How Do the Blueprints Work?
This blueprint, if you don't have enough damage, will still be able to kill due to Infinity Splash, but since it is a 10% chance, we also need modules to help us survive.
It also stays relevant on the latter part of infinity due to modules like Neutral Gift, meaning that, at some point, you'll get enough damage to kill all the enemies without Infinity Splash
The infinity modules are not needed. if you don't have Infinity splash, you can use Sandstorm's negative armor on the borfless bp to get fragments.
The one exception is that it might not get very far without Infinity Shield, (tho it'll get far enough to allow you to get the module). Infinity Foundation is required
This blueprint works with no disables, but it will work better if you can disable light and water, (and univ + earth too for killspeed)
You might've also noticed the ai has a variable on the era script set to false called "early.infinity", this is because after you can kill enemies without Infinity Splash, it is better to disable some other elements instead (if you can't kill them without infinity splash, you will need this toggled to "true")
Which BP should I use?
I recommend to start with the Borfless version if you can't disable light, (or water), this version spams dispel quicker, so it will get rid of the purify and slow (water), it will also get shield regen faster due to DO + Dispel.
Else, if you can disable light, the borf version will always deal more damage, since it can afford to use Neutral Focus and Steini's. It also shoots faster, meaning more kps