#Visual / Audio / UI Feedbacks

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jovial sparrow
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Fire:

  • Add a distinct burning visual screen effect when taking fire damage (such as standing in fire)
  • Add a distinct burning audio feedback when taking fire damage (sizzling sound?)
  • Possibly add a fire effect to the health bar too, such as it rapidly burning down or such

Bombs:

  • Make bombs pulsate and flash quickly between its normal visuals and red/pink.
    Speed up this pulse, flashing and size as it is nearing its time of detonation
  • Possibly add a distinct sound, such as a progressively louder sound (maybe a different burning sound, since its a bomb) or a beeping, indicating where it is and when its going to blow

Friends in 2v2:

  • Add a distinct pink tint to your teammate
  • Add a distinct blue(?) tint to your rivals, with a distinctive hue for each of them, such as blue and purple.

Possibly only do this when there are multiple of the same character in the game (color swaps for each DOUBLE of a character to be able to distinguish between all of them!)

It can be a real downside to face multiple of the same character on the enemy team that cannot be distinguished at all.

Kill Indicator:

  • Add icons to show what caused the death of a character

Playing Cards:
Make the played card briefly appear above the player who used it, or at least do this for throw able objects, currently it can be very hard to follow / realize what is happening.

buoyant niche
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I agree with all of these. Good suggestions!