The current "healing herbs" for Duck don't really feel fun to use and often seems lesser to the easily usable passive health increase from Donnie B. This is especially apparent as any big burst from the basic pistol can make it sorta worthless unless playing hyper defensively.
I was talking to a friend (alongside other discord users) and we came up with an idea to replace the current card with a new one called "Hotbox".
Hotbox would allow Duck to throw out a potted plant which would stick into the ground like a turret, temporarily producing a large cloud of dark grey or dark green "herb smoke" which functions similar to a toxic bomb.
This Hotbox zone would heal for a total of 40HP if the user stays inside the entire time, while also providing some needed cover. This could allow duck to either participate in a more aggressive push forward (popping it in middle and healing off some chip damage) or a retreat with a bit of heal boost to help him in the next firefight.
(This is basically an inverse toxic bomb)
This would also be incredibly helpful in 2v2, providing a tangible way to heal an ally besides health increasing cards or randomized love letter placement.
