#[era spoilers] Ai dosent disable era powers if i start from wave 0.

13 messages · Page 1 of 1 (latest)

tired bramble
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i made simple ai (me:era) to disable era powers but found issue, if i start from wave 0 it cant disable era powers.

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(and if i start from non 0 wave record it works)

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(and i accidently choose wrong tag, im doing it on web)

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script itself: Bm1lOmVyYQIAAAANZ2FtZS5uZXdyb3VuZAZ3YWtldXABAAAAE2dhbWUuaXNUb3dlclRlc3RpbmcMAAAAEWdlbmVyaWMud2FpdHVudGlsEWNvbXBhcmlzb24uZG91YmxlCGdhbWUuZXJhCGNvbnN0YW50BAI+PQhjb25zdGFudAMAAAAAAAAAQBBnYW1lLmRpc2FibGUuZXJhCGNvbnN0YW50BAVsaWdodBBnYW1lLmRpc2FibGUuZXJhCGNvbnN0YW50BAduZXV0cmFsEGdhbWUuZGlzYWJsZS5lcmEIY29uc3RhbnQEA2FpchBnYW1lLmRpc2FibGUuZXJhCGNvbnN0YW50BAhkYXJrbmVzcxBnYW1lLmRpc2FibGUuZXJhCGNvbnN0YW50BAVlYXJ0aBBnYW1lLmRpc2FibGUuZXJhCGNvbnN0YW50BAtlbGVjdHJpY2l0eRBnYW1lLmRpc2FibGUuZXJhCGNvbnN0YW50BARmaXJlEGdhbWUuZGlzYWJsZS5lcmEIY29uc3RhbnQEBm5hdHVyZRBnYW1lLmRpc2FibGUuZXJhCGNvbnN0YW50BAl1bml2ZXJzYWwQZ2FtZS5kaXNhYmxlLmVyYQhjb25zdGFudAQFd2F0ZXIOZ2VuZXJpYy5nb3RvaWYIY29uc3RhbnQCAgAAABFjb21wYXJpc29uLmRvdWJsZQhnYW1lLmVyYQhjb25zdGFudAQCPD0IY29uc3RhbnQDAAAAIF+gAkI=

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tested it on steam version, still bugged

atomic lagoon
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if you're exactly wave record 0, and the script runs on 'new round' and isn't ever started mid run, it will not disable the powers, but still will try to execute the lines as the wait until still allows it to go past when era is >= 2

tired bramble
atomic lagoon
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idk why but its now working for me after removing and adding back line 1, even when I re-import it

tired bramble
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tpt2 moment

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lets hope devs can realise what is happening from what we said

tired bramble
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(same thing is true even for #1094003871434670191 ai)

onyx bane
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That's interesting. Might be an issue where there is a > or < somewhere instead of a >= or <= but I need to investigate this first