#Hero advice
15 messages · Page 1 of 1 (latest)
Is this your entire roster?
Not bad given your level, honestly. I'll try to take a look within a couple days. Please @ tag me if nobody has gotten to this by Monday.
As you progress you will want to aim for elemental diversity, having at least 3 heroes consisting of at least 2 classes per element. Early classes like theif/monk/mage/cleric can only learn 2 skills without a promotion so you want 2 skills that will work for a while since theres a good chance you will have to reroll s3-4
- Doodle fire, barbarians are a defensive based class but their promoted version can work as a hybrid build or defensive, crits dont really fit into hybrid builds due to already needing a weapon skill and attack to make them work and that leaves 1 slot for defensive skills
- Tyfskalf fire later, rangers are a defensive class so crits dont work well and s1 is weak but usable
- Leo is ok for now
- Synth fire, no weapon skill and s1 is weak but usable
- Scooter use 1 dice on s1 and see what you get as right now its doing nothing
- Frosty reroll s2 for attack
- Justin check the skills you listed, its impossible to have 2 weapon skill of the same rarity
- Smiley fire eventually, no weapon skill, s2 is useless and s3 is weak but usable
- Yeet fire eventually. s1 is weak but useable and s2 is useless
- Cece fire eventually, s1 is weak but useable
- Dustin fire, s2 is very weak
- Shelk reroll s2 for pretty much anything
More accurate to say that it's impossible to have two different weapon skills of the same rarity now. This was possible early in the game's lifespan but has since been changed.
Justin is a Fire Later. One of those weapon skills will inherently be a completely dead slot unless you're specifically using a Dagger / Axe type Dual Wield weapon, but that's way too niche.
is OK but really weak.
I'll also add that you should ideally wait until you hit 53 and then start retiring heroes. Phase them out maybe two or three at a time and don't move on to the next set until you have replaced them with heroes you know you're going to hang onto for a bit (even if not permanent).
Ideal replacements would probably be the T6 classes since they can put in a ton of work with little investment, making then fantastic stepping stone heroes.
That has been my plan, wait til 53. It's why I haven't done anything with heroes yet.
Level 53 and retired/rerolled a few heroes.
Doodle is now a Berzerker. Synth is a Dancer. Eralm is new. Smurf is new
@hazy jackal @buoyant bronze I am still working to better my roster. Any ideas on the new heroes would be appreciated
Your T6s ideally need to hit level 23 and learn their their skill to judge them properly. All three are decent starts. Synth is really on the fence since they have two different weapon skills so one of those is basically a dead slot.