#Separate inventory for hero gear

7 messages · Page 1 of 1 (latest)

undone swift
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I have a variety of enchanted gear sets used for leveling heroes and super expensive gear used only for some challenges. I’d like a separate inventory to put this gear in when not equipped so it doesn’t clutter my normal inventory and doesn’t get suggested to customers.

candid pecan
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dude, just lock those items

undone swift
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I do lock them. Problem is anytime I use my inventory, which is very often (market listings, enchanting, etc), I have to scroll through them and remember to ignore them. It’s particularly tricky when using normal quality gear for heroes and selling enchanted items

grand kraken
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Sounds similar to my "locked gear sets for heroes" suggestion.

vivid oasis
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Adding my version of a similar request I was going to post into this, but with additional late game perks: It would be nice if there was an armory building that you can use at early levels to hold hero equipment, and at higher levels to store items intended for Dragon Invasion, as currently the only real option tends to be wasting your market slots to hold ~46 of 4 stacks of DI items, which definitely makes it harder to clear out quality items on the market. This building would be levelled on a per player basis due to the item space issues if it went back down, or be set up to become withdraw only if it levels down until back to its current capacity.

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Also I noticed recently the game is preferring to consume enchanted items first for precrafts even if they are locked, so you could hide them in this building and the bug doesn't matter then.

jagged oak
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Reading here, just got an idea from some other game. They could invent packages ... Could be possible to craft or fusion a x10 package of an item needed 10 items as recept and maybe some extra things. Not sellable not tradeable not useable at all, maybe even not in normal inventory. Could be an extra inventory tab.