#optimize the game

2 messages · Page 1 of 1 (latest)

proven fable
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It is difficult to understand why the game is not optimized. It seems to me that shaders and lights are to blame for everything. The enormous consumption of video memory for textures of this quality makes no sense, the problem is clearly not a memory leak nor textures itself.

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This is especially noticeable in the "Warp Room". As long as we don't look at the grid on the floor, everything is fine, but once it gets into the field of vision, the frame rate can be safely divided by 4.