#damage numbers for certain cards
7 messages · Page 1 of 1 (latest)
Why
You need to see where the opponent is for heartless to run away i think that’d make it too strong
i think heartless needs a good amount of reworks in general, but i think removing the damage numbers would allow for more location cards similar to the "see through walls" one we just got in the update
i just find it pretty uninteresting and i think it could be a bit better
Locating the enemy is one of the reasons I prefer using Poison to Health Down. The chip damage is so miniscule at first level, but seeing where the enemy is makes it usable from level 1 and on.
thats true actually, the numbers locating people seems intended so if they were to make this change they would def need to tweak a good amount of cards. poison and health down would probably be too similar or there would be an outright better one of the two