#Reduce bounty time limit to 12hrs

48 messages · Page 1 of 1 (latest)

magic jackal
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24 hrs isn't really sensible for bounties as no bounty needs this much time
This would also somewhat help on people holding bounties for 24 hours and people wanting more than just 1 abandon bounty chance (if you're on CD for abandon bounty, the wait wouldn't be 24 hrs)

Or make the time limit is more for 1 trophy bounties, but less for 3 trophies. This'll encourage players to finish bounties earlier if they took the 3-trophy ones

The time limit could be something that the guild can set (as suggested in this thread)

umbral token
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Some people dont login that often

midnight narwhal
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Um no if you finish it fast great, but when I do bounties I don't want less time.

queen acorn
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I agree, people tend to claim bounties and sometimes hold them unnecessarily which sucks for guilds that do a lot of bounties

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I mean almost any bounty can be done within 3-4min

barren sage
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24 hours is so you can grab a bounty, work on it, then log back in about a day later and finish it.. its for casual playesr.. I would say more time.. not less

gloomy pebble
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Log in a DAY later?

midnight narwhal
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Yes a day later lol sometimes I only login once in a 24hr period.

gloomy pebble
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That hurts my soul

magic jackal
magic jackal
umbral token
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Yeah but every game strikes a balance between extremely active and casual players. Thats why every game has dailies and sometimes weeklies. “Expected to miss stuff” would be like, getting lesser points in events, getting lesser rewards, only being able to master crafts in a long time cause you dont log in often, not things like not being able to get a single bounty trophy cause you only log in once/twice a day

umbral token
magic jackal
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added it to the suggestion

midnight narwhal
# magic jackal How about if the time limit is more for 1 trophy bounties, but less for 3 trophi...

I don't even do bounties, but my question is does it effect others if someone holds a bounty? I don't see the harm in keeping the system as it is. It's meant to be a casual idle game. And just so you know end game crafting can take 2+hrs for T15s thats with max workers. So if you have a 3 trophy crafting bounty it might take a person 24hrs to craft enough if they work all day. I don't think trophies should matter for time to complete.

gloomy pebble
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I dont think bounties matter to players so casual they log in 2 or 3 times a week.

But to answer the overall suggestion as I understand it, there's no need to create a lower time limit. I got 500 trophies in 2 days. It didnt matter at all who else had what or for how long. A guild can very easily finish bounties (renown) early.

magic jackal
# midnight narwhal I don't even do bounties, but my question is does it effect others if someone ho...

Yes it does, yesterday was multi-craft event and none of us could take advantage of that because several just suddenly decided to hold the craft bounties.

At least at less hours the bounty get's another chance to be cheesed within the boosted day

I understand the latter part of what you said. But you can also strategize and take the bounty with your ongoing crafts/quests or take em before you claim anything and finish them within a few minutes after you took them. Strategizing would be encouraged

Although of course, this issue is more of an internal guild problem.

gloomy pebble
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If someone takes the bounty and completes it in 2 mins you still arnt getting it so why does it matter. Just do something else.

magic jackal
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it just frustrates me knowing we could've easily gotten hundreds of trophies and I know I'm not alone hence the suggestion

gloomy pebble
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You can get 100s of trophies.

magic jackal
gloomy pebble
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If i can get 500 in two days with an average of 10 bounties being "hogged" at any given time of the day/all day, then 20 people can get 750 in 7 days.

magic jackal
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If you can get a 1000 in 2 days with an average of 2 bounties being hogged
wouldn't that be so much better

gloomy pebble
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No? Cause the guild only needs 750. And my limitations were based on the physical ability to do them that fast, I never had a lack of bounties to take.

magic jackal
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well I'm not really concerned about the guild's needs, it's more of a "I could've gotten hundreds of guild coins" directly affecting my growth

gloomy pebble
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I feel that, i love bounties so much.

magic jackal
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Me too, I've no clue what else to do if not for bounties lol

gloomy pebble
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Right?? Lol. The old system was awful by comparison

midnight narwhal
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Seems like a guild issue then. Maybe the guild needs to set a rule for bounties. If you have members constantly holding onto one maybe talk to the GM or that player. Maybe they don't understand how it effects others. But I wouldn't say the time needs to change for every player.

magic jackal
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Yes! I'm however assuming that majority of the guilds have this problem and talk sometimes just can't resolve it(we kinda already talked), so the suggestion can perhaps can help on that.

queen acorn
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Which kills progress if a bunch of people hold easy quests and don’t finish them because then they don’t get added back to circulation

wintry pelican
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I like being able to fall asleep or do quests that takes +6 hours to complete

magic jackal
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You snooze, you lose, like everywhere else

calm bolt
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As someone who's let a t7 enchant craft Bounty fail due to time and then decided to stop taking Bounties for the good of the Guild....This whole problem seems fixable with communication, not restricting the time for more casual players

magic jackal
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Not everyone will take that sacrifice, is the problem

calm bolt
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If the alternative is the door...

magic jackal
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If leaving is always the answer then make 0 updates / improvements to the game

calm bolt
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Not the answer, it's an option

magic jackal
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Whelp, this suggestion is as good as an option

calm bolt
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If the player refuses to finish bonties in a timely manner, boot em

magic jackal
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I'm not in such position and I believe lots of guild disbanded due to that

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Suggesting that the 24hr time limit is more of a nuisance (I have no better term in my brain rn) than not

wintry shadow
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It could be a nice option where the guild can pick a time for bounties to expire like 6 hours 12 hours 24 hours and so on

abstract arrow
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it would be a great option for guilds to change the time on bounties to 12 or 24 hours, especially for a poll in their discord, instead of a flat 12 hours, give it an option for more hardcore guilds

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6 hours may be close, but meh, hardcore guilds could easily close any bounty in 3 hours if they line up the ducks ahead of itme, especially with resource quests or boss quests. i make sure to put out 3 boss quests have them finish up and then accept the boss bounty and do it all at once instead of letting it set in my inventory

magic jackal
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I added the suggestion