#Earthquake improvement

1 messages · Page 1 of 1 (latest)

minor igloo
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On Brookhaven, we have a earthquake system but it's need to be improved :

  • Visible Craters: Currently, the epicenter sometimes spawns without a visible crater. Adding clear, temporary craters will make earthquakes more noticeable.

  • Damaged Areas: Introduce environmental effects such as fallen road signs, broken streetlights, fallen trees and debris in affected zones to enhance the earthquake visibility.

  • Variable Earthquake Strength: Scale the intensity of the earthquake based on its magnitude. Larger earthquakes should cause more visible damage and stronger effects, while smaller ones have subtler visual and physical impacts.

shy fossil
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Yeah. Make it to where the higher the magnitude, the more chances of it destroying players houses are.

native mesa
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Ges