#Looks like HUD scaling does not move button locations
23 messages · Page 1 of 1 (latest)
Ive noticed this in many other menu's aswell, but never realized it was the scaling untill now
Especialy closing the perfect space mini game page before inserting coin
It might be only in perfect space, but i could be wrong
perfect space (and maybe boss battles?) is the only thing that shouldn't be affected with ui size, I think
Not a bug, just the way perfect space is.
It's at a fixed 16:9 resolution. The entire menu has restrictions to it
This should be a suggestion, not a bug report.
no, the bug is that the actual image is not set to 16:9 resolution
while the clickable areas for buttons are
it gets this silly
oh, that one
I think the image became wrong after v1
I def remember the image was strictly 16:9
so the buttons are still on it
but the image is wrong
it was strictly 16:9 for me just a few days ago
then it has changed to this still while on 1.0.10
and is still that way after the update
time to finally beat perfect space pacifist on 120x89
surely the new homing guys make it impossible without upgrades
cursed, no update and it just broke?
yeah
have you tried messing with resolution, ui size, dynamic ui?
ui.size and dynamic scaling don't affect it