Ingame there are moments where you die By bullets just After popping a Tin man, And from my experience it seems Kinda unfair to die right after using tinmanðŸ˜ðŸ˜
SOOO i have a Solution! Its not about changing the card, its Moreso about making it seem less unfair,
My proposal Giving a Quick Transformation animation of turning into tinman, Mechanically it'll stay the same But Visually it'll help make sense for people on why they died even when they used tinman
I made a Mockup Shader in unity on how that would look using shader graph