#balance in guild wars
3 messages · Page 1 of 1 (latest)
I'll repeat what I said when I originally replied to you. This is not something that is an issue for the vast majority of the playerbase, and so while a solution would be appreciated, it most likely wont be given for a very long time, if at all
However, I will also add on to this suggestion. A large cause of this issue is the wizard tower and temple bonuses, putting offensive damage through the roof. A possible balance might be to add a similar node which either reduces all damage players in that guild take, or reduces the damage they take while defending a node. It would probably be best to have it not be a war-long buff, rather it be only active while a guild has control of the node.