#Some suggestions to improve shop cleaning

3 messages · Page 1 of 1 (latest)

granite zephyr
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As a new player, the energy gained from shop cleans is pretty handy, as the amount received is relatively high compared to your energy cap. For later players, this amount becomes much less meaningful - A max level friendship will give you less energy (795) than discounting majority of T10s (typically 800+). I have three suggestions in which this could be improved to make it more exciting and/or more worthwhile.

  1. Introduce a guild perk that improves CleaningEnergy% - It may not be the most valuable perk, but I understand the community would like new perks. This could be, for example, 20/40/60/80/100/120/140%, with the final levels requiring a relatively high guild level (~120-150?)

  2. Have cleaning energy scale based on energy cap, say, 10% of cap is added to energy gained. Those with a higher energy cap see less value from the cleans due to the improved small talk gains. So why not also make cleans scale?

  3. Introduce a small chance to find gems with each furniture dusted. Most of us should know the story of finding hidden cash between the sofa, or something that was once missing while tidying a room. So it might be a fun idea to add, for example, a 10% chance to find 1-5 gems for each of the three furniture cleaned. It's not much, but it's fun!

Happy to receive questions, feedback, or to read any other suggestions 😄

compact pilot
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I sometimes find some leftovers in my couch, so maybe add some food as loot 😂

drifting junco
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cool idea. I like it just the way you typed it out