An ancient island was discovered in the sea, and by order of King Reinhold, the best of the best went there.
It will be an island, one might say a new small city, in which there will be several buildings and activities.
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The ancient tower (guild of architects) will have 23 levels (maybe more in the future) - each level reduces the amount of time for improvement by 1%. (Why is this needed? There are several reasons at once. A) this is a new building for investment B) since the synthesis of dragon signs is not being added and seems to be not planned - it would be nice to at least provide such a means to slightly speed up upgrades, thereby reducing more and more a growing gap in development between newcomers and veterans)
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Premium Master (master of dust) - passively increases the success rate of legendary synthesis by +5%/10% depending on the balance in the game. It will also allow you to collect legendary dust after each unsuccessful legendary synthesis, and two such dust of a certain tier can be synthesized into “golden dust of luck” - which will increase the chance of legendary synthesis in a certain item to 100% of your choice. And also an alternative recipe where you can use a legendary item of the corresponding tier to synthesize “gold dust of luck”.
As for the line of items for this master, it could be “enchantment dust” with which you can “sharpen an item” from +1 to +10 - which will increase the characteristics of the item. Each tier and quality will have its own chances of enchanting an item by +1 and up to +10, depending on the quality of the item and the dust.