questions-for-the-devs

124 threads · Page 3 of 3

How do you come up with so many good ideas? 2 messages
other
mods 2 messages
art other technical character and lore
quite creative 3 messages
art gameplay technical other
returning features? 4 messages
gameplay technical
New or returning gamemodes/changes to existing modes. 31 messages
gameplay
Any plans regarding speedrunning? 15 messages
other
The average run length 13 messages
gameplay
Are their plans to add an endless mode or endless mode dungeon 6 messages
gameplay
Will there be Easter Eggs and/or secrets? 2 messages
gameplay
well well 3 messages
gameplay
Will there be hotdogs with relish? 2 messages
gameplay
What did you learn while developing UnderMine and how did that affect UnderMine 2? 3 messages
gameplay technical
Will there be early access for content creators? 5 messages
other
Single or co-op 3 messages
gameplay other
Biomes 2 messages
gameplay
Soundtrack / Music 3 messages
other
How long will the game take for the average player to complete? 2 messages
gameplay
Merch? 3 messages
other
is it going to be an early access? 4 messages
other
Continuity/timeline? 12 messages
character and lore
Who is involved in the art for this game? 2 messages
art
Will Sho'Guul come back? 7 messages
gameplay character and lore
How many of Undermine 1's relics, potions, familiars and hexes made it to UM2? 8 messages
gameplay
Will there be a stronger focus on story this time? 4 messages
character and lore