#A better guild war matchmaking system

9 messages · Page 1 of 1 (latest)

next grove
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It's only the idea - I don't have any fancy ways/suggestions to make this happen however potentially this wonderful community does!

The system we have is definitely flawed in the lower-level regions of the game; I can take this GW as a brute example of this.

In the four guilds fighting in our war, us and two others were primarily level 30 accounts where as the fourth guild was somehow primarily level 45 accounts (already flawed heavily)

One thing which stuck out like a sore thumb was that they had a level 10 account in their guild, 65+ days inactive - I feel like this has something to do with their placement in our war.

On top of this - every time I mention guild war matchmaking to the Veteran players - I typically get a response belating to how the system is broken and needs a rework - hopefully this suggestion comes across well and someone starts working on a few tweaks (or a new system entirely) for the next guild war! 😊

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For reference - the level 10 account and the type of other accounts in their guild which casually made them line up with all of our level 25-30s

knotty cairn
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The matchmaking is still trying to pick up as most as it can to maintain the balance

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Still in the learning process... yeah, still

next grove
# knotty cairn Still in the learning process... yeah, still

Considering our guild and the other two were completely gatekeeped by day 2; I agree, they're still in the learning process

Until then I can only follow what filthy tactics I see other guilds use such as inactive low level accounts heavily lowering our factor in the GW to be fighting idk lvl 20 accounts at lvl 30+ (which is what I don't want etc - hence maybe making guild war matchmaking a priority is a good thing)

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I'm sure there's all sorts of plans on the table at mikodi for the game but guild wars definitely need some sort of priority here considering how heavily unfair the current system is right?

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not to mention players looking forward to the GW every half season to find themselves being abused by players 10-20lvls above them 😂

abstract oyster
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Gotta disagree here- matchmaking is broken in guild wars and the dev team is not likely to fix it soon. There appear to be too many variables or something.

They should focus on improving the core game, which hasn’t been meaningfully updated for at least a year.

abstract oyster
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To unpack this more, the core matchmaking problem is p2w vs f2p. P2w guilds are paying to win the war, so they need to be mismatched so that they can do that (preferably as expensively as possible).

If all of the p2w guilds were squaring off against each other, they would probably start to tap out rapidly. Midoki’s interest is in ensuring that p2w guilds get placed against strong f2p guilds; this results in a situation where the f2p guilds are engaged enough to fight for a little while before getting bought out by the p2w team.

That’s also why the rewards for guild wars are unsustainably high relative to the rest of the game. You need to make it worth it for the f2p guilds to fight at first even though they understand they will get rolled eventually; otherwise the f2p players would just bow out and guild wars would wither. It’s also why, imho, guild wars is pretty unpleasant for the f2p crowd once you get past the initial shard sugar rush.