#storm spirit nerf request

2 messages · Page 1 of 1 (latest)

drifting thicket
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Hi,
I must request a nerf to the Storm Spirits. In particular, their power that stuns your champion in combination with two of them on the battlefield.
I’ve been caught in a loop too many times where one spirit will stun me (100% success rate from what I can tell) as the other spirit charges their power. Then, the 2nd spirit stuns me as the other spirit charges their power fully in 1 turn. The following turn, the 1st spirit stuns me, so i get stuck in a loop without being able to do anything for multiple turns in a row.
Now, the spirit doesnt have a 100% chance of filling their power up each turn, so I can eventually get out if I survive long enough. But even then, getting caught in the loop is just not enjoyable at all.
I cant even fully plan against always it by using an outlaw hero that hits the back row such as Graz if their is another creature as his power randomly selects one in the back row.
Can you decrease the stun success rate so I can at least hope the power doesnt stun me?

vagrant rose
# drifting thicket Hi, I must request a nerf to the Storm Spirits. In particular, their power that ...

A few tips:

  • a hero like Grax is a great help, being able to kill the backrow quickly. Another strong pick which is usually recomended is Krusa, as he had the added bonus of the ability to stun, which the white peak outlaws are vunerable to. This can help you take them out before they can get their power's off
  • Heroes that hit the backrow do not randomly select a target, they first check if there are any enemies that match their strong vs. if there are they will hit one of them. If there are multiple targets to choose from they will choose the target that is closest to the side the hero is relative to the knight, so a hero to your knights left will prioritize the enemies on the left.
  • While its not necessary, it is possible to equip stun resist charms in your armor, which is useful in some cases
  • as for getting stun locked to death, be mindful of enemy lineups and try to get hero powers off quickly by either charging them on the previous round or using potions