#Guild War QoL improvements

9 messages · Page 1 of 1 (latest)

heady whale
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Some suggestions to help improve various elements in the Guild Wars

  1. In chat allow tagging so you can say something like 'can someone take @Southmoss Moor' and entering the @ symbol lets you pick a node which other knights can click on in chat to go directly to like in the War tab feed. This will aid in describing where it is on the map

  2. Include the cooldown timer for the guild who has taken the node, why is it only the other guilds that can see when that node is then vulnerable to attack.

  3. In the Guild Hub add a Guild tab which includes information about the guild like who is online, where they are defending, remaining orders, remaining wood, GvG glory, etc.

  4. For the nodes with a timer that rewards after holding for X hours always provide the timer when clicking into that node like you do when you own it. This will help guilds decide if they are worth retaking and how long until the reward (e.g. holding a chest node for 19 hours and losing it, but, on last day of GvG they might make a push to retake just to tick that over the 20 hour mark and get the reward)

  5. When selecting to defend a node and you are already placed somewhere, include that place in the warning that you are already defending X node

  6. Allow leadership to tag nodes with things like, attack, leave alone, defend etc

pastel crown
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I like the chat and hub Ideas. Being able to see overall resources can help plan coordination instead of not knowing who has what. Seeing we have 15 orders left . It will help make it more like an army and less a band of mercenaries.

keen osprey
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All of these are wonderful.

brittle perch
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Amazing ideas!

heady whale
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Tell your guild mates, tell your neighbors, tell your friends, tell everyone. Let's get this voted in 😂

dense turtle
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bump

orchid shuttle
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All really good suggestions, i've wanted #2 and #4 to become true for as long as i've been playing and been a part of GWs with my guild.

It's so frustrating to have several timers running for nodes our guild has taken to figure out when to make our next move.

Also having someone screenshot a Hold node IF they happen to be there when we lose the node to see if it's worth to retake.

oblique bough
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Politely suggest spending dev time on new content instead of still more changes to Guild Wars

dense turtle
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bump