#I think there is a small imbalance issue between two similar heroes?

3 messages · Page 1 of 1 (latest)

ionic pond
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Hey, I have a keen eye for balance and... I believe something is incredibly off with two heroes in particular?

The issue is, both of these heroes appear incredibly similar to each own, yet, one of them has.. clearly less abilities than the other?

It is like: One hero is pretty good (and normal on it's own) and another hero is just... Missing a feature the other hero already does has?

It's like comparing an unarmed fighter to a actual armed fighter. I mean, where is the gun ? Where is the blade? Where is the sword? Why does one hero have a skill and other does not have ?

Also, plus: Beyond NOT only increasing armor ONLY and having no skill, it does NOT heals HEALTH!

So,

*- It is weaker in terms of power (does not have skill)

*- It does NOT regen hp (Which makes him "Precisely" taylored for some situations- but: >AGAIN: No skill???

And worst , it has only about ~10% base hp or power increase for two, TWO cons and outpowerings of this hero... for about, a 10% base stat trade-off? WHAT?

If t he hero is so bad like that, why even make it? To waste resources and our time?

I'm sorry---But please, update this hero so it doesn't looks up so messy, and wrong after all.

Like, why we have a unarmed hero if compared to a armed fighter? Does it make sense? I really, REALLY don't get it what is happening here. Can anyone explain?

Now, here is hte picture to show the difference between the two heroes:

*> COMPARISON:

Same ability, (heal), nearly the same power, YET no skill add up.

Sorry, if it "hardens" armor, why it doesn't have any skill that actually means to harden it?

It doesn't regen, doesn't give protect, doesn't give "focus" like the other red toad does...

So, what is it's point??? I don't get it.

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Forgot to show that he has the same stat and yet no "chance to" powerup.

bleak heart
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Both of them are older heroes, and are balanced for that time. Anaara was reworked...some time ago so her protect on base lasts 3 turns where it previously was 1. They're also built for their specific factions. Admittedly the part where Wormwood only heals armour was always kind of silly, but he applies acid on rage and Anaara applies burn because their respective factions are weak to those effects (or at the very least, not strong against it). And Wormwood does apply protect, but he requires max stars to do so. They were more distinct before Anaara's rebalance and Wormwood has unfortunately been left behind.