#tank-balance-discussion
1 messages · Page 165 of 1
@deft owl really went:
"LMAO me use graph on tank that has a lower playerbase that's mainly constituted of Unicums and then compare that to tank that has playerbase that's several times as huge meaning people of various skill levels play the tank."
Only "premium" that's miles better is the Smasher but the rest are honestly pretty fine
@restive lily did you not read a single thing I said
All those thumbs down look very petty
(OMG I GOT ONE)
Also when was the last time the drac was offered? The players that have the drac obviously have more experience than many of the panther players
The sad part is that they are now considered fine because of all the overbuffing of the tech tree tanks
@deft owl if you think all premiums are mile better than any tech tree vehicle, I can only recommend you to open your eyes and stop living in the past.
Personally I prefer the tiger 1 compared to the panther. Gun isn’t as accurate but the armor is more reliable
@jagged crescent You can see in the graph player base of panther 1 and drac skill difference is abysmal. Go learn reading the graph.
@deft owl Very. Big. Difference.
And I love how you default to trying to say that I'm protecting op prems which is complete and utter bs lmao
Oh btw still no actual reasons from you about why panther 2 is balanced
also what prems are OP
I like how he doesn’t even mention panthers front plate can’t even be penned by some meds unless it’s with gold
I think you need to stop @deft owl
Just keep spamming your thumbs down so you can feel better🙂
T7 prems are so OP guys
Just look at the Panther M10, T28 HTC, Predator, Tankenstein, VK 43.03 etc
panther 1 and drac skill difference is abysmal.
@deft owl Wow! It's almost as if skill is something that's ultimately defined by the player and not neccessarily the tank! 🤡
"👎"
@distant river Because you are claiming Panther is better then Drac when it isnt. Its literally defending op premiums.
@unique scaffold Panther front plate can be penned by literally every tank it faces. I mentioned this before, its not my fault if you dont pay attention.
@jagged crescent You are literally clueless. Comeback when you make some sense.
🍿
@deft owl You are making a huge huge (and completely incorrect) leap assuming that I'm defending tanks by saying the panther is op 🤦♀️
But anyway look at the stats of the drac and the panther. Panther has significantly better dpm and pen as well as prammo pen. Panther has significantly better dispersion and roughly equal bloom and aim time. Drac has better depression but that's not that useful because it's paper. Drac has better top speed and power to weight. Panther can bounce almost pretty much all standard ammo from the front unless the spend ages aiming at the lower plate while the drac is paper.
Two completely different tanks and playstyles, but still the panther has better armour and a miles better gun. The drac just has mobility.
You ever just base off your sense of validation off of verbal jabs and thumbs ups? 😎
Tank stats and how it works > Player skills who uses it just to make it look OP than another.
I guess the panther is paper
Drac isn’t as op anymore. Tanks at tier 7 have armor now. A lot of them got armor buffs. Something with lower pen like the Drac can’t do so well against all that, and it doesn’t even have the armor. HE is easy to use against it.
@distant river 175mm effective upper plate do not bounce anything at tier 7. Anyone with half brain can penetrate it with gold rounds.
@full token Drac is literally covered with spaced armor. HE is not easy to use against it.
@winged barn I guess you cant aim to lower plate.
Yeah panther is overbuffed. Smasher is underpowered anyway.
hello monkeys
The biggest of brains
@deft owl good luck hitting the lower plate when it hidden behind a wall or a rock
Isnt having a heavy armor is point of e50m line? e50m has also same armor but no one complains
This could’ve all been prevented lol
Drac is literally covered with spaced armor. HE is not easy to use against it.
Just aim at the anything but the tracksides.
Can we add dpm to all t8+ meds
I don’t think the panther or the panther 2 are op. They are strong, but so are a ton of other tanks. I’d rather have them nerfed first than the panthers. And I swear y’all give heavy tanks a huge pass. No one talks about tanks like the t29 but as soon as one medium/light tank is good y’all are like nerf nerf
Thing is wargaming likely never has and never will care about anything people say here so this is all meaningless. The opinions of 20ish people are irrelevant to wargaming’s plans
Dpm is literally all most T7 meds has
Two pics showing the panther using exactly 1 (one) degree of gun depression and a tiny bit of angle. This is a very bad scenario for the panther when it has 6° and it's tall enough to use lots of spots. Very little differences between pictures apart from the aiming circle of the generic 122mm gun. The pic with the smallest circle shows it fully aimed. This will never happen. The pic with the bigger circle shows it after ~a second of aiming (I couldn't get a screenshot instantly). Its gigantic and if you think this will hit the lower plate reliably you need help. The panther is easily fast enough to keep moving and it assumes the red can aim exactly at the lower plate. Its very good armour.
I think your 14 battles in the last 90 days have caused you to lose a large amount of knowledge about this game. 🤔
And can people please stop assuming that because we are talking about one tank it means we think all others are balanced. That's just stupid isn't it???
You would probably take the shot because it's the best you will get but you wouldn't expect it to go in
@karmic portal People do talk about the T29 here and elsewhere
@plush perch Armor of Panther is still bad. Its not really that good that those guys are overexaggerating. Those guys claim panther is overbuffed when Smasher is still in this game. They dont want their precious op premiums to matched with tech tree tanks. That it.
@winged barn Dracula Apcr will go through the whole front armor.
And when it does switch to APCR it’s dpm will go down drastically allowing panther to outrade it or just angle and it’s APCR will struggle to pen
well , kinda agree and disaggre , panther is fine as it is imo not underpowered nor op
leave panther alone
You use APCR and you have an 800 dpm disadvantage. Good luck?
And go back and read the bit where I said not to incorrectly and stupidly assume that we think all other tanks are balanced. That is just a pathetic "defense".
Drac also happens to have the 3rd best med prammo pen at tier 7 so it's a bit of a special case that shouldn't be taken into account when balancing, just like you don't say the tiger p has bad armour because the panthers AP can go through the upper plate with CS.
The heavy buffs didn’t fit well with the premium ammo damage reduction
Isnt having a heavy armor is point of e50m line? e50m has also same armor but no one complains
@plush perch yea but e50m doesn't have as good gun while being top of the line tonk
e50ms lower plate is also massive
you can penetrate e50ms upperplate with gold of meds
issue with panther isn't that it has e50m level of armour at its tier but its accuracy and dpm relates to t62a while having grille level of penetration for its tier
you get alot more toys to play with in current version of panther
ye but e50m upper plate is immune to prammo unlike panther , plus better sides
Yea but German tanks except leopard 1 and tds are meant to meme the enemy while face hugging
Are you talking with cs or no since I run rammer and be a machine gun
It's not immune to prammo at all
Plus originally the argument wasn’t about nerfing panther iirc it was some dude throwing a fit over Dracula and somehow panther was roped into it if that’s the case then that’s just sad no wonder he went silent vvvvv
@unique scaffold other way around. He was whining about the panther being weak
I mentioned yesterday that the panthers were overbuffed. He disagreed and then was verbally assaulted by several people
_whose gonna get thumbs down?
am gonna get thumbs down! you're gonna get thumbs down!
Whose gonna get thumbs down?
He is gonna get thumbs down, she's gonna get thumbs down!_
Isn’t the point of discord getting assaulted if you don’t agree
dont agree they were overbuffed , but they seem balanced for me
they still get deleted easily if you are not careful, but they also have lots of things going for them if you know how to drive mediums. They are strong tanks and I appreciate them as they are. It’s good to see such tech tree tanks from time to time
@turbid smelt totally joking don't hurt me
The panther would be a great T7 tank
But I just played 10 battles, 9 of them was in T8
E: 13/14 T8
lmao
It is completely random and you’re not gonna notice all the battles that you have the advantage on
It doesn't look wrong to me
Why do you never do that when you win
problem is, you don't win xd
A. This channel isn't about matchmaking.
B. We all started at the same point. If they can become 60%ers so can you. We all play in the same environment. It's what we do as individuals that sets 40%ers apart from 60%ers.
@violet skiff What part of "this channel isn't about matchmaking" was unclear???
laughs in bouncing 2 122mm shots on the mantlet in a row
If you want proof WG cares less about the playerbase then you think an example is the smasher. ALOT of people are saying to nerf it, EVEN PEOPLE WHO OWN THE THING, are saying to nerf it but WG ignores. That's some VERY strong proof WG cares less then you think about the playerbase.
They showed they didn’t care the moment they made the first t10 collector from a PC tech tree
They care enough to know which moves make more money
They showed they didn’t care the moment they made the first t10 collector from a PC tech tree
@unique scaffold I'm pretty sure pantou covered that and why they did it. If it wasn't him idk who it was. Maybe droodles
When in update something, you could’ve gotten a smasher from an event...
false
True •_•
nice , he said there was event in 5.3 for smasher but now he edited it , u could get smasher for free from Heat and steel event , @earnest crest it was never an event and yes u could get smasher for 30$ when it first came out
I said it has update 5.3 ISH! It was update 5.9 that u could’ve gotten the smasher for $29.99 I THINK, also, the smasher was meant to have atgms before released, the rumors were it was an event before it came into the store.
Here is the proof of $30 smasher deal back then in 2019! Date: 3/22/2019, one month b4 is started playing blitz...
yes but there wasnt any event that u could get smasher for free
@crystal spoke no wovvies xd
@plush perch I mean the heat and steel event? Sure it wasn’t a 100% change but you could still get it for free
@latent snow he said there was event in 5,3 directly for smasher
Honestly IS-4 and smasher need nerf. And missiles need to be removed, THEY ARE BREAKING THE GAME
I really don't see the "gamebreaking" that is missiles since most people shoot apcr/he anyways
I agree that is4 needs a nerf, it has to much armour for such a small tank
@frosty oriole yeah skilled ppl rarely use missile, while noobs do that all the time. You push a missile spammer who scored damage like a pro, he turns into his true noob form and die.
But missile need to be removed or re balance, like, you need line of sight and pointing the gun to guide the rocket.
Giving white winrate newbies tools to easily destroy the veterans while hidden behide covers is not how you increase the playerbase's skills.
jUsT dOdGe
@latent snow not it has ok armor , just too much hp
Missile tanks are the CVs of WoTB
"Just dodge" :kekw:
@plush perch too much hp? dude i just want to damage the thing in the first place, when the tank is hull down prammo is just useless becuase the weakspots are these 2 tiny cheeks
@plush perch I got it for free with the WZ Blaze event, using the key
Smasher is really hard to play on maps with more hills and unstable terrain, it has very low gun dip and elev
@plucky pendant it is meant to be more like a turreted SU-152, you let team spot, you follow right behind or from the distance, and boom the intended targets, it's not a hills friendly tank
@unique scaffold Ya u r exactly right, maybe much better than the su 152 coz higher penetration and has a turret. Also has a better armor
Smasher's hard to play, give it an autoloader
@plucky pendant Smasher has same HEAT pen as SU-152, it's 250, slightly more pen on AP (140 vs 135) and HE pens 85, SU has HE with pen 86. Aside of these minimal differences, it's a turreted SU-152
whoever is responsible for MM balance.. Fix this SH*T cause I literally lose my mind. every day. I got way more screenshots of various match-ups. I disagree with you, Dear. as u can see, me only 60er is not able to carry that many imbeciles. I focus on t57 atm if we speak about Tier X and do well above 2k It's been mathematically proven by Armored pantz, you won't lie that 1 person is able to carry such a team against reds with these stats. It is impossible @turbid smelt And how my dude am I able to do anything if those deadbrain meds do not even spot but instead, stay in bush ? and when vickers did get our back, I could do literally nothing. gl if other vickers and e50m have hi-ground and got into corner earlier due to meds not holding that flank nor even spotting. Not to mention their turrets ya know /shrug It's not 62a for snaps it's t57 well it is possible. I've seen so many times NOID or gna failing on the start, recently kicked Fizzy's a s s so yeah. yesterday so such things happen, every1 can fail. I didn't spam any chat, stop assuming things that had no place, all I was able to do was hold those hulldown reds, nothing else.
git guud
everyone gets same mm
well mate you did 378 damage in tier x
what else you want me to say on that
here in this screenshot you and your toon clearly didn't do anything 60% er level of stuff
yet you are complaining about mm, which has been already stated by mods not to discuss about
dude... you were in a tank which does 1200 damage in 5 sec
i cant comprehend how it was even possible to do that little amount of damage while being a 60%er
issue here is not just with team but you aswell
stop treating them like trash, it is a team game
stop complaining in general and focus more in battle
you clearly didn't do that and got balanced by enemies
who focused more into battle than spamming chat
@muted rampart yeah, in maps like rock field if the players go to the lower part u r just useless with smasher. U can't snipe or do anything useful other than receiving hits
I'm curious if you'd complain about mm at your win streaks too. Which you clearly have more of than losses, according to your written Wr.
I would have taken you more seriously if you could atleast do as much damage as your hp
you are seriously more focused on others than improving yeself
git guud and stop complaining about mm
everyone gets same
It is not about how many times I get it, it is about when I actually do, it frustrates me that much I stop playing for like 3 h at it's best. hope u understand. The frustration that comes from people who rather learn the basics, rush into tier X without any clue how to fulfill ur role but rather, rush, yolo ( 40er ) and blame ur team, insulting from cancer-kids. He was in a td so I assume that bot, all he does is camping in tds throughout his blitz history. his teams are losing yes, but he farms dmg ?? if we can even call it like that. It's quite common on EU. I wouldn't cry if those mocks would at least get a brief of terminology or basic gameplay, do you imagine frontline auf ?? yeah, I don't yet we got to face em in our teams just to hear not so long after, " bots, campers, camp more f*ckers " that is the most frustrating, In the end u check them up and see " ohh.. 40er.. " Yes I am aware as I've been here couple of times, I censored it.
why does the 43% er have more avg dmg than the 48% er
There is nobody in charge of balancing mm because it is done through randomness btw
And it's perfectly fair and even for everyone else, just most people don't cry about it
Oh it's also an excellent idea to read the pinned messages
The git gud still seriously stands. If you're gonna throw in your teammates' Wr, as well as insult them in your previous messages, better check their latest 30 day too if you have written yours according to it. Otherwise, you are kind of in the same boots.
ah yes 60%er....
I sometimes do 68 or 69% for a month
that doesn't make me 70% player...
I trust 30-60 days stats, career is not genuine. why ?? it's simple. Leo1 was my first X, I guess I don't have to add anything else 😛 had a very bad star that's it.
Everyone could post battles like those
Your periodic winrate is above your average so stop conplaining
Leopard is bad ||for first T10||
Are you implying that the leopard is bad? Because that is wrong.
^^^ you are very wrong indeed
My first tier X was grille, I didn’t do horrible with it because by the time I got to tier X I had a fair amount of experience
My first tier X is gonna be the AMX 50 b, I think the autoloaders are a real damage machine
My first T10 was Fv4202. That was a hell of a learning curve, but damn am i happy that i sticked with it for over 2k battles till I was satisfied. Thus it happened to be still my favourite T10 :D
I was lucky and went down the idiot-resistant t110e3 line for my first
Imagine not getting the grille as a first tier 10 smh what noobs
That means I ain’t noob
My first T10 was the E-100 but since I grinded more that 10 lines at the same time and I got it over 5K battles my stats aren't that terrible in it
The AMX heavy autoloader have a real awesome penetration, thats th main reason why I love them
my first was is7 and then 140
both were nerfed just before I got them
xd
@verterse yea, but tier 8 and 9 have somewhat derpy gun
Well I got leo by speeding from vk 28 to leo pta in uprising so I had 0 experience and now I’m stuck with a 46% leo 1 👌
ouef xd
it was my third
and I still liked ru 251 more
Leopard was my first T10 and I wrecked it bad back then
^^^ same... still trying to repair its stats even though its like at 2K battles
I still have a screenshot of the load out during the time I just got it and it’s laughable
Why did E3 get those consumables
Yes.
to make the t28 grindable 😛
The E3 is not the T28 tho...
check again, same line, but different tanks
Why praytell haven't I fought on the level tank I am fighting. Always fighting a higher level, at only 45.87% percent how will I ever progress. Just doen't make any sence.
You can progress the same way we all did we stopped blaming others and improved ourselves by watching our replays ands seeing how we went wrong and where to do better
First of all you have to learn how to play on your device effectively
Many players out there can't even aim for some reason
Then you can watch other players for good positions and how to act in different situations
^^^ personally I suggest putting every single thing to low, and put the max fps you can get on your device
@muted rampart at the end of the map the is a much lower area tanks there can tae great advantage against the smasher, however smasher is op if u play well with it
smasher autoloader when
nAo
@jagged crescent u kidding lol, but if there's is such a thing then the damage would surely be nerfed. And it would not be a one shot tank. Trolling with it would be hard.
no it need autoloader it too ahrd to play!1!1
exactly
@jagged crescent With same damage it would wreck the server, people will stop playing😁
@coarse harness Leopard 1 has no purpose in blitz when T62a literally has better gun handlings.
i kinda agree
62a gun outright flips finger at leopard 1
62 may not be as flexible in mobility or gun depression department but it can play more roles
I disagree , and agree on the gun handling the leopard is a bit of a niche tank where it has great stats but its not well suited to one role instead its the definition of flexbility and can perform various roles from chasing brawling when needed sniping and flanking. Leopard is also advertised as the ultimate sniping tank when its partially true 140 t62A and grille have lower aim times and on par soft stats now it wouldnt really hurt to make leopards gun more accurate and stable since its already limited by its big profile and lack of armor while the 140 and 62A and grille have their own traits which make them special
Ok, how many patches is it going to take for us to get a cr nerf? Just nerf the gun mantlet and the dispersion factors and the tanks balanced
T62A needs a slight nerf, I would suggest making the cupola a tad bit larger or a tad bit weaker, and nerfing the reload of the 62A just a little so that obj 140 gets a slightly better gun. Leopard 1 can def get an aiming time buff/bloom nerf
No. 140 has been better before, now it’s T-62As turn @meager spruce
according to devs answers T62A does not need any nerfs , in fact it is performing worse than fatton
It was just favoured over the T62 due to the lower gun depression. Now the 140 is kind of pointless not due to being bad, but being kind of indifferent from, still lacking a bit behind the T62 in most stats. The slight advantages it has is the AP standard shell, and a slightly, very slightly better hull armour, with a little more top speed.
@sudden path nooo not now. Im almost at it
It's not getting nerfed format least 1 patch@low needle
Please improve matchmaking ( not about bad players) why on the earth it is possible that other team does not get any heavies but enemy gets 1 ?
In my opinion the T20 and the Pershing needs a buff, even just a dpm buff on the T20 and a penetration and dpm buff for the Pershing
not a lotta players grind that line because there are other tanks that are better
Imagine complaining about the accuracy of the leopard 1...
I literally don't know what more you could want for accuracy, unless you want to have literally 0 rng on it
I hate to be the bearer of bad news, but they could give it 75% less dispersion and it would be hardly noticeable. It's like comparing the prices of $2.00 and $1.99
terrible balance in the game, a lot of draining, the difference between a strong and a weak team is clearly expressed, the developers should have taken part in their creation directly in order to feel the full significance balance, correct the error with the balance, this is a complete nightmare, how can you play in random when there is only one person plays in the team ??????, the rest of the team just merges !!!! 10 consecutive defeats for what paying money in the game when such an imbalance is a horror and not a game!
@sudden path Lets hope it stays that way for a while more :))
terrible balance in the game, a lot of draining, the difference between a strong and a weak team is clearly expressed, the developers should have taken part in their creation directly in order to feel the full significance balance, correct the error with the balance, this is a complete nightmare, how can you play in random when there is only one person plays in the team ??????, the rest of the team just merges !!!! 10 consecutive defeats for what paying money in the game when such an imbalance is a horror and not a game!
@unique scaffold lol it's useless. No developer is gonna care
no
@winged barn I guess I have rights to complain when T62a has better aiming time then Leopard 1.
leopard sacrifices the aiming time for more dpm tho
@deft owl Leopard is just as fine as IS-7 in your opinion
Omg nerf heavy HP, it causes people to unfairly lose because they don’t have the time to clear so much HP
Heavy HP buff would be fine if premium had full alpha, but I’d prefer if they were nerfed back
Then use your mobility better 🤷♂️
Does that change the fact they have too much HP? They seriously take too long to kill
what about a 1v1 when you are half hp agaisnt a 2000hp boi
When the camper Maus moves in as the secret reinforcement
Even if the enemy has 1 super heavy, it drags the match..
Can I just ask why WZ has 2 ussles guns to unlock which are 42k and 59k before you get a top gun? While every other medium tank only has to go trough 1 ussles gun before reaching top gun and those guns don't requier 59k xp? Who at Wg thought that it was fun to make it like that and why can't I use a derp gun from T-34-2 in WZ-120? Honestly WG is so strange. Why punish people for going to the line that not many people play. At least allow derp gun. Not a single gun other then that is worth playing for fun on that tank or T-34-2.
go to the wz 110 first
The 7/1 is in the same boots. If you don't research the caernvon first, you'll be blessed with a 20pdr Type B barrel to unlock for 59K as well before the 68K Royal ordinance.
every t9s like that it’s just that you free xped the t8, like the t95 should’ve gone thru the 400 alpha than top gun
It's actually not a bad thing if people would use their brain and not just rush trough one line while they don't even know the tanks in higher tiers and how to deal with them
I never imagined WZ 113s gun would be sooo damn good
For those of you who were complaining about matchmaking
Wargaming absolutely doesn't care about it in any way. So there's no point in ranting about it no matter how unbalanced this matchmaking might be. Also it's completely useless even if you write tickets about the matchmaking issues.
watch the mods pin it
Its unlikely to be pinned because it implies that mm is imbalanced which is complete bull💩
Can't ping on edit rip
http://forum.wotblitz.com/index.php?/topic/86788-official-matchmaking-discussion-thread/
Official Matchmaking Discussion Thread - posted in General Discussion: Want to talk about match making? Then youre in the right place. This thread is for all things match making. Like it? Dont like it? Discuss why here. Please be sure to keep your discussions respectful. ...
I’ve always been curious, has wargaming ever published something explaining match making and how it works?
why is spartacus diablos pic...
I disagree, it’s a good TD that uses its alpha and armor to its advantage, if they load prammo, they sacrifice DPM, even then, most tanks have lower glaccis plates that should be penned normally
Watch AMX M4 45, AMX 50 100, and AMX 50 120 get armor buffs
No more stupid armour profile buffs again, they’ve already ruined tier 7 like that
@unique scaffold almost all T10s can be penned in the lower plate by tier 8s
I think the Jagpanzer E 100 is honestly well balanced right now.
@nimble zodiac M4 45 could use the armor buff, it has nothing going for it. At the very least it should be a hull down heavy.
@nimble zodiac I think you overestimate the dpm reduction of pramo. Sure it does but it’s still a decent amount of damage and if you are in a situation where you actually need dpm you’re more than likely brawling and that means getting to ppls sides and rears so you won’t need pramo
The heavy HP buffs are an issue, they’d only be balanced if they got nerfed back or premium had full damage
Oh I'm aware, but it still holds up to some shells, also please don't make this a press 2 to win
Imagine talking about the amx M4 45 without mentioning the vk45.03 :(
Basically the same tank but amx is faster and it's turret can occasionally bounce but it pays with weak sides
I didn't mention that because I was looking at the turret armour thinking it was hull armour lmao I was so confused I thought it was super easy to HE 😂
At least VK has more solid sides, 80mm over 40mm, and a bit more solid of a turret, but I'll disregard that comparison because both are easy to penetrate
I think both will need something
DPM gun go brrrrrrr
Or it could become like an IS-8
Amx either needs armor or accuracy Rn it just has to wait for opportunities where the enemy aren’t looking to be able to get shots off w/o bleeding hard
How about we stop demanding armor buffs? This game went to hell with it. Tiger I and II are completly over buffed. Pathers are over buffed and jagpanther I. Jagtiger front armor is so OP right now that even my T30 gold ammo cant pen upper hull plate. WG has to stop buffing tanks armor and leaving dpm untouched. They fked up so hard with Smasher so they had to ruin well balanced tanks to mask their mistakes. I played Panther before the buffs and had aces and tank was fine but armor buffs that they gave to it were complete bs. If you buff armor demolish dpm. That's how things should be. All newly buffed German tanks are big stupid armored boxes that don't lack accurecy nor dpm. And for tier X heavy tanks hp buffs. They shouldn't have buffed them but nerf all meds acros the board. Years of heavy tanks being well balanced ruined because they just kept over buffing medium tanks. Pls now give Chineze medium tanks 10 degree of gun dipression because that's the only thing they lack now and they are meds. And btw how I say to nerf T92 and Sheridan is to reduce their gun dipression to 5 so they can't so esealy work the ridge and still be eable to use rockets effectivly when they can't poke and slam you with 600 damage because it always high rolls. there's just too many messed up things right now. But pls no more armor buffs. Stop with that. People don't demand for that anymore.
Edit: They refuse to gut missles so take away something else from the tank. And I find dipression as beign the biggest problem after the missels.
I guess you didn't play T30 much then because I got 400 games on T30 with 60% win rate so I got my opinion to tell. And you dont understand how big jagtiger armor buffs were.
So the Sheridan and T92 use a missile and bypass the dispersion nerf. Well thought out...
If you can’t pen with t30 gold ammo something tells me your not to be taken for word and nerfing meds is the opposite of what we want the games been heavy meta for years and mediums introduce a new fresh breath of air
I gotta say I completely agreed with 3/4 of his comment
And another problem is that they are also BUFFING overpreforming premium tanks, and then refuse to nerf them, effectively making it so that they cannot go back
Td meta when
They overbuffed too much stuff
Jagdtiger still gets penned in the superstructure just like before. Never heard of OP front armor on Jagdtiger until now.
Tortoise is pretty bad tbh, i prefered the old Jagdtiger to it even with the massive gun arc and HESH.
@lunar niche the armor was fine before the buff.
Let's take a look at another tier 9 td that has been severely powercrept.
Tortoise
Less dpm
Less alpha
Less armor
Less speed
At least the smasher and type 62 can still pen things in tier 7...
Many tanks cannot anymore. And good luck flanking a tiger1 with the mobility it has
*laughs in 4->5
Lol and if someone is gonna bring in the smasher, it has to spam HEAT to pen other tier 7s now, they all(near enough) had stupid armour buffs so smasher isn’t broken as people say it is, maybe it would’ve been broken before the buffs but now it’s only OP
The gap between tier 6 and tier 7 is really horrible, it’s even worse than the gap between 7 and 8
Stop ruining the game, and they keep making possible tech trees into collectors
It's still broken when its not fighting something it has to spam heat against, like tiger 1s and is tanks
Um, no it’s not. What are you gonna do with 140mm AP, even 175mm pen is considered low for tier 7. Poor depression for a tall tank too, meaning it really struggles in hugging other tanks
M8 175 pen is workable in tier 8 (is6)
I wouldn't really call Jagdtiger's old armour profile fine. That was the same hull as the old Tiger 2 which was definately not fine.
Ah yes. I suppose the 2nd highest dpm with 460 alpha and great pen is not fine.
If that alone was fine then Tortoise would have been a lot better then it is currently.
I mean it has 20/20 gun arc with -10 gun depression and 3700 dpm but it is still underwhelming.
We could argue that the armour buffs to Jagdtiger was to keep it in line with Jageru as it can frontline somewhat now.
And if they buff the tortoise they will somehow make it OP
first time i saw someone ask for a Jgtiger buff in a while
Gotta noobproof light tanks next.
@nocturne mauve Smasher has over 2000 dpm with gun rammer on heat rounds. Also loosing 95 alpha damage is nothing when you get 250 pen on heat rounds.
Smasher is broken AF. There is literally no need to hide it.
No it’s not
Yes it is
its broken to most of the playerbase prob not you
There are definitely better tanks in 7 for experienced players against skilled experienced players. But for General pubbie noob bashing the Smasher is OP
did someone complain about T7/8 German Tigers and Panthers being too OP? the tanks deserve an armor buff, if you saw the old ones even lower tier opponents could penetrate the front. the buff was needed for the tanks
They had great mobility and guns before. Noobs don't understand that not all tanks have armor
They had great mobility and guns before. Noobs don't understand that not all tanks have armor
@winged barn precisely why it was buffed. Update 5.5 wouldnt have happened either if WG focused on older players
I would be nice if the training tiers still taught this, but nah, they are all clones of eachother now.
^
Ah yes, frontline tank #4565, how interesting
It seems that people dont get it still. High dpm + high armor values result in something that can sidscrape in teamfight and is good 1v1. Those 2 things should never work together on one tank. Put it as example. IS-4 has great armor but alright dpm and exceeds in holding positions in teamfight whereas it gets trashed in 1v1 against WZ-113 and FV. But WZ and FV are trash in teamfight if not positioned well because they can't sidscrape but they got an OP dpm. You cant give tank a dpm and armor at the same time. It completly ruines what type of skill and nolage you gota have to drive that tank. And you remove a good chunk of counterplay to that tank.
Please remove 3 TD in match
Meds can flank them and heavies can break trough using their HP
But that requires skill so everyone just camps even more to avoid getting hit. Ideally it would be fine, but the blitz playerbase sure ain't ideal
Devs, please buff atleast the front armor of Tier 9 Tortoise please. It needs your blessing
@runic gyro ya the tortoise and the ATs are really dependant on their armor if they are easily penetrated, then they are of no use. The tanks are too slow so pls buff the armor.
😩
Tortoise is genuinely awesome, I don’t get it why everybody thinks it’s trash. When I play it I go with the heavies and stick around corners all the time, always jiggling. The 183 is indeed a complete departure from the play style of the rest of the tree, but found moderate success playing the 183 a bit like an ambush tank. I go with the heavy tanks at the start of the game and when I suspect that there might be flankers I turn in to that direction and scare them off with my big gun and the support of the heavy tanks I’m in close proximity of
Because they don't like positioning themselves. Same as T28 Proto. Everyone says how bad that td is tho I enjoyed playing it maxed. Hell no, not the unmaxed one xd
Anyways the Tortoise leads to the 183. It doesn’t need to be good. Arguably the worst tech tree line leading to what has been for around fourteen (I think) updates the worst T10 by far gets the people grinding it used to be farmed and count as free damage. The Tortoise can stay as it is.
the armor on the predator UM definitely needs a buff as well as a penetration buff
Players have to deal with the atrocious lack of gun depression limiting already where they can go on the map, increasing the frontal armor from 130 to 150mm and increase the thickness of the front vision ports from 75 mm to 95mm and the penetration from 165mm to 173mm base AP also improve dispersion on the gun. I had to deal with missing 2 out of 3 shots missing completely from a stationary target. The fact that it sees tier VIII is criminal.
It’s a tank that has the size and speed of a super heavy tank, but the armor and penetration of a medium tank. I love the tank esthetics and how it played when first introduced. It’s just been power creeped to uselessness. I’m tired of being yelled at because I’m forced to remain at the back as a heavy tank in tier VIII battles
Armor is fine, as long as it does not have the speed of a medium. We got tigers and panthers zooming around while almost being able to completely ignore lower tiers. The guns they have is a brilliant addition.
@forest heath I mind you but can you mention a single heavy tank tier VII that can go against lvl VIII without being premium tank? T29 is the only one since the turret but people suck at playing that tank god knows why. I do 3k damage and its an ace. Even buffed tiger I cant go front line. And we wont talk about KV-3 being only good in lower tiers. Difference between tier VII and VI is too great that buffing any armor results tanks being unpenetretable by tier VI.
Edit: I see T28 proto weakness being more to other TDs having way too good dpm and pen for it's tier.
Can we talk about AMX AC 48? Having trash armor with that big turret at the back that everyone can see and pen. Dpm is 2200 while Jagpanther II and ISU-152 got 2700 dpm even though guns are way higher calibers. T28 proto and T28 got dpm of 2700 same as ISU-152 but alpha gun is 400 damage. Higher alpha guns should have lower dpm then lower alpha guns. But in tier VIII its not the case. German and soviet tanks have far easier time doing damage then other nations since they got higher dpm and higher alpha. Nah theres nothing wrong about it.
Because they don't like positioning themselves. Same as T28 Proto. Everyone says how bad that td is tho I enjoyed playing it maxed. Hell no, not the unmaxed one xd
@candid steeple
T28 proto is quite bad, it loses mobility, armour, camo rating and fully rotational turrent for a gun
that isn't even that good or "worth it" to be able to compensate for the rest lacking features
It’s not just tier VIII, the front armor of the predator UM can’t even stop tier VI light rounds. All tier VII heavy tanks have either great armor or a high pen, high dpm gun with gun depression. The Predator UM is bigger than an E100 and no gun depression with paper sides. It wouldn’t be so bad if I at least could consistently penetrate my targets larger than tier VI light tanks and could rely on my front armor like it could when it was first introduced in the game. The difference between the predator UM and every other tier VII heavy tank is that they can pen most tier VIII heavy tanks frontally with gold ammunition. The predator CANNOT
All tier VII heavy tanks received a buff, the predator UM received none
In my opinion not a single tier VII tank needed a buff. But they did that because of the Smasher. Predator is a premium and if they accidentaly make it OP they cant nerf it back because its their bad policy. So I don't want to see any premium tank buffed.
The predator isn’t a premium anymore, it a collector tank and they do change those
need some slight buff on armor for FV4202 line (Cent Mk1, Mark 7/1, and FV4202)
this tank isn't competitive anymore againts new threat
Which part@unique scaffold
They don’t need turret armor buffs. Something like a gun buff or a mobility buff can do.
No gun buff that's the point of heshI'd personally like a small buff to the turret on fv4202 not enough to make it op but like 20mm so that it could get the occasional bounce on bad shots
Top speed buff as an example. The Centurions crawl at 40kmph and the 4202 is stuck at 50. I’d say give both centurions 50kmph top speed and maybe 55-56 for the T10.
the gun itself were good, no need buff
centurion average mobility not so matter since heavy weight
what i suggest is slight buff on hull front armor for centurion
may turret roof too
rework for 4202 turret armor this is what many people deemed since 6.2 update came, its seems pointless already having cupola and easy penetrable front turret armor even when hulldown
@candid steeple if they just change the aspects I suggest it won’t be OP, the penetration of the gun has just been scaled up to standards similar to other heavy tanks of the same tier, and the frontal armor would still be less than what the tiger 1 currently has. I don’t want them to increase the gun depression or side and rear armor
kranvagn has a lot of blood
what about my tank?
Trade off FV being not well armored is because Hesh is really good. It's good that tank ain't well armored so you have to think in order to make that gun work.
Not everyone uses hesh and coming from the tier 9 I really think the fv4202 needs a strong turret like the tier 10 brit med in PC
it does not , just more speed
why change all british Tier X :(?
Where is the jageroo 😕
That is completely wrong , those small tanks supposed to be parents
That is true because they’re older
Jageroo supposed to be the father cause it got a longer "canon"
I really didn’t need to know your thinking
Lmao
Remove special consumables from E3 , it does not need it
It kinda does tho.
Without them it's just mediocre, can't get to the Frontlines in time and can't brawl like it should after the heavy tank buff.
Mediocre is quite frankly good enough
The heavies should rather get a nerf, like view range, shell velocity or pen drop than that everything else gets a buff because they are suddenly - surprise, surprise - weaker than the heavies
I'd like a slight hp nerf to all ht( except 215b and ones with low hp)
Tbh wasnt e3 top of td chart already
Yes, or at least up there
Give me the reasonable why Tortoise doesn't get any armour buff, and Jagdtiger just cruising away with its upper hull buff.
This is a bunch of medium tanks drivers complaining about heavies. Heavies didnt need a buf nor a nerf. I just found medium tanks overperforming heavies in everything except sidscraping. Heavy tanks are way to slow for the meta that WG made with buffing mediums because they were supposedly "weak". Everything new that they released is fast now.
They gave Foch 155 a 155mm autoloader gun and entier community started crying since it was destroying medium tanks at their flanks. I miss it so much. Now it's just another tank at the ussles pile which noone drives. Again. At least they could buff dpm on its non autoloading gun. 500 damage autoloading 2 shot gun is pretty ussles. HE got a massive nerf with that change.
@candid steeple The performance stats don’t support your claim that mediums were overperforming. Also, mediums don’t have heavy frontal armour (they didn’t change anything about that). On top, they nerfed first and foremost the damage of the Foch 155 because it was literally destroying tanks with one clip and just had too much clip potential for the combination of armour and mobility. It was not only destroying mediums, but also heavies and tds and was just overall op. Oh and by the way, it’s still one of the strongest td out there
I would say the ether give the Centurions better top speed (45 km/h would do the trick) or give the whole line special consumables
This man really called the Foch 155 useless
@WARGAMING Can you make "St emil" More fast? Its only 25kmk! I want to you get this speed to 33kmh pls :D
sacrifice a degree
@remote oriole plz sush foch is under performing ;) so plz stfu in a nice way
St emil is really good when maxed out, you just need to know how to play it... in other words git gud
@velvet elk Could you please reword that
Please nerf the armor on the is4, the armor is too good for how small the tank is
dont nerf it, i still need to grind the tank hahahah
Maybe remove special consumables from e3
Foch 155 is strong yeah, but it still has many "idiot" weakspots that for some reason everyone at every angle at every range can pen
Can you name one of those idiot weakspots which everyone can pen from every range, i'm skeptical?
Well... from my experience
The lower plate (it is red for meds and alike) but everyone can pen it apparently at any range
Feels like there's a magnet with armor weakening inside
The tracks (the armor behind the tracks feels like 20mm) so if u shoot the front track wheel at any angle it will pen, track and deal dmg (I personally hate this the most)
The gumantle (it is very think) but for some reason (and I looked it up in armor inspector) random shots will pen it front on like its butter
(Even worse when u angle. It becomes extremely thin)
So in general if u angle just a little bit they will pen ur gun/tracks and if u don't they will pen ur upper or lower plate (all of course bs, cuz u cant pen the upper IN THEORY)
This is all my personal experience from playing it and playing against it
I never bounced its lower at any range (with meds)
And yeah the gun is not reliable to pen but extremely annoying when it happens
The front lower plate is the most annoying one to hit since it’s small and majority your just gonna bounce and at any range Everybody is just gonna load prammo the front drive wheel is of course a weak spot the mantlet is not a reliable pen at all
But yeah
I said it above
I feel like every shell that is fired at me hits the lower
The gun 1 is extremely annoying sometimes
And the upper still feels like 240mm even tho it should be 270-290mm (armor inspector)
Always feels like the meds that shoot at me get 120% pen all the time
But yeah thats just me
Still my absolute favourite tank in the game
Sometimes u bounce 183, 268 and jageroo shells head on on other times a stock CR pens your upper...
TDs usually go straight through
That's definitely just you. The foch's armour profile is one of the most unreliable to pen without prammo if you're not in a td.
The lower plate quite is small tho. Any gun from a distance has more than satisfactory chance to miss. The Mg turret has like ONE extra small square under 300+ effective, as well as the viewport is an RNG gamble to hit exactly center mass from even a smaller distance. @autumn zodiac
Foch is very easy to penetrate. The cupolas and mini turret, lower plate, and sides are very easy to go through
nah the copulas are the definition of blitz rng cesspool
How about don’t shoot the side parts of it?
U have to shoot center of it the sides r just spaced armor
you can still bounce lol. think i never seen the foch model from the rear?
That hull roof And floor are almost always red
Well there’s still the cupolas, and you can load prammo and it won’t try anything
British meds don’t have armor
Cent 1 and 7/1 do actually
The hulls aren't fantastic, the turrets on the otherhand are pretty strong
They certainly aren't the best option and aren't easy to play but I absolutely loved the cent 1
Patton needs more depression
Patton needs more armor and/or health, it should be a heavium of sorts but it's unfortunately probably never gonna see either buff
I think the gun depression on the AMX auto loaders should be increased. The elevation for the AMX 50 100 is good, but for the AMX 50 120 it's so low. Pls do something on this.🙏 🙏
the hulls are practical doodoo. Turrets? They're ok
so the vk36 is completely ok
we need to balance out tanks like the tiger 131 and kuro
How do you suggest that?@kind estuary
Patton needs more armor and/or health, it should be a heavium of sorts but it's unfortunately probably never gonna see either buff
imo the armour still okay, it just needs slightly faster reload and better accuracy
Patton is already performing well @autumn zodiac , no buffs needed
@plush perch patton currently has the lowest winrate among tier X medium tanks, lowest average damage, damage ratio, average kills, kill death ratio, survival rate, and among one of the least player tech tree tier x med, lower than premium tanks like 121b even
@tender sandal u made it up , https://media.discordapp.net/attachments/502017295107883008/747758265227804693/7.1_-_t10.png?width=782&height=475 pAtTon hAs WoRsT pErForMaNcE oF TiEr x tAnKs
its not that bad, plus i mean the m60 is basically
I said medium tanks @plush perch , and let me correct my self m60 actually has even lower average winrate, so I’m lying here?
lmAo wut how in the ever loving heII does it have a even lower wr, don't only some i believe to be good players get it ||god im going insane again arent i, why did i grind for the m48 help me||
@plush perch also status you provided are players with 55-65% winrate, take in consideration that most players who play the patton aren’t comp players because comp players usually do not play a patton instead they will choose something like the stb1 over the patton all day everyday. With the average winrate of players in the servers below 50%, status you provided does not reflect the average player base’s performance of the patton.
K
imagine having over 50% winrate why have i done this to myself
It’s really the mobility and the huge profile that makes the patton really bad, it has arguably the worst tier x medium tanks gun, with majority of other similar characteristic meds getting laser beam guns and getting buffed left and right, patton is just forgotten there, tanks similar to it like stb1 and amx 30 b has things going for them that the patton just don’t, both has laser beam guns, great turrets, not really the 30b but it can still work, 30bs really fast, stb is much faster than the patton too, both are smaller targets than the patton and has an extra more degree of gun depression, there is 0 thing going for the patton besides that side hull armor that makes it good at brawling, but again Russian media are far more superior, with more accuracy and dpm than the patton at brawling too. View range I guess is the only thing going for the patton but then again Patton’s camo rating is not the greatest and it also has that huge profile......
Maybe wargaming should change the reference they use for balancing? Idk just a point for consideration..
Using whatever is mentioned by the krono guy above
i mean wr isnt easy to affect in a lt if ur heavies somehow lose a 3v1
Lmao I just said there’s 0 things going for the patton but then said it’s got side hull and view range, my fault there, but then again other status from the patton into consideration makes the tank underpowered compared to similar tanks in its tier
I mean like looking more at players with lower winrate might do some good and make it more accurate idk
i mean the turret armor of the m48 sucks for a hull down med so wait does the e50 have better winrate if it does im just going to die now @tender sandal
I still want the American meds to be buffed
They are powercreeped
No one wants to play them because they don't have anything great in them
It’s got a cupolar and really weak cheeks, cheeks is not a big problem on the stb cuz the turret is small, but the pattons got a thicc turret with big flat cheeks @west spruce
@tender sandal Blitz Stars has an incomplete player data-base. Aside from that, it does not correct shifts in the average winrate of the player population. That means that a lower winrate can be caused just by the fact that more low skill players play the tank. BlitzStars actually provides a method to check that with the graphs.
I don’t want to send images here because it’s a pain with Discord’s limitations and the slowmode (I probably will anyways later), but here’s another source with an incomplete player data-base: https://blitzanalysiz.com/update/7.1/tanks/10/medium-tanks/ (7.1 stats)
This source suggests that the Patton is neither the tank with the worst relative nor the worst absolute winrate, but the worst absolute average damage (though keep in mind, mostly worse players play it than other tanks)
If you look at the BlitzStar graphs you will realise that the light red and orange marked areas are slightly moved to the left and right. Left means that more bad players play the tank and right means that more good players play the tank. If you want to see an extreme for a tank with a worse than average (for mediums) playerbase, go no further than the Patton. For a tank with an exceptionally high skilled playerbase, take a look at the STB-1. This is altering the tanks stats immensely.
And that’s where we get to my conclusion: the M48 Patton isn’t bad, people are just talking it bad (and the STB-1 good). We have a case of a self-fulfilling prophecy here where people dodge and shame the M48 Patton on limited statistical grounds for a supposedly better tank like the STB-1. Note: I’m not saying that the Patton is as strong as the STB-1. I’m just saying that the difference is smaller than you want to believe
Stats analysis of World Of Tanks Blitz
does the E50 M have worse wr than the M48?
hope Patton gets buff ;)
I think e50M was p strong with t22 at one point
in #devs-answers in update 7.1 the E 50 M has better win rate than the Fatton
I’m sorry, but using high WR players as reference is better because those players at least use their tank like it should be used. And 55% isn’t really a “comp player” either. As a matter of fact, a lot of “comp players” are above 65%. Tanks like the leopard 1 and RU would receive buffs it doesn’t need because the avg player underperforms in them while the better players using the tanks to their fullest actually get the same results in them as they get in other tanks (roughly speaking ofc). Looking at both sides of the spectrum needs to be done sure, but the skill ceiling also can’t be too high. This makes some tanks worse for the “weaker” players, but that’s not bad, it’s good. Some tanks just are harder to play than the others.
PS using blitzstars for stats is kinda flawed since it doesn’t have the full playerbase to rely on. There are some people that have acces to a database with a lot more followed accounts than blitzstars. It’s more an Indication of something, no proof.
@remote oriole reasonable objective views and backed the points up real good, I agree and respect that
Wholesome bruh
The matchmaking was pitiful this morning. Low wr%’ers on my side w/ a couple hundred battles against a toon of 64%’ers w. 30k battles and several 50%’er high battles each. I had more battles than the rest of my team combined, way more, and the only one above 50%. Geez, this game sometimes is not even fun.
Read the pinned messages @gaunt anchor
Defender mk1 needs a nerf, what the hell is that turret
It shouldn’t have a better turret than AX with that gun and mobility
it isn't completely better than action x, just slightly better
for that slightly better turrent centurion defender loses hull armour...
That doesn’t matter if it’s gonna be a hulldown tank anyway
That turret is absolutely better, even the spaced armour of is thicker for some reason. Smaller cupola and shorter turret plus mantlet
What is the point of mantlet if the armour behind is non existent and mantlet is just as thick as action x front turrent armour around gun....
now u know
t62 a has similar type of weakspot
and so does the chimera
there is no armour behind mantlet, but I am quite willing to test if it could be penned with gold
Never seen someone get penned through there and even if it’s just as effective as the Action X. It’s a medium
Because most prammo rounds are HEAT and there is space behind the mantlet which will drop the heat pen to zero before it reaches the main armour
Wargaming Chimera is BROKEN
fix that BS tank
if wg would introduce different consumables to other nations then this chimera thingy is quite easy to clap
just like centurion defender, there is no space between primary armour and mantlet as well as primary armour behind mantlet is non existent
it is quite slow medium but not as awful as super pershing and it has damage reducing consumable
wow... discord noe has new bug not letting me post screenshot... wait for 10min,I'll post stupid ez pen weakspot of chimera
100%
|
V
That tank is OP because of consumable
here it is
206mm gun mantlet
completely flat
begging to be shot at
best part is that gun mantlet moves with elevation and depression of gun in way that it always appears flat to enemies' gun
tank is only really effective against low tier meds
I kinda stopped getting annoyed as devs are willing to move blitz in that direction where tank can have some special ability for 15 to 30 seconds
kinda similar to med gemes just a knock off version of it
it is unique to tier 8 maybe
but tier x had it for a while
@turbid smelt dont u get annoyed when it activates reactive consumable
They gave it unique consumables because of the name ‘Chimera’
But it still doesn’t deserve them
Chimera is so busted, 71% wr with over 100 battles in it, just take enhanced sandbag armor, pop it on you can pretty much in every 1 on one engagement especially against meds and lights. 440 alpha is another thing, it has better alpha than pretty much all tier 8 heavies, and some tier 9 heavies even, with a heavium armor and mobility.
Don't worry, its balanced (apparently) because noobs also play it.
I feel like I can cram FV4005 into your argument and it would explode but I don't feel like explaining it
For certain tanks then yes they need it
Yeah um chimera is like a Patton that actually is good at all the roles it can perform. The chimera is an effective med brawler with reactive armor and troll side armor, a potent long range weapon with good dispersion and reticle calibration, and a decent hull down tank that can get some bounces from the turret. The fact that it can do so many things well means that it's super effective in pubs where you might need to perform a different role for your team than your tanks main role, and the chimera is capable of doing that. Unlike the chimera, the patton is ok in a lot of the same areas as the chimera, but having average alpha really hurts while the chimera has almost 2 shots of med alpha in 1 shot
The only tanks that have higher alpha than the chimera are the german superheavies, and certain tds, and they cant even come close to the versatility of the chimera
VK has 460 alpha
The chimera is like an actually useful T-34-3
It has more reliable turret but that's pretty much all
After the heavy HP buffs you just can't deal enough dmg with that pathetic DPM it has
Chimera’s practically a heavium.
it is medavy
Considering the mantlet is literally the only protection it has, having a mantlet that falls against guns with 210mm of pen (when aimed at the middle) is really disappointing
You could probably hit that if the tank is stationary, but you would never be able to hit that weak spot on purpose when he is moving or you have a short time to aim.
Thing is you not supposed to play the tank like a proper hull down heavy, you find a ridge you poke up after you’re reloaded and shoot and with the minimum time you’re turret is exposed, it’s a small chance you are going to get pend, enemy has either to get lucky or just really good at aiming to have that reaction time if you are not like face to face with them. It has good enough accuracy to trade in mid distance. It has all around characteristics, gun depression, armor, speed, and the gun really shines in the alpha it has, plus the special consumables it gets, it is so busted.
190 alpha for the t8
2k dpm for a teir 8 med is good, just play the thing right ( imagine blaming everything but yourself )
I dont play the tank
I like my chances of penning a cent1. Its garbage, you have to constantly peek and don't have enough dpm to make the alpha tradeoff worthwhile. You also don't have enough armor to make up for the bad mobility.
Get a friend and focus that wallet warrior together
@winged barn Centurion Mk 5/1 will release which is way better Centurion Mk 1 in every single aspect. You can also get Defender Mk 1 which is also a better Centurion Mk1.
This is the future of Wot blitz. Pay money and get better tank.
@latent snow Amx M4 49 and Centurion 1 has almost the same Dpm. The problem is Amx M4 49 has 1800 hit point, 310 alpha and hell even better penetration.
You obviosly dont know what are you talking about.
amx m4 49 is a heavy tank
Wow
@latent snow So? Is it okay to heavy tank being better at almost everything?
@latent snow it's a heavy tank with comparable mobility to a centurion 1... except it actually has armor and alpha
I will happily play a m4 49 as a medium over a centurion any day
Idk what would I choose as the worst T8 tech tree med but the contestants are the Cent 1, Pershing, and STA-1
I love my persh but it's pretty bad ngl
Pershing is awful. Everything about the tank is literally mediocre except the apcr pen.
Its Ironic that those medium tanks are awful for years and Wg seems to ignore how bad they are.
I like playing them
I don't think I have heard anyone say that about the centurion before
Then you should be rethinking your likes and dislikes. (Recommended for your own good)
Thats bc you haven't seen my posts about the cent before
@latent snow No one cares your obsession about playing with awful tanks.
@winged barn Are you blind? W8 charts are over there. Pershing, Panther 2, Centurion 1, Sta 1 always had below average damage and winrate for years.
I love my persh but it's pretty bad ngl
dislike to validate a fragile ego
Eh, that dude dislikes half of the things I say.
@winged barn Eh because you are blaming us for centurion to be bad. There is not a single word about it that I agree about it.
REMOVE the Chimera !!!
LOL why?
Dang I don't see him sayin nerf ISU :p
he got 440'd by one
buff is4 i think
@proud crag due to our names, I must agree, buff IS-4 I think
Because every nub has over 60% wr in Chimera Smh
So why don’t you have one then
dat indirect
Because I stopped spending cash
@random bear Chimera is probably the best Tier 8 med right now.
In the hands of a noob, yes, but the prog46 us better for experienced players
I disagree with you again. The unmatched alpha damage is just so damn good. So here goes your thumbs down.
Excuse me 7.6k
@deft owl 440 alpha vs 720 clip+dpm...
meh
but you can easily penetrate chimera
unless you are lower tier med
it is quite slow in comparison to progetto
I love the tank but not being able to go hull down because of things like these is really annoying, also the speed is PAINFUL for the fact that it's a medium tank
this tank is busted xd
is it a medium tank? that is the question you should be asking yourself is it not a heavium
#rebuff KV2 and nerf Smasher
Sometimes when I play I count the value of the premiums I destroyed
On my best day I destroyed something like 800€ worth of premiums
Lol
Why do the american tds have so little hp? Especially t28 prot 😒
@thin lichen T28 and T28 prot are currently underperforming.
yeah because you dont have the hp to trade hits
Most tds at tier 8 have the same hp pool but ok, pretty sure it's actually the speed, armor and penetration
Meds have around 1300-1500 but the T28 variants have 1150.
Oh wait the T28def exists with 300 more hp than its tech tree counter part as well as better armour and mobility 🤔
@distant river Balunce comrade.
totally not p2w
When i kill wallet warriors in my wallet tank...they rage LOL
When i kill wallet warriors in my smasher tank.... they Rage LOL
When I even shoot an enemy at their inconvenience, they rage. Not like that’s the game’s mission or anything smh. Chimera stronk, maybe a reload tweak?
They won't touch it so just buff the bad tanks in T8 an it will somewhat balance the Chimera indirectly
When rage rage, rage rage rage RAGE
You should change the Grosstraktor to a medium tank.
Heavy as a class is based on weight more than armour.
Can the grille get a camo buff to similar levels of the wt auf pz IV? It’s a paper tank with no camo, and the dpm buff was absolutely not needed. A camo rating of 2 after shooting is a joke.
It does not need waffle level camo , if u buff the camo u need to nerf the dpm
Just buff it to have its old mobility. And no wonky gun angles.
Nah leave it how it is, it's a very nice tank now. Buffing the camo makes it more campy which makes games worse for everyone else, and the gun angles are part of the tank and what makes it a challenge to play.
You can snipe just fine in it, and you can be agressive in it too but it obviously requires more skill and thought. Its fine how it is
Buff Grille mobility back to how it was - 60+ km/h grille is the only grille
Grille should get a better pen buff TBH!!!!
You don't need high pen when you can hit any weakspot you choose 🤷♀️
i mean just why the american meds need moar of a buff
Oh please nerf T92 again, what is that BS gun handling. It shouldn’t have such a good gun if it can’t be HEd easily
It has literally the worst dpm in T9 but at least you can hit something
Don't ask for another 183 kind of crap in the game
With the worst dispersion at the tier and crap aim time as well.
@nocturne mauve it’s 29/36 at t9
Crap aim time? It has better gun handling than sheridan
Big deaaal
This tank is so frustrating to fight because
-it’s probably the smallest tank in tier 9(hard to hit on the move)
-immune to lots of HE shells
-rockets
-extremely good gun handling for 152
-really fast
The fact it’s still broken after 4 nerfs is stupid
u HE the side of the t92 and that thing goes up in flames
bruh the sides of t92 are track magnets
i meant the tracks of the t92 are he magnets
Given they have tracks I can’t disagree
Don't shoot the tracks ez
no sweat 💀
The fact that is a light tank doesnt meant it should be everyone punch bag lol and t92 is easy to pen with HE in the front hull, side and the back of the turret and that wide 90° plate in the rear
I will accept that it's considerably difficult to aim at a quick target and miss the tracks and angled plates, but just load AP, nobody is mad that Vickers Light is harder to HE?
I dont know you guys, but i go for the turret because i dont know why i get pranked by cr's rear, i mean every time i shoot HE at it i deal +-200 damage or hit the tracks and that doesnt happen when i do the same to vickers light (i use vickers light with CS)
The Sheridan and T92E1 need reductions to Track Module health, it's a bit ridiculous that I can have a direct impact to the drive wheel with various guns and the tracks is only damaged.
the secret to pen vickers turret is to aim at the mantlet and by the time they moved the shell will go straight to cheeks
What if a 40%-er drives it and he doesn't move ?🤔
I'd just shoot at the hull
with a missile
Then he wouldn’t be hulldown :p
Trick is to use ho ri pramo and hope it pens
Boy would I love using prammo on a light tank -_-
I think they are fine. I love playing the cr.
Yeah, people usually love playing OP tanks
Isaac is spitting real facts
I have faith that wargaming will never read what people say here so I’m not too worried. I’m just afraid they are just gonna nerf it after this tourney season is done
Buff panzer 58 mutz a little
It flats out at 50 so fast, and not only that but that speed just feels so unsatisfying
Buff it to 54-56 so it gets that extra umph of mobility
Or buff the turret armor by like 10mm on all parts so it feels like 50kmph is a deserved speed
OR give it 240 alpha and a slightly slower reload
Make it more relevant pls
I have faith that wargaming will never read what people say here so I’m not too worried. I’m just afraid they are just gonna nerf it after this tourney season is done
@karmic portal i kind of agree with you, ppl here want it to become trash or are asking for a big nerf to the line when it doesnt need to be like that to be balanced
Wargaming doesn’t listen to people here I’m 99% sure. They just do what they have in mind
Lol exactly unless the entire community screams it for like 3 months straight nothing will happen
Just buff it to have its old mobility. And no wonky gun angles.
Totally agree with this one on the grille
just buff gun depression on front to 6 or 8° just like it has at very edge of gun arc
it would be way more comfortable to play than the current 4°
Wargaming listens to stat wise on each tank rather than people here because people here are biased about what tank should be buffed or nerfed
They buffed tanks like M4 Rev or K-91 for no reason but they refuse to buff actually bad tech tree tank
k91 was perfect , it needs nerf
unprocessed moneh grows on trees
it is illegal to process them
so wg earn by collecting processed ones from crates
I am convinced that wargaming does what it wants and knows when it’s releasing a broken tank. It just does it on purpose and nerfs it or doesn’t nerf it based on what it wants.
I don't really understand why AT-2 have better armor than same tier's heavies.
@plush perch because that thing is hard to pen even from behind? (Talking for Tier 5 tanks, God help Tier 4)
@hardy hazel tell me another TD (not from it's line) that can just barge into warzone and not get penned let alone get nuked?
why it should not
All that line is about having armor and being useless until you reach tier ten and trade all armor for the biggest gun in the game
@unique scaffold The AT2 has an awful gun and awful mobility. It teaches you to aim for the hatch and choose priority targets which is brilliant
I dont know, but that thing is easy if you track it and then shoot it from behind, if you cant pen switch to prammo.
Sucks that I never use that ammo lol, it's soo expensive. I mean, is it possible to cover up it's money due to lower damage?
Yes, but you dont need to buy a lot of those rounds to be succesful, just buy 5-10 and use it when you cant pen with normal ap
@unique scaffold shoot at drive wheels , easy pen
If an AT-2 angles, just shoot the drive wheels as the guy above me said, it’s ridiculous easy to pen and knowing that has saved me a few games.
Complaining about MM is big brain.
This game really needs matchmaking balance and improvements! I don't wanna play with 5k wars %45 winrate kids anymore.
@spiral estuary Please state ur stats...i bet ur bad too
@turbid smelt thx dude. Ok, i will obey rules
@spiral estuary ristricting players based of winrate in long run would cause most to drop down or bump upto 50%
everyone starts completely newbish, no point of complaining about that
and mods aren't fan of people discussing mm in this discussion section
they are strictly against it, would suggest to drop this topic from here
Imagine having 20-30k+ battles & still being 40% wr
Wargaming listens to stat wise on each tank rather than people here because people here are biased about what tank should be buffed or nerfed
well then let’s just do super bad in is7 hoping for an impact
i actually never played is 7 but reading the chat just makes me sad
many comments lately regarding the use of BOTS in battles. Are there times when BOTS are inserted if there are not enough live players ready to battle? I was under the impression that BOTS have never been inserted and never will. Can you confirm this nasty commentary going around? Thanks
"bots" is a common insult to unskilled players, but actual AI players are used in "newbie matchmaking" at lower tiers for players under a certain amount of battles.
https://na.wotblitz.com/en/news/updates/update-5-3/
With Update 5.3, after completing the battle tutorial, newcomers will play mixed-type battles for some time. In these battles, bots fight instead of some players. Gradually, the number of players in mixed-type battles will increase, bots will become stronger, and their number will reduce. Thus, mixed-type battles will smoothly change into regular battles.
Thats true
Can someone please tell me why the Conway's top gun has a 600 alpha with its 5.5-inch gun (140mm) whereas the chi-ri 2 which is at the same tier and has a higher caliber gun than the Conway at 149mm and it has an alpha of 560
Probably because ho ri has better mobility and is less of a huge target the Conway is ho-ri already has one of the best if not the best penetration ingame would you wanna give it 600 alpha aswell
I'm not asking for a buff though it would be nice and they could just rework the conways 2nd gun like if they lowered its alpha to 530 or 540 and made its reload shorter to like 12 or 11 seconds since it has the reload of a 15cm rather than a 5.5 inch it would be really nice and it would be one of the few tanks with a gun like that and as for the chi-ri id prefer it have a 600 or hell even a 590 (like the Foch if im correct) just not a 560 cause it's really annoying that I can shoot at something and be like hey imma wipe this tank but instead you hit for 460
Just spam HESH
Caliber not always determines alpha. See the Bc 25-t's 105 compared to other 105, etc. The end.@stone vapor
The Foch's 155 has also 560 dmg/shot.
That’s just a bad idea overall to increase alpha on a already good and versatile TD
Idk I just don't like the gun cause it has a really weird alpha like the scorp and any of the 130mm guns but I'd prefer the conways 2nd gun if it were reworked to fit that in between 120mm and 15cm kinda nicely
We’ll see there you go idk why you had to bring up ho-ri with it Conway was nerfed hard anyways it was a monster on release
conway has a turret
Dogofwisdom nice name @unique scaffold
@drowsy idol love the nickname mate I know what you mean (fcking 600 he dmg)
Bruh give the jap tds higher he bruh give kpz higher he
Idk not really required. You already get the best prammo in tier 10 with hori.
Tbf i actually wouldn't mind a slight increase in alpha
This is a joke right?
Nope ;)
They mean balanced as in its role on the battlefield, for some reason it could brawl with meds with support
balanced as in it could hold up decently against other heavies like is4 and e100, but still has its drawbacks
Buff m26
That is not the top gun on Pershing btw. This is. It still needs some buffs. A lot of tier 8 tech tree meds need some love
@dreamy falcon That's a stock gun tho.
It only has 2 on here
That's an error then. The top gun has 180mm pen and better dispersion.
@dreamy falcon The default turret is the stock one for some reason, and when you change that you can mount the top gun. Its a bit of a bug in blitzstars 🤷♀️
It's there for years now afaik
They should fix it
do you guys think the VK 72 K deserves a buff on the side cheeks? maybe just remove them so it can sidescrape? or atleast improve the armor so you can't just go though it with AP
if u remove it u are gonna make it op
I'd rather buff the gun in some ways
It's just terrible
its the same as the E100
Worse reload, better aim time. Other than that, it's the same.
make it fastest german superheavy
Make it reload same as e100 or a Little worse than that and give it better armor on turret cheeks (not side armor cheeks just those on turret) and give it stronger engine
I think better traverse speed would do it, so as to make baiting and pointing your front towards the enemy a lot more effective.
Okay, you've got a point, i take it back. @turbid smelt
no need to make another fv 215b
meds would struggle
enough with HT buffs
yeah id say buff the side cheeks by just a little bit so its not a super easy pen with AP, and give it the same reload as the E100
i mean its literally one of the worst T10 and one of the least played
Why the hell u want to buff ht , dont
My maus can still be killed. It needs a buff.
all heavy tanks are OP now cause they have significantly more HP than other tanks.
Not all heavies tbf some of the bad ones before the buff are just good tanks now 🤷♀️
But still completely inferior to the other heavies of the tier
The vk72 really isn't even that bad. The same goes for the kpz70
why do you want to buff vk72 , can WE HAVE A BAD HTs OR NOT
It's not even that bad in the first place
I like it over the E100 tho.
^ I like it, worth losing a bit of dpm for that armor profile imo. It’s fun to play with the unorthodox armor profile.
The gun isn’t the worst. the armor isn’t the worst neither. It requires different thinking than other german superheavies. and people struggle to think, even more if it’s in a different way. The tank def isn’t suited for tournaments, but it’s pretty usable in pubs.
it's literally the e100 gun with better aiming time and more or less the same dpm. Mobility is surprisingly good for a superheavy. And like the other superheavies, it's a good armor profile for those who know how to use it.
It's not an orthodox tank.
But it isn't noobproof, therefore it needs a buff.
The maus used to take some skill. Now you can just yolo
It’s usable. Just not a tournament tank, and considering how bad it sounds when you talk about it I suspect a player issue more than a tank issue @muted rampart
Lol, the lower plate is literally the strongest in T10 against non prammo rounds. The cupola is extremely small with auto-bounce angles. The turret is paper? Then the E100's and Maus's as well. You can move the gun mantlet to bait shots, you know. And one seconds more reload if both equipped***
No need to exaggerate just cause you want to reflect bad light at the tank which requires a bit of brains to play.
Please insert in your head the fact that if you play this tank like other german superheavies you are doing it wrong. Reading your comments here I know between the tank and the player who is the worst out of the 2.
@muted rampart let it be bad , why do you want to have a good ht? all ht deserves nerfs , can we have a bad ht or not
The tank isn’t that bad at all since the hp’s were buffed. Not all heavies at t10 need to be busted. We already have the E5, IS-4 and Maus.
When are y’all also going to add artillery
Maybe never
Hopefully never
^
Uh oH, heavy metA coUnTER
E6 cud use a small buff. Maybe give it better consumables or give the cupola some more armor if you won’t make it smaller
I think it’s alright, a bit like the IS-8. Just a misunderstood heavy
Ya no. Is8 isn’t sporting a big pen me sign on its turret
Give IS-8 better turret and watch it dominate ;)
e6 literally has the manuervability of a med and u want a cupola buff
why does the frickin' Kranvagn have an autoreloader
it has 2.2k dpm
With double food and vents.. with only 100% crew it has 1.8k dpm
Pure dpm for an autoloader is a bit if a useless stat because you will almost always have a clip of some sort before your engagement, but then there isn't really a good way of measuring it at all. First minute dpm works better I think but is a nightmare to workout lol
how do you get the vehicles i’ve seen many ppl with it
You sell your soul to blitz
I'm pretty sure dpm is only measured as if you never had a shell or a clip before a fight, so if an autoloader has 3000 dpm without counting the already loaded clip then you could add all your potential damage to that number, like the average autoloader with 1200 clip potential would have 4200 dpm
I guess you forgot the intraclip reload
1200 dmg in 6 seconds
- 400 for every 11 seconds if I recall
Dpm is calculated by pretending that you continuously deal damage. You don't get any free damage at the start (which you would if you were loaded).
There are two ways of calculating it, and ultimately only the order is different.
Either you calculate how often you shoot per minute by dividing 60 seconds by the reload and then multiply it with the alpha
or you calculate the damage per second or per decisecond by dividing the alpha by the reload and then multiply it with 60 to get the dpm
What you are talking about is what I tend to call the first-shot advantage that applies to derp guns and auto(re)loaders. It basically means that in a dpm engagement those tanks get to deal a lot more damage than the enemy and thus get an advantage just by that first trade before they get into the actual dpm duel (an actual dpm duel always starts with both guns empty).
One should also consider that although one gun has higher alpha it can still take the same amount of shots on average to take out an enemy which would diminish the first-shot advantage
Pure DPM is a pretty useful stat on autoloaders, because it gives a good idea of what the skill ceiling is on the tank. You may not feel the effects as drastically as you would on a single shooter, but anyone who's played a low DPM autoloader compared to a high DPM autoloader can tell you that over time, you can certainly feel the difference
Strv 74A2 poggers
K91 laughs
pre nerf foch155 moment
I can't think of any high tier autoloader that actually has a low dpm
m4fl 10 pogger
That’s an autoreloader though
and its dpm isn’t even bad
@remote oriole is 3 defender
every game im with 4 premiums and im starting to get into games with 6 prem tanks in every team XD
i agree with pantouflees discussion and i think matchmaking should be more balanced with prem tanks
@unique scaffold da comrade. I agree too
You can't necessarily balance the MM if 80% of the tanks that join the game are premium
It would mean play with bots or wait for hours
You don’t balance something that’s random
op removed his post or mod deleted it
it had almost completely hidden m41 90
which got hit at cupola for 1k damage by a smasher at 300m
just in case anyone wondering
@muted rampart
@unique scaffold this dpm is pretty good at t8
@remote oriole AMX 13 90 DPM is pretty bad, and Lorraine 40t DPM isn't great either, especially if you compare them to something like a T69
bau55#7792 was softbanned
183 imo needs to have its research cost nerfed. Why is it so high? THIS IS THE FV183
Do not grind the WZ113g ft or 268 then
Have you seen the stb's research cost?
Heavies: Laughs in splash damage
@nimble zodiac heavies are getting hit for 930
It should have just been replaced with the actually useful Badger, and so the whole line could have been buffed, and either converted into a collector's vehicle, or made akin to the T62 - obj140 case, and put besides the Fv4005 as another researchable vehicle with the same RNG dependent stats it has.
@nocturne mauve Wdym bad, the tank is totally amazing, literally invincible in hulldown and facehugs. And even the lower plate can bounce at flat ground if you wiggle, which you can with your actually armoured sides unlike the E3, and the gun with 10° dep feels amazingly comfortable. And it's not even that slow. It's true that it requires immense map knowledge tho.
Badger is so weird man, this tank is amazing for mines and bad for everything else
It’s annoying to play and annoying to play against
^
@last shadow this isn't a channel for complain about matchmaking, but anyways, MM is fair only because it's alleatory
Losing too much? What a lack if luck!
Winning a lot? I wonder if the MM still rigged for you
People should get another excuse for their lack of ability (or lack of luck)
I didnt complain in the last week but ok m8
I only put my opinion on the comment before mine
Which was balance premiums mm etc...
I said that its not possible
Did u really feel the need to type all that just because u misunderstood?
ooo la la
Eh badger is pretty bad. It might not have front weakspots vs most guns but against td prammo its paper. It also has dpm instead of alpha, which is hard to make work on a slow tank. Not to mention the e3 fixes these issues and gets super speed consumable
I waiting for an e3 nerf to come...
@round bluff Could you please change your name to match your in game nick?
e3s fine espec with those cupola pens when it’s supposed to be s p a c e d armor
E3 was already in a very good place. Then they decided to give it the special consumables
@lone warren so just take off consumables and leave it as it is xD
The E3 was in a good place but the rest of the line wasn't
They could’ve given it to the rest of the line and left out the E3. They don’t have to give it to every tank in a line
Dear WG, its been 6 years that Red trucks' hiboxes are glitched on every map, and eat every shell for 50% of their height, is it so hard to fix this? i've also lost battles because of that.
X2 i get trolled by those sometimes
lol I get trolled by those to
Dear Wg. Net I want to buy a tank and gold in store but I'm a newbie I don't how the transaction I have gcash app
@round bluff the Badger is everything except paper to prammo. The whole upper segment excluding the 2 little rounded viewport is still unpenetratable for prammo, except maybe Ho-ri and others with APCR. And thats without hulldown.
yeah, its all well and good until a 268 or ho ri or jage100 loads gold and looks at you. I'd be much more confident in a hulldown e3 vs the really big guns.
E3 is better than badger , it is powercrept
An is4 can heat pen it as well in the upper part if it’s not hulldown
You can pen the lower part of the cupola on the E3 as well with those prammos
You can also splash it for 300-400 dmg there with 150mm+ HE
Not to mention the 80mm weak spot
The 80mm weskspot is small so not really consistent
But yeah....splashing the cupola or engine deck (on other tanks) is always good
The 80MM weakspot is pretty easy to hit when they'er right up in front of you. I had HE-ed that thing 2 times in a row in the same battle while in the JG. Not to mention if you have an accurate gun it's also pretty easy to hit. Overall, it is a consistent weakspot and isn't as big as people are misinformed into believing. Granted, turning the E3 away from the enemy so the weakspot isn't visible will angle it a bit more.
Yeah but try to hit it when u are 50-100m away and he's wiggling
On top of that rng isn't necessarily nice to u if u take a pixel shot (or atleast me) I can also miss the side of a maus at 30m so no surprise for me
E3s rarely tend to wiggle tbh their cupola can be splashed easily no matter what and they generally don't know about the weakspot so just don't bother. It's always fun to give them 1k+ damage worth of a surprise hehe
this spot on e3 is actually quite massive and autopen with heat rounds
Yeah. When I play my E3 I always keep it moving. A lot of E3 drivers like to sit still probably because they think they’re invincible frontally
halo
@lone warren I think most wait for gun to settle
@honestman you can aim towards flat armour just below gun
ah sry, it is 380mm thick
not a qeak spot
false alarm
Kran will probably be invincible when played hull down. I don’t think you can see its cupola if it is using its gun depression @turbid smelt oh u already found a weak spot like the e100 turret ring?
You can spam HE and still do +- 200 damage
@turbid smelt True. The dispersion can take a while to settle down.
I play my E3 quite aggressively, so I’m usually at a range where I don’t need to wait for a full aim. A lot of the E3 drivers in random battles like to sit back at spawn or at the very back as if they’re a glass cannon, makes me wonder why they even play the E3 in the first place if they do that.
@turbid smelt 380 means is 4 can go through it right. @turbid smelt that is bull. Guess I have to take my shots with he while not taking dmg back. I don’t think he can go through it
well is4 has less than 50% chance to go through
krag can only really penned by cupolas
they are 80mm thicc
but they can be hidden if krag would point its gun up
Devs, pls decrease the reload time of AMX 50 120. It's so much, it's longer than the AMX 50 100 and AMX 50 b. Pls do something
amx 50 100 does 930 in 6sec at tier 8
amx 50 120 does 1200 in 6 sec at tier 9
it would eat anything alive if reload would be buffed from 24s...
@turbid smelt But look at the tier 9 k91 premium tank, it's reload speed is so same to the amx 50 100. So why not buff the AMX 50 120. K91 got better armor too
K91 has 3.5 intraclip and 350 alpha, and it also one of the best tier 9s you can get. That does not mean you buff the 50 120 which is more mobile and has a bigger and better clip to be anything near that standard. @plucky pendant
When I see Amx 50 120 as tier 8 tank I scream AAAAA BAGUETTEEE
K91 got buffed for no reason. Do not use that ugly overbuffed tank as a standard
Remember AMX literally has no gun elevation or gun depression. 14° degree gun arch is unusable.
6° vs 7 and elevation is literally useless lmao
@zealous arrow that is just French oscillating turrent engineering, that player should have had got accustomed to by now
Both 50 100 and 50 B have decent gun elevation. Its not the engineering in this case its just the model WG chose for the turret has no elevation. It the same why the model for the 50 100 is different and has little gun depression.
this clearly shows, they tried fitting bigger gun and later got success with it
give them some credit, they are trying to keep bit of realism without destroying the tonk
Lol
50 120 is very mobile for its tier and type
They used a turret of their own design which kinda bothers me specifically how its so long, it was supposed to look more like the 100mm prototype than the tourelle D. And that actual version just looks better imo. Absolutely no doubt that AMX 50 120 is an amazing tank its just the model that bothers me.
Wasn’t the lorraine the prototype of AMX 50
@last shadow 50-100m is nothing, I can hit them up to 200-300m away. You need to know where to aim. I HE pen that cupola more times then I HE pen a Grille or WT. Really easy to hit.
wut tank?
If u can pen that more than a grille thats just sad
I see like 1 e3 every 20 games and 2 grille or wt every game
And if I have to kill him for sure
Heat through his front plate does the job well enough...
Btw are we still talking about that 80mm viewport of the e3 or the actual impenetrable (for standard) cupola
@last shadow I see one E3 every 1-2 games and a Grille or WT every 3-5 games somehow. If the lower plate is available then ofc I'll shoot that first, if not, then the 80mm view finder is the other best option.
Fair enough
The tracks are my 2nd option because its that stupid American side armor
View port / splash on cupola is my 3rd
Yeah, if he angles in a way that I can't hit the view finders, then I'll aim for the tracks and maybe force him to use a repair kit.
What if sta-1 and type-61 had good mantlet armor.
It would fit better into how STB-1 has a nice turret
Sta-1 has a sluggish reload and is slow overall so some armor would make the tank much better for battle
Type 61 would feel much more menacing with this too
If it seems absolutely overpowered, note that they both have big cupolas to aim at.
If it contradicts how the tanks where supposed to function then actually give them some speed or better reload
you cant exactly point your gun up in an autoloader tank though @turbid smelt
FV4005 noises*
13 90 over the rear
Wargaming plz fix the t1 heavy you can't pin with with 184mm of pin like the statistics for the t1 heavy must be off the charts wargaming.
Lol
1.1k dmg...
You can pen it with like 120mm of pen what are you talking about? 😂
The m4a3e2 needs a buff it was balance before every tank at tier 6 can pen it even when angled
^
Oh no, I angled a medium tank and it didn't work
Caernevon X is quite OP on tournaments novadays. Nice to bring those OP.s to line .
Red unpennable area is the whole turret quite often . Not possible to aim on it.
Except the cupola, though that can be hidden, and I'm not gonna question the 401mm turret underside
AX and Kranvagn competing to see who have the best turret
it's not like most tanks can prammo spam through the forehead and/or mantlet
uses a bit of gun depression
You were saying?
you can still pen mantlet
hi
@twilit crystal yea i agree
@zealous arrow amx gun dip and elev can make us stand on our nerves
Nerf m4 54 in test
@turbid smelt @turbid smelt look at the reload time of the k91, itS so low. One option is to buff the AMX 50 120 or nerf the k91.
Nerf k91 , its all
K91 is a premium, it will likely never be nerfed
@plush perch yup, when the k91 is matched with tier 8 vehicles it's a beast. No tanks is effective against it except if u r sniping. The 15 second reload is so over powered in the tank. Pls nerf the k91
@plucky pendant there is absolutely no need for buuf or nuuf
both tanks are fine, different and fun to play
none of them are in dire need of buuf or nuuf
😫 😫
K91 is so nice
Nerf k91
Shoot more gold to balance him.
wait since when was k91 op?
Since it got the alpha buff and the hp buff lol
Hp buff was overkill for heavies
It makes the game less dynamic
Its a little bit cancerous to fight them but they are pretty "easy" to kill
k91 didnt needed any buffs , nerf it is alpha back
K91 ain’t an issue with other op tanks running around. The only issue I have with that tank is the weirdly strong track wheel
Track is 20mm, you must be hitting the shank on the side
this spot ranges from 100 to 120mm nominal armour at auto ricochet angle....
i hate it when i fire an ap shell from my e3 and
”critical hit”
critical hit is when you just go through spaced armour
I thought it was anything that isn't main armor
Aka Spaced Armor + External Modules
yea dat
if shell doesn't hit main armour then that is played
I just hot lycan put of a crate is it any good?
It's fantastic, it's like a tier 7 252u but not overrated.
It's fast, it's got 10° of gun depression, solid gun, great armor.
It's really really good.
252u isn't scary, even with a good player in it.
Mostly because it's much easier to pen than a 252u
I only fear 1 spike nose tank, but lycan isn't even scary to me
252u is extremely overrated
Haha lower plate go brrrrr
I have the 252. Lycan so far seems okay. I like the alpha but its armor seems worse then tiger 1
Ah yes, started playing T110E4 for the first time in 2/3 years and I was reminded of how horrible it was. Why didn’t this tank get the consumables instead of E3
T28 < T28 Prot I guess that's why, T30 is more versatile so I think they didn't just consider the tier 10s in the line decision
t28 prot < t28 defender
@bronze zealot Are you a reroll?
Is a rerolling allowed or not?
Do you have fornite
@bronze zealot Are you a reroll?
@civic topaz No I got my account ban for sharing so I made a new one were I don't do it but I keep my skill at the game so I was able to clutch all those matches I couldn't
Well that’s unfortunate
The aiming mechanics for mobile and pc should be comparable. So many people pad their stats by playing on pc. There should either be an auto aim mechanic for mobile or it should be removed from the pc platform.
There, errr, is autoaim on mobile... And it's more useful than PC autoaim because you can hit weakspots or just use it to track targets...?
The auto tracking is very different than auto aim. If you are no scoping at very close range against a light tank and the aiming circle is completely within the tank. You still miss more often than not. Missiles aren’t bad when the person has to aim them in from a mobile device. But auto aiming them in while moving with pc is not fair. The people I know that use both mobile and pc to play different accounts have about a 10% better win rate with pc and do far more damage.
So basically the server lag makes you miss? Same with both autoaim systems. Solution? Don't rely on autoaim. PC cannot use autoaim with missiles idk what you are talking about there. And I think that 10% figures is completely and utterly made up, I'd love to see some proof otherwise but that seems extremely unlikely.
The autoaim on mobile does not automatically track weakspots and tracks. You still have to manually aim at them and then it won’t even lock onto the specific part but only a point on a rectangle that is projected in front of their tank. You will still be more accurate if you manually aim all the way by the way, which is substantially harder on mobile than on PC
And old auto aim version is better than new one
With PC autoaim you get no choices whatsoever, with mobile you can do exactly the same as PC by just letting it follow the target, or you can aim at a weakspot and it will lead that spot. PC has nothing like that apart from manual aim. You will always be more accurate manually aiming and it's easier to get used to on PC but you can do exactly the same on both platforms
And you can't autoaim missiles on PC 🤦♂️
I highly recommend that you do your research before committing to a line of thought. @still maple
@distant river No, you can’t. Firstly, mobile autoaim does not aim at the centre of the tank. Secondly, only the new mobile autoaim leads your shots but if you use that you can’t make last minute snapshots on your target because it will lead the shot right into the cover the enemy is about to disappear behind. Thirdly, you have to actually look at the target on mobile.
About leading the shot into the weakspot, once you are at a sufficient distance to actually hit the weakspot reliably you won’t have to lead it. On top of that the mobile autoaim doesn’t allow you to pre-aim anything, so you either have to turn it manually off everytime you don’t need it or you can reserve one of the two aiming modes (sniper or third person) for that. And as I said, autoaim is not exactly the most accurate tool so if you can you want to aim at the weakspots manually
Wait isn’t there a disable cross play option or do I not check settings at all
AMX 50 120 is too overpowered, the amount of times I went from full health to a quarter health from that thing is outrageous
I think it's good but not OP
HE the sides
50 120 is a mobile weakspot
^
Something that have so weak armor and that clip reload can't be OP
By that logic every autoloader is overpowered because of burst damage
Although they usually lack armor, mobility and/or accuracy ._.
@remote oriole Aiming at the centre of a tank is literally useless, all PC autoaim does is let you track the tank which mobile can do exactly the same. If you use PC autoaim you can't make those snapshots without aiming, and you can look around because you have the lookout bar. You can pre aim with it off, or pre aim by locking onto a weakspot. It can do everything PC autoaim can do and more.
Can it glitch the shell and make it miss?
The 10% win rate differential is based on only about 6 people that I know that run both. Some of them are higher and some are lower. But across the board, they do better on PC. It’s even been on clan chat in good clans about members switching to pc to improve their stats.
6 imaginary people by any chance? Show some stats or actual slight evidence instead of just claiming random things. PC is easier for players to pick up because of the increased awareness, and this is especially emphasised in bad players. At the end of the day everyone has their preference about which is better, but there isn't one option that is better for everyone. @still maple
Not trying to put people on front street.
As for the auto aim with missiles, my bad. The person was actually using aim bot on pc, not the auto aim function.
@still maple How do you know he was using aim bot?
Yo when is the BC getting a buff? I miss it being fun to play
Bat chat already got buffed, and it's pretty nice :/
Can the chimera get any armor behind the mantlet? Not nice when it's flat and 203mm even on the mantlet 😔
Yeah but the angled parts go brrrrrrr
Most of the tier has 640 alpha guns, the bc never stands a chance
Lol
Not at all, @quaint trout
But I agree with add a 4th shell for B-C 25t, turn it into a medium tank (so concealment while moving nerf) and add AMX 13 105 to be a real light tank (all this was already made on WOT)
pc client only has advantage of manual zooming and bigger screen over touch client
aim assist on touch is very handy, it attempts to follow target wherever your reticle was aiming at
which allows for minor adjustments
thanks to that player doesn't need to be super focused on attempting to track weakspots yourself and focus more on tactical part of game.
Pc autoaim is quite useless, it always attempts to aim at com
and doesn't allow for any minor adjustments
this isn't very useful unless you need assistance shooting someone's rear
pc manual zoom on the other hand allows to almost perfectly pre aim in possible direction of enemy while being able to adjust zoom
this makes setting up ambush way easier than touch client
where you only get to zoom once something is spotted and you are looking in its direction, this causes weird zoom in zoom outs if you turn off aim assist or it causes gun bloom to increase as aim assist and too quick zooming kicks in
Also no scoping on mobile isn’t exactly where your shot will land because you are viewing it from a different angle. Aiming mechanics should be adjusted so that the shot lands in the aiming circle regardless of which way you choose to aim.
why should they be even adjusted when gun fires from 1st person pov instead of 3rd person pov?
This is just not ok dude ._.
You know what else isn't ok?
Literally everything else about the chimera
ISU-152 lolpens Obj 252U's mantlet even though it's red
Buff the SAu 40 And the ARL V39
Arl v39 yes, sau40 eeeeeh it's still kinda bad but idk man, its a tier 4 nonetheless
all tank upto tier 5 need to be yeeted out of game
they all are copy of each other
Yup, not even good tiers for training noobs
@distant river I don’t know where you get this impression from that you don’t need to aim on mobile. The mobile auto-aim is only as good as your manual aim (and it also has some awkward sides you need to work around for maximum efficiency) and as we already established; manual aim is less accurate and harder on mobile than on PC. Aiming centre mass is useful if you aim at weak targets such as the side of enemies or scouts, especially when you need to concentrate on driving, something that is nigh impossible on mobile, even with the lookout bar (ever wondered why most people stop when they shoot missiles with the lookout bar on mobile?).
Preaiming by turning it off only puts one more step you have to do into your way which hinders quick adjustments because you first have to turn it on or off before you can use it in the mode you prefer in the new situation. Locking onto a weakspot is kind of difficult since you literally preaim because you can’t see the enemy so you have to use your judgement to guess how the enemy is facing you and how it looks to make a good shot (lots of guesswork here). On top of that, if you lock on to pre-aim you literally lose the advantage of pre-aiming, which is that you are stationary and aimed in while the enemy is moving.
Mobile autoaim cannot do everything the PC autoaim can do. Mobile autoaim isn’t even really an autoaim but more of an auto-track that only assists your manual aiming, but doesn’t replace it.
PC autoaim can just track the centre of mass of a target, which really isn't useful if you want to do damage. Mobile autoaim can do exactly the same, if you just roughly aim at a target you will follow it. It can also track specific places on the target if you want it to. If you are calling mobile autoaim auto-track then what does that make PC autoaim? Like I said mobile autoaim can do everything PC autoaim can, but as well as tracking specific places on a tank. How easy it is to aim on platforms isn't a part of it, and is also down to personal preference really but PC is easier to pick up.
Oh it is really useful, when you're tryna circle a tank or just drive past and still see where you're going, knowing your reticle won't go out of the tank's hitbox if he turns slightly
You overstate the possibilities mobile-autoaim actually gives you and understate the possibilities PC autoaim gives you.
I for example use PC autoaim for fast close quarters manoeuvres where I need to concentrate more on driving than shooting and if I want to snap a fast shot on a weak target at a distance (because it gives me a higher chance of hitting in the first place).
I use mobile autoaim for snaps of all kinds but I try to avoid using it in close quarters because it’s kind of buggy when the enemy’s gun is pointed at you and you stand more or less next to him. I also don’t use it if I want to make secure shots. (It should be said however that I snap a lot more than I try to make secure shots).
If you play PC you will soon realise that mastery of PC lies in using manual aiming as often as possible and using autoaim only in exceptional situations. Mobile however is more of a mixed discipline where you need to learn how to use the autoaim to pull off all the snaps (that are strictly necessary if you play fast tanks that reload quickly) and you also need to learn how to manually aim to place the shots in the weakspots of the enemy (yes, you shouldn’t use autoaim for that, even on mobile).
PC is autoaim because it actually aims for you while mobile only tracks the last position you aimed at.
And as I said earlier, you can’t do everything PC autoaim can do with the same level of proficiency and the mobile autoaim depends a lot more on your personal skill at manual aiming than anything else
Mobile autoaim is used more because it can do so many more things, PC autoaim is literally useless if you want to hit a target so is rarely used except for tracking a target. On mobile you can aim once and then it will automatically aim for you, or you can just use it to track a tank.
On mobile you can track targets, just like on PC. You may not be able to shoot accurately when doing so, but that's the same for both. On mobile you can also use it to shoot targets reliably. Again manual aiming skill doesn't come into this, because this is about autoaim and how mobile provides more benefits than PC in that respect
Two fingers against two hands
Those benefits are pretty reasonable
Ah yes, switching things like shell type is really quick on PC
Isn’t PC aim better?
Again still not about the autoaim system...
The mobile autoaim is what it is because of the limitations that come with using two fingers as opposed to (at least) six and one hand (mouse movements)
Errr no, that's the limitations of the smaller screen not the autoaim system? The autoaim system on mobile is better and much more useful, but that is then affected by external factors which still do not change the fact that PC autoaim is pretty much useless.
i agree with honour
You play on a tablet like on a phone, the size of the screen has nothing to do with the control mode
And autoaim on mobile is not used more because it can do more useful things, but because without it you lose the ability to drive, track the target and shoot (which you can do easily with a mouse). It’s literally a necessity. May I remind you that mobile and mobile autoaim were there before PC even got a chance to use this game and that the mobile autoaim does indeed not balance the undeniable advantages that come with PC but make playing on mobile at least somewhat comparable to what you can do on PC?
Can T92E1 and Sheridan get a fifth nerf
I can use 3 fingers to play games on mobile but blitz has limited controls changing space so eh
Petition to remove e3 super speed boost consumable
Mobile autoaim is not some kind of magical wonderpotion that allows you to suddenly shoot tracks and weakspots and whatnot with scary accuracy. Mobile autoaim simply picks up the bearing you have on the enemy tank. Now some people can say that that’s op and whatnot, but if you look at which platform is actually preferred by the best players around you’ll find that they are more likely to use a PC than a mobile device. Why is that despite the apparently stronger autoaim?
Because mobile doesn’t actually have an autoaim but an autotrack. And a special autotrack at that as well because it doesn’t track a point on the armour but a point on a screen in front of the enemy tank that always faces towards you. This means that you actually have to adjust your aim while driving around an enemy or while the enemy turns or moves, just like on PC. And snapshots aren’t more accurate either, as you just aim at the weakspot or enemy tank and then have to pull the trigger just like you aim at the weakspot or enemy tank and then pull the trigger straight away (so you don’t actually have to track it).
The only thing you really get extra is the convenience that you don’t have to relock onto the target when you pull out a second time, but that doesn’t improve your aim at all and if you can help it you should always manually aim in sniper mode at the weakspots, even on mobile.
Autoaim on mobile literally substitutes for the lack of input you can give at once and if you’d hypothetically implement it on PC the advice would be to only use it as an aide until you feel confident enough to manually aim all the time.
So, is the mobile autoaim better? No, because it only allows you to do things you can do without any help at all if you use the right control mode (or if you predict the enemy movements), while it fails at giving you what autoaim was meant to do, automatic aim at the target which allows you to concentrate at driving and shooting. If you want to do that on mobile you have to use the lookaround bar which has a different sensitivity and won’t even rotate you 360 degrees so you have to release it and pick it up again if you want to look in front of you which makes your camera turn half of the time, and you also have to release the lookout bar to fire which makes your camera turn again and if you ever tap next to the lookout bar it unlocks from the target and you can go throught the whole process of locking on it and turning your camera away with the lookout bar again (it’s basically not an option, but for the sake of argument I pretend like it is)
The mobile autoaim allows you to do things the PC autoaim cannot. Therefore it is better. You can talk as much as you like about other factors but that's still what you will end up with.
Imagine if PC got the option so that I stead of autoaiming at the centre of a tank it aimed at whichever part you were previously aiming at, just like mobile autoaim. It would be a big improvement for PC players. That is because mobile autoaim is much more adaptable and useful than PC autoaim, because it is better.
I already imagined that and came to the conclusion that the general advice would be the manually aim anyways, as it already is even for situations when the autoaim would be better suited than manually aiming
Just because mobile autoaim can do more things doesn’t mean that it’s better. PC autoaim can do things way better that are actually relevant for PC and autoaiming in general, while the mobile autoaim can only show extras that are completely unnecessary for PC because you can already do them fine without any need for assistance
Just gonna throw this out here it is a huge pain with mobile auto-aim to deal with multiple targets at once since whoever’s closest will continue to grab the lock on and won’t break off
It doesn't matter if people would say manually aim, it would still be an advantage because mobile autoaim is better...
PC autoaim can literally follow a target exactly the same as mobile, there is nothing it has over mobile autoaim. Until you go into the topic manual zoom which isn't really part of autoaim at all (but is still a huge advantage for PC), PC autoaim is worse in almost every single way.
The mobile autoaim relies on your manual aim so I think it’s fair to drag it into it
What’s the point of buffing every single tier 7 there is? Tier 6 is such a pain to play.. especially against higher tier heavies
As soon as you look at aiming then you are looking at individual skill which isn't something that affects the potential of the aiming systems
.
@distant river The skill dependency is a weakness of the mobile aiming system, amongst other things
@distant river no way PC autoaim is way more precise
@low needle it only aims at center
which is generally super easy to that yourself on pc
its only use on pc is when you are circling something
mobile autoaim aim assist on the other hand is more versatile, it keeps gun in general direction of enemy so player can do minor adjustments and hit different part of tank way more comfortably, it also helps in setting up lead onto target as minor adjustments are the only thing required by player and it is also incredibly useful in dog fighting in pair with lookout area
mobile aim assist in pair with lookout area behaves almost like pc autoaim but you can lock onto different part of enemy tonk
@low needle You feeling ok? PC autoaim is literally useless except for getting your gun to follow a tank you can't shoot with it at all
@remote oriole You could say the skill dependency is the weakness of an op tank, it doesn't stop it being better than other tanks 🤷♀️
Pc autoaim let’s you miss more shots than it saves you effort tbh. Works vs paper tanks and when you are sidehugging while looking around and similar situations, but otherwise it really is a useless feature for the lazy.
Without autoaim/aim assist a PC vs mobile battle would be like a normal man vs a disabled one
@distant river No, if an op tank is skill dependent that means that it’s only op for a certain skill bracket (or multiple)
Mobile autoaim is the greatest help for someone who is good at predicting enemy movements and knows where the weakspots are, but someone with mobile autoaim will still be at most as accurate as someone with a comparable skill level using PC manual aim
As I said before, the lookout bar is difficult to use well and I don’t know anyone who uses it because it is not worth the effort; it doesn’t help you but just makes it worse. The only people who use the lookout bar regularly are missile tanks and they usually don’t move around a lot when doing so, let alone run through enemy positions or circling enemy tanks
I said better than others, which is unarguably true. Mobile autoaim gives you advantages PC does not. Some players are better at aiming on mobile, some are better on PC (not using autoaim). The mobile autoaim gives more advantages with basically no disadvantages. Therefore it is better no matter how you aim.
@remote oriole yeah that's the thing
aim assist with lookout area doesn't have much use
and they both together work like a better version of pc autoaim
@turbid smelt You misunderstand me, I said that using mobile autoaim with the lookout bar is literally a pain because of the way you control it
@distant river Mobile autoaim does give disadvantages. In some areas it’s fairly buggy and it’s still less accurate than manual aiming. And PC autoaim does better what autoaim is supposed to do; simply aiming at the target for you without needing further input from you, in which the mobile autoaim is extremely bad and useless.
The only thing mobile autoaim really adds to the package is that you can select the point you aim at while it takes away the option to aim elsewhere without having to worry about the crosshair following you.
If you hypothetically use autoaim only and just point at the enemy and then enable autoaim you will have the same results on mobile as on PC, as you will more or less just shoot at the centre of the enemy tank
You can literally just roughly aim at the centre of a target using mobile autoaim and it's exactly the same as PC autoaim... Where's the disadvantage there? And the lookout bar isn't as hard to use as you make it out to be at all
Two fingers: One on the joystick, one on the lookout bar... who shoots? I mean, you could fire with the nose I suppose...
But anyways, as you noted yourself it is indeed roughly the same as the PC autoaim if you use the new version of the mobile autoaim. Thus your claim that the mobile autoaim is better no matter how you aim is incorrect
Who plays mobile Using just 2 fingers :3
Its the same... if you just want to follow a tank. If you want to follow a weakspot the you must use mobile autoaim, which PC autoaim cannot compete with and so is inferior.
Also you can easily go off the lookout bar for a fraction of a second to shoot and back on easily
Mobile is inferior for just following a tank because you need to use the lookout bar, and for following weakspots you would be better off manually aiming since you want to be as accurate as possible, while autoaim is more useful for snapping
Using the lookout bar isn't impossible to do, nor is it hard. Its possible to consider this a disadvantage but it's a tiny one no matter which way you look at it. For following weakspots using autoaim mobile is by far better because PC has nothing that can vmeven compete with it apart from manually aiming every single shot without any help at all.
The lookout bar sometimes resets on its own while I’m using it, it’s frustrating
You first have to manually aim at the weakspot on mobile too, so you only really get an advantage once you shoot the weakspot a second time. Also, I’ve been using the lookout bar for quite a while now and can absolutely not confirm that it is easy to use, I only use it for looking around while I’m not shooting but never to keep the gun firing on targets while running away (I only use it to keep the gun pointing at them)
Probs give a minor buff to isus hp and ammo capacity
Then it can’t have the BL 10
Indeed
I used to use 2 finger claw tecknik :3
forefinger was reserved for lookout area, I only used during run away in fast firing gun.
first lined up my shot with thumb, then locked onto that spot by holding forefinger on lookout area (also used to avoid obstacles) and fired with thumb everytime reticle was green
used to work perfectly fine
now I have moved over to pc, tablet is very old
I always hate encountering someone in 1v1, as pc autoaim is shiet, it doesn't allow me to get any advantage over enemy target
like robbing their mobility (by taking out drivewheel and forcing enemy to use repair kit) or even shoot in general direction of engine (just in case 33% of internal module damage kick in)
I have to rely more on my mouse dragging skill than that garbage autoaim
There is actually one more use for pc autoaim, it forces gun barrel down onto enemy if you are in 3rd person camera and in pointblank range
if you don't use autoaim at pointblank range
gun automatically tries to avoid colliding with enemy hitbox by raising itself up (even when you looking as far down as game allows you)
this game mechanic has massive limitations when fighting enemy as you could be near their drivewheel in attempt to shoot it but gun actively starts to avoid enemy's collision model by raising itself up
then you have to rely on garbage autoaim if you are in tight corner and want to avoid hitting terrain
garbage autoaim would aim at center thus turring your turrent away from drivewheel and aiming enemy's centre at auto ricochet angle....
touch aim assist already overrides this useless mechanic of gun raising, thus allowing you to be on the move and also get advantage over enemy
it does I have had many pointblank encounters and gun never rose up
The mobile autoaim does not override that, it has the same issue. No it does not, quite contrarily it’s a common issue
No it doesn't
my 1 year old replay featured on Crazytactics yt channel (video name amxcdc defender), I started playing on pc a month ago
it does override that gun raising thingy
I got more clips
I'll try to find one for pc
Send a clip of the gun rising just by aiming on the hull
Few weeks old replay, featured on DearHRS yt channel name of video WoT Blitz- 2 T-62 A ace masteries (6.5k & 7.2k) timestamp 3:17
I am aiming down just like in cdc clip, pc replay (t62) one just raises it up
i am point as down as possible that's why camera is up just like in cdc replay
I am aiming at lower side, because my next move is to side hug him
I am also trying not to get cornered by superheavy
if I would be aiming at his front plate or turrent
gun would be at level of my turrent
not above it
now go take a look at cdc clip, I am doing exactly the same as in t62 replay
pointing my gun down causing camera to move up
I have literally repeat 4 or 5 times, I am looking as far down as game allows me to point my gun down
on touch client aim assist automatically overrides over gun raising up on pc it doesn't unless you use garbage autoaim
The gun points exactly where you aim
Don’t use third person when side hugging, regardless of the control-mode
No, look where you’re pointing. The difference is that you are way closer with the T-62A which is why you are pointing at the turret or deck armour of the E100.
That doesn’t change that you are still aiming at the deck armour and turret of the E100 which is exactly where your gun is aiming
You can easily see where you are pointing since it’s marked by the rangefinder to the right and the reload timer to the left and it’s not the lower side of the E100
The deck of the E100 is higher than you gun which is why whenever your gun points slightly higher than you are aiming it appears like a huge jump while it actually is just a slight deviation caused by your camera movement and the E100 ramming you
You are doing the same, the difference is just that your are actually aiming at the lower side of the T30 and not at the deck; you gun will point right where you aim. Don’t use third person when sidehugging because there is no way of pointing the gun down
And you were wrong four or five times. Pointing the camera down does not mean that you are actually aiming at something low down, all that counts is what you aim at, and not how you aim at it. That has nothing to do with mobile autoaim
Also, if you are sidehugging someone why don’t you use the PC autoaim?
You don’t even have a chance to hit the drive wheel when sidehugging because you don’t have the gundepression
I’m currently testing how much what he says is true
So far it appears as though mobile autoaim is actually causing your gun to depress fully down if you look all the way down while on PC your gun will always point where you aim (which is upwards if you aim at the deck and turret). However, you can easily avoid that by keeping a bit of distance or by using sniper mode or by using the PC autoaim.
with lux 74 unread messages feels like 120
ah too bad gun is mounted soo far up and definitely don't have 7* of gun depression
yea like I said, mobile aim assist does override it
just like mobile aim assist, pc auto aim also allows to use max gun depression but you need to be at center of enemy to avoid hitting it at auto ricochet angle
You are not even sidehugging in that screenshot. You could have easily pulled off what you did in the CDC on PC too because you actually aimed at the side because there was enough distance to do so
I actually thought that you talked about the gun hitbox because that puts your gun up even if you have mobile autoaim enabled
So, I harassed a poor T1 Heavy in training rooms for science (don’t question my methods) and found that mobile autoaim does indeed not override it, your gun still points where you aim, the thing is just that you can literally point your camera almost vertically down, effectively creating a bird’s view (but you can only do it if you are very close to an enemy you are autoaiming at)
:/
ahh
you wrote "not" after "indeed" so I thought your are disagreeing
So you are actually right that it’s the autoaim that causes it, but not because the mechanic is different but because it allows you to aim down to ridiculous levels
I only disagreed with your explanation, but in essence you are correct. However, I think that’s a minor advantage that I never noticed before. I recommend using the sniper mode to combat the issue, I do that on mobile already because it also allows me to hit what I want to hit more reliably when sidehugging
me spek gut enwish
veri gut engwish endid komrade
leo 1 and vickers need to swap classes
They messed up the whole heavy class because of this thinking
"HeAvIeS nEeD gUd ArMoR"
And a dumb amount of hp.
AMX 50 100: Am I a joke to you?
Well honestly the whole line after ARL other than that chad hull armor 50 B got
50B sides are kinda ghaie
Lovely HE magnet
If only 50b had the reverse speed of the 50 120
If only T57 had the reverse speed of the 50B
^
If only T57 was as good as 50B
Watch T57 pull up to Kranvagn with a turret armor buff
Kranvagn is worse, also it’s quite small which is weird
I've only just started playing the 50b again after a long time of ignoring it and I've just rediscovered how damn bouncy that thing is when you use it right lol
Honestly the 50B bounces WAY more off the turret than it deserves. You need to actually aim at it to ensure you don’t hit the gun or some odd portion of the oscillator.
I spent so long thinking it was paper and now I guess I think it's better armoured than the T57 whoops
IS-4 turret, 50 B frontal hull, and you got yourself a monster
If you take off the added on boxes in the front track guards of the chieftain and the rear ones the hull is similar to amx 50
Buff 140s dpm or turret armor
@nimble zodiac Have a Is4 turret with the mobility of a Leo 1 and the upper plate or a maus and have no lower plate
Maus upper plate isn't OP enough, you should use Obj 263
@mental pasture nah. Upper plate of t110e3
Still weaker than 263 frontal @muted rampart
It's a good front tho, but let's be honest, it's not comparable to a Kranvagn turret (meanwhile Obj 263 front can be compared to this turret)
You got to remember though the maus is really tall so most people are aiming up at its plate so it thicker
I miss Jageru's 462 pen HEAT to butter everything.
@heavy yarrow it still not thick enough, even with all the gun depression or with angling
To bounce what though, compared to most tanks the only thing that will pen It is the Ho-Ri, Is4, and jag
Yeah but 263 is low profile too
263 flat gun mantlet is a weakspot for gold rounds. Despite its a spaced armor, since the armor behind it is only 0mm heat rounds are just as good as apcr against it.
We consider the hull though...
@deft owl I just realized your statement is false given the plate isn't flat, where APCR can do more than HEAT and normalize
@nimble zodiac You assume point blank range. Apcr lose pen at range, heat doesnt.
Yes, but usually only loses high numbers at high distances, like less 50mm for 500 meters @deft owl
Also HEAT is much slower, don't have normalization angle and explodes with contact, spaced armor removes a lot of pen from it, etc. HEAT is my fav ammo but it's really bad at long distances tho
Another detail is: Obj 263 mantlet isn't flat, it have an angle, even is this angle isn't much effective
The original angle is 25 degrees for 250mm armor, so the effective is around 275mm if you don't have any normalization angle and around 260mm if you shoot AP
I will take hori ap or t110 apcr over jag100 heat anyday
same
@mental pasture yeah heat has absolutely no chance to pen 270mm of armour
like when does heat ever boast penetration more than 200mm in tier 9 and 10
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Wow, undoubtedly sustainable arguments you're presenting here
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Guys I think we need to buff Conqueror's turret now
There seems to be no way around it
conqueror could use a turret buff, but its honestly still good as it is
the british heavies that gain more mobility sacrifice A LOT for their guns
Ah yes 30km/h, mobility
Lol
Their guns are very good imo.
Anything compared to a super heavy can be mobile
@crystal spoke angry connor can t
What? The angry conner is incredibly mobile
Incredibly? Nope. It is acceptable at best for a paper tank
Nah, Angry Connor is pretty slow TBH
and this is called fair MM ?
Read pinned. And yes.
It is and two depending on if your a normal player you shouldn’t even be in those tiers
It is and two depending on if your a normal player you shouldn’t even be in those tiers
@unique scaffold
What specifically is a "normal player"?
One who doesn't play low tiers with that much experience
👍🏽 okay. tx
Look Ik you want new player and stuff but you got to do something about the teams on NA so many people are leaving game because of it I’m very close myself because it’s impossible to play the game pls fix matchmaking to even out the teams and make a much better tutorial and links to good YouTube channels so they can learn how to play because it’s really bad
It may only have 32km top speed but the connar has better traverse than the other turretless tds
@crystal spoke Stug 3 g has better traverse speed
Buff smasher please
@deft owl it has .3 better terrain resist but a worse no mod traverse
@earnest portal first, It's not matchmaker's fault, it's player base fault
Second, judge yourself before judge your whole team
Third, balance discussion isn't a place to talk about MM
Also, why are you seal clubbing?
Smasher atgms
The kpf pz 70 needs some well deserved attention, as a tank in as many defensive and even offense downs as it has ups. It it has acceptable turret armor but not enough gun depression to use it thus a gun depression buff is needed from -6 to -8. not to mention the weakness of the full make's it near useless on flat. At first look at the stat sheet it would seem to live in the realm of peak a boom, but with the worst standard/premium pen in tier for tanks with Heat at 240,305 keep in mind you are A heavy not a med and bringing pen like that to a tier 10 heavy setting is near useless. Thus It needs it's apcr brought up to 258, and it's Heat brought up to 340. If it could have 690 HE damage it would be great as well
@mental pasture Why is tier 4 considered "clubbing"? Its the game is it not?
@acoustic shard No it does not. Kpfpz70 is fine. You can see that in the devs answer.
If you do all the buffs you mention there will be no point to use Conqueror or M103 over because Kpfpz70 will just be better then those.
Whats the point of playing conqueror?
To get the FV215b
The gun.
And consumables.
And sandbags.
That's about it LOL
I mean e75 exists over kpz so idk why your complaint about a prem you bought being bad for you when that tank literally exists for free
@nimble zodiac So "One that doesn't play low tiers with that much expirience" sry not trying to start anything but that doesnt make alot of sense. Its part of the game and no one should be downed for choosing to play a lower tier (gotta love this chat cooldown lol)
@unique scaffold e75 is not even close to similar to a kpz70
Yes but to complain about matchmaking in that tier?
I sometimes ask myself if heavies' hp buff was necessary
In some tanks? Yes!
In all heavies? No.
Remember when the slight buff the sandbags gave the 215b was too much so they nerfed the hp pool?
Now let's buff every other t10 heavy by more than the sandbags gave the 215...
The path the hp pool of the 215 took amazes me
How tf did you manage to block 10k dmg?! I mean that's very impressive but still?
Or Maybe I'm just bad lmao
There's already no point playing the conq or M103 @deft owl they are stepping stone's like most t9's. and unlike the kpf your not playing it for it but to get to the next level.
@pastel cairn it was very lucky game that entire enemy team tried to penetrate me with standard rounds only
@acoustic shard Doesnt matter.Kpfpz will be op if you buff it. Tier 9 is still one of the best balanced tier in game.
Kpz is fine the way it is.
@deft owl if by balanced you mean boring and unexciting and often walked on by tX then Yes. The buffs mentioned above would make the tank a legit contender giving it it's well deserved Heavy tank pen as well as the gun depression needed to Use the turret armor, that tanks like the m103 boast wile having better hull armor, similar mobility and super consumable's. It would maintain it's low DPM wile with the pen gain more opportunity's to unleash it's higher alpha while minimizing it's chances of being hurt using the gun depression.
I never played it, but I quietly agree with a buff on KPF
Not at all, bro Kenee
??? no point playing the m103 ??? It's literally one of the best t9s.
@wicked pine If you give kpfpz - 8 gun depression and those pen values, kpfpz will be better then m103.
@acoustic shard Kpfpz is bad by your standarts. In wg charts Kpfpz has fairly ok average w8 and damage. No buffs needed.
ngl i would like 8 gun depression for kpfpz, the hull is paper
Except its not
only a little
The angle for it is hard to learn
@austere citrus kpfpz has 200mm effective armor upper plate and lower plate.
There are only 3 tier9 tanks that could use buff. Those are Tortoise, leopard pta and T54e1. Kpfpz is not one of them.
@deft owl If the didn't know the m103 Literally Has the exact same pen numbers but with Higher DPM and is the Tank I based the kpfs it's pen off of. The m103 would still be the superior tank on the flat with it's better hull armor better survivability with the Sandbag armor and similar mobility not even factoring in the super speed consumable. But the statement was never about the m103 as it has near nothing to do with the kpf. and on the list of buffs the kpf would be number 3 as a tank struggling on both flanks.
Let's remember that M103 have an extremely bad hull, the turret have some good weakspots, and heavium agility, (Valentine AT have better sides)
The only good part about M103 is the turret (when you can deal with the weakspots) and the cannon
Meanwhile on KPF we have almost the same agility, but a better turret, low profile and a 150mm cannon
It's almost better than M103 but still pretty hard to play according to some reviews that I saw
200mm is penetrable for even tier 7 tanks (some tier 6 too) @deft owl
@deft owl tortoise and pta i agree, t54e1 i dont
@mental pasture I responded for Kpfpz having paper hull. 200mm is definetely not paper at all. You wont bounce a lot but not every tank you face will easily pen it either.
Yep Kpfpz is not easy tank to use. But that doesnt mean it needs buff because some players suck with it. Its completely balanced tank right now. Tier 9 definetely dont need an op premium.
@austere citrus T54e1 needs some engine power buffs. Its acceleration is really bad for a medium tank.
@deft owl many many many many tanks in tier 8 have 200mm+ pen on there standard rounds and against tier 9, it's nothing. Even a nice speed buff would be nice on a kpfpz so it plays like a heavium more of it
"Not every tank you face will easily pen it either."
The ONLY tank at tier o that can't pen it is T-54 with the first cannon
"But that doesn't mean it needs buff because some players suck with it."
A lot of players suck with it for a reason, also, it's not OP on practice if most of players can't play with it properly
(For exemple, AMX 50B is a good tank, but probably wouldn't be good if most players do frontline with it)
You seriously want to angle a tank that most of the hull is 40mm thick? Remember the double and triple calliber rules, also remember the normalization angles of APCR and AP
Do you guys not know how to angle armor?
Use a rubble pile with the front mounted turret
Boom, great armor profile
Allow me to drop another heavy here
Is8
thats if there is rubble pile and u dont get rushed because the dpm is terrible.
At least IS-8 have a troll hull and 80mm sides, meanwhile KPF have 40mm @winged barn
🤣 🤣 🤣 🤣 🤣 what a joke
On most of the IS-8 sides when angling you can get 180-230mm, meanwhile on KFP you can get 170-210mm on the same angles
Kpf's armor is more threatening than IS-8, by far tbh
The kpz's armor is plenty for alpha trading
Ok... why are you guys pushing so hard for a buff on the kpz.
The kpz is actually usable and functional.
I see "buff my kpz70" here more than t28, vk45a, amx45
Seriously why
The kpz is actually decent compared to many tanks in the game
just make the kpf faster, buff top speed to 46 and give it 15% engine power buff. Buff traverse by 20%
Yes, it's almost a medium tank, some speed buff fit for KPF
is-8 has a better gun and just better. Also can a lowe get a 160mm from 150mm hull and 100mm from 80mm sides? @twilit crystal also i like that idea
1- now you're crossing the limit, Löwe is already good enough @austere citrus
2- what are those "many tanks"? @winged barn a Medium tank with Heavium agility and a 150mm cannon with very long reload (compared to other 150mm guns)?
3- Even T28 is usable and functional, but still a horrible tank
It is usable, you just need to find the way to use it 🤣
Like IS-8? It have an aproximated agility, better armor and better cannon. But apparently it need a buff, instead of KPF
"As many tanks I was referencing are the tanks that actually need buffs"
Use IS-8 as reference
"IS-8 is perfectly fine"
Yeah this part I agree,
someone buff T28 urgently, PLEASE!
@mental pasture
1st of all, t28 is not usable
And the many tanks I was referencing are the tanks that actually need buffs. The kpz does not.
And the wz111 1 4 is basically the same as the kpz
Is8 is perfectly fine
I have NEVER said the is8 needs a buff
Just a hint, but the group that involves the t28 is the group that seriously needs buffs.
Can the turret damage be removed? We just lost a tournament final battle because my dead tank turret exploded onto my allies tank and caused him to lose dmg like a burning effect until he died. The element of turrets coming off is cool, but I prefer they are moved out of the battle field and disappear or they don’t cause damage to your allies. It can cost you the game sometimes as it just did @crystal spoke yeah well it just lost us the one shot one kill game in the finals
Bruh
Thats incredibly unlikely chance that it lands and stays on a tank much less an allied tank unless everyone is huddled together
My only complaint about the kpf is it's HE damage. If you have a iffy HE shot or AP, take the AP shot.
.
@winged barn t28 should get 305mm hull with a WAY stronger cupola. Sides should be HE-able though
isnt that basically just a french td except american
amx 30 b should get 90mm hull because amx 30 1er proto has 80mm
30Bs fine as it is
Nah, its inferior to other meds, so a buff is necessary
Actually not at all, French TDs are pretty mobile, meanwhile T28 could be just a bunker, like the Doom Turtle and E3 @stiff edge
should VK36.01 H be nerfed
We have to get a tier 8 doom turtle. Like pure bunker. the front shouldnt be able to be penned by ANY tier 8 unless its like an ISU 152 with pramo and enhanced caliber. the sides should be paper though
Exactly, bad mobility, bad sides but very good cannon and ultra frontal armor, the E3 of the tier 8
But 300mm is quite too much
its literally at 254 right now and you can pen right through the front... 305 will make it hard to pen if they buff cupola too...
Not the t28 tho, just change the model frontally so it has the same armor profile of the t95 since historically that's how it should've been......
so 305mm frontal armor???
Effective thickness for the most part, yeah
Who here thinks the obj. 140 needs a turret buff ?
Well that really defeats the whole purpose of play hull down The tank was made to have a strong turret my dude they need to buff it because right now there really isn’t a reason to drive the 140 over the 62a because the 62a had better gun depression and a better turret that’s why they need to buff the obj 140
Bring it back into the light
@rotund furnace this tank was made to have better mobility and gun depression Than t62 so it should be buffed this way. If we will give 140 strong turret, There will be no point in t62
It doesnt need buff ,it is performing better than 62a already
It is?
Developer can u add special mode in training room?
Firstly wrong channel, this has nothing to do with balance and second read #devs-answers. Their answer is no btw@oak lava
https://media.discordapp.net/attachments/502017295107883008/747758265227804693/7.1_-_t10.png. Obj140 doesnt need any buffs
@mental pasture arent the t110e3 and doom turtle just french tds except american
I think the t82 tier 3 needs a buff now it's only 180 damage max and 20 penetration it used to have around 50 penetration and around 400 damage he
Don't borher with tier 3. Stop your seal clubbing, that's the purpose of the T82 nerf as well.
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Can we Made The T49 (USA Tier VIII Light Tank) Made the 152mm Gun also can launch missles like old days ?
How about no
Never. I don't to see missles raining on teir 7 tanks. I also don't want to see even more t49(s) in game. I just want to live a quiet life without a t49 with missles.
reduce vk 100 01 p's ammo cost cause it frickin costs 1k and more each piece
Honestly dislike fighting against the t49 more than the 183.
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@stiff edge Not exactly, because French TDs are mobile and penetrable by which callibers
Meanwhile E3 and doom turtle are slow and nothing can penetrate them (unless if you go for the weakspots)
What about the glorious soviet armor like obj 268?
It’s a nice mix of bouncy and mobility
It's a nice mix of everything
@mental pasture yes but americans are slow and nothing can penetrate them unless you go for weakspots
so theyre french
but american
As like I said, you can penetrate the French TDs easily with high calliber tanks and with Prammo (if your prammo pen isn't that weak)
American turret TDs are supposed to have almost impenetrable fronts and ultra slow agility
yes
so french but more american
Excuse me, but what part of: "French are penetrable and faster, meanwhile Americans are supposed to be thicker and slower." That you didn't understand?
i understand all of it
im literally agreeing with you
Except i call it french but american
Big brain
french american
WG can u pls buff the interclip reload of the Batchat 25t to 2.5 seconds instead of 3? 3 seconds just seems too long for the amount of damage you're actually getting out.
it’s already faster than leo 1
A light, faster than a medium?!?! WOAH
It should be a medium though. And a medium with 4*350 at that
Noooo
Bat chat should get 350 or get interclip reload 2.5 at least make competitive vs tier 10 lights and meds.
Personally, I can go without 350 alpha, I think 2.5 seconds of interclip would be much more beneficial than an alpha buff.
yes swap classes leo 1 and batchat
Yes make a 40 ton tank a light
I don't agree with you all, seriously, where did you got those ideas?
Bc should not have such a high burst, the clip reload makes it fun
*looks at every other platform where Bat Chat has the highest non-TD clip potential in the game*
But it’s not healthy for wotb. It’s 7v7
And if you want to go off PC, do you want full alpha damage for premium shells, artillery and no armour highlighting?
Reduces inter clip reload but add those seconds to reload time
350 alpha would just make bc more competitive nothing game breaking especially with the increased heavy hps
I dont like the 4 shot idea Bc it would make the reload just too long and would make it vulnerable for too long
I think that the intraclip should keep, but with a 4 shell clip. Why?
- 350 alpha is almost the damage of a 120mm cannon, Bat Chat is a light, not a speedy TD.
- 3 shells isn't enough to deal with heavies now, also with a fourth shell you'll be able to administrate better your DPM
- 350 alpha is already too much, but with a fourth shell too is extreme
It would be understandable if Bat Chat get the medium tank sign (so concealment while moving nerf), but BC is a light on WOTB, meanwhile it's a medium on every other game
*and 350 alpha
Aw stop because that’s overbuffing
Also let's remember that adding only a 4th shell won't change the DPM so much, because it'll add more 3 secs of total reload (Clip reload + intraclip), from 2,698 DPM (100% crew without provisions and equipements) we would get 2,777 DPM
The main problem is "What if the player focus on DPM on the equipements and provisions?"
Then we'll have a DPM explosion, from 2,847 to 3,292, which is unacceptable for a light tank
Would be fair if it become a medium (which means concealment while moving nerf), since the average DPM of tier X mediums is around 3,150 - 3,660
If a single light tank with a mag cant deal with heavys now, what tell you that every single tank in the game can deal with heavys without being another heavy or td?
Bat chat needs buff
Plz
All othe other mediums have high DPM (unless Progetto, which have autoreloading system, but it can have a great reloading too when well used)
Sheridan have missiles and Light Vickers have a decent turret armor and high DPM too
Most of the tanks have a hgood chance to fight another heavy (unless if it's a super heavy like E100, IS-4 or Maus), but Bat Chat can struggle much more since the only special things that it have is an auto loading system and speed @hardy hazel
if bc actually gets alpha buff might as well buff the 310 alpha for 140 too
ey yo who's ready for another Leo DPM buff
!!!!!
Nerf sta-1 speed and t28 and vk45.02a armor its trash so just make the tanks useless
@jagged crescent lmao
So the noobs can continue to suck in it, while competent players can exploit it even more
@raven dawn sta and vk are ok
Buff all of the power crept TANKS
Uh oh, suddenly more tanks get power crept because you gave power to tanks, and now you do the same thing with those and now it's all just more chaotic
@winged barn yesssss
Someone needs to nerf T1 Heavy’s speed or something, cause it makes no sense that a heavy can outperform tier 5 mediums in all categories
no we dont need full alpha for premium shells. The point is to compare the tanks in balance with each other
i wonder how the tds will be reworked/revamped. HP boosts to the Pseudo-heavies? Alpha+Reload tweaks?
Probably alpha or dpm
263 ;))
It's more likely they'll just tweak maps to have more Td friendly spots. I'm not sure what Td buff therd would be outside that given how different Tds can be
Will the chimera get more armor behind it's mantlet? I literally just had a game where all penetrations I received were through the very middle of the mantlet except for a single one through my tracks
Of all things the Chimera needs, why a buff? Really?
Eraser BP44 needs a slight buff
@drifting depot keep moving back and forth
bait enemies to fire
stop playing it like a hulldown heavy tonk
its turrent is not like cdc
cdc turrent is autopen
git gud
What do you think I do? Peekaboo works for the most part too but geez, like if it wasn't enough with an easy to pen turret then you gotta have a 203mm flat mantlet with no armor behind it
I got 69% winrate on it with over 2k average damage btw....
Eraser BP44 needs a slight buff
no
@drifting depot and still asking for a buff?, it does not need any buffs , it is already overperforming
Mhm, my winrate has been this high for half the month anyway 😔
This is literally the only problem with it btw, not asking for dpm accuracy or anything else, just a reliable mantlet ffs
Chimera is balanced as it is
Yet u still ask for a buff
This is literally all I'm asking to be changed.....
You are literally asking for a buff to a broken tank.
dont mind the smasher when it got it's hp buffed...
The chimera by itself is more than a great tank, why on earth should wg ever buff it? It's like I'm asking to change the STB-1 so that it gets much better hull armour. You know, just because it doesn't have that great of a hull.
Having a weakness teaches you to master the tank, and if they buff more well performed tanks as it is, then wiggling isnt effective as it suppose to be, does it now?
Chimera is OP in reload vs a derp tank like the SU-152 tanks with atleasrt 400 dmg should take more that 8 secs (idk the reload time of the chimera) i think it should be 13. somehing sec reload
So you haven’t even bothered to check the reload and you compare it to a su 152 which ironically has more broken dpm than chimera @wind otter
I agree with garrison learn to use the tank. either angle the hull or hit n run . Stb is not a front line tank better exploiting weaknesses in other tanks and moving around the field.
Bl-10 or the ISU's armour needs a nerf...
Isu doesn't have armour though. Only that rather large gun mantlet
Correct
That large gun mantlet with a magnet inside
Still
Isu is fine
Speaking of which wargaming really needs to fix hitskins it’s infuriating bouncing an ISU that much especially the SUs mantlet aswell
Isu (gun included) does not need a nerf. It's in a good spot.
This part here is a problem, it looks flat when you are looking at it from the front but you get a bounce if you hit there, the real problem is not the bounce itself, is the fact that even if it bouces the shell should keep going and pen the front or bounce again in the front, not get deflected directly to the moon
Rhm need buff
No.
Chimera has 13sec reload to answer question
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@marsh mauve if you keep spaming nobody is going to take you in consideration when you rly have something important to say
_V_I_P_E_R_lgmr#1324 has been warned.
@drifting depot I’m over 81% in the Chimera solo. It doesn’t need any buffs and probably deserves a nerf
@drowsy plaza it definetely doesnt need special consumables
Ferdinand needs to be buffed,200mm flat armour is not enough for tier 8 even meds can go through it easily maybe 220mm will be okay but now its not armored
Buffing TDs will only make battles longer since they’re red-line based. Also it’s the most boring vehicle class to play and play against. Blitz is supposed to be a dynamic game and broken/unapproachable TD positions are gonna make everyone camp. Seriously even a TD should be played with some thinking to be efficient. Don’t ever put 1 broken bush than covers entire map like in Mines (it makes only 20% of the map playable).
You should rather think about making meds stronger by nerfing heavy tanks’ view range and dpm. Stronger meds = faster battles + heavies won’t spot TDs so easily.
Cause at this point you agree you overbuffed heavies and decide to overbuff TDs to fix it?
@unique scaffold just the circle of MASSIVE powercreep
Remember when the mediums and is7 were knocked out of the throne by actual nerfs? Those were better balancing decisions.
And now premiums have been buffed, and with the idiotic (not even a real rule) of never nerfing premiums there is no going back.
Same heavy tanks are used as before. They’re just stronger and are better than mediums on “medium side of the map”
Heavy buffs are and will always be horrible
It made Tier 6 and Tier 7 extremely different because basically they’ve got no chance anymore(this is where they bridged the gap for the HP buffs)
I honestly dont even use any of the new consumables in my chimera
idk I kinda like heavy buffs
it feels rewarding to play lights and meds again
It feels slow
It is more rewarding to play meds and lights and you have to actually think how to play in them now, but some of them have been pushed from their roles since dpm-tanks are now not able to compete in 1vs1 against heavies, so they are restricted to using their allies as meatshields and farm damage
Mini pen buff?
Like +10mm or whatever
I’d rather have heavy HP buffs reversed because some need premium ammo to pen(less potential alpha) which reduces DPM
Not reversed but nerfed like 250-300hp