#[Worldless] Doing early areas "out of order" results in repeated tutorials and an extra absorption

1 messages · Page 1 of 1 (latest)

winged shale
#

Build version: 12932368

Summary of issue: trying to explore the initial zones out of their intended order, on a second playthrough of the game, has resulted in tutorials showing the wrong enemies and playing twice. This file also ended up with an "extra" blue orb with no use.

Description: I decided to mess around and ignore the blue area, which is the intended first area, and see how much of the other available ones I could explore (I believe green and grey).

Having your first fights take place in those areas results in some tutorial weirdness. Some of the videos will show the originally intended enemies from the blue area, instead of the ones you're actually fighting, and upon going back to blue, the same tutorials will play a second time. The one I recall right now is the one teaching you how to guard against magical attacks, with the "Moon" enemy.

Additionally, near the end of the game, I noticed I already had every skill unlocked (for both characters) despite still having one light enemy left to absorb (Lightning Nightmare). I suppose one of those early "out of order" enemies may have been absorbed twice. Defeating Lightning Nightmare didn't really have any effect, the orb count in the menu is still the same.

Sadly didn't think to take screenshots of the tutorial when it happened. For the surplus absorption, though, you can see Lightning Nightmare is still alive on these two screenshots that show both characters' maxed out skill trees.

PC/Console: PC (Steam)

PC Specs / Did you report via JIRA (in-game) / Reference Number: N/A

rustic canyon
#

Hey @winged shale , these things are occurring on your second playthrough correct? Did you start this over an existing save?

winged shale
#

Hi, Poerkie! Yup, it's a second playthrough: Slot 2 had been previously used (I used it to get the Understandings achievement which I missed the first time around), but I think that save was deleted quite a bit before the creation of this new one. Not sure when I might get to mess around with the beginning of the game again, but if I do I can update this and let y'all know if the tutorials get weird! I guess the absorption part could require a longer playthrough, though, to check if any already-absorbed enemy happens to respawn at some later point.