#Suggestion - Cancel crafts and or fusion in progress.

69 messages · Page 1 of 1 (latest)

wet dragon
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Maybe an option to cancel crafts and or fusions in progress in case of accidental start. I would be okay with cancelations causing you to lose resources and components used to start either or.

Thoughts?

distant solstice
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I could see this being abused during KC

cedar nexus
distant solstice
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you could cancel crafts to opt for better point distribution/optimization

cedar nexus
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so?

distant solstice
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well that makes the event even easier

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it's already easy to begin with, and I don't see a reason to make it even easier

open tangle
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because outside of the event

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it will be really nice

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and kc is what 1 or 2 days

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and then you have a month

distant solstice
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can people really not wait an hr or 2 for a craft to finish?

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i just find this really extra

cedar nexus
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how about a day or 2 for those actually fusing t13

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i dont find it extra at all really

distant solstice
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there's a fusion rush talent for that for that purpose

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if you choose not to go that path, that's another issue

cedar nexus
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im well aware. thats for people wanting to rush a fusion. this is a suggestion to cancel one

distant solstice
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why start a fusion if you don't want it

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there's not really a "accidentally" starting a fusion because it requires more clicks, unlike a craft where you can accidentally click on it

next olive
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Alo-vera would this addition really bother you this much? Just let people have a quality of life addition

wet dragon
wet dragon
distant solstice
distant solstice
summer latch
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Optional dismantling upon completion. It would be great to get around bad choices. Like making stones and have 2k in inventory...

wet dragon
distant solstice
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I understand the loss of resources acts as a "punishment", but I feel that sudden open slot opens up many other possibilities. For examples, fusion crafts (especially if you have fusion talent there's even more incentive), or another line of craft (original craft used iron ore and related resources, with a sudden free slot, you could potentially craft an herb line craft)

open tangle
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how is there any incentive unless you accidentally start a craft

copper trench
open tangle
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im not even sure it would give any points to scotty people getting crazy scores

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since they skip the craft anyways so it wouldnt be benificial to halt a craft

slim pebble
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Could have it refund the materials involved if you cancel within say the first minute perhaps? Just thinking if this is to help deal with accidental clicks that'd be nice.

copper trench
tame gulch
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Honestly... the one argument that guy has presented against this post is "don't make the game easy". I don't see how not wasting people's time would be considered "easy". I 100% agree with the idea of canceling stuff.

distant solstice
tame gulch
wet dragon
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Everyone is entitled to their own positions on the matter however at least have some factual backup when presenting an argument. It’s just taking away from the discussion when someone blabs nonsense.

distant solstice
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Part of the idea, in my mind, is to make methodical decisions when deciding what to craft/fuse. Not to be able to simply “take back” your decision whenever you want.

wet dragon
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At a loss

distant solstice
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Yes, there are accidental crafts, but that’s only taking up 1 slot for at most a day or 2. I think most can live with that

distant solstice
# wet dragon At a loss

The resource cost is minimal to many, especially at higher levels when you have so many bins and superior regen rates

wet dragon
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I’m at higher level and even with perks and bins at 16-20 you still take a hit if a craft is cancelled.

distant solstice
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I’m not against the idea of this specific original suggestion, but more so the “you can simply take back your actions” implication that comes with it

distant solstice
wet dragon
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My argument is that you keep calling it simple. If you’re losing resources for cancelling, it’s not simple. No matter your level.

distant solstice
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What being simple? I haven’t called anything simple

distant solstice
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That “simply” is a filler word. Take the word out and the message still stands

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Doesn’t affect the original message without that word

hot merlin
distant solstice
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I’m confused, how does something get slower as you level it up?

hot merlin
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because the crafts take a lot of resources to make

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for example many items take 40+ jewels or ether

distant solstice
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So it’s not the regen rate itself that gets slower, but how much time it takes to replenish after you’ve consumed that resource. Is that what you mean?

hot merlin
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and with level 21 buildings and max boosts and perks it takes 20-30min for resources to fill for ONE craft

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yes

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so with that in mind a resource loss is huge

wet dragon
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Not to mention essence takes even longer.

distant solstice
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Ok, resource loss is a fair enough punishment. I’m not one to comment on that as of now. I just don’t like the idea that you can take back your actions. In my mind, having an open crafting slot has more benefits than keeping potentially lost resources from the canceled craft.

hot merlin
# distant solstice Ok, resource loss is a fair enough punishment. I’m not one to comment on that as...

I mean i just don’t see how anyone benefits from keeping a crafting slot open like how u r saying. To play this game efficiently u are constantly crafting, and for those of us not popping on every 10min but rather playing 10hrs a day at times, i’d say the one craft that i messed up and got to cancel without beating myself up about it on the daily matters more than the one person who may make another 2k in kc when top guilds are doing 500mil+. With that in mind I think quests should be able to be cancelled as well

hot merlin
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I see no reason as to why someone should be HEAVILY punished for that nor with how shop titans lags as well which doesn’t help with the mis clicking

distant solstice
distant solstice
# hot merlin Also it’s not taking an action back but rather a mis click on a phone because th...

I understand it's a misclick if it was an accidental craft, but it wouldn't be considered a misclick for those who didn't misclick but instead have the option to cancel (if this was implemented). I'm aware the basis of this suggestion stems from the "accidental/misclick crafts", but if this is implemented, we have to acknowledge that all users have access and those who didn't actually misclick also have access to this function. That's my thinking for the "taking back" part.

thorn rock
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I’m not picking a side but currently the reason I believe they didn’t add this is because crafts are already predetermined the second, it’s crafted this someone could probably look at the code and be like this is just a regular quality and try again and keep going until they get epic or leggy or green if they really wanted. This was something that was exploited a while back and got patched

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I’m 90% sure this “hack was happening” but regardless this why offline mode doesn’t exist to many exploits to deal with this topic I’d give Kabam some slack just this once