#Guild Quests!

2 messages · Page 1 of 1 (latest)

sturdy kettle
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Straight to the point: Guild quests separate to the side quests, main quests or dailies/weeklies.
Imagine a section like Bounty contracts, but for Guild Quests. Accept one of 3(or more) quests, finish it, the rest of them are replaced with different quests. Limited number per day (unlike Bounty, weekly).
Guild Quests could range from solo to community accomplished completion.

  • "Community challenge: Defeat 2500 (type of creature)"
  • " Solo: Hunt in Mirafen zone 15 times"
    Rewards are for devs to decide.

ALSO!!! we need Zoom in places. Character preview, Codex items/heroes/minions, and especially MAP!!!

merry saddle
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It’s a great idea and I like it, but to be honest it might be a bit too much since there is already guild boss, weekly quests and guild wars for guild participation. Therefore, adding another item to this would be too much for casual players or people who don’t have much time.