Please consider!
- Adding achievements or trophies.
For example, make a trophy room separate for the player and the guild. That is, a separate room with shelves or in the form of a treasure trove, where all these rewards will be displayed.
Some of the most significant and difficult ones should be displayed in the guild hall.
For example,
For guilds:
Participation in wars, how many wars won, points retained, how old the guild is, and others.
For solo:
How many quests, caves, dungeons, monsters, towers have been completed/defeated, different effects (acid, fire, stun) have been received and vice versa. The usual ,expert rifts has been passed. 10\100\1000….. passed once. A mythical set has been collected, in armor or weapons all the amulets are legendary, unique and others.
And to make it interesting for both beginners and expert players. In order for everyone to be interested, it is necessary that there are both easy and difficult goals to achieve.
You can also make boss trophies when defeating them for the first time.
- Add more diverse logos for guilds.
I especially ask you to add a tree))) As for example in the wood set (from the dark torus)
- Add more information to the guild menu.
This is necessary to get more information about the players and their activities. For example, during the war, how many points were captured, how many orders were left, or how many were spent by the player.
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Switch between hunts so that you don't have to go out and choose another one every time.
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Introduce an additional reward for the top 3 places in terms of activity in the guild, in the guild war.
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Add more achievement displays to the guild activity feed.
For example, if the player has fully upgraded the glove, the library has been upgraded, and more.
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Create a workshop/contests on the site where players/artists could create their own sets on various topics and send them to you. We could vote for the best ones and then add them to the game.