#Battle pass
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As long as it isn't both a limited event AND contained exclusive cards, I would be fine with it.
If it was, then people joining the game later wouldn't have a way of getting those cards.
Actually, by "battle pass", more and more people just think about some "grinding" stuff. Like "do this for X battle pass point", etc etc... And you unlock stuff. Like skins, boosters, cards (if they're maxed, you gain money), etc...
The level system quite does this already.
The "battle pass" would just be seasonnal content to grind, purely esthetic I guess.
The best example I have in mind are the "seasons" of Deep Rock Galactic.
playing a game should be it's own incentive - stop trying to turn fun into a chore
or i guess try the halo infinite implementation where the battlepasses never expire
Don't know that one tho'
each season has a standard pass where half the rewards are free, and half are paid
but when a season ends the pass stays but is no longer free
you could hop on now, with season 4 starting in a week, and buy season 2 and work through that pass
oh and there's enough premium currency in the pass to buy another one
Yeah, the fact that half of it is payable/has to be paid kinda ruin it for me š
Tho' the idea is interresting, I don't see it fit in FvsF
i mean if you just want a free grind that's already here
the level system, plus 5 new cards a month, plus 10 more new cards every 2-3 months
i think the point is is that in the loby on the ground it literally says f*ck p2w
they dont want anybody to pay for anything
Oh, I came in this thread just to elaborate a little the notion of "battle pass", I'm not a fan of those xD
lobby*
This was so funny the first time I saw it š¤£
i mean the w in p2w is win
paid cosmetics are fair game
the game already has a deluxe edition to prebuy upcoming expansions, even
hm well, usually the grind cosmetics and paid ones are different
and if you don't like paid cosmetics you get to feel superior to people you see using them lol
while they get to fund the development of the game
looking at it, it seems like you are just gonna get exclusive skins for buying that dlc and nothing else, and those skins will be only available for the new characters through the dlc
upgrading your hub, decorating your weapons
you are right they are different, but i dont think they want a battle pass bc they dont want to give out money or palprize coins for people who pay/play the game more than others from season to season
they want everyone to get the same chance to get the same things at the same time
at a linear pace
oh for sure
circling back around, i'm not pro battlepass
i just gave an example of one i think is fairer
i am pro paid cosmetics tho
this isn't exactly true because your progression scales with winrate hard
it's very snowbally
battle pass is how you ruin a non p2w game that plays like tis, because realistically they dont have enough to put in it and they would end up putting money and palprize coins and then people who didnt grind the previous bp missed out on all of the coins and money
but anyway yeah battlepass is a no from me
and the devs already have a plan for the whole year with paid & free dlc
well what i meant is like from level to level its not that much of a change in xp requirement compared to most games, the xp rate isnt linear but im pretty sure the xp per level is
hmm i'm not sure actually
well the point is is thet its fair lol
i do know that it is in halo though lmao
lmao
but yea
everyone gets the same stuff at the same time
with no penalty for not playing
at their own pace ofc
aye but while you are here man, check my post that says its a lot but hear me out
i feel theres some good ideas in there
Itād be possible to add a battlepass thatās both free and not limited. Some games have done similar things, where the battlepass makes it easier to get some things (skins and such) but after the season the loot is added to the random pool
(Someone mightāve said that already, there are admittedly too many messages for me to read through so early in the morning
)
It could be like Deep Rock Galactic where everything is attainable for free and anything you didn't get gets put into the regular item pool to get normally.
Thatās the one I was thinking of. I havenāt played it but a friend mentioned that :p
It's a GREAT game you should totally try it out. New update should be dropping soon so a sale might happen but idk don't quote me on that.
No battle pass, the trend needs to stop
rock and stone!
What I think should probably happen instead of a battle pass, instead have like, 6 month long time-limits for quests, and you can get like, various rewards based on the quest you finish, kinda like micro achivements. Don't need to buy em, don't need to do too too much, but maybe some rewards that aren't just Piggy coins, money and exp
I mean, i think that's the biggest issue with battle passes though- that being them being time limited.
What a lot of people don't understand is that realistically all that battlepasses are is a leveling system that resets, which is a good thing! Most of the hate comes from them being paid, giving advantages, or time gated to leech of FOMO. If all they added was a more reward filled leveling system that on reset rewards got added to things like the palprize machine people probably wouldn't even realise it's a 'battlepass'.
So like, how about a Prestige system?
You get to level 100 and then prestiege, and character unlocks are replaced with legendary cardpack drops
(or maybe other things)
That could be cool. Maybe after 100 it resets you to one again but you have a little star next to your name
Personally i'd love to see any additions to the leveling, as it's pretty bland at the moment imo but it's a sorta separate idea as the main appeal of a battlepass-esque leveling system is big content drops that add stuff to grind for. A prestige system but just add a little bonus moreso than stuff to grind for.
This would be really fun imo!
Make that a new suggestion 
I think iād get drowned in other suggestions
..Actually now that I think about it I don't know how well that'd work considering level-based matchmaking
Unless you were still considered 100 after prestiging
You'd be 101 in the records
I think they soft-capped the levels at 100 to prevent issues with someone becoming an extremely high level (like, way over 100 high) and having even more trouble matchmaking
too many games with battle passes
dont need to ruin another š
Battle passes can be free and provide non-exclusive content, whatās the issue then? :p
but why tho
why have the same boring concept thats been done for the past 5-10 years
when you could have a more enjoyable system that doesnt feel like a chore
Ye id like a different system
The current quest system right now is WORSE than a battlepass tbh.
It feels like those filler fortnite quests they add so people can get midseason XP.
Not really interesting, dynamic or fun to any extent.
i agree that the quests should be more than just "do X 300 times" but anything other than a battle pass would be preferable
Battle passes are inherently bad imo. Itās just that a lot of scummy companies tossed em out to get more cash flow.
I think a decent middle ground would be having a free event every few months with its own level track and predetermined rewards, maybe an extra game mode for the duration of the event too?
A paid battle pass would go against the morals of the devs from what I've seen, which I respect and agree with. I'm glad I don't have to spend a cent to get cosmetics in FvF
the thing i don't get is why they should do a battle pass
i'm sure they could, and they could rework it to not be the predatory bullshit battlepasses are designed to be
but i don't get why
it mostly sounds like people want new content and have only really been exposed to content drops in battle pass form
or, are looking for a larger incentive to grind in the game
point number 2 is just unhealthy behavior imo (games should not be jobs, if you don't want to play for fun, do something else)
but point 1 is interesting to me because like, over the course of your regular 3 month battlepass period we're getting at least 3 minor and 1 major content drop, with 25 new cards and a bunch of skins and apparently new quests in some form with the laundromat update?
and if the devs decided, ok, the community wants a battlepass, then they're gonna have to devote time to developing it that would take away from the content updates, and then funnel whats left of these updates into the passes. resulting in less content for more grind
What if they were already going to make a battlepass regardless? Iām not saying Iāve heard this or have proof or anything, but in that scenario itās not like theyād be switching monorail tracks :p
well then we don't need to be asking them lmao
if there's a battlepass at least make it free like most paid games that feature a season pass
Game devs, dont do this. there is NO need for the fake sense of progression made by having a battlepass, especially in an already enjoyable grind / collectionist game. bp will add fomo, and "force" you to play the game in a way, which will just ruin the experience lol.
Man, I would not call the current chore-list of weekly/daily quests enjoyable.
Those quests already force you to play the game in a specific way like with certain card/character based quests.
Yes, some of the quests are icky, This is literally a different issue though.
All or most of them aren't fun.
Doesn't mean they should add a battlepass because the quest system is mid
Didn't say they should, just saying that the current grind is not acceptable in my eyes.
Yes, then make a seperate thread and do it :)
I'd enjoy a battle pass more and I don't really care for them.
I mean, this is a pretty good place to discuss the grind if someone wishes to propose an alternate solution.
BP isn't an alternate solution
Weāve been over this earlier in the thread. Itās possible to have a free battlepass where things in it get added to the random drops pool after :p
just like DRG
getting boosters/cards by paying = p2w = not in this game tyvm
Wha- ?
Oh, by paying, yes, its p2w.
I said by playing xD
A cosmetic unlock tree like that from DRG would fit in better than a battle pass imo
Ye no xd
I feel like no one get my explanation, it drives me crazy xD
sry
Bruh
Personally I think the issue with battlepasses is that they're limited time
If you could purchase them once then they're always available I don't think there would be a problem
Cosmetics strictly
nobody wants that tho
Lmao, fair. I just dislike the token thing bc it's random and taking quite a while. Also battlepasses don't have to be paid and can stick forever.
Like idk when I'll be done and getting all the cosmetics
i get u
dont add a battle pass
just add more unlockable content
instead of locking content behind limited time passes for no reason
Yeah, battle pass is a no for this game
Don't fall to the current trends of the gaming industry that will hurt the players financially wise and other stuff
.
i do think that a free battlepass like from drg would work here
could be just keychains or card backs that get added to the normal drop pool after the event ends
Soo
Guess this is karma lol
At least it's free!
Is Baba really going to be a seasonal thing?
baba is my favorite battle pass
probably not, my guess is more customers will be added who give you exclusive cosmetics like baba
Instead of baba being seasonal (as in his whole thing gets replaced with new cosmetics.), I rather they add more to his line up. Or if they do the seasonal route, that the old stuff just gets added to the palprize pool
battle passes are ruining modern gaming
I'm 99% sure baba's will be permanent, and if it isn't then anything in that pass will just be added to the random loot pool.
A mechanic can be improved upon
In fvf its decent
Allthough i would most like achievement tied cosmetics like for every weapon kill 200 times to get a cool skin
There are plenty of games with non-predatory battlepasses that just reward the player base for sticking around š¤·āāļø
Gamers buying into FOMO is ruining modern gaming, just play the games you like.
or... don't... remove content?... for no reason..?
It's definetely a permanent battlepass lol
Rightā¦.soā¦.goingā¦..back to my point, there are non predatory battlepasses that get this ,
DONāT EXPIRE and can be purchased at any time . Ie; ink bound
Iām 99% sure somebody has mentioned Deep Rockās Battlepass.
Another great example of non predatory battle pass!
true, this i wouldnt be opposed to
but also what about ppl who bought the season pass dlc only to find it doesnt actually buy the battle pass?
or would the devs add purchaseable progression (season pass dlc --> permanently unlocks battle pass)?
or make the purchase of the battle passes with in game currency?
lots of questions which should be asked before a battle passes' implementation
imo would be easier to just add more content without a paywall or have paywalls for content that gets immediately unlocked like skins...
feels kinda sucky to spend money just to have to grind for anything, especially for someone who doesnt have a lot of time to sink into the game
but also judging from the overwhelming negativity on this post... why would the devs add a season pass besides monetization?
- psychologically having content be easier to unlock helps short term player retention as they get new content unlocked, and while long-term players might not have a reason to grind, idk if casual players ever look forward to a grind requirement made for the players who play a lot
These are examples of non predatory battlepasses , the devs could further innovate on it to fit the needs of their game . Point being, battle passes are not inherently predatory and gamers are just quick to jump to conclusions when they see buzz words .
Ie; maybe itās not even purchasable ?
Maybe itās just a reward track?
Itās good to have these systems because the flip side is people piss and moan thereās nothing to do
I would recommend you looking into how Deep Rockās battle pass works
looks interesting
would work but it does suck to limit some content only to people who pour hours in the game
maybe thats a minority opinion idk i just think it's more fair to the people who dont have a lot of time to spend playing games
Those people probably donāt care about cosmetics though?
If I was THAT casual I sure wouldnāt
And theyāre still able to work toward something at their own pace if they desire š¤·āāļø
Making everything easy as accessible sucks for longevity of a game imho
Ie; itās perfectly fine that you get a prettier color of armor for doing higher difficulty raids in MMOs
Similarly I think itās okay if someone that spends 200+ hours on a game , gets a pretty shirt
i guess
idk i just like the older days of "buy game, get the content for the game"
and i kinda wish it'd be like that still lol
but ye thats not really the norm anymore
(yes ik mmos were popular for forever but u get my point)
but yea i think it'd be cool to add content for reaching milestones or something, like 10,000 wins or something, that'd be cool
but generally i dislike battle passes as opposed to other forms of slowing down the progression
Idk I much prefer devs being able to go back and do balance changes and add new content more easily
Like the dmg on the pistol in halo 2
Was mistakenly made too strong and nothing could be done
we could always just get a cosmetic shop and spend the in game currency in there
so it keeps the games cash/token economy moving more which means more playtime from players to get resources to spend in a shop
this allows for getting your favorite skins first instead of having to gamble with a token machine
and it will solve the issue of implementation since it could be an entirely new menu
And I think the majority of people disliking battle pass just dislike them because preconceived notions.
And yeah I think a cosmetic shop or a reward track would both be fine
If weāre talking about purchasing specific things though, I think itās much more important to have that for cards over skins
potentially for both
i feel like the random chance of getting stuff makes ppl way more frustrated
especially going against stuff they havn't unlocked yet in matchmaking
obviously skins would make no difference but its a little quality of life improvement
Skins could remain rng and would have no impact on gameplay
Idk I could see getting frustrated by something like that in a game like apex
But thereās like 10 skins and no repeat chance
do u know what the current implementation is for the game?
i know we got a battle pass type thing but idk how long itll be around for
idk if anything was said
Well right now thereās the gacha and the reward track from baba
yea i wonder what theyre gonna do for the reward track :V
They are all cosmetic but i assume they will be earn-able if the track rotates
Probably just added to gacha pool
hope so š
With this teams very active stance AGAINST pay to win , I would say itās very likely
Not that cosmetics are p2w, but I think itās safe to say we shouldnāt expect any form of predatory monetization , no matter what features they implement in the future
This is a good battlepass. With time means more money for the company behind the game while being consumer friendly.
Honestly Iād be fine with one as long as it doesnāt cost any money
i mean it's already happened
