Reset is a crutch for so many. Guild wars are new enough why not be open to some big changes.
let's scratch end of day rewards. The nodes paying out at end of day, simply require 24 hours of accumulated hold time to pay out.
Wars can get really boring if the simple goal is to wait until Reset. A big messy battle then it's over. Repeat, Save orders until Reset. (50% of the world this is a very hard time to be active)
If everything was accumulation based..it could easily support all time zones and be a fun constant challenge. But one you could walk away from and not stress to much.
Thank you for your consideration