#NEW BOAT IN BOAT PACK & SINKING FOR BOATS
1 messages · Page 1 of 1 (latest)
I wrote it in the original text
but they deleted it>:(
I'll try it again: For a long time, people have had "crazy" ways to "sink" ships in the game, which is why we need a special (free) button for ships that allows them to sink. Here are some examples of how a ship can sink: capsizing, bow sinking, stern sinking, port side sinking, starboard side sinking. If the ship sinks, we need an air pocket system (for more realistic roleplaying; for example, if the ship capsizes, it could have air pockets, and perhaps a system that opens a passage in the hull for escape). We could also add two new ships: both for the boat pack the black & white one and the warship. Of course, if there are shipwrecks, we need lifeboats, so there's a button on the boat deck that can lower the lifeboats into the sea. And of course we need new jobs such as: Ship Captain, Crew Member and Passenger. I would appreciate it if you Read my message and if you do the update. About the water and sinking system Yes, the water in the game is currently just a “flat surface”, but when the ship sinks, it could go through the ground and below the map to simulate sinking. This would still allow realistic roleplay without needing a complex water system.
YES!
i totally agree saar
and maybe add another boat pass (for rlly big boats but as houses)
It's a good suggestion, but it's very complex in terms of programming.
technically not, just make a boat pass but they're not driveable boats
they're house boat
(example: yacht, military/navy ship/aircraft carrier/else)
We need KMS admiral scheer:3