#Auto-fill racks

25 messages · Page 1 of 1 (latest)

shadow needle
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When ever you craft an item, and this item is not locked, and you also have an empty slot on a rack for this kind of item, this item automatically goes to the rack.

But when you buy items in the market, this same thing doesn't work.

I would be nice that items that you buy goes automatically on empty racks. Also, if this is impossible because code, etc... We could have an Auto-fill racks button, similar to those buttons that auto-equip Heroes.

long dove
tacit pine
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Def agree with this.. auto fill would be nice..

full gazelle
tawny robin
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would be nice

karmic gyro
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That sounds great

young vine
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In the meantime, re-placing the rack in your shop will restock it, but that's just stupid

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Winning items (from quests, chests etc) also goes to racks, so buying from market remains a really odd exception.

abstract raptor
cunning valley
real elm
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You can also auto fill a specific rack (just not all racks) from the market by clicking on the Rack->Contents and then clicking on the Market Icon there

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But it would be a nice option from any market screen to any rack

bleak mica
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(yup, agreed for button to auto-fill from inventory, just like when placing a rack in the shop.)

hollow orbit
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AGREEED or an fill all racks button

marble jackal
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Yes please

inland sable
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yes

placid sandal
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Same problem when going from locked item to enchanted non-locked item.

weak cosmos
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yes. this is realy needed. either auto put after buy on market, or a button to auto fill racks pls.

hexed zephyr
# hollow orbit AGREEED or an fill all racks button

Unsure how optimized this would be with lots of racks and their varieties and all of the gears in the game, if you were to max your shop with just racks and they're all empty, would most likely lag your game, freeze it or even crash it.

But I'd love to see this be added, and if it can't be optimized enough then at least add a button on each individual rack, would be more tedious than a fill all button, but would be better than nothing.

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But also I'm unsure what engine shop titans is built in and it's limitations, just speaking from a Unity dev perspective..

shadow needle
hollow orbit
hollow orbit
granite kraken
hexed zephyr