#bluecats Halloween BP (spookycat)

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odd tulip
#
- The bluecat Halloween BP -

(meant for MT12+)
Keep below Inf 1, it slows down killspeed

Halloween Cauldron with this bp: Range Up, Damage Down

Dying?
Remove a #darkness module like Darkness Splash
Replace with Advanced Shield

No Damage?
Remove 2 #darkness modules like Darkness Subsistance and Anti-Darkness Crit
Replace them with Daybloom and Nature's Touch

heart dbugz (@true scroll) - Helping with an ai update
heart rimfire (@silent thunder) - Making the alternate BORF BP

BP and AI:

#1157830980590120962 message

Alt BP and AI using BORF - @silent thunder:

#1157830980590120962 message
(more or less the same Kill/s)

odd tulip
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bp and ai have been updated

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@cloud solstice btw a borf bp may be faster, make it if you want it

cloud solstice
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sure, I'll give it a shot

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what's the most effective strategy?

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why all the darkness modules?

celest timber
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to get souls

still bear
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ghosts

cloud solstice
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you realise

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none of that means anything to me

odd tulip
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its overkill, but at max upgrades its a 20% chance for a soul per darkness module (multiplicitvely)

cloud solstice
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I have no idea what I'm doing

still bear
odd tulip
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have you gone to the halloween area?

celest timber
still bear
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theoretical fastest speed is by running chaos easy 100 billion with every Darkness module at 1800 kill speed I'm pretty sure

odd tulip
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does it get better with wave?

still bear
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no

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the 100 billion is just for the full 1800

odd tulip
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ah

cloud solstice
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and contracts don't matter

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?

odd tulip
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unless they changed it since last halloween

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doesn't seem to

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although its already pretty good

cloud solstice
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I'm just trying to figure out if I can remove the random contract modules to make space for more darkness

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for borf

still bear
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honestly, contracts should affect it, maybe we could spend pumpkins blood and souls on new contract upgrades <@&488446828283428864> ? Just an idea

ivory lantern
still bear
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we love the unlocalized game, make sure you get those localized

celest timber
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btw when you pause the game, the pumpkin talks lol

still bear
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ah yes, that happens lol

odd tulip
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ah yes, tetris

odd tulip
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no cheese 4 u

still bear
celest timber
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time is foreign to me - pumpkin

cloud solstice
ivory lantern
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The fps drops are currently caused by all buff placers

cloud solstice
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thanks!

cloud solstice
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killspeed before

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killspeed now

ivory lantern
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Can you check your log files if there are still any exceptions?

cloud solstice
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both peaks are the same but it's pretty obvious this one is slower

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I'll try and send the logs

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remind me where to look for them?

ivory lantern
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!logs

gilded anvilBOT
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Logfile location

%userprofile%\appdata\locallow\Fire Sword Studios\The Perfect Tower II
Current log: perfect.log
Previous log: perfect.1.log

cloud solstice
ivory lantern
# cloud solstice

Okay so the exceptions are definitely gone now but no indicator of anything else since the newest log file is void of any messages during tower testing ...

cloud solstice
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I'll try and send it again, but I don't think it'll reveal anything new

ivory lantern
odd tulip
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updated bp

hasty sky
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what map do i use and do i have to turn off any specific wave streaming

odd tulip
silent thunder
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wow, I just realized why you don't use module index

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it's to make it faster isn't it?

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since it's one less instruction to read

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also what's the purpose of dispel if you have 0 cost disables and only get hit by electricity enemies?

odd tulip
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was too lazy to change the bp much

silent thunder
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isn't it also faster though? since it has one less instruction to read (granted that it'll still be much faster than a new frame would render unless you have ungodly fps)

odd tulip
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depends on how the action works

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might just run them all at the start of tower testing and make them unchanging variables

silent thunder
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hmm I guess yeah

silent thunder
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Edited version of:@odd tulip's SpookyCat BP
It has all darkness modules in it and now uses Borf. It reaches the same or higher KPS

BP:
U3Bvb2t5Qm9yZiA8c3ByaXRlPTE5Mj47YXR0YWNrLmRhcmtuZXNzO2NyaXQuZGFya25lc3NEbWc7c291bC5oYXJ2ZXN0aW5nO3N5bmVyZ3kudm9pZDt0YXN0ZS5kYXJrbmVzcztpbXBldHVzLmRhcmtuZXNzO2J1cnN0LmRhcmtuZXNzO2ZvY3VzLmRhcmtuZXNzO3NhY3JpZmljZS5kYXJrO3NwbGFzaC5hZHZhbmNlZDthdHRhY2suc3BlZWQ7aW5maW5pdHkuYXR0YWNrLnNwZWVkO2F0dGFjay5yYXBpZGZpcmU7bmF0dXJlLmRheWJsb29tO2F0dGFjay5uYXR1cmU7c3BlbGwubXVsdGlzaG90O2F0dGFjay5ib3VuY2U7YXR0YWNrLm11bHRpc2hvdDtzcGVsbC5zdXBlcmJvdW5jZTtib29zdC5kYXJrbmVzcztjcml0LmRhcmtuZXNzO21pc3NpbGUudW5ob2x5O3NwbGFzaC5lbGVtZW50LmRhcmtuZXNzO3N1YnNpc3RlbmNlLmRhcmtuZXNzO2dvb2dsZS5pbmZsdWVuY2U7c2hpZWxkLmFkdmFuY2VkO2F1cmEuZGVhdGg7YXVyYS5oZWFydHN0b3BwZXI7YXVyYS51bmhvbHk7c2hlbGwuZGFya25lc3M7cmVzaXN0YW5jZS5kYXJrbmVzcztleGNoYW5nZS5kYXJrbmVzcztzaGllbGQuZGFya25lc3M7c2hpZWxkLmFybW9yLmRhcmtuZXNzO2JhcnJpZXIuZGFya25lc3M7YXJtb3IucmVmaW5lZDtyZXNpc3RhbmNlLmVsZW1lbnRhbDtibG9jay5kYXJrbmVzcztyZXNpc3RhbmNlLmFicy5kYXJrbmVzcztkZWZlbnNlLm92ZXJjaGFyZ2U7ZGVmZW5zZS5zdHJpa2ViYWNrO2RlZmVuc2UuYnVsd2FyazthaXIuaHVycmljYW5lO211bHRpc2hvdC5mb2N1c2VkO2tuaWdodC5wb3dlcjtlbmVyZ3kuYmFzaWM7ZW5lcmd5LnJlZ2VuZXJhdGlvbjtlbmVyZ3kuZmxvdztlbmVyZ3kucmVjeWNsaW5nO2VuZXJneS5zdW47Ym9yZg==

AI:
#1157830980590120962 message

Cauldron:
#1157830980590120962 message

subtle oyster
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what does autocollect pumpkins really mean?

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does it have a chance of collecting as the pumpkin spawns, or per second

fallow raven
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Why asking here?

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Also, it gives % of what pumpkins would give after 30 seconds

limpid bone
fallow raven
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patch without #game-news or in dteam news

hasty fractal
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Thought this might be worth throwing in here (just copied from your msg last night)

glossy shadow
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it works tho so no complaints just saying XD

odd tulip
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first line needs to be goto 13

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and line 14 needs to be removed

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and the multibounce needs to be changed to gotoif(1, isTowerTesting())

glossy shadow
odd tulip
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works for me

glossy shadow
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o.o

odd tulip
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you have way too low shield if you're dying

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or not disabling fire

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actually I forgot when fire is disabled

glossy shadow
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ah its not one of hte first 2 disabled, im dying before it gets disabled...just saw that

odd tulip
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updated ai disabler

glossy shadow
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whatd u change ๐Ÿ˜ฎ im still dying at the same moment, imma do a quick era creep and manually disable fire and see wha thappens

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i prolly should farm some fire and get the cost down tbh that might be the real problem haha

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its at like 40 million and i die with like 25 million xp XD so i can prolly solve this

odd tulip
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fire is third disable now

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and moved nature and air to the end

glossy shadow
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yeah im not makingit to third, prolly cause my costs are too high still, but with the era creep and manual disable before era phase starts im good it seems ๐Ÿ˜ฎ

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my modules are only level 77 so thats prolly part of it

odd tulip
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how do you have level 77 mods but awful disable costs

silent thunder
# glossy shadow it works tho so no complaints just saying XD

:P all my testing was just throwing it into tower testing and seeing if it works
I didn't run proper tests (plus doing stuff with module slots instead of index of was starting to hurt my head) + I was playing with variables and script display off

odd tulip
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well, back when the ai function didn't exist

silent thunder
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it's easy enough once the set of modules is final, but if you're just trying out a new module to see how it affects the blueprint then having to go change the AI for the new active/removed active gets annoying

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like first I tried after throwing in every darkness module, had to redo the AI. no problem,
then I threw in something else in exchange of dispel, re did it
then I tried to add google and re did it again
it was getting a bit annoying to screw around with all the numbers

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I'll go review the AI in a bit

distant field
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spookycat is an adorable name, thanks as always Blue : )

celest timber
# odd tulip

could you also add software disablers since its intended for era phase

odd tulip
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sure one sec

odd tulip
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Software Disabler is Included
if you want to enable all software, set the disabler to security = 0, it is automatically set to security = 1 which changes software to the recommended software
Just disable the script if you don't want it touching the software

(No other edits are required)

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@celest timber

celest timber
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in tower testing

odd tulip
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hm?

celest timber
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oh so i gotta reset ai overlay for it to work

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i was thinking of it turning on or off only in tower testing

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the other ai scripts have
is tower testing active

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while this doesnt have

odd tulip
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that's fine

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it can disable software outside of tt

celest timber
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aight aight

narrow dagger
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@odd tulip Does the above ai package work with Rimfire's borf bp or just the first one you made?

odd tulip
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I don't think it matters too much, just when restarting

narrow dagger
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hm weird cause I get almost 2x the killspeed with the borf ai than the one you just sent

silent thunder
# odd tulip and the multibounce needs to be changed to gotoif(1, isTowerTesting())

why exactly is this change needed?
I'm checking the script now, and yeah it was jumping to the wrong line causing it to never restart properly.
But the multibounce script shouldn't need to check if it's in tower testing, since the script that starts it SpookyCat handles when it starts and stops and that one is itself controlled by you being in tower testing or not

odd tulip
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actually won't start any of them

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since no execute is there

silent thunder
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yeah but that's due to it not jumping to the proper line and never cancelling the global

odd tulip
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the global cancels when tower testing stops

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since the new execution from new round should go through the skills instead

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because no other script will be running

silent thunder
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it was due to this line not having the and

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so if you restarted since tower testing never stopped it just didn't restart anything

odd tulip
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no its because you go to line 15 with line 1

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it doesn't stop any scripts

silent thunder
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also yeah why do you restart SpookyCatDEs at the very end of the script?

odd tulip
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because line 1 takes you to the end when a new script starts

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and stops the scripts

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then starts them again

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spcat for example

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stops the era, stops the module, then starts them

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they have isTowerTesting() conditions so if line 11 is no longer true it'll just start them and the impulse for execute doesn't run

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it'll unset the variable first to show the script is no longer running

silent thunder
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I think I understand what you mean when you do that.

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I'll post this and you can berate me about it when you find something wrong with it :P
AI (DON'T USE THIS ONE):

odd tulip
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needs executes to turn the scripts back on

silent thunder
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yep

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I just turned it on and restarted without dying

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doesn't work

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:D

odd tulip
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ah also no istowertesting() on multibounce

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in the conditions is fine

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otherwise works fine

silent thunder
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yeah after actually testing it via issuing a manual restart in tower testing I actually understand why your script works the way it does

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Ok this one shouldn't have problems with restarting, I tried dying to enemies, restarting the script mid tower testing, and manually restarting tower testing with the script on all of them worked

AI:

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also apparently either the extra software you turned off with the new script or something else that was changed from the last iteration of the script seems to have further stabilized the kill rate for this

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I'm getting pretty much constant 35xx

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while tabbed in

silent thunder
still bear
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@odd tulip soul sprite is 192 and blood is 193, pumpkin is 191

odd tulip
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RIGHT

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I NEED TO DO THAT

silent thunder
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oh no

odd tulip
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bp updated

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reminds me to do it for allblue too

keen plover
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I feel like soul farming is slugging for real, I might be doing something wrong with the BP, but I'm not sure what. ๐Ÿค”

odd tulip
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its got 23 darkness mods so should be about a 1/170 a soul doesn't drop

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other than that just gotta keep buying the upgrades in spooky tower

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although you really don't get many

raven sparrow
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Souls was the hardest part of event last year from what I remeber

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That and bricks

keen plover
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yeah i'm at around 60 souls/ennemy

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but yeah progress feels a little weird. What zone do you farm on btw ?

odd tulip
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chaos easy

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below inf

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updated bp, removed moon energy for 1 extra dark mod

misty patrol
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How long did it take to max last year. Should this be taking the whole month, or just a few days?

silent thunder
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didn't it max out when you had roughly 10 darkness modules

odd tulip
odd tulip
silent thunder
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are we still not sure on the formula

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damn

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well, my edit bp has all darkness modules so it can't get a higher chance anyway

misty patrol
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How many kills per second should I be averaging on the stats page?

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I guess minute

silent thunder
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per 10 minutes it should be ~3500

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up to 3600

misty patrol
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1 day? How long were you idling between doing things? Seems like it should take a lot longer than that.

silent thunder
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it's not about idling

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in this game pretty much everything goes faster by you being active

misty patrol
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Are you actively clicking pumpkins for hours?

odd tulip
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I left tower testing running overnight and had enough

silent thunder
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I have yes

odd tulip
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don't need to click em

silent thunder
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but you should only bother doing that for the like last 3 upgrades of bats to pumpkins

silent thunder
misty patrol
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I left mine idling for a few hours today, and haven't hit the 8 brick milestone yet.

silent thunder
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first stage of the event is just waiting for producers to make pumpkins and upgrading your blood and souls

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final stage is clicking pumpkins when they're worth several millions/billions

odd tulip
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I had a bit of a headstart since if you played last year you'll start with pumpkin producers

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though after a while tower testing gives way more

still bear
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yall have amonth this time, not basically 5 days, you'll be fine

silent thunder
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I did it in 1 :D

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with no headstart

odd tulip
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and a new update comes later today or early tommorow

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that'll boost it more

still bear
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well it's Monday utc right now i think

odd tulip
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whatever matts timezone is

still bear
keen plover
odd tulip
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pretty bad later

misty patrol
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If you plan on turning off your computer during this event, yes

odd tulip
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the update might make em way better though

odd tulip
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and only like 8k/s from producers

keen plover
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feels strange to have them be good "at the very start", since you kinda need a lot to make it kinda worth

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and making a lot doesn't feel worth it

misty patrol
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Dang, I'm getting 300 per click

odd tulip
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need more bats and upgrades

keen plover
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getting 2.000/click myself

silent thunder
keen plover
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yeah, that's my point exactly ๐Ÿ’–

silent thunder
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just grow pumpkins in the factory and you'll have enough to go do it via clicking the pumpkins soon enough

keen plover
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you baited me into cutting down a void tree to put a pumpkin :^)

silent thunder
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it's very worth it

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cut down all the void trees

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you can replant them after you finish the event

keen plover
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well i must be stopid becaus I can't plant a pumpkin

silent thunder
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if you have a powerplant boost on factory (You should) then they don't take long to grow at all

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get factory pumpkins

keen plover
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oh.

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I lost so much time.

silent thunder
keen plover
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lmao.

silent thunder
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1 upgrade in this is all that you need

narrow dagger
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how does pumpkin autocollect work?

raw chasmBOT
#

@narrow dagger has earned the Ember role!

celest timber
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when pumpkin despawns after 30 sec
you get a percent of it, if you have the autocollect upgrade

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||max autocollect is 50%||

narrow dagger
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so if I have 10% autocollect and a click is worth 100 then after 30seconds I would get 10 pumpkins?

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and does it trigger the factory pumpkins aswell?

celest timber
still bolt
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Hi, on what map are you farming?

fallow raven
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Best region to farm is chaos

still bolt
fallow raven
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You need higher fps

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Disable every effect

celest timber
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Remove 3x speed

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It'll help alot on fps

still bolt
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I have almost 120 fps with disabled effects. I dont think thats the problem. On dark realm I have consitent 3200 kills

still bolt
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What rates are you guys getting?

fallow raven
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Max kill speed at chaos is 1700/s

still bolt
fallow raven
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All kills/real time

still bolt
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ok

odd tulip
still bolt
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So 1600/s is good rate?

fallow raven
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Yes

still bolt
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Thanks fo your help.

true scroll
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just in case no one mentioned it yet - that's dependent on you FPS too.

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ah. nvm. i believe they did. carry on.

elder kite
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can u send the newest version?

fallow raven
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#seasonal-events pins

elder kite
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thx

fallow raven
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you forgot to disable software

elder kite
fallow raven
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no

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use ai

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its also in #seasonal-events pins

elder kite
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I use ai

fallow raven
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not this one

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software disable one

elder kite
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ok

gleaming bronze
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Okay so I just tried this and WHAT THE FUCK IS THIS PROJECTILE SPEED?

fallow raven
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you mean borf version or what?

true scroll
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pretty much the result of multiple attack speed synergies between different modules.

gleaming bronze
gleaming bronze
fallow raven
#

yes

gleaming bronze
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Would explain why my current BP sucks a bit.

fallow raven
#

no attack cooldown dosent mean attacks have same speed

true scroll
#

discussions about everything else related to the current event (outside of the scope of this build) may be best done in #seasonal-events. :)

silent pumice
sullen shale
#

Hey, what does this do?

fallow raven
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#seasonal-events

odd tulip
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@silent thunder btw you might want to add a recommended cauldron to your bp

silent thunder
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Since cauldron has been recently added I'll include a cauldron setup that's at least marginally useful for my blueprint. Usage is not necessary.

Cauldron:

humble snow
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What software does the AI use? The Ai didnt seem to enable or disable any for me. so I am confused which ones to use for the halloween thing

odd tulip
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also rims might not have the software disabler

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there's a 1 script import in #seasonal-events pins

silent thunder
formal kernel
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if im at 20% chance per darkness, then i should only need 5 darkness modules right?

still bear
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it's mult not add

formal kernel
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gotcha ty

distant field
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I think i read that 9 modules gives basically 100% chance

silent thunder
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so the more darkness mods the better

maiden cape
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umm what does each script do?

silent thunder
maiden cape
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that's the problem... i can't

silent thunder
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you just selected the message from discord didn't you?

maiden cape
#

yea?

silent thunder
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you need to download the .txt file

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otherwise it won't import properly

maiden cape
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ah icic

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ight thanks mate!

modern tinsel
odd tulip
onyx wedge
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Thank you so much, the BP worked like a charm to get the Souls up - was pulling my hair out for a minute there!
Finally claimed all the rewards.
Again, you guys and gals are the best.

arctic prism
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it says not a valid base64 string

arctic prism
odd tulip
arctic prism
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yea

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but ill try one more time

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hmm

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still not

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@odd tulip

odd tulip
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imported for me so no idea

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you can try downloading the file

true scroll
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don't select all/copy from the embedded "file" in discord - it may not contain the full import string (it's a discord limitation).

as advised by bluecat, download the attached files instead and open with notepad or any text editor then select all and copy from there.

arctic prism
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ok

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ill try

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nope

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hmm

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i did that

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still tho

true scroll
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are you trying to import the ai into the blueprint and the blueprint into the ai?

odd tulip
arctic prism
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oh sh

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LOL mb

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tyy

true scroll
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cheerio

proven gazelle
raw chasmBOT
#

@proven gazelle has earned the Spark role!

silent thunder
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that's the value you divide it by

proven gazelle
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ok - so my ~1300 on the 10 min graph in forest means im actually at 650/s, so between 1/3-1/2 the theoretical best in chaos?

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wdym by it only checks one?

odd tulip
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in the 1m graph there are more than 60 values

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I'm guessing there's 300 by the sounds of it

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so the 1m graph is actually 0.2 seconds per value

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10m is 2 seconds per value

proven gazelle
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crystal - thanks! thought it aggregated up somehow and wasn't just spot checks on kills since last point...

arctic prism
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.

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Is spookycat better or Spookyborf

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for the bp

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like

odd tulip
arctic prism
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ok

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cause the borf guy said it was improved off yours

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can i see a cauldron layout? im not good at making them. I saw you said high range, low damage. but I prob cant maximixe that

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heres what I got

odd tulip
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that's about as much as you can fit

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was made so you can only have 2 range

silent thunder
# arctic prism this

like bluecat said, they should be about the same. I think mine has a slightly higher soul chance per darkness module if the formula is 1 - (0.8^#darkness modules).
the difference would only amount to 99.8065718689% for mine vs 99.5277633517% for bluecat's if you have your upgrades maxed anyway.

arctic prism
#

o*

dense laurel
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The ai don't desactivate the ERA power of electricity enemie

odd tulip
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Because they're fast

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So its better to keep them active

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And they reflect for overcharge

odd tulip
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oh and strike back

odd tulip
odd tulip
true scroll
# odd tulip renames the ai, visual update to the ai

hey bluecat. the references to the package and script names in the other scripts still call the old SpookyCat.

specifically in the SpCat:SpCat script still calling SpookyCat:SpookyCatDEs instead of the updated SpCat:SpCatDEs.

odd tulip
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ah

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fixed the thing

true scroll
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thanks!

true scroll
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(the old names were breaking your loop)

odd tulip
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oh yeah missed those ones

true scroll
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cheerio!

odd tulip
odd tulip
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Only BP and Only AI:

U3Bvb2t5Q2F0ICA8c3ByaXRlPTE5Mj47Y3JpdC5kYXJrbmVzc0RtZzthdHRhY2suZGFya25lc3M7c291bC5oYXJ2ZXN0aW5nO3N5bmVyZ3kudm9pZDt0YXN0ZS5kYXJrbmVzcztpbXBldHVzLmRhcmtuZXNzO2J1cnN0LmRhcmtuZXNzO2ZvY3VzLmRhcmtuZXNzO3NhY3JpZmljZS5kYXJrO3NwbGFzaC5hZHZhbmNlZDthdHRhY2suc3BlZWQ7aW5maW5pdHkuYXR0YWNrLnNwZWVkO2F0dGFjay5yYXBpZGZpcmU7c3BlbGwubXVsdGlzaG90O2F0dGFjay5ib3VuY2U7YXR0YWNrLm11bHRpc2hvdDthdHRhY2suYm91bmNlLmdhaWE7ZWxlY3RyaWNpdHkucmVsYXk7YXR0YWNrLmJvdW5jZS5waG9lbml4O2Jvb3N0LmRhcmtuZXNzO2NyaXQuZGFya25lc3M7bWlzc2lsZS51bmhvbHk7c3BsYXNoLmVsZW1lbnQuZGFya25lc3M7c3Vic2lzdGVuY2UuZGFya25lc3M7YXVyYS5kZWF0aDthdXJhLmhlYXJ0c3RvcHBlcjthdXJhLnVuaG9seTtzaGVsbC5kYXJrbmVzcztyZXNpc3RhbmNlLmRhcmtuZXNzO2V4Y2hhbmdlLmRhcmtuZXNzO3NoaWVsZC5kYXJrbmVzcztzaGllbGQuYXJtb3IuZGFya25lc3M7YmFycmllci5kYXJrbmVzczthcm1vci5yZWZpbmVkO3Jlc2lzdGFuY2UuZWxlbWVudGFsO2Jsb2NrLmRhcmtuZXNzO3Jlc2lzdGFuY2UuYWJzLmRhcmtuZXNzO2RlZmVuc2Uub3ZlcmNoYXJnZTtkZWZlbnNlLnN0cmlrZWJhY2s7c3BlbGwuZGlzcGVsO2RlZmVuc2UuYnVsd2FyazthaXIuaHVycmljYW5lO3Rvd2VyLnN1cGVyLjE7dG93ZXIuc3VwZXIuMjtpbmZpbml0eS5yYW5nZTttdWx0aXNob3QuZm9jdXNlZDtrbmlnaHQucG93ZXI7ZW5lcmd5LmJhc2ljO2VuZXJneS5yZWdlbmVyYXRpb247ZW5lcmd5LmZsb3c7ZW5lcmd5LnN1bg==

ripe ibex
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in case someone (like me) didn't notice - this BP doesn't contain two darkness modules. I was able to somewhat easily slot them in without a noticeable drop in performance (your milage may vary) - I dropped Gaia Path (extra nature bounces likely didn't do that much) and uh... I forgot, one more thing.

simple venture
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what programs do i disable

still bear
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everything that skips eras, crit wave jump, no bounds, and wave catalyst

true scroll
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the ai package that comes with this BP already disables/enables the necessary software. no need for manual tinkering. i'd suggest disabling all other ai packages or scripts that you have for tower testing if you're going to run a packaged build like this to prevent any logic conflicts.

odd tulip
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now october time, bump

odd tulip
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added 2 new modules
removed ph. bounce and gaia bounce
added soul core and unholy cloak

odd tulip
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combined ai scripts into 1 ai
added raks curse and radar for full range full uptime and allows st1 and st2 to have full uptime

removed relay and super multishot