#Add funds to unlock area

12 messages · Page 1 of 1 (latest)

signal zenith
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I would like to see a feature where you can add funds to unlock the new areas as you make the funds instead of having to save it and add it all at once. This way you are able to continue to upgrade your workers and whatever you need to do but still a be putting towards that new area goal.

merry junco
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Can you elaborate? I dont get what you are trying to say

soft mauve
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Instead of paying the cost all at once you could pay a portion of it till the request amount, for egzample
10x 200k instead of 1x 2milions

signal zenith
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Exactly - this way you don’t have to pay a lump sum of 4,500,000,000 to open an area - you can add money it like an account until it is paid off and unlocked.

oak ridge
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just 225,112,556 easy payments of 19.99

merry junco
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That part I got. The part about continue to upgrade your workers and whatever you need to do confused me

signal zenith
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Oh - in other words - I am in a newer guild that has buildings that are not at their highest level - most guilds require active investment in those buildings in order to remain a member in good standing. Having to save up 4,500,000,000 while trying to continue to invest in buildings where each investment is 45,000 or higher each click eats at profits making it a challenge to save that lump sum. You also want to have the best heroes so you will invest in gear from time to time if you need to. You can’t own every pattern.

merry junco
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Yea but what has that to do with saving gold or making small payments to a dungeon?

signal zenith
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To people who are new to the game with many demands on the gold they make - the ability to slowly put money in several buckets makes it not as overwhelming. So it has everything to do with making payments to the dungeon. It’s big picture not small picture. Hope that helps clarify this for you.

leaden drum
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I can't think of any negatives about this - it means areas can be unlocked in an 'investment' style like guild buildings, with just a 1 off benefit / an actual cap (which unlocks the area once reached).

It makes it more achievable for anyone not amassing gold and doesn't provide any negatives.

It sounds like a great quality of life feature 👍

tulip rose
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Hmmm yeah being able to invest to pay off new areas, and even other large investment things would be really good, I know a lot of my players would find investing easier if they weren't always trying to save millions or billions for an upgrade.
-New dungeon areas
-Shop expansions
-Basement expansions
-Buying new Workers

merry junco
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I dont see the difference between saving and paying of small chunks for something. I guess people are just bad at saving gold haha? Anyway, its a good feature if it helps them for sure