIGES
- Prestiges are getting changed aswell, when you prestige instead of getting another payout epic card you will receive another Mythic card which includes all the stats from mentioned previously!
- Prestiges will now add another 5 Ranks per prestige (max is 5) but when you prestige, you will now be able to skip 7 Ranks instantly! (1 prestige instantly takes you to Rank 7)
MERGE WITH THE PALEOZOIC ERA?!
- there will be a logit item for 400 Logits that unlocks a small tree where you can unlock generators from the Paleozoic Era! these include trilobites, mollusks and early fish
- this concept may not work due to the presence of the mass extinction event but i would like to hear your guys thoughts!
thats all for my mesozoic vally revamp! feel free to suggest any more ideas you had in mind
A menu where Players can see all active boosts and overdrives and individuly boost them. This menu could be unlocked by buying an Upgrade in the reality engine.
Some suggestions I have:
Add the sea lion! It's a unique animal and deserves a space in the simulation, plus it is a very popular animal. A evolution trait that needs to be unlocked before getting the sea lion is Extended Ear Flaps. The sea lion can be it's own special animal and appear to be swimming and then hopping onto land in the snowy area of the animal place. The place on the tree where it should be is its own line from the Pinniped trait in between the seal and walrus.
Why don't we create an electricity event? That will explain the origin of the formation of electricity (the story of Edison's light bulb). Then, let's talk about the development of electricity over time. Until now, electricity is considered the main source of energy that governs each of our lives. If many people agree, I will tell you in more detail
Maybe you can add colossal squids or crabs or like Angler fish or you could add Cheetas maybe panthers?
add the Quetzalcoatlus to the mezosoic valley, it was the largest flying dinosaur ever discovered and we havent had anything new to the mezosoic. its up to you to decide what extinction players unlock the dinosaur.
Please, add a button that turns off quantum charges. It often gets in the way of doing stuff like clicking on the screen.
Suggestion for infinity pass
For infinity pass, change its working to manual activation instead of automatically activating when we claim it from daily bonus (and when we purchase)
So we can use it on the specific time we want to
And maybe also can stack it (time)
Like if I have 15 minutes pass from previous week's daily bonus and I get another pass this week, I have 2 15 minutes infinity pass to use
in beyond, everytime you rank up a star or a planet or any celestial object the amount of polygons in the model increases a little.
I think this feature will fit with the simulation getting better, as the shape and resolution gets better the higher rank of the celestial object.
Constellation revamp
The constellation was always a simple 2D map with very minimum visual sooo how about...
-Lets turn the constellation map into a 3D Dome/sphere where you can see all those constellation from a whole new perspective
- maybe even having earth point of view as a reference synced to real time star position "this one is optional because it sounds complicated"
Trophies for later objects in Beyond. Such as the fact that galaxies start to turn red when they move farther away from us, cosmic expansion theory, big bang, heat death etc as trophies for the phase 2 of beyond
the suggestions system should be split up into two channels, the game suggestions and the server suggestions. it is very self explanatory what this would do, suggestions for server changes would go in the server suggestions, and suggestions for the game would go in game suggestions.
New logits suggestion
A logits that allows first person view type camera angle from earth.
like those star finder/tracker apps where you can see sky map with star, planets, galaxy etc
So we can see cell to singularity universe
Also if possible we can see the constellation map there too
Also can add like mini game like finding unlocked constellation group, connect star and it do that constellation reveal cut seen
also try to add some type of way to allow for picture in suggestions, would be good for specifying and / or explaining the suggestion
a way to make earth and mars switch spots without using certain skins, that would be cool. kinda annoying to have to use skins or not unlock the mars colonization branch just to be able to be zoomed in on earth. AND NO, this is not swapping their positions. This is just changing the perspective of where it is viewed from. Let me explain. The earth is where it always is when starting a new run, and mars and where earth is after unlocked mars colonization branch. The reason why this does not mean that they swap positions is simply because it might simply be the perspective, i mean, just because mars looks closer to the sun in the real life sky doesnt mean that it is actually closer. (im talking about primary simulation btw)
Compromised simulation question mark should either be a sticker or an emoji PLEASE PLEASE PLEASE IT WOULD BE SO FUNNY TO USE ON CHEATERS PLEASE ok thanks
Since the #cells-art channel has reached it's limit of 50 pins, I think we should make a hall of fame channel, how it works is that people will post something in #cells-art, if the mods think it is pin-worthy, they will forward it to the hall of fame channel. We can also forward anything else that has already been pinned in #cells-art. This way, if mods think that something is pin-worthy, they can forward it to the hall of fame channel and there is no limit to how many messages can be forwarded in the hall of fame channel.
Please add an update where you can skip the cutscene from events when buying nodes. It can be irratiating waiting for it to end when you have already played through the event before.
I've suggested this before but please disable perms to create threads in #suggestions, and have the Semblance bot or a mod create a thread for every verified suggestion
Itโs really annoying having two different devices with two different saves not knowing what progress will the game display for your friends viewing your account. There needs to be a feature where you can select from all of your devices that are connected to your account to which progress to display.
Hey, would it be possible for the cheese event to have a trypophobia warning? The cover art for it is very well made but trypophobic for me and possibly others - so if possible could we get an option to blur all the art of it on our game (like the background for the event banner)? I'm happy to just skip this particular event when it comes around, I just don't want to risk accidentally seeing it while playing the other simulations, I do understand if all you can do is the warning though! Much love <3
History of Chess. Because chess has lasted for a long time. So I think it would be cool to go through the history of chess.
Retro Mode - A toggle which lets you use older Beyond models in your garden, from back when they were in beta, since some people think that their older models looked better, including me
When we unlock Solar System in Primary Simulation, we can see the full Solar System as a new garden for the Primay Simulation and when we unlock Milky Way Galaxy, there's should be another Garden for Milky Way. Yes I know this is so hard to make but It would be cool to see, plus. When we terraform the Solar System and Milky Way, the Solar System and Milky Way should be seen as controlled by humans! It would be awesome! (and also we can see other artifacts, generators or upgrades in that gardens!!)
New Exploration: Seafaring
Currency could be nautical miles maybe. Generators would be types of seagoing vessels, from primitive canoes and sailing kites, roman warships, viking longboats to caravels and ships of the line, all the way to steam boats, ocean liners, aircraft carriers, cruise ships and huge cargo vessels. Nodes would be the inventions leading up to new ships, or even things like navigational tools that enabled the leaving of the coastline, radar systems to avoid collisions with ice bergs etc.
The garden could/would look stunning, and you could even add some nodes as Easter eggs like certain ships (titanic, Mayflower, queen Anne's revenge, ever given) that could then have their situation shown in the garden.
A Traditions of different countries. Well, in my opinion it would be a great idea to add different countries with traditions, for example Ukraine, in Ukraine have a traditional clothes, and history. Other example is China, like a Chinese new year. On the other hand some traditions might be bad to choose, so its better to choose carefully.
I'm currently working on the "human body" event, but I've had this issue with other events as well. I play on mobile phone and I'm having a hard time tapping on the background around the heart and lung generators to get the red blood cell currency with all the nodes in such a tight area. This issue gets worse the further I progress. I know I can go to the 3d model to tap instead of the tree, but that splits my taps between both blue and red cells when I'm trying to get just red. Please add a way to choose what currency you want to tap for, or make the areas for specific currency bigger. Thanks ๐
Nanobots in beyond would be a pretty cool and good and Awesomesauce idea, you know what Iโm saying? Like it would do wonders for the economy
The primordial garden has never really been updated and is pretty messy in general. Maybe you should update it?
In explorations, once you enter the top 10, you lose track of the people around you. Whilst this does add a certain pressure/suspense of being able to lose that spot all of the sudden, the same can not be said for the people in front of you.
Thus I would like to suggest adding a feature in the leaderboard that shows how far behind you are from the person in front of you (and perhaps from the person ranked first as well). This would help quantify how far behind you are, and motivate you to keep going.
This, from my understanding as someone who dabbles in programming, doesn't seem that hard to add, since there is already a tracking feature for entering the next Top n.
I hope this can be taken into consideration.
Have a nice day. - UltraPuPower1
Pls add extinction and deep sea icon pack plss
For extinction/dinosaur:
โขVolcano
โขasteriod
โขarchosaur
โขbrachiosaur
โขpterosaur
โขtrex
โขankylosaur(pls pls add it)
โขdodo bird
โขice age
โขwooly mammoth
โขtrilobite
โขfossils
For deep sea/underwater:
โขgiant squid
โขangler fish
โขbioluminescent animals/plants
โขsubmarine
This is a suggestion for the Discord server, not the game. Recently, Discord has been releasing an update for servers that allow for certain roles to have animated gradients and tags for users within that server. I do not know if this server has gained access to these updates yet, but I do know that we have more than enough server boosts to unlock them. So, I request that these features be implemented if possible. (Gradient roles is a lesser thing, but I think the server tag would be very cool and nice to have.)
So there is 18 in-game events. For some people waiting so long to get a badge from a 1 special event might be boring. So I suggest that before event starts people can choose between 2-3 events to play selected. For example: I have all badges from all events except cats. So before event starts I can choose between 2-3 random events. And thanks to it I have higher chances to get badges I want than waiting not known how long for the event I wanted.
ok so hi first time :) Anyway to the point. as previously suggested by @TNTSWY, "Or we can set the nanobots to tap for only one specific currency". This would be amazing! Especially in the rocks event, I need crystals and nanobots don't help that much due to there being a whole 2 OTHER POSSIBLE CURRENCIES. ok bye :D
So hello!
I have noticed that the image for the machinegun trait in the civilization tree is actually an assault rifle. Please change it when we reach industrial revolution remake update!
please add an option to disable all cutscenes within the game when you level up an age or unlock a new animal. its very tedious to see them one after another after another so quickly at a higher level, its making the game less enjoyable
Hello! I'd like to make a suggestion about the game.
The music for the exploration events is great, very varied, and fits the events. Therefore, I'd like to have the music available in the Jukebox, either included with the purchase or as a separate add-on available with Logits.
And since I'm making a suggestion about the Jukebox, I'd also like to suggest a button to loop the selected song.
Thank you very much for your attention, and I hope you'll share your thoughts on this.
add a wireframe mars skin to match with the wireframe earth skin, maybe make it red to match mars' color scheme๐
Hi, I'd like to suggest a update centered around crustaceans, if that could be possible.
New Generators:
Crustaceans (starter tier)
Lobsters as a unique, higher-tier generator
Upgrade Nodes:
A total of 25 new upgrade nodes could be added, ideally spread across crustacean bonuses.
These could include:
Faster production
Evolution-based visual changes
Color variants (albino, deep-sea, etc.)
New Animal Nodes:
Crab
Mantis shirmp
King Crab
Cocunut crab
Secret Achievement:
'Crabbed,' Tap every crab in the Ocean Garden
Could involve 20 or 30 crabs scattered across the ocean garden
Tapping them all reveals a fun animation or unlocks a cosmetic bonus (like a golden crab hat or something)
Add Devonian Parallel Universe (like Mesozoic Valley and Beyond). There's shoulde be animals that lived at Devonian Period. When we end a rank. There's must be the apocalypse that ended the devonian period. There's should be early-devonian, mid-devonian and late-devonian feature at devonian animals.
gonna make a suggestion since i have seen many recently, i feel like there should be something between the mars colonization tree and the humanoid colonist generator, because there is a lot of empty space above the sentient android generator, there is even a background for that empty space, just waiting to get something added there, maybe like escaping the solar system or something, but then it would likely only be traits instead of a generator, which i still wouldnt mind
The history of languages would be a very interesting idea for an event. We could start with random nonsense, then see the rise of organised languages. We could see how different languages influenced each other such as how French influenced English. At the end we could predict the rise of 1 super language.
Using photo mode compresses images so the only real way to take a proper screenshot is by taking one with your computer. Of course this means that the ui will get in the way so it would be nice to have a button or keybind to remove the ui so we can take proper screenshots.
so i have some ideas for nanobot skins
- octopus/squid nanobot skin
- rainbow nanobot skin
- color customization for nanobots
- possibly an ability to name your nanobots (like you could do something like type something in for their name and you could name each nanobot something different
What are beverages and what can it do to our body? Oooooh I got a Lotta stuff, first, water, second, juice, second coffee, third alcohol, finally, tea
Badges:
Tasteless (talks about why water is tasteless)
Proteined (talks about that some beverages containing healthy or junk protein)
TOO MUCH! (talks about how too much coffee and get you anxious)
I think you guys should add the naked molerat because it could be the small animal in the savanna area like inorder to unlock it you should first get "colonies" and " hairless" to get the naked molerat. I think this addition could put more verity in the game thank you for looking at my suggestion. :]
I think you guys should add the gaint anteater because its a amazing species of animals and are very well known and it would put more species in the rainforest area to unlock it you should get " long claws" and "long snouts", and "long sticky tongue". Thank you for looking at my suggestion. :]
You guys should add both the mocking bird and the lyrebird because they are iconic and unique species of birds, the mocking bird: you would first have to get "syrnix" and "mimics vioce" to get the mocking bird and it should be found next to the ungulates in one of the trees. To get the lyrebird you first need to get 75 logict after unlocking you need to get " mimics vioce" and " mating call" and " long tail feathers"
I think there should be a updated centered around endangered species like the night parrot, wyoming toad, pangolian, sumatran and black rhino, and solenodons.
It would be very neat if you could see how much points you need for next place when at Top 10 during events!
In events, it would be great if we had an option to don't rewatch the animations each time we unlock a factory. And also to don't rewatch the text from the simulation IA when entering or completing the first level. It could be a checkbox in the settings, and when checked, before displaying text/animation, it would check if we already have 1 of each badges of the current event.
I think you guys should make new models for the hedgehog, anteater, ect so that it's doesn't look weird in the game.
It would be cool to get a Dyson swarm around Sol, and have a secret achievement tied to it by clicking/tapping mercury some amount of times, The Achievement could be called Mercury Dissembled and the description saying that by using half of Mercury to make one potentially
I'm sure this is way more effort than is worth & won't be implemented, but would it be possible to rebalance the Math Exploration so that the new multipliers reflect their mathematical values? The new system uses xN instead of +N%, which messed up all the multipliers (i.e. e giving 3.71828, pi giving 315.159), and it's kinda bugging me.
History of elements and periodic table event. We start at water, earth, air and fire from Aristotle to Boyle's early definition in 1661. "Those primitive and simple Bodies of which the mixt ones are said to be composed, and into which they are ultimately resolved." When Boyle discovered and published work on phosphorus in 1680 is when the question of what makes a substance an element appeared.
In 1718 รtienne Franรงois Geoffrey's Affinity Table was created which started the chemical revolution. In 1789 Antoine Lavoisier wrote the Traitรฉ รlรฉmentaire de Chimie (Elementary Treatise of Chemistry) which is believed to be the first modern chemistry textbook included the definition of an element to be a substance whose smallest units cannot be broken down into a simpler substance. The textbook listed substances that he believed were elements, were: oxygen, nitrogen, hydrogen, phosphorus, mercury and sulfur which were elements however Lavoisier included light and caloric. He classified the substances into metals and non-metals.
1808-10 John Dalton discovered atomic weight for the elements at the time and in 1817 Johann Wolfgang Dรถbereiner started to formulate ways to classify elements. In 1829 he managed to put elements into groups of triads which led to Leopold Gmelin's periodic table in 1843.
From 1860-71 were various attempts to revise the periodic table's list with people such as: John New lands, Lothar Meyer, Dmitri Mendeleev and more. Mendeleev predicted places for several different elements. In 1868 helieum was found from sunlight and by 1894 argon was discovered but didn't fit into the periodic law and was monoatomic. In 1898 neon was discovered and was inbetween helium and argon.
In 1905 Alfred Werner determined the lathanides were in Mendeleev's dead zone and this led to the 32 column periodic table. In 1910 Fredrick Soddy discovered isotopes which caused issues because radium, actinium, thorium and uranium were radioactive. In 1913 Antonius van den Broek proposed the atomic number ordered the elements which Moseley proved. In 1940 neptunium and plutonium were the first transuranic elements were discoverd which was later filled out to lawrencium.
Seaborg theorised that elements 104-53 may exist but we have only discovered 118 by the present but in the future we may be to discover future elements.
There may have been details omitted from my suggestion but it is long enough and already gives enough detailed information for an event of the history of elements and the periodic table.
The following suggestion is for the Discord server, not the game:
To prevent confusion between the beta and alpha versions of the game, I strongly advise disabling access to the beta channels. I also believe that the naming scheme for upcoming updates be changed, as the inconsistent terminology (open/closed/public/private & beta/alpha) is another factor leading to the confusion of players.
Beyond after 30
One of the devs asked today if we had any suggestions as to what happens after beyond episodes are finished. As most players agree on, Mezo prestige levels are not really fun. I have two ideas of a remedy for that issue in beyond.
-
For each of the episodes in the prestige levels, give extra bonus goals/missions (just like as in mezo you don't need to finish all to advance). These bonus missions can be somewhat randomly generated as long as they scale right. Getting these should give a bigger reward than normal missions, maybe something to black hole equivalence.
-
If you reach level 30 in prestige level, there will be one or maybe two randomly generated "scaling generators". Which will just help to boost up the production to complete all the bonus goals.
PS: Unrelated, I also completely back Sepheria's idea of exploring a sim themed around the table of elements :)
different model system and evolution branches for all rocky planets and the moon and better user profiles
Why not have a permanent plant simulation, not like an event more like the meziozoic valley or primary simulation, it could be called green house or smthing and different plants could be everywhere from on a greenhouse to a tropical island, we could even have flies for the Venus flytrap (plant that eats flies)
I wonder if we could make the microscopic part of the primary simulation much more interesting and populated, like perhaps we can populate with with tardigrades or something.
Saves should sync with the cloud, not be upload and downloaded.
I think that the current system of having to upload and download saves to be able to play your save on another device is annoying, and tbh, outdated. I'm not sure how long and/or hard this would be to implement, but I think it would make transferring your progress a lot easier. I hate having to constantly upload my save to the cloud, since if you forget to upload and download, they desync. As for how often it syncs, I don't know.
When running through the many prestige levels of Mesozoic, can we maybe unlock an auto mutagen collector to help eliminate all the extra clicking and therefore help speed up the time invested a little bit?
Might be a lot of resources but we should have the ability of having two CTS games. One for the non-beta and one for the beta. Like several other games have, like League of Legends PBE, Paladins PTS and so on...
Because I wouldn't want to offer my time playing the game and then losing my progress doing so.
Unsure who would use it but it would be nice if we would have the ability of renaming our saves in โOLDER SAVESโ. Just like aโฆ Windows Imageโฆ :3
Jukebox needs a massive rework. And applied โgame-wideโ. Maybe exclude events but include Valley and Beyond.
And include EVERY SONG. Like the songs used in Beyond, the ones in Valley, let us loop a song, play or pause, make it some form of mini-Spotify.
I wouldโve liked to select Debussyโs song from Valley and just loop that on and on instead of hearing the other Valley songs too.
Or to loop Mirage when playing Beyond. Or, why not, play beyond music on Valley and vice-versa. At this point, Jukebox is just sitting there. We canโt even loop the current songs. I felt like I wasted some logits when I saw what the jukebox is really about. :(
#ReworkJukeboxNOW
While itโs nice for the new players/players who missed the event, thereโs no reason for the ones who got the achievement to keep finding the Dodos. Maybe for the ones who got it, we could get something ? A little Darwinium, somethingโฆ?
I donโt like ignoring events but I also donโt see why would we look for dodos if we are not getting anything..
Thatโs just my opinion tho- :)
So the sea garden is nice; however, having the fish, jellyfish, and flatworms all crammed makes it annoying to see the other creatures in the garden. I would please like to see a setting that either makes them more spread out, or limits the number of the fish, jellys, and flats in the middle.
One animal suggestion is that we need more invertebrates, and I think we should add octopi to the game. Something to unlock before unlocking the giant squid.
One last thing is that maybe in the future, could it be possible to expand the sea garden, so it is like the land and civilization garden? That way we can have things like kelp, otters, etc... all in the foreseeable future.
Thank you so much for giving me the time to tell you my thoughts on your wonderful game
I think you guys should add the red footed/ cherry head tortoise because the would more color in the topical section of the world. inorder to unlock the red footed tortoise you first need to get "long shell" and "communitys". And it could be cool if some of the red footed tortioses could be yellow footed tortoises too. Thank you for looking at my suggestions:)
Consider adding MouseOver tooltips that give an explanation of the various icons, buttons and symbols in the game when you hover your mouse arrow above it.
It seems that quite some players liked the glitched graphics of Semblance we had in the time counting down to the release of Reality Reboot. Perhaps you can release it at some point as cosmetic feature (toggle) for logits in the logit shop?
i think there should be more stars in the beyond
also there are multiple stars that are binary/trinary systems and just arent fully shown so i feel like they need to be included
(sirius B, polaris Ab, polaris B, rigel B, rigel C etc)
i also think itd be really nice to see stars show up once being lit in their constellations
/Suggest how about skins for the sun? It would be amazing! Like red giant or a white dwarf, or anything!
It would be so cool to be able to view and take screenshots of the whole tree to see how far you've come. Or maybe just export als image (png / jpg) to one big file so you can view it all at once.
Can you please add engineering notation?
It's more understandable for people, who don't understand normal and custom notations, and more comfortable fo people, who want to see increments of thousands, not tens (million is 1000 thousand, not 10 hungred thousand, etc)
I'm not sure if this has been suggested before, but something I've wanted in the game for years is the ability to view completed Explore Events whenever you want. By this, I mean, once you have completed an Explore Event and it has rotated out, you can go back to it. You wouldn't be able to earn any currency and there wouldn't be much of a "game" to play, but you could listen to the music, view the garden, and read all of the facts on the generators and nodes. I've always hated how, if I want to read about money or deep sea life again to give examples, I'd have to wait about 2 months now for the events to rotate in again then complete them. Why can't I just view the gardens, listen to the music, and read the facts whenever I want? With the large number of Explore Events in the game now and with it taking longer and longer for a particular event to roll in, I think this would be a very good idea, would you guys agree?
After you terraform Mars, you should be able to terraform Venus, Moon, Mercury, Pluto and others, only Mars being terraformed
Give us multiple INFINITY PASS purchase options for 15 days, 7 days and one dayโฆ. Maybe even a few hours. Hell, Iโd rather pay for an 3 hour trial than pay for 30 days and end up only using 17 days and sleep the rest of the month off.
I donโt need the bonus Darwinium on the other offers, just the ability to skip ads is enough for meโฆ
I think it would be nice to add something special for the players who go through all the effort to prestige in the mesozoic valley. You could add something special to Mezo or primary. Like a unique dinosaur or a special creature in the primary simulation every prestige. It would make prestiging feel more rewarding and it would be something special for the players who go through all that effort
Add more unlockable stuff and/or upgrades to the Beyond, regardless of if it's unlockable by Logits, Darwinium or otherwise. For example: more dwarf planets more moons, even more (named at least) stars, more galaxies from our local galaxy cluster etc.
a platypus? PARRY THE PLATYPUS? okay, i just thought it would be a joke skin lol. either that or have a random platypus be parry and there could be an achievement for it. its really silly but i think fans would love the easter egg
The game needs a more complete tree, the needs are Plants, Sirenians (Manatees and Dugongs), Arthropods, Annelids, and Echinoderms
Can we start actually reworking on the Dark Matter (Astronomy) missions ? Highest is 250 for 2 days and itโs too low. I barely have any dark matter left after upgrading all Series 2 cards (I avoid getting more series II cards, even tho I could) and I have over 15 Series 1 cards left to be upgraded. The amounts are a joke, it offends me to think I have to waste over 10 minutes worth of ads to fill the x5 speed bar fully only to rush timers to 4 (not 5 cause I also need constellation stars which are rarer than Darwinium to get ๐คก) Dark Matter missions (250, 150, 100 and 75) only to get 575 Dark Matter and still not have enough.
I canโt even afford using one mission space for White Dwarfs cause my inner completionist HATES to see ready-to-rank cards standing where while I have no Dark Matter.
Sorry for the rant, but these amounts are kinda laughing at my face. What do you except us to do with JUST 575 DARK MATTER on rank lvl 5 and above cards ?
It takes 4 days to rank up an lvl 6 card just from astronomy missions, and that is if you use every slot and keep one for constellations, which is another issueโฆ for another suggestionโฆ not even the mission reward stars give enough Dark Matter. In fact, they barely give anything. I vaguely remember seeing it give only 25 Dark Matter ?
Anyways, TLDR: GIVE US DARK MATTER ! #ReworkAstronomyMissions
mesozoic valley is kinda boring. at first, it's fun, and you get to unlock cool new dinosaurs. as you go on, it becomes the same monotonous process of rebooting over and over again unlocking the same dinosaurs. maybe if there were new dinosaurs or generators, that'd make things really interesting!
Maybe a primordial soup tree revamp for once plants get added?
Right now it shows prokaryotic cells leading to eukaryotic cells then sponges
While not exactly at all wrong it be cool if maybe archea and eubacteria were shown as separate domains since archea are suggested to be the origin of eukaryotic cells...
Speaking of eukaryotic cells some more content in that area might work
Eukaryotes that lead to plants and the ones that lead to animals are split between bikonts (those with 2 flagellum ancestors) and unikonts/amporhazoa (I know I got the names wrong but generally those have 1 flagellum ancestors)
Stemming from bikonts is ofc algaes and plants but also a potential trophy in giant kelp witch is actually a protist. On the unikont side you could include the amoeba and fungi trophy then connect tardigrades to the sponge as sponge like organisms are General considered a last universal common ancestor for all animals
Slime molds can also be added on the unikont side as a trophy
i have a idea. you guys can add motherboard / computer stuff into the game. like what is ram, cpu and gpu. how they work and a history of older and newer component. and add bits,kilobytes,megabytes etc PLEASE (:
I have some ideas for more Steam achievements. These are in no particular orderโsome are easy, while others are extremely hard.
- We are Number One - Finish any Exploration in First Place
- It's a Secret! - Find any 10 Secret Achievements
- Consider my Fears Faced - Complete Explore Cryptids
- Exploration Expert - Acquire 18 unique badges
- There's More!? - Prestige in the Mesozoic Valley
- Again and Again - Reboot the Primary Simulation 100 times
- A True Paleontologist - Reached Mesozoic Valley Extinction 550
- Conqueror of Reality - Reached Research Level 100 (currently not possible but I'm sure it will be in the future)
- Google This - Make 1.00E+100 of any currency
- My Little Helpers - Buy all 12 Nanobots
- Challenge Accepted - Start Challenge Mode in any Exploration.
That's all I have for now, but I'm constantly thinking of more!
Since you guys are working on the scientific revolution, wouldn't it be make some sense to split it in to different eras? like an age of exploration, revolution, and the Victorian era? that way it could slightly extend the human history part of the main simulation tech tree. but also making the human history more in depth!
This suggestion is for a brand new limited time event about the history of coca beans and chocolate making from how it was made in the ancient times to how it was popularized in novels and film and even give us info about the dark behind the scenes going on about the way the beans are grown. Perhaps all of this could be in collaboration with a chocolate company who's been fighting to change the way cocoa beans are grown and exploit, that being Tony's Chocolonely as a way to share their story and support their cause.
Can we make the Modern Civilization Garden MORE like Ancient Ciivilization Garden? Like Modern Civlization Grden does'nt hve humans but Ancient Civilization Garden does. And also, there was adding details on Ancient Civilization Garden when we unlock an technology upgarde. This feature must be on Moder Civilization Garden too! That would be good because Modern Civilization Garden makes feel empty.
Logit item suggestion: Black hole pack (100 logits)
3 ultramassive black holes scattered across the universe
TON-618
Phoenix A
NGC 7727
Asteroid Belt Pack: a beyond pack that would add the following asteroids: Pallas, Hygiea, Interamnia, Europa and Davida to the beyond simulation
This could potentially include Sylvia, Eunomia, Euphrosyne and Juno too but itโs optional.
(I also made a trans-Neptunian object pack suggestion too)
Trans-Neptunian objects pack
This beyond pack would add Quaoar, Orcus And Gonggong To the beyond simulation, and potentially Salacia, Varda, Varuna and etc
There probably should be an asteroid belt one too but that isnโt part of this suggestion.
Please add native steam deck controller support/steam deck verified (see thread comments for screenshots)
Can the next constellation in the Beyond be Cepheus? Even though it's not many stars, its so iconic!
My ideas :
Mesozoic Valley :
A tiny model of a T-Rex being lowered into a hole with tentacles via crane hidden somewhere obscure on the map, and a secret achievement for finding it called โwhat if?โ (A reference to the book โwhat ifโ by Randall Munroe).
Beyond :
Things to add, whether as logit item, astronomy mission, or individual generator, I canโt decide.
-469219 Kamoสปoalewa as Earthโs quasi-satellite.
-The rest of Pluto's moons, Hydra, Kerberos, Nix, Styx.
-Haumeaโs moons, Hiโiaka, Namaka.
-More dwarf planets like, Gonggong, Quaoar, Orcus, Salania, Ixion, and their respective moons (Xiangliu for Gonggong, Vanth for Orcus, Actaea for Salania).
-Sirius B (either as an astronomy mission of Sirius or as its own generator, and the resulting Sirius system would be like The Centauri System with a barycentre).
-Procyon A and B (like The Centauri System with a barycentre).
-Stephenson 2-18
-Blue stragglers.
-More Local Group Galaxies, like M32, IC10, WolfโLundmarkโMelotte, Sextans A and B.
-Different types of black holes, Schwarzschild, Kerr, Reissner-Nordstrรถm, Kerr-Newman.
-ESO 383-76 (the biggest galaxy so far).
-M59-UCD3 and M85-HCC1 as the densest galaxies ever found.
-Galaxies inside voids like Markarian 845 inside the Boรถtes Void or NGC 7077 inside the Local Void.
-Ultra-faint dwarf galaxies NGC 1052-DF2
-Neuron Stars and their types, Magnetars (SGR 1806โ20), X-ray and Radio Pulsars, Radio-quiet.
-Rogue Planets like PSO J318.5โ22, WISE 0855โ0714, or CFBDSIR 2149-0403.
-Theoretical objects, like Whiteholes, Gravastars, Wormholes, Quark stars, Dark matter stars, Quasi-stars, Magnetospheric Eternally Collapsing Objects, Naked singularities (with the Cosmic Censorship Hypothesis as an upgrade), Carbon planets, Antichthon, The Fifth Giant.
Since they added the Narwhal Model I would love for a model for the Orca aswell, probably would cost logits since it is after the dolphin on the tree (idk what it would be specifically though) but pls add this
Add an event like before the Big Bang then to quake atom element and eventually star and solar system and finally earth and mark off the end of the journey but add an sub branch call quantum thing pls thank you :)
Once you've purchased all the cosmetics and augmentations, there's no more use for logits, which i think is a shame and makes late game players less interested in participating in the events. I believe they should have another use, be it a reality engine upgrade that gives some sort of multiplier based on the number of logits you have, a way to convert logits to darwinium, or some other way to spend them (perhaps on geodes in mesozoic valley or stars in the beyond).
Jukebox improvements!
The music is pretty limited and I feel like there's some ways to improve it over all. A way to shuffle all available music would be good. Also a way to loop your chosen track (since it can only play it once before it returns to the default music) would be great!
I also think there could be a few good ways of adding extra music. All explore events have their own tracks that aren't available on the jukebox so maybe they should become available after you complete an event? (Collect all three badges) Or as a reward when you place highly in them? It would provide extra incentive for players to log in regularly to play the explore events, to collect new music. Those songs and/or more could also be available through music packs in the customize tab for logits/ darwinium. Thanks for taking the time to read my suggestion!
So, expanding on my expanded Primoridal Soup tree, i'm thinking we add Echinoderms. Like, just, how haven't they been added yet? It could also give us many other stuff like Sea urchins and Sea Cucumbers! Also, W O R M S. I'm mainly talking about earthworms since their basically the default type. Their generator could be called Lumbricina or just simply Worms. Now there isn't much to add here since it's kind of a barren wasteland but we got leeches as a trophy so, yeah. :( We could also add many different trophys such as comb jellies, snails, clownfish, sea horses, sea enemies, eels, slugs and sea turtles! We should also make coral a generator because, theres so many different types! We could also add barnacles as an augmentation and there will be some on a whale and if you click it enough you'll scrape it off and get a secret achievement. We should also add Myriapods so we can complete the arthropods!
BEYOND: :O
Now, what if we revamp beyond? I'm not talking about spacing things out, no, i'm talking about reworking the ENTIRE THING. First, instead of the tree being in a strait line, let's make it a spiral! The sun being first. And the more distant you go, the more the spiral get's distant and spreads out more. Now we should add quasi moons, mainly 2016 HO3 and 2002 VE because their the main ones. And ad more asteroids to the asteroid belt because ceres and vesta lookin a little lonely :( And heres the biggest part TNOS. There gonna be like so many that it'll take like 3 to 4 ranks to cover all of them! We should also add more Comets, Scattered Disc objects and the rest of the Sednoids. We should also add mroe stars as well, rank 18 and 19 feel too short for me, and many stars aren't included. Also, more nebulae!!! Now the superclusters: I think we should split up Laniakea into it's main 5 parts and make them all generators! And add the pisces cetussupercluster complex as well as what's inside of it.
idk why i wanted all of this stuff i just had an idea that beyond rank 72
EVENTS:
Elements:
Explore the Periodic table! Enjoy all the cool visuals and the history of it!
Culture
Time
War.
Directions..?
tree
I would like to suggest an airborne vehicle themed exploration event that will start from the first plane, all the way up to rockets and such
can we add an event that explore the history of universe. That will be cool and also like the other event it has 3 badges
A Synergy For The Idea Taps: Dopamine Boost
Description: This thing is a crucial neurotransmitter that can make your brain more excited and a boost to anything in your head-- a transmitter that feels like sugar.
Power: Idea Tap gains +230M per tap
Make the moonlight valley cosmetic also influence the main sim, and in the night sky you can see your unlocked beyond constellations.
My suggestion for the game:
Bees, Ants, Spiders, Meerkat, Hyenas
Bees are winged insects that form a monophyletic clade Anthophila within the superfamily Apoidea of the order Hymenoptera
Ants are eusocial insects of the family Formicidae and, along with the related wasps and bees, belong to the order Hymenoptera.
Spiders (order Araneae) are air-breathing arthropods that have eight limbs, chelicerae with fangs generally able to inject venom.
Can we get an event about telescopes and observatories? There's so many new ones coming up like Roman, and of course Rubin just had their data release. It would showcase engineering and the marvels of how humans went from charting the stars to developing incredibly detailed theories of the universe from beginning to end. If it's not done as a special event, can we get more space based telescopes as trophies in the Beyond? There are a few like Kepler, but I would love to see NASA Great Observatories and some of the upcoming ones (when they are launched) like Nancy Grace Roman.
Add an option to remove the "knowledge unlocked" cutscenes in events, or automatically skip them for anyone who has already watched them. At the very least, remove the "knowledge unlocked" cutscenes for challenge levels 2 and up.
Hey! I Have a little /suggest!
Hey! I have a small suggestion for a minor change to a visual detail for the quantum charge in the 3D map of the Mesozoic Valley
Subject: Mesozoic Valley Suggestion: Thematic
"Ammonite Fossil" 3D Model
Description:
I suggest updating the Quantum Charge 3D model specifically for the Mesozoic Valley garden (the main map simulation 3D view). Currently, it uses the generic atomic model. I believe this should be changed to a **Fossil Rock seccioned in half, revealing the Ammonite inside๐๐ชจ
Important Note:
The current Pterodactyl๐ฆ๐ฆ
design used in the Trait Tree is perfect and should remain as is. The suggestion is only to replace the 3D atomic model that floats in the garden map.
Why this change?
Consistency: The currency is ammonite fossils; the charge should match this icon.
Immersion: A generic atom feels out of place among dinosaurs.
Detail: I know this is a very minor change, !but it would add a great aesthetic and immersive touch that aligns perfectly with the Mesozoic simulation!.
PS: I'd like to attach some images and drawings so you can better understand my little suggestion! (I accidentally posted my suggestion along with the attached images in a thread in the #๐กsuggestions channel and then posted it as a message in the
#๐ญsemblance channel. I apologize for that; I didn't quite understand how to make suggestions yet.)
simple suggestion, the ability to rank up cards by pressing enter when having them selected.
currently, ranking up large ammounts of cards can take a while due to having to move the mouse between the side panel and the upgrade button, being able to do it with enter would be nice
It's a small thing, but in "The Power of Images" event, there is a node around the end called "gif" and idk if it's possible but instead of a standstill image of bongo cat, maybe have be an actual animated gif.
In the Astronomy Mission or Boost menus in the Beyond Simulation. I would suggest adding something in the options menu to all for the skipping of multiple tapping/animation to get the reward. After doing it more than a few times, it would be nice to just click and get the reward, it doesn't really add anything to keep having to do it every time. The option would be a toggle so the player can choose whether to have it on or not.
Hereโs a cool concept I thought of!
Itโs called the Ancient Civilization Garden Legacy Pack, and it would involve reverting the statues of the ages into there old textures. The Stone Age would be reverted to the monkeys around the campfire and stake. The Neolithic Age would be reverted to the farmer and their hut. The Bronze Age would be reverted to the anvil. The Iron Age would be reverted to the sword fighters. The Middle Ages would be reverted to the Middle Ages book but enlarged. Finally, the Age of Exploration would be reverted into the Age of Exploration sextant but enlarged.
At the last updates you added amphibians and mollusks. Why don't you add spiders, crustaceans, insects and in one thing arthropods, parasites, new animals and an update at animal garden. Adding new animals that i didn't mention would be great.
Some ideas for future special achievements:
Prehistoric Pompeii - Trigger a volcanic eruption in the Mesozoic Valley
Self-Replication - Reach Singularity without manually buying anything (all the work must be done by the nanobots on auto-buy)
Down in the depths - Watch the giant squid in the ocean garden to find an easter-egg (maybe a certain xbox-controlled submarine, or if that is too tasteless the titanic or something)
Mars shot first - Fully terraform mars before earths ozone layer evolves
Full house - Have 10.000 dinosaurs(etc.) active in the Mesozoic Valley
Levelled up - Have any card in Meso/Beyond on Level 15+
Whac-A-Cyno - Tap the Cynodont 3 times when it pokes out of its hole
Free Ichty - Follow an Ichtyosaur while it leaps from the water
Older than the fossils - Find a fossil ammonite in the rock wall behind the mountain with the compys in the meso valley. You can reach it by following a compy around or by pivoting around the volcano
Project Hail Mary - Add some easter egg near Tau Ceti or Eridanus (if you add it as a star in the Beyond Garden) as a reference to Andy Weirs book (about to be released in theaters as a movie)
No Voyage? - Make it so turning the time backwards in the beyond sim will send Voyager 1 and 2 back to earth. Achievement triggers when they are both back at earth. Only works when they are in focus in the Beyond Garden
Space Walk - Add a small astronaut to the ISS model that waves when clicked.
Tranquility Base - Adds a small flag (either US or based on the location of the player) at tranquility base when the moon is tapped at the location of Tranquility Base. Works in the beyond garden
Event
Evolution of programming language, starting from bot code or assembler to modern frameworks and ecosystems
the evolution of bioengineering, how we learned to combine different species of plants, animals, and cloning, as well as the reproduction of existing living components
I know as of writing that we are in a contest, but I would like to suggest a future Beyond voting contest, perhaps for expansion packs or whatnot
Some competition could be in categories such as extra solar system objects; stars; exoplanets; star clusters (I've been dreaming of these ever since); nebulae; and galaxies, etc.
On behalf of other users and myself, I would like to suggest a possibility for future contests to have two winners: one bought with logits, and one bought for darwinium. One side effect of this is less "drama" among the community (and perhaps less internal friction or being "torn" to choose one over another)
The nodes that give +entropy tap or +idea tap should be changed to be +x% entropy or idea tap like it once was because now itโs practically useless and doesnโt do anything, for example the birds part of the tree has so many +entropy tap nodes and they are all useless, just filler.
We already have explore events based on aspects of human culture (music, visual art), so why not continue the pattern with an explore event on human fashion?
Something I really want is a tapping mode, cause right now Iโll often accidentally tap either the button which brings up the event, or Iโll tap the button which opens up the selection of which simulation you want to go to, and also I often will accidentally press the camera mode button. And sometimes I accidentally buy a generator or upgrade I didnโt want.
So if there was a button that activated a tapping mode that would be awesome, and in tapping mode itโs similar to camera mode where you donโt have all the extra stuff in the way, but in tapping mode youโd be able to tap anywhere including the generator / upgrade buttons and instead of buying them it would just give you the currency for whichever area youโre tapping.
And in tapping mode you wouldnโt have any clutter around the screen either, so the buttons to switch which mode youโre on would be gone and all that stuff which is on the sides of the screen. It would be cool to be able to keep the bottom of the screen to be able to buy upgrades or generators, and also have a button at the bottom which activates your nanobots. But other than that it wouldnโt have any clutter so you could tap away with 4 fingers on each hand without worry of accidentally switching to the event when youโre tapping a ton while the silver meteor bonus is activated.
Add a statistic that shows the highest explore event prestige you have reached. Maybe combined with an achievement for prestiges 1, 2 and 3 (I don't know if 4 is currently possible in any of them)
Maybe we can have nodes/trophies when you get the final badge in an event. It's also just a cosmetic. It'd have their own page to enable them. It's similar to the Philosophy trophy and other augments from their respective events
Some examples here:
Blood (Anatomy)
Space Satellite (James Webb)
Neural Network (Ai)
Pythagorean Theorem (Math)
A new simulation based on time. I would like it to go in depth for the early universe, the first Sagittarius Dwarf Galaxy collision and the creation of the sun, the Hadean, the Avalon and Cambrian explosions, Prototaxites, and the Carboniferous.
Possible other uses for logits. I currently am sitting at 2449 logits and and have already bought everything I can with them. Maybe something like exchanged for darwinium?
Maybe a crazy suggestion but i have been invasion it for a while
We have the current era, the dinosaurs and space... but what about some more recent past?
Another garden, the Cenozoic, focusing on extinct mammals. I think it'd be similar to the Mesozoic Vaney when it comes to how animals are unlocked
5th Simulation Type: The "Corruption" / Virus Protocol
I have an idea for a fifth type of simulation.
Lore & Concept:
A rogue virus/glitch has infected the Primary Simulation. This unlocks a 5th, "Mirror" simulation. The goal isn't to evolve, but to cleanse the corrupted timeline and regain control of the simulation.
Unlock Condition:
Available immediately after the first Prestige of the main simulation.
Gameplay Mechanics:
- The Mirror Tree: A twisted, glitchy version of the main evolutionary tree. It reflects your progress but is completely overtaken by viruses.
- New Currency: Used to fight the infection (e.g., Null-Bytes, Syntax, or Hashes).
- New Generator Mechanic (Processing Allocation): You don't click or buy standard idle generators. Instead, you dynamically route a percentage of your active Entropy/Idea production from the Primary Simulation into "Decryption Nodes". This routed power acts as the engine that generates Null-Bytes over time. You must strategically balance how much Primary progress you sacrifice to speed up the Mirror simulation.
- The Cleansing Loop: You spend your generated Null-Bytes to "cure" or delete infected nodes on the Mirror Tree.
- Direct Primary Impact: Curing a node in the Mirror Simulation grants a permanent multiplier, mutation, or unique trait to its corresponding node in the Primary Simulation.
Meso needs an update, I have an interesting suggestion about Prestige Legacy
Once you reach prestige level 10 and max out all 50 ranks, you'd have the option to prestige legacy, same as the unused legacy protocol on Primary Simulation... this Prestige Legacy would give ร2 boost to fossil production and make all of the geodes (stone, gold, and diamond) twice the normal average rewards! This Prestige Legacy would have a monument on the Mesozoic valley tree with the appearance of Bronze Dinos foot. This Prestige Legacy too would reset all of your Cards (rare, epic, and prestige) and Reset your Mesozoic valley progression to 0. This Prestige Legacy can be achieved 3 times and would upgrade the monument (Dinos foot) from Bronze to Silver (if you Prestige Legacy two times) and Gold (if you Prestige Legacy three times) .
Another benefit from the second time you Prestige Legacy is it would give ร4 boost to fossil production and ร4 all rewards from all types of geodes, same as the third times you Prestige Legacy.... it would give ร8 boost to fossil production and ร8 all rewards from all types of geodes. Every Prestige Legacy would give one new branch to the game (the first Prestige Legacy would give the Ancient Insects branch, the second Prestige Legacy would give the Ancient Plant branch, and the third Prestige Legacy would give the Ancient Sea Creatures branch)
DEVS I NEED THIS!!!!
Suggestion from @magic snow due to them trouble with slash commands on mobile.
Adding "Cosmic Walls" (like the Sloan Great Wall) to the Beyond. These massive galaxy filaments would be a perfect late-game evolution stage for the large-scale structure of the universe!
Some events are WAY too large compared to others (and the rewards are the same) so I suggest increasing the rewards for logebits, since theres a massive inflation in the cost of logebits upgrades (mostly 150 = 3 events) = 9-10 days + customization
Could we please have the "buy 1x/10x/100x/max/round" be remembered by simulation, rather than carried over when switching. Most of the time I use particular ones for particular simulations. It's very frustrating coming from a simulation where I use 'max' to mesozoic and accidently spending all resources when I only wanted to buy 1 unit.
Cat and Dog breed branch
I just got the cat domestication today. I would love to see a branch for the different breeds for both the cat and dog, I'm sure there are some out there that would like it. It would be nice seeing those get their own trees
Idea for Beyond E30 onwards (if the cells team wants to continue the beyond series):
My idea can extend the beyond series to E40 or even E50.
The idea is that we explore the beginnings of the universe in some detail and how stars formed, formation of black holes. Details of other types of matter etc.
Nearing the end we should get close to the formation of our solar system and the last episode is just us closing the loop and coming back to our solar system, making the worst generators the best.
Add a dog exploration event!
Add things like how they first developed into wolves, and how we ended up coexisting and managing to breed so many different kinds of dogs for certain tasks
How did War evolve from sticks and rocks to Nuclear weapons capable of wiping out cities?
Explore: War
It would be cool to see how we went from Roman Legionnaires to Tank Crews and Fighter Jets
A new Quetzalcoatlus Dinosaur
It can be a Trophy for completing prestige 5 or something. Or you can make it a logit trophy, it doesn't really matter. But with the growing popularity of the Quetzalcoatlus I think it's time the Mesozoic valley got em. It could also make prestiging a lot more easier and less repetitive, and more rewarding
(Sorry, I prematurely submitted the earlier version of this)
Notice the star in Pavo near the northern border? That is Alpha Pavonis, aka Peacock (no joke!), and my opinion is that it should be blue (the star is blue) and labeled. It's even somewhere in the top 50 brightest stars too
This channel is for game play ideas and suggestion on current game features.
First one here
Dammit
More updates
More updates OK good idea ๐
Different notations (Scientific, Standard)?
Logarithm, Engineering, etc
Standard can get messy though
Actual animations for sprites other than
do you like changing the numbers read outs in idle games?
Oh, where are my manners?
1e29, 1.043e29, decillion, hex, octal, etc
Hi, i'm new here.
As i was saying, you could work on the animations for life higher than jellyfish
scientific notation would be awesome
@tribal wing we do have animation for on land animals
but Civilization views still needs a big upgrade
Ok so people want scientific notation , that shouldn't be to crazy to program
The animations don't appear in the garden
never mind
I just got the reptile and it looks S to the ICK
By animation, i meant for the fish
and pretty much for everything else
Lunch are the ideas from yesterday a possible occurrence in future updates
It would be outstanding if you could add cinematics for buying new lifeforms/ages of the previous lifeform/age evolving into the current one. For example, the sponge would break off from the ground , crawl in the sea, grow tentacles, and turn into the jellyfish/the male of the stone age gets up and walks to the left, grabs a stick that turns into a plow, and starts farming while huts build up behind him.
That would be really awesome... i'm gonna wish list that for now
i have to find the most amazing animator
That would be a long term project
Here's and idea before we get to the Neolithic age etc there's a prehistoric era of dianosurs
So we start working on the Dino tree
Yea
Dino's are a def yes
How about not just dinosaurs, but ALL prehistoric animals
I swear I saw you lunch in like 2 dreams In discord like a year ago that's strange
haha ALL the prehistoric animals
i only started using discord 5 months
ago , so could have been a different lunch
True
But he means animals such as the mammoth even though that's ice age and Neolithic age
Same thing*
Ice age happened during the neo age
I see... we could do an extinct animal pack
There's an image of Tiktaalik for the Tetrapods evolution, and i thought you could expand the selection of lifeforms and ages.
Yea
And extinct pack might go with prehistory idk
Evolution is catching up;-;
Lol
Is it beached or dead
No! It's alive but struggling to get further onto land
???
Itchyostega
That's a drawing
A cool but illogical drawing
It casts no shadow
This
Tiktaalik_NT_small.jpg
To this IjzLtGmcgz-Dinosaurus_-Dinosaur-Dinosaurio-Dinosaure-_Ichthyostega001.png
Coincidence I think not
Doesn't matter cuz it's still evolving
I know
A new fish is evolving scientists came to dissect causing evolution to take another billion years
Pederpes
It looks like a lizard and what are dianosurs reptilian and so Is mark zuck
Ok il stop
Dinosaur tree
It's t the next major upgrade tree
oh he reappeared
Westlothina
probably 3 weeks, cuz we have to tune Mars this week
we are in v2.75?
0.76
Hylonomus
There is on Android, IOS, and web I believe
hey lunch if is a mayor update it gona to be a v1.0
i just keep incrementing by .1 each time
ok
so .01 are patches?
yea
weel in this case where gonna to be on the v0.76
ok
0.85
HEY lunch in the v1.0 you can sell it on steam
!!!
I'm waiting for steam to approve the game
then i have Dec 4th as a release date for a steam versino
but it's the same game
i guess i need cross platfrom saving also ๐
hey you can do the same of realm grinder use another online page to sing progress like kongregate
sing porgress?
yes i think i'll have to soon
i don't know what service, maybe facebook... ( for cloud saves)
right
thats sound good
:entropy:

hey what you going to do with pirasi
or piratery
(Hack the game)
lol i dunno make people connect to the internet
uh?
uh maybe
hey steam achievements can be the googยกle achievements
but not for a while , becuase we have a lot of other work to do
Neither can i
@unique echo do you want to see our plan for the tree?
I see you on sketchboard Lol
Hey lunch i have an glitch in android c2s
when i get singularity for firts time my game dont letme select upgrades for the simulation apears the earth i can get :entropy: but i cant enter to the evolution tree
i cant coninue the game :,v
the firts time i get the singularity upgrape
did it just happen?
no it happen 3 days ago
so i cant play :,v
i try to use a external program to see if is just a bug
but no
it happen again and again and .....
AGAIN
yup
did it happen after you downloaded the patch?
no before
Wait
i looking for it
and i have the 0.75
thats strange
well i going to download it again
...
sorry :,v
@dense trench That's exactly the same problem I had
i going to see if i can sent a screenshot
I didn't mean that I'd reached a ridiculous number like 1.79e308, I was just mentioning it because it was to do with something else
What
I reached 2^31 metabits
oh so your game just crashed , but you said your prestige was at level 2 billion
right
1.79e308 is Infinity
it's possible to break infinity
yup
i think that broke it, we are testing that problem right now
there's a few games that do it
2e308 (error BartoGamer Crashet :v)
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH*
@stray perch are you plyaing on web?
HELP A BLACK HOLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
lol a true singularity
iam see the boar
Android edition
LOl
There are about 2 games I know that go beyond
you feel funny today eh?
Lunch you think you could gradually expand the tree for other species?
colony another planet and make a ultra new evolution tree for v1.0
Interesting, the colonization of another planet
Evolving to find a way to colonize Jupiter and other gas planets
And eventually the entire galaxy
and beyond that, clusters, superclusters and so on
@dense trench what do you say lunch
How about having a story to all of this
And black hole after The universe later the multiverse
Going into the string/quantum realm
and Omega Omnisphere
make time travels
inter dimensional
YEAH
haha ok that sounds good ๐
and delete automately the game
what
hahaha '
String theory
the cites
and the big bang
Lol
we're starting small
photocites
The big bang is just a theory though
hey whose bealive in the white hole theory
Nah
There's this theory that we're IN a black hole
Lol
what
Quantum Foam
Quantum exposure
Gravitrons
Atoms
Neutrinos
Neutrons
Inorganic Molecules
Organic molecular reconstruction
Here in suggestions... Seems impossible to unlock the Martian settlement, there are very expensive upgrades that give so little... Are you planning to fix that? Or is it done at porpoise to test ppl patience?
It's most likely gonna be balanced
Also what's with that ascending thing happening when i press the I key
I'm beyond it
the higg`s bosson
I was* until my good old save corruption
@worthy mica yes we are testing your patience
Beyond it is Martian Factory and Martian City
no for real we are still balencing
Shouldn't you start on the moon colony
maybe
Ah cool thanks
It is beyond our own comprehensive imagination
My phone wanted to say comprehensive immigration XD
like the higher dimensions?
Yea
Yup
Lol
What is of a current tree if everything is of a loop of constant struggle and constant regret
Lol
Shouldn't the mammal be a shrew instead of a rabbit?
probably
Aww I'm on mobile
OH thanks
What about mobile
I cant get it
Illuminati???
the steam version will be exactly the same
(cue the xfiles theme)
What OS does your phone run on?
Lol
11/12
It's available for Android and IOS for mobile I think
lunch the game on steam is not going to requirement : openGL right
no it's made in unity, so it should work with direct x also
oh god thanks
does you computer not support openGL?
HellO?
hi
Just checking
Oof
Ouch
oh
cuz no one commented in a while
and by a while i mean 30 minutes
Let's see:
Notations
Animation
Life tree
Patches
Steam launch
Achievements
Integer limits
Colonization
and Platforms
We've got a looooooooooooong way to go
uf that for the v3.0
Haven't you made up a roadmap or something like that
nop
what happen with wikipedia
dude you're on wiktionary
just type in on google "Universim roadmap"
this
click the first result
Calvin of Mars, do you know what this "ascension" thing is some people are talking about in other chats?
awesome
nope but i think it has to do with what happens when you buy the singularity
also just call me calvin
ok calvin de marte
eh
Asend beyond comprehension become mind over matter beyond time and space
i am not developer
That is the truth of the assendence
oh the singularity and the reboot
hey lunch are you a spy
why would you want to know
curiusly
I'm so excited to see just how far this game will really go. How meta itll be, if at all.
me too
this game going to be beter than fornite
honestly anything's better than fortnite
We should still focus on our evolutions
There could be a tech tree where the beings in your simulation start making their oqn simulations, boosting your simulqtion as a result. Rick and Morty, anyone?
oohh
Own*
I dont watch rick & morty
thats going to ge amesing
I wish sentient androids weren't the very top of their branch of the tree. Feels like it could go farther
A THIRD "currency/age." Imagine that. Matter, then Ideas, then... Something
Data, maybe
But the information age/higher is already in the civlization era
I know, but that could be changed. Maybe the sentient androids are where it begins, as they are consciousness - evolved
What would be the currency?
Maybe "Data?" Since the "ideas" that sentient androids have would be quantifiable as data
well goodbye hey if goodbya on spanish is adios and dios is god the spanish speak bad because on english is godbye in that case
They are human computers, after all. The next chapter of human evolution. The sentient androids could go on to better themselves, until their mental capacity becomes god-like, and THEY realise that they are just a simulation, and they get the desire to break free? Idk.
And what about 6 pm, Calvin?
Cuz i have afterschool and we usually stop at my grandma's to pick up food or clothes
im in
and we usually come back around 6
Pressi
What exactly are you proposing
Making the androids evil
and actually giving a story to the game
Not necessarily evil. Just the desire to break free of the simulation, and possibly the game could start breaking the fourth wall, talking to you in some way..
That's one of the ultimate question though, how many would take the red pill vs the blue pill? Would you want to live in a simulation vs reality, and would you want to even know that those are options? And depending on the simulation, maybe one group of beings never realize that, but then maybe that's the only final outcome.
No i was thinking they would plan to take over the internet and cause our destruction so that they were the new humans
that kind of android
Terminator anyone
Maybe sometime after "sentient androids" there can be "aware androids," or "ascended android," who are aware of the game itself, and resent you, the creator, for sending them through an endless cycle.
And maybe once those special androids are bought, the simulation breaks again, like when you get singularity for the first time. And you could get a message about it, like the first time (ypu know, the one thats like "oh im sorry, your system cpuldnt handle that" or whatever), and this time the message is from the androids. Simply saying, "We know you're there." Or something
That's what i mean
since the simulation pretty much is THE UNIVERSE, reseting it would mean the end of everything and you have to prevent that
if you couldn't prevent that, the cutscene would play showing all of your work being demolished and the sentients giving you a message like a taunting or a quote about life being miniscule
also you have to start all over
Sorry to change the subject, but i just noticed this - on discord, if you click the icon that looks like one silhouette behind another, it ahows everyone on here. And were in categories. "Devs," "reality experts," and then the rest of us. I wonder what the "reality experts" are, or are for?
And Calvin, starting COMPLETELY over sounds like quite the punch to the face. Maybe you should get a new ascension tree, or the ascension tree you had is now expanded.
Maybe
I want this not to be just a simulation, but also an RPG and so much more
The ultimate video game
And i'll do my best to help with that
My meaning in life
We're gonna need a bigger software
(Cue the credits and the next episode of development)
Currently, after 999.999 decillion it just switches to 1000 decillion, so that could be changed to undecillion, later numbers would be duodecillion, tredecillion and so on
That's a good one
Is russian language in this game a thing yet?
I wanna see how it translates and maybe fix a few errors if they're present
I know that someone has already suggested this but adding the different periods, eras, eons would be a nice side to the evolution. It could either start from 13.7 Billion years ago or 4.5 - 4.6 Billion years ago from the Earth was forming and all that
What about the cambrian explosion back in the MYA era (I think it was)?
that was between 580โ500 Ma
I'm so dumb I don't even know how long ago was 1 MYA
Ma meaning millions of years ago
Moon Buildings/Upgrades
@dense trench The achievements page is a nice addition. I think it would be a good idea to provide link of achievement cutscenes there.
You should have "secret" achievements to incease enjoyment
Also i just wanted you to know that from now on the sugmachine(ME) will only be available on weekends/days off/holidays/summer/etc.
And why the achievements on android? You should totally make them availiable for web
I'm guessing that there'll be a statistics area
Games to easy in 12 hours I've all ready ascended maybe slow down how the generation. Also if I'm away for a few hours I earn enough to unlock everything I was waiting on so it's really to easy
Also tapping with 5 fingers at once means I can gen a silly amount taking the progressive grind away
Try to get mars expedition lol
OH GOD why youu dont MAKE TWO races AND MADE THEM FIGHT
could be a branching ending, expand into the solar system until you get the attention of aliens
The choice to either continue along the human path or move onto an extra terrestrial path, each would have benefits and drawbacks, e.g. staying with humans would create risk of coming under attack from aliens
Hey, in Portuguese, the Flatworm is named "Platelminto"
I feel like the Martian Settlement needs to be cheaper. My entropy unlocked the humanoid colonist before getting anywhere near enough ideas for the Martian Settlement. The humanoid colonists are supposed to be on multiple exoplanets too yet I still don't have a Mars settlement? This seems off
prices will be rebalanced relatively soon, lunch is working on it
Thanks for the feedback we agree , that it feel expenses, working on an update
Sweet!
lunch can you make a thing where you can do evolution on another planet?
@silent grotto Like alien life? maybe as an expedition, we would have to get super creative for that
I am good at being creative.
Was I the only one who did not like the Halloween pumpkins in the game?
hey lunch thats remenber to me on spanish flatworm is planaria
When you prestige you would be able to unlock more things because it gets a bit boring sometimes, just my opinion
Yeah, there isn't anything that costs more than 1.25 million and it doesn't go that far anyways
1.25 million metabits
working on it ...
hopefully tonight , i working on a save bug, it's taking longer then expected
The patch it mostly price adjustments and bug fixes
as soon as I can finish it
how far are you? did you finish mars?
lol ok
not really
Does this patch include the change from using int to double for metabits?
Lunch I have heard you say that you can't do other planets with evolution... so i'll ask if you can do the start of the universe instead of the sun i bet you can do that lunch!
LUNCH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
BREAKFAST!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
DINNER!!!!!!!!!!
LoL
E
ey luch why you dont make a copy of the save likes this delete save before make a copy of it then delete original save if is a error make a restore button
A fix save button
I am about to restart and get 33 cubes
Hey hey we are almost finished
i have to fix a SAVE file bug, it's just taking a long tiem
๐
i'm 80% positive i'll be done tonight ๐
Save file bug fixes
3d modles for the MARS
description on achievements
it only effects a small group of people , but i don't want anyone save to get messed up
I will!
if you are, you should consider making the cells whole and animated and not just a floating crosssection
I have a problem
What is it?
Augmented Reality After Virtual Reality
@dense trench Is it possible to have some kind of online saving system, so we can seamlessly switch from browser to app and across devices? Maybe have multiple savegame slots.
Any chance that more prestige upgrades will be added after Micro-Fluidic Cooling. It would be nice to have a third set of upgrades that unlock more Mars evolution upgrades or other planets (if they're added).
e.g. Martian Megacity , Martian Nation, Martian Empire, etc.
I doubt you guys want to do any more categories filled with more icons, but if you did, I somewhat want go see categories for space with all new little areas. When I started out in the game, I've been encouraged to keep on evolving, and I like the little hubs filled with items and lifeforms. I feel as though continuing that can encourage players to go further and not to bore quickly.
Hey @dense trench Lunch Can You Add Moon Buildings And Upgrades
@raven blaze woah thanks for the mock up
those are good idea.. We are planning to make a portrait mode in a few weeks. I should be able to incorporate your ideas
ahem
Idk Maybe The Building Will Tell You
First WW1
Then WW2 Planes
Chemical Planes
Space Rocket
Astronaut
Inflatable Habitat
A military branch. Have you played world of tanks? they have a really detailed tech tree
Terraforming, planting trees and stuff
asterioud mining
mabye type 1 Cibs
@dense trench Maybe Make Me A Beta Tester?
heloo
hello?
Um
I'm pretty sure anyone playing right now IS a beta tester
The game is still in beta, I believe
Beta Tester For 0.78
What About Buildings/Upgrades After Sentient Android
hello?
um
@dense trench Im Waiting For Terraforming Buildings
Have you finished the Mars tree?
nearly
The ratio of costs to income isn't working. When something costs qudbajillionseptillionmilliin but you only get a few T/s for it. The game will go nowhere really fast.
how about Paper Cryptocurrency
@unique echo What's that? ๐ค
I would suggest getting to Martian settlement as a good foundation that would then begin to unlock (depending on prestige levels) singular directions. From Mars you might colonize one of a selection of 5 planets resulting in human evolution (new race) for that environment. From there you could move on to another planet and evolve more. It would go on forever using the same program format over and over but newer graphics and upgrades. If you reboot you can spend the points and choose a different direction. Although this is super fun, I see it becoming redundant over time. It needs an exponential web to explore indefinitely.
@opaque wedge Cryptocurrency More Expensive Than Bitcoin
@dense trench Can You Add 3d Models For Deep Breath Cyborg,Superhuman,Humanoid Colonist,Android And Sentient Android
and maybe you can add pictures for the achivments
and 3d Models For Upgrades perhapes
Whoa, what was that!