#tank-balance-discussion
1 messages · Page 156 of 1
@fiery dagger no it has stupid dpm, ufp and mobility
Hi guys
T54E1 need HE
No lol
Yeah it really does. There really isn't any reason for the 54e1 to not have HE.
Its discrimination
Give smasher missiles but increase the size of the model by 50% and give it negative camo rating lol
Missiles aren’t even that hard to play around, git gud but unironically
@wraith veldt *nerf. Typo mb
What, and it’s gonna have like 50 pen. HE shells aren’t needed that badly
Churchill series and BP should get good armour behind tracks just like the premium churchill mk 6
Really, for the BP?!? That thing shreds tanks so hard
O K not BP but tanks with that syndrome
They should make ATGMs use the MCLOS system
Almost all heavies have bad armour behind the tracks to make tracking at least somewhat reasonable. It’s a sign that a tank is op when it does have particularly strong armour behind the first drive wheels
Aiming for hull behind drive wheels is the first thing I learned how to do on wot PC to increase my damage; it’s still a reliable strat in blitz
I wish the E5 wasn’t plagued by these drive wheels
M103 has it much worser
laughs in 215B
Shutup rear turret
laughs in maus
GUYS... the AC 1 Sentinel is UTTERLY worthless against T5... if they're going to sell the tank, at least either buff the gun or giving preferential match making
it has a solid credit coefficient. If you don't want it, don't buy it
id rather have better gun depression
Why is wg to shy to make the kpfpz 70 damage up to 640 they could just reduce reload or pen
The pen and reload are already bad enough. I don’t think they should be even worsened.
please reduce the reload time of the sheridan or improve its armor, it was too nerfs
Higher alpha and longer reload but the same dpm. The pen isn’t bad it’s ok on t9, this cool down sucks...
@undone light it’s still a great tank though 🤔
@undone light The Sheridan does not need a buff.
@turbid ridge so? Ofc if you’re being downtiered you’re gonna be less effective, there are more things to whine about than a seal clubbers tank you can sell for a good amount of gold
obj 268 need dpm buff a bit behind others
@undone light you are joking right? Sheridan and t92e1 are most OP, broken tanks in game.
T1 Heavy more or less, maybe Ke-Ni Otsu is still stickin around
T1 and BDR are the two newest editions to seal clubbing club
Oh yes, seal clubbing is definitely something to be concerned about
Wg "tried" to stop seal clubbing by overbuffing and breaking tier 5 heavy tanks
Working as intended
Obj 252U needs armor buff
No
Why are yous so bothered about seal clubbing
buff WZ 120- 1FT dmg
@frank scroll are u that bad?
Ah yes, buff a tank that reflects the other tanks like it but with the upper plates being of an ungodly caliber, as well as slightly advantageous trading capabilities with other heavies in the tier. Make it so I can recklessly cruise it around, ruining every enemy I come across, which I could do anyway given my previous advantages, but easily
buff T1 heavy too please. Make it 200mm armor all sides
@fossil spruce my god, that better be a joke. It's already impossible to pen by tier 5, and at tier 4 it's impossible to kill it. Even at tier 6 it can act like a tier 7
Actually it isn't very hard to pen as tier 5, but tier 4s have barely any chance
idk what else if it's not a joke. Btw, you are exaggerate a bit, it is pennable frontally by tier 5 except for leo. Just need to aim. Tier 4 can pen too but very hard
Again, seal clubbing is dead. I don’t understand how you’re so bothered by it
@nocturne mauve I think they just want to keep seal clubbing dead, because this burst of low tier armor is really getting them started again.
Dude, it needs nerfed like crazy, period. Not back to the pre buff, but just to the point to where it requires one specific tank with high pen on the other team to kill it effectively. And the gun is just ridiculous with its reload, if they nerfed the reload a bit I'd be perfectly fine with the armor. But yes, I rarely play tier 5 much anymore, I usually play 7, 8, or 10. But it does make me sad knowing that WG just HADDDDD to take away the 105mm guns on the M4 and the Pz. 4 claiming that noobs didnt understand how to use them. That's really their own fault for not giving a proper tutorial. And even then the T1 Heavy did not need 2 buffs when tanks like the Pershing has the pen of a tier 7 and the speed of one.
its funny how T1 is heavier than t57
Oh damn, lmao Thanks for pointing it out as its an interesting feature 😆
Easy solution. Put t1 heavy at tier ten
Why does Acton X have a 401mm turret underside thickness? Why is the T-22 Medium a straight up triangular prism with angling? Why does M6A2E1 EXP. have a 191mm roof border of the engine and a 208mm turret underside rear? Why does the IS-2Sh have more deck armor than it's own LFP? Why is the M5 Stuart armored on the LFP? T1 Heavy being a heavy boi is out of the question
Bruh, T-22’s V shaped hull with extra spaced armour is extremely difficult to pen
XD
@nimble zodiac this man asking the real questions
when will devs add HE on T54E1
@nocturne mauve that is why you shoot front
Can be very troll, the pike nose
@fossil spruce exactly give the T54E1 HE
I mean the hull can be like 235mm minimum on T-22 Med so
@wraith veldt it’s getting he
Can we all agree that the UE-57 needs 200mm of armor all around and a 152mm?
@wraith veldt it’s getting he
@vital ice source?
Wargaming can u please buff the t22 at least the armor?
@noble siren jokes on you, I don't even own Obj 252U
@solar loom yes make it 500mm on all sides please wg
I hope he's serious
Pls buff
Unpenable = balanced)))
REMOVE OBJ. 252U. IT’S ****ING OP. The front armor is impenetrable apart from the triangle shaped lower plate, which is really too hard to aim for when all the the enemy has to do is wiggle. And they wiggle fast. A heavy tank with this good armor should not be this fast! It’s almost impossible to go around it in a medium! And even worse!!! The side armor is IMPENETRABLE, EVEN AT 90° for certain tanks. It sure looks like the IS-7, but the IS-7 didn’t have side armor THIS good. And this is a tier 8 tank, compared to IS-7 which is tier 10! There are more inexperienced players that can’t deal with the Obj. 252U than the IS-7 in tier 10. Plus, it’s a premium!! I would love to have it, but I’m FTP. And I’m sure a lot are FTP too.
Nerf suggestions: Either significantly nerf the side armor and the general speed (rotation speed is most important) or just delete this monstrosity. It’s even worse than missiles imo.
how is it possible to win and do some damage and lose more silver lol you have to fix that in some tank
@frigid basin imagine not being able to hit one of the largest lower plates in teir 8
Imagine hitting an IS-8 on the side at 90 degrees for 0 when you're in a Jagdpanzer E-100
@frigid basin you can easily penetrate 252u's side with stock gun of tier 7 meds
just like is7's sides, it is angled at top and flattens out towards bottom, at 90* it's 100mm of effective armour at lower half of hull, at top it is 180mm of effective armour and smol super angled section between the two halves has 450mm of effective armour… there are many tier 6 which can penetrate that, even tier 5s if they know where to shoot that is
it's mobility is below average and it also turns like ship, fully kitted out tank has 35* traverse/s on hard ground, 27* traverse/s on medium ground and 22* traverse/s on soft ground
(these traverse figures are mediocre for tier 8 heavies)
gun handling characteristics are also below average, few important stats are awful as well
like aim time is 3rd last and accuracy is 2nd last (this is in comparison with other 29 heavies in same tier)
I am free2play as well and as per my assessment this tank is completely fine
it has few things that commander of this vehicle can exploit and it also has few things that its foe can exploit to take it out effectively
@fading notch did you seriously just try to ping 60 thousand members to ask them a poorly worded question?
Bring this kind of Matchmaking back, i missed it... 7 vs 8
lol
@unique scaffold yes
Don't do that
Make it a 10v10 game cause bruh, and let matchmaking give an extra player randomly in the middle of a game
So you want 3 more goons on your team
Yeah, easier credits for me ngl since these days all you gotta do is go hull down and farm, or snipe actually hit your shots and keep farming
I mean if you're skilled assuming all others are goons they have more than you. Anyone see a big incline of Tiger IIs? I wonder why
a serial improvement 10 vs 10 and that they improve the pairing I have been in games what is tier 6 and tier 9 that's not fair and tier 7 in tier 9
Why has WG not buffed the tanks that need them, like the T28 and the STA-1? I know that WG is always trying to make the playerbase happy, but at least focus on the below-average tanks first!
@fresh gale some tanks have to be below average for a while, theyre getting a buff eventually, but there has to be a variety, because its really hard to balance tanks perfectly. there will always be above average, below average, and average tanks. also it happens to be many of the above average tanks are premiums
sta 1 is ok
it is not in dire need of buff
well IMO sta needs one. below average mobility for the amount of armor it has, and because of that low alpha it has to spend more time on target. you really cant do anything spectacular with that crap armor of the tank and 225 avg dmg
Pershing is way worse than STA
Pershing, e4 and t28 need buffs first
@main tulip
Pershing has mobility, gun depression, rof, turrent armour and good accuracy
it is as medium a medium tank can get
get good... nooop
T28 is T28 prot. without turret, vurr sad
T28 should get a buff tho, its bad against tier 8 and 9.. especially when t92e1 is in game
First of all the obj252u doesn’t need a nerf, learn how to aim. Second it’s armor isn’t that strong if you just use premium ammo. Third of all it’s a live strategy game. KEYWORD STRATEGY, learn how to take it down.
Prammo doesn’t do much against 252U but ok
252 on blitz is not op. its stronger than every other russian heavy, but it is killable. that being said, buff is6 gun already
@unique scaffold sounds like a obj252u user🤣
@turbid smelt Pershing has rof? Lmao nope its reload is nearly a second longer than other meds with the same alpha like CDC and Panther II. Also the STA has the same gun depression and similar mobility, with much better pen and a little better dpm
.95s longer than CDC
Yep, it’s actually trash
It's still better than the Super Pershing
The STA is fine. One of the best med guns of it's tier. The Pershing only needs a little bit of dpm buff, but even without it, it's fine, playable, enjoyable. The only tier 8 that is in need of a frontal armour buff is the T28.
Pershing needs it’s mantlet fixed
Pershing has the same issue as M46's stock turret it seems
STA-1 doesn't need a buff, it has penetration, it's fairly mobile, it has DPM and accuracy, and it has great camo Rating.
It's one of the last tier 8 meds that needs a buff.
Tbh the STA does warrant a buff
Buff the Kpf-pz70's Apcr pen From 240 to 255 and It's Heat pen from 305 to 330. And Reduce it's reload to 13.6. As it is now you struggle to pen any tier 10 and even tier 9 Heavy's Frontally wile also suffering from low DPM.
I’d rather had a dispersion buff on the Kpf-Pz70
KpfPz 70 is kinda meant to out-trade tier 9 heavies, and 13.6 is kind of a short reload for such a high DPS
Please do something with MM...40%ers matching with single 60%!!!
@past summit Read the pinned messages
If it had the more Gun depression and the pen stated above the reload would be justified. A reload reduction to 14. seconds would still be well suited though.
@drowsy plaza Blitzhangar and armor inspector are incorrect. They display the Pershing as having 0 armor behind the mantlet, but that's not the case. In reality, the Pershing has somewhere around ~100mm or so primary armor behind the mantlet, testing in a TR reveals that it has something like ~300mm of effective armor
Is it just me or is mm broken i have tryharded and won less than 60% and usually i won something like 85%
Why doesn't E50M have depression over the back when it should clearly be able to do, as it has enough space between the gun and engine deck?
Because of the exhaust pipes, like the Cromwell (but not the Cromwell B because logic apparently they already fixed that, thanks for the info)
@remote oriole they fixed that on the Bromwell
Bigger question is why u have camo net in E50M 😂
Sneaky fat med
but the exhaust pipes are not part of the tanks main armorment. They are like decorations and when looked at in sniper they appear grey as once again they don't have a hitbox. Also seen in the next screenshot, my gun is not over the pipes yet it still can't depress. @remote oriole
Hey... don't judge me man. I run cammo net on everything, including heavies. @strong condor
You shouldn't think about logic in this game
You’re right, the gun goes up well in advance, but I guess it’s just convenient modelling
Oh no.. the Cromwell b was fixed??
@nocturne mauve no. The gun still goes through the booty.
@remote oriole they fixed that browell c gun depression?
i drove it around few days ago in training room
and was still able to hit dirt through ma but
Why is the Obj. 252U's gun mantlet red in the center to the ISU-152? It can penetrate it, and it boldly stays red until loading APCR
This game doesn't make sense most of the time, why should you even care about that lmao
I don’t know, that’s why I wrote apparently. I only changed it because ChickenMan said that they fixed it
@nimble zodiac they made many hitskins more red awhile back when everyone was complaining about bouncing of 50% chance of penetrating armour
few sections of superpershings top hull can be penetrated by 180mm of pen but it still shows red
The system isn't even reliable anymore
yea
posit1ve did great video on this topic
@remote oriole @nocturne mauve I saw it in a patchnote somewhere, but I guess I was wrong. Im currently in a training room testing it out and it still goes through 🤔
@formal vale I don't know if the shell still goes through it, if you want we can test that right now
I can also confirm this too, the shell can destroy soft cover I tried this in Canal
It does, I just went ahead and shot the ground right below my Bromwell
Patton line needs a buff
That way of hitting roofs has already been discovered long ago chief
At least I do use it quite often, I play on mobile
never seen one do, without t49a autoaim
agreed about patton
M48 has a mediocre gun, weak armor with a massive armor profile, and poor mobility
It also has to compete with sheridans and is worse than comparable meds like STB-1 in pretty much every way
Can agree with @unique scaffold , just became a nerfed stb, easily worst med in tier 10 as of now
M48 needs a buff. Untouched since 2016 before Twister. The tank is completely mediocre. Its underpowered due to the buff in other mediums. Armor profile is terrible, tank literally have no camo and the gun handling feels like a kv2. @unique scaffold
There is also fv4202 which is in the same boat as m48. Both are massive tanks with weak/unreliable armor whereas other mediums like t62a and stb have strong turrets that can make use of hull down positions much more effectively. M48's low top speed and terrible p/w makes it a sitting duck
@odd tendon 4202 is not about hulldown
All tanks should hull down lol
^
The relevant t10 mediums have a particular trait that makes them viable. Russians are turret armor and dpm. Stb is flexible and is a god at hull down. E50m has armor and hunts lighter tanks. Chinese you have some turret armor and alpha. But what are you going to do with M48 and fv4202? Out spot the enemy? Throw hesh at an is4 which is completely red when angled?
Well let's see, fv4202 destroys when used right and the patton is just a somewhat more reliable at hulldown stb but also somewhat less reliable cause of hatches and cheeks
you can easily out maneuver is4 in 4202, it can even penetrate lower plate at range
stb is not god at hull down
tds can take pot luck he shot and may hit cupola penetrating for full damage roll
meds can penetrate cheeks and cupola as well
every tank doesn't need to be vanilla
they can have few traits of their own
The existence of the stb invalidates m48 completely. A smaller lower profile turret with smaller weak spots on the stb vs the massive cheeks and cupola of m48
The only thing Patton has over stb is 5mm more apcr pen and that is about it.
Anything the patton does, stb can do better. Just compare the stats and you can see that stb is better at everything except for 5mm of apcr pen.
Let's see, Patton has a bigger turret yes, the hatch is actually smaller.... difference being the one in the stb is further at the back of the turret and about the gun, Patton has less dpm but better elevation angles, only one degree of depression less... About hulldown capabilities the patton and the stb both have a massive size difference that's quite obvious indeed but since the patton has a thicker turret, the places where you can actually pen without jageroo/268 heat [which would make both completely paper] is about the same size, only making the difference once you switch to heat because of the size of their turrets
The STB-1 is overrated and the M48 Patton is underrated if you ask me. They goth more or less play the same, with the Patton leaning more towards a heavy play-style and the STB leaning towards light medium gameplay
So what is your point? M48 turret is almost twice the size of stb with much more pronounced cheeks and the same cupola weakspot. Stb can peek with its gun because the cheek weak spots are lower while m48 weakspot are the same height as the gun, requiring you to expose them to shoot.
You really think some extra gun elevation compensates for every shortcoming of the patton?
You completely ignored my first point. Stb can poke and only reveal cupola. M48 reveals both cheeks and cupola to shoot.
so much for the gawdly turrent
I agree
so much for the gawdly turrent
The M48 turret is weaker, especially against prammo, but it is not that much weaker. Aside from that, those cheek weakspots are a pain to hit and unless you get lucky you won't deal consistent damage
About the size, the hulls are give or take a bit the same size, what makes the difference is the turret hight and that's not really all that much. Certainly not enough to claim that the Patton is twice the size of the STB
I can show times when people have hit my T62s cupola from miles away, several times with 183 HESH for 1300+ damage. I think you would still call that turret godly.
The STB can easily go hulldown and not have to worry about anything unless the sit still and aren't using their gun depression. It's fast enough and has decent dpm. It's a tiny target and it's basically the best med you can get as shown by how much it's used in tournaments
this is what you call gawdly turrent
@distant river I would love to see that clip
unlike t62, stb turrent can still be penetrated reliably when hulldown
Stb has a lot more flexibility with that gun depression
@turbid smelt I'm guessing it's been deleted since it was more than 50 games ago but the most recent one was a camping 183 at port bay that hit a HESH shot through the bridge when I was in the corner.
You still have the cupola, the lower parts of the turret are prammo pennable and if you like pointing out useless weakspots then you have the bulge for the turret ring on the sides.
Unlike the STB the T62 has 310 alpha, basically no hull armour and 7° of gun depression. The STB is mobile, flexible, extremely strong hulldown and able to hit back hard.
i seem to easily beat hulldown stbs in "weak" 4202
to pen t62 turret you need gold
where as stb can be penetrated whilst hulldown with standard ammo
it is not validation, just a funny clip which seems to repeat every 200 games or so
are you really trying to validate your point by showing a very lucky clip? lol.
The use in tournaments only shows compatibility with team tactics; a medium especially requires mobility and damage-output there, armour is second rank. That is because they actually work as the cavalry of the heavy tanks that are way more suitable for front line, pushes and 1 vs 1 engagements. The STB-1 nicely fits that bill with its good angles of attack, good snapshot capability, high alpha for mediums, rather poor but still acceptable mobility (for a medium) and it also adds a chunk of turret armour on top of the list.
That doesn't mean that it's one of the best tanks you can play in the game, I actually don't think so at all. To me it's a very standard 105mm medium which all kind of play the same (except for the 121b, no idea how that thing plays out since i don't own it, and the Progetto 65, since that thing's an autoreloader).
I seem to easily beat hulldown T62s in my "weak" grille 🤦♀️
You realise how little that says at all? @turbid smelt
Anything with over 255 pen can go through the lower section/cheeks of the T62s turret when using full depression (still 3° less than the STB)
@remote oriole It's use in tournaments shows that it can do anything you want it to pretty much, which shows if it's a good tank. It's similar to the other 105s but it combines an amazing turret, gun depression, some hull armour, tiny profile, decent enough mobility etc. It's like a normal 105 but it has more advantages than the rest of them without as many disadvantages.
The difference between the t62 and the stb1 and being the "god" of hull down it the amount of depression that the stb has. It can go hull down in many more places than the 62 can. In perfectly conditions, sure, the 62 is better, but the stb gets many more options and opportunity to use its amazing hull down profile. If you consider the stb to be weak when hull down, I really dont know if your brain is functional.
If the stb is "caring to wiggle" the shells are largely dependent on rng to go in. Even slightly off hits the mantlet(non pen) or the autobounce sides and top. There is no why the penetration is guaranteed, even if the tank is aiming as perfectly as you say
The stb is ridiculously good, and if the enemy tank decides to sit and carefully aim, then the stb can just keep snapping shots off and bounce most of the incoming shots.
@winged barn i don't consider it weak
i consider it ok
but it is very overrated
sure pulling off hits from you position is more easier on stb but it still has 190mm thick cheeks, which if anyone caring to aim can hit with standard rounds
honourless
yeah, you need more powerful gun to penetrate that turrent, when weaker gun can penetrate stb
just proving my point
stb turrent is overrated
Yall saying stb1 cant hulldown... Stb1 is not a hull down med... Its a ridge line medium capable of pulling shots without relaying on its armor. M48 needs a buff, the Stb1 and the m48 shares the same play style. One is faster, with better camo and gun stats. The other one is huge, slow and the camo rate feels like a grille.
Tiny cupolas and cheeks aren't exactly easy to hit are they? Especially not when the STB is moving ever so slightly.
At very close range it isn't too bad but I still wouldn't say they are easy to hit in the slightest and now think about everyone else who can't aim as well as I can.
You need pure luck to penetrate both of them if the driver has slight sense. 255 pen isn't exactly a rarity either. The thing is the STB can go hulldown basically anywhere you want it to without 310 alpha.
@distant river It's doing what they want it to do in tournaments, so it's a good tank for the job, but not necessarily a good tank in all (standard) situations. Due to the use of team tactics you have way more options to put your tanks in advantageous positions in tournaments, which is why I don't accept the use in tournaments as a good argument for a tank because you may not get the chance to use it like that in any other game mode.
About the more advantages for less disadvantages... I don't agree. It pays with mobility for the armour (it's amongst the slow 105 medium tanks), the gun angles aren't really that special for 105s, the dpm is quite average, but lower end, the accuracy is strong for 105 standards, but that's being strong amongst the strong, and the armour is also only higher end of the average if you take the hull into account while the turret is one of the best. It really isn't that good
Would you look at that, the Chimera is back in the shop for some 12.5k gold. balance
@remote oriole If it can be used in tournaments then it can be used in random battles (I can't really think of an exception to this). With tournaments you have to remember that the reds are going to be good, with random games you don't have to worry about that at all. That means in random games you can do pretty much everything you would do in tournaments and more, just not being able to rely on your team quite as much, but that doesn't matter because the reds will most likely be stupid 🤷♀️
It's mobility isn't fantastic but it's plenty enough and 10° of depression with that turret is definitely special. The gun isnt fantastically good but again it's more than enough.
STB 1 not hulldowm med?
cuzirock's cat running all over the piano lel
Lux spitting straight facts
No, in randoms you can't just do whatever you want, unless you want to make a short trip straight back to your garage. You still have to work around your team, while in tournaments the team will work around all of its tanks and will thus allow you to use tanks in special scenarios that could never arise in any other mode
The M48 is only much, much worse at it if you stand still, which i sincerely hope that you don't do
It doesn't matter if STB is worse at being hull down, that is a complete straw man argument
If you think the way to play tier 10 meds is to find a spot and go "hull down," idk what to tell you
Because of the armor profile, m48 is still much, much worse in that regard anyway—I don't care how much thicker the armor is
Both tanks are for holding ridgelines and getting shots in. STB simply does it better
@thorny whale False, I think leo 1 has the best turret armor. You can go hull down and get many troll bounces. I also think they should make the patton physically smaller and shorter so it looks like a 140. Stb should get more turret armor and be shapped like a patton so it becomes balanced.
If you play any medium to go hulldown then you're doing it wrong.
You can compare the 140 to the 62a, but not a 62a against the STB-1, they both have different play styles. One is better at abusing its dpm in the correct situations and the second one is the best vehicle in the game at ridgelines.
The M48 is just powercreeped. Armor profile is terrible, gun handling is bad, tall and slow. This vehicle can't properly performs on its only playstyle
My argument was never that the M48 Patton is better than the STB-1, but that the M48 Patton is underrated and the STB-1 is overrated. I would say with high confidence that the STB-1 is better than the Patton, especially when it comes to ridge-line fighting.
But as i mentioned before, the STB-1 is in no way the monster it is always pictured to be, and the Patton is in no way the trash can it is also always painted as. Especially between the 105mm mediums, most differences are minor and all of them are rather balanced compared to each other
Differences are huge lol. Thats why you need to know your vehicle. The STB-1 is more than op doing its ridgeline playstyle, and it will rekt any heavy or medium tank that is not capable of countering it on ridgelines.
I also think they should make the e50m faster, give it more hp and take away its gun so it is solely made for ramming. 183 should have the ability to build to protect itself during reload from other enemies, just like in fortnite.
Okay then, this begs the question then: what exactly is underrated about m48? I hate to have to repeat myself here but it has a mediocre gun, a bad combination of armor and armor profile, and bad mobility. Moreover, if ridgelines arent the playstyle of m48 then what is there for a tank that fits that description?
To cry in meh-ness
stb really is 10 fold better than patton lol
patton is garbage
stb better
ah yes, the mobility and gun
I didn't come around, I still think its turrent is good but nothing to home about
@turbid smelt Affirmative
Thanks for deciding to take my side on this, I knew you'd come around
No, the differences are anything but huge (I'm leaving away the Progetto for this comparison). Most of the 105mm mediums run a 2.8k dpm with rammer and both provisions, and you get one with 2.7k, one with 3k and one with 3.2k. They all have the same alpha and the same shell velocity. Aim time may vary depending on the equipment you run, but they all score around about the same with only the 121b sticking out. The tanks all feature some of the best dispersions in the game - the worst being 0.345 and the best being 0.288. The thing is that with 0.32 your shots are connecting very reliably already, so anything beyond that is just overkill. Depression varies from 6-10 degrees with most tanks featuring ten degrees, only one has six degrees which is our old friend 121b. They all have fully rotatable turrets. Top speed is 48 at the lowest and 65 at the highest, with the reverse speed being at least 20 kph for all vehicles, with some having 23. The effective power to weight ratio is divided in two brackets, the 20 hp/t effective on hard terrain and those that have 30-34 hp/t. Camouflage while moving goes from 9% up to 20% with most tank located between 15-20%. Hp range from 1.8k to 1.9k. Armour goes from HE-able hull front to weak lower plate, with the weak lower plate while having a good upper plate is the rule. Most turrets have good armour.
That's your short run through all the 105mm medium stats without the Progetto, and i struggle to find the huge differences
Yeah, the Patton actually has better effective power to weight ratio in all categories. Also, I don't really care if you find it useful or not, it illustrates my point and shows how exaggerated the public opinion about how good or bad tanks are is.
Idk man that’s a lot of terrain resistance going around there @thorny whale
thanks for all that useful information about these tank comparisons
@charred bobcat compare 183 to e4 please
I just posted that comparison to show, how much difference is between that gun and mobility
you clearly get more difference out of running different equipment on same tank, which is consider very smol
T54e1 needs a buff, either it needs to get some turret armour so you can actually bounce shots when you go hull down. Tanks is also tall as hell so it needs that armour. Also it needs HE, cuz tanks literally have no reason not to have HE, every tank with HE can at least finish tier 10 heavies, but not the 54e1, you have to expose your self to get an apcr shot for just 10 damage. Meds like the leo pta can just rush you becuase they can kill you in the time you only get 910 damage.
You realize the T54E1 has one of best dpm of tier 9 while being an autoloader with 2.5 sec intra clip reload? It clearly does not need a buff, just learn to play it.
i can agree with HE part
rest is just get gud gg
@wraith veldt
the armor on the predator UM definitely needs a buff as well as a penetration buff
Players have to deal with the atrocious lack of gun depression limiting already where they can go on the map, increasing the frontal armor from 130 to 145mm and increase the thickness of the front vision ports from 75 mm to 90mm and the penetration from 165mm to 170mm base AP also improve dispersion on the gun. I had to deal with missing 2 out of 3 shots missing completely from a stationary target
should we ban premium and collector tanks in tournament? Those tanks usually definitely better than tech tree tanks, and some required no skill
They should be balanced properly instead
Honestly why did WG release mk1 defender in that stupid state
he means things like t22
@blissful crag originally yes but now tanks such as t22 med, smasher, gravedigger are collectors
Spending gold on credits > buying either the is6 or fcm50t (buff pls)
@remote oriole I’m not comparing in-game vehicle stats, plus comparing by that makes no sense...
We all were comparing the play-styles of those mediums. You are literally (by stats) comparing a Leo with the M48, 2 different mediums with different play-styles. We are talking about the vehicle’s performance on its correct play-style (M48) if you still don’t get it. I don’t know what to tell you man.
@uncut stratus And I am telling you, no, indeed I showed you with stats, that not only the M48 Patton and the STB-1 is very similar, but also all 105mm medium tanks. And by that I also showed that it’s unjustified to declare the STB-1 as much stronger than the M48. Also, how do you know what the correct playstyle for the M48 Patton is? Since you think that it’s horrible you must be doing way worse than in your other mediums, like the STB-1, or even Leopard 1 if you want. The tank (Patton) is slightly below average for the 105mm mediums when it comes to its statistical parameters, so it can’t be that bad - in fact, I know that it isn’t that bad because I play it myself.
On a side note:
Interesting that you are complaining about me not getting your point, but you don’t get mine either. And if you don’t know what to tell me, then just... don’t tell me anything.
I said much stronger, as in a lot, as in STB-1 >> M48 Patton
How is it unjustifiable that stb>m48? What can the m48 do better?
@remote oriole you just told this guy he doesn't know how to play the game
@odd tendon No, I actually told him that he should be doing terrible (for his standards) in it if the tank really was that bad, and that there is no one correct playstyle
@remote oriole The fact is: That my point makes sense towards the unicum mindset and yours make no sense.
Do you know what vehicle roles are?
Do you know that vehicles in this game have specific roles?
Let me make it easier for you:
You’re right about the in game stats, they are all around the same dpm, gun handling and alpha etc.
But you don’t use that to choose the current best vehicles in the game.
You go by play-style, this medium is a ridge-line tank, this heavy tank is a 2nd line support, this tank destroyer is a front line tank, etc.
Now when we go with the M48,
How do you play the M48?
-You play it using its gun depression and turret duo. Perfect for ridge-lines/hill encounters. Does the M48 performs well in its playstyle? The answer is no, because it lacks in gun handling, armor profile is terrible and the camo rate is bad for a medium tank, plus its too slow.
Thats the correct playstyle, I don’t know what to tell you, if you don’t get this by now, then I don’t what else to say.
@odd tendon nice try those r fake stats
oof
Why M48 when M60
@remote oriole lol just like what happened with IS-4 and IS-7
My point is independent of the mindset or the method how tanks are evaluated. It’s a simple and verifiable observation of statistics, connected to an evaluation of the impact of the differences on the game.
Playstyle or classes are kind of irrelevant for this approach. You can always compare the stats of two different tanks, and if it’s a Leopard 1 with a Maus. The playstyle is only really interesting when put into relation with all other tanks that it may meet, and then creating a ranking of who is best in why playstyle, and which playstyle is the most effective, but that is a lot of personal opinion and doesn’t really objectively and verifiably represent the strengths of the tanks. Of course you could use consensus, but then you might end up with the 183 being the best tank in the game because way to many people love that thing.
What I suspect actually happened to the average player stats in the STB-1 and M48 Patton is a self-fulfilled prophecy: The STB-1 was overhyped and overrated as op and best medium ever while the M48 Patton, being on the low end of the 105mm spectrum was a natural target for being classified as the worst medium in the game, effectively changing the player distribution (good players tend to give the M48 Patton a miss, but go for the STB-1) and also making STB-1 players play more confidently, but hey, that’s only a suspicion
Why M48/M60 when STB-1
There is no self fulfilled prophecy, it's a Hulldown medium that is supposed to be defensive, and it fails in every regard. It's the slowest med, it has not so great gun handling, the armor is mediocre (which isn't good enough to call mediocre with how big it is), it has terrible camo Rating. STB-1 does everything better than M48 Patton aside from getting itself killed.
There is no "missing" M48 Patton, it's not some diamond in the rough like you make it out to be. It's a piece of poop in a dog park. Sure, it's there, you can grab it anytime, but there isn't a real reason to.
You simps
Stonks
The m48 is weak
This screenshot actually supports my point; good players are rather playing the STB-1 than the M48 Patton
Well, yes, it is better. But I never disputed that
because the stb is better than the m48
ic
Because everything m48 does, stb is better at
Maybe increase M48's standard penetration? Make it a solid turreted medium that can simply reassure it does damage more often, or even help out the accuracy a bit more so it can aim for weakspots better. Turning it into a risky brawler, the gun being somewhat special and getting caught in front of a heavy wouldn't be much of a problem, though trying to play against heavies before the mediums would be punishable from their guns
When is next anniversary
Pretty soon. Like one month and two weeks
Pretty soon. Like one month and two weeks
@remote oriole about 10th of May
For NA it was June 27, 2014, but yeah, around May 2014, so anyways any concerns about my view on M48?
I know for a fact that the first anniversary in EU was celebrated the 26.4.2015
The M48 is pretty fine, it just got an unneeded bad reputation because of the majority of the better players immediately go for the STB and M48's can mostly only be seen in hands of a mediocre player, who of course does worse in it.
I have them both, and while the STB is indeed better in agressive playstyle, i somewhat feel a lot safer using the Patton for hulldown.
I do think STB-1 has a much more solid turret
The m48 patton is bulkier, has a less reliable turret, is slower, worse gun handling, may I go on?
Yes, and then look at the stats
Then look a little closer. And don't forget to go on
I think we all have.
But it's still NOT a bad tank at all. I find it very comfortable to play. It is exactly what a generic medium tank is. The only thing that I find lackluster is that the aim time could be a bit better, but other than that it's fine.
Just going over the stats thinking ‘it’s all red -> worse’ isn’t going to cut it. The mobility of the Patton is actually better because of the terrain resistance, the only thing that is actually worse is the top speed forward. The dispersion and aim time advantage is only minor and the bloom is exactly the same. The difference in dpm is absolutely neglectable, and the difference in penetration is very small. The only thing the STB-1 does considerably better is the camouflage. Then there are also the turret cheeks which are no big deal on both tanks, but just for the record it shall be mentioned that the cheeks of the Patton are larger, but very stretched which makes shooting-them-consistently difficult
RNG and movement would like to know your location
for you, maybe
i find stb1's turret cheeks extremely easy to hit and penetrate
just fire skill rounds ez
Yeah, fire gold/skill I mean RNG well aimed shots
To be fair the M48's disadvantages are somewhat slim except armor and then camo, which isn't too important for a brawling style
ngl you also gotta take into account the shape and effective angles of the armour
@remote oriole You went from " Im not saying the M48 is better" to " The m48 is superior except the camo" lol
@uncut stratus I didn't say that the M48 is superior, but I like how you come to the conclusion that the M48 Patton is superior except for the camouflage after I quickly ran down the statistical differences
Wow this guy is still going at it, amazing
This man literally said "The only thing the STB-1 does considerably better is the camouflage" 🤭
quite the discussion we have here, when it is pretty well known around the community that the stb is arguably the best medium on the field right now. has everything you need in a medium, and it does whatever a patton can do, but better. big yikes to whoever thinks otherwise
I think if the Russian meds (or more so, T-62A) exist then M48 needs a buff, and STB is pretty good where it is
Stb was buffed in the past bc it wasn’t being played n the grind is awful
@vast blaze The discussion is about just this predominant opinion in the community, but thanks for your contribution.
@thorny whale The tanks with nothing but 100% crew (I only mention things that are different) according to the BlitzStars tank compare:
STB-1 has 29 more damage per minute
STB-1 has 5mm less penetration on the standard rounds
STB-1 has 0.1s better aimtime (it's 0.3s in the game)
STB-1 has 0.19 metres better dispersion
STB-1 has one more degree of gundepression
STB-1 has six less degrees of gunelevation
STB-1 has 5 kph higher top speed
STB-1 has 3.3 hp/t higher power to weight ratio
STB-1 has 0.2, 0.2 and 0.3 worse terrain resistance (resulting in the Patton having better effective power to weight in all categories)
STB-1 has two degrees per second more nomod track traverse (same for the turret traverse)
STB-1 has 10% better camo while stationary and 7% better camo while moving, as well as 2% better camo upon shooting in either case
The STB-1 has worse armour by values, but it seems reasonable to argue that the turret is stronger than that of the Patton, while the hull is weaker
About the clowns, there are better ways to admit that you are out of arguments
It's a way to admit they disagree but they don't want to edit their message so a new message has their argument... cause of cooldown
STB-1 has a big advantage over M48 in terms of turret armor, and many mediums have turret armor that rival some heavies. STB-1's turret doesn't change much when say, a T-62A loads HEAT in comparison to its AP. M48's turret gets much weaker when the T-62A loads HEAT on it. That's big to me
just when you think it couldn't get any worse, he pulls up tankcompare and TYPES out all the paper stat differences. i gotta congratulate you, pure genius
You tell em Lux, go awf sis
Are you guys still arguing about whether the STB is the best med? 😂
Why don't we talk about how the standard b is still completely and utterly broken?
We are not arguing about wether the stb is the best med, we all know it is, only one person thinks otherwise
@charred bobcat To be honest, I never thought that it was necessary to get that deep into detail, but for you lot I happily provide such services
@restive wharf I'm not even arguing about which medium is the best one, and funnily enough I stated not too long ago to another newcomer of the discussion what I am talking about, but welcome to the discussion. In case you haven't found out yet, I am arguing that the public opinion about the STB-1 and the M48 Patton is out of proportion and that the meds are way closer than the ranking as best and worst medium respectively may suggest
Without the gun depression, STB-1 stays red except for a little triangular plate while M48 flares up with green
Man, I don't know what to tell you anymore, you're seriously convinced that the stats are what defines a vehicle, you're ignoring the fact there is something called "meta" and "playstyle". I don't know how to explain it anymore easier to you. @remote oriole
E 50M best medium tank, end of discussion.
@violet scaffold simp
@violet scaffold simp
thonk
Look Im literally a 37%er and I still know the stb is still a better medium than the m48
fv4202 best x med
@violet scaffold simp
stb > m48
If M48 was really as good as you think it is then naturally it would be used in clan wars somewhere, but nope you never see it
@uncut stratus I am actually convinced that with the stats you can predict the gameplay and effectiveness of a vehicle. I know about meta and playstyles (though in a best case scenario the playstyle is the meta)
And why does everybody think that I am thinking that the M48 Patton is the best medium? I never made that point. You are arguing against a point that was never made
I only said that the difference in the dpm is negligible; I'm not trying to argue that they are the same strenght, but that they are closer together than the usual statements concerning them and the player statistics suggest. Or rather, that the STB-1 is overhyped (pictured stronger than it actually is) and that the M48 Patton is presented poorer than it actually is
We just think STB-1's slight advantages aren't negligible I guess, especially in practice
Lol M48 and Leopard 1 need buffs
leopard 1 received one not long ago, its balanced rn
the m48 is poor because it's poor
Lux I think they need another look at the stat sheet. Would you be kind enough to write another essay?
In a way, I'm trying to say that the 105mm mediums are more or less balanced between each other
@unique scaffold Even a 183 wouldn't constantly miss my point as much as most people in here did, and that although I literally made it clear three times already. So no, I'm done writing essays for now, because all that is coming back are some unrelated comments about how the STB-1 is better than the M48 Patton
I suggest an attachment for M48 that is a "Kick me" sign because it's one of the most worthless tier 10s currently
And it shouldn’t cost anything, WG should pay you to have it
Or like the detonation flags in WoWs, whenever you are ammoracked you get a piece of an avatar, camouflage or something like that
@remote oriole If we use blitzstars to decide what tank is better, we get that Progetto is the best tier 10 med, t57 Heavy is the best heavy, and Ho-Ri is by far the best TD
seems super legit to me
🤭 🤭
I am not sure how you came to that conclusion, but whatever... Like seriously, how even?
Although he presented little tangible evidence to support his claims, cuzirock [purpl] is nonetheless cuzi, so he gets full credit.
Also if we're going to be using blitzstars, I suggest you compare players by tank where you will find that in the last 30 days, 68 people are averaging over 3.5k damage in the STB-1 and only 7 are in the m48
I seriously don't know what else to tell you.
Maybe you're right and STB is worse because stats-wise all it has over m48 is camo & none of these super unicums have figured it out yet
I’m not here to judge individual competence and preferences in vehicle selection. As I mentioned earlier today, I am not operating with a specific point of view in mind, but I rather want to present 1. That the Patton is better than it gets credit for (I use the STB-1 just because it’s know for being the best medium and show how close they are by stats) and 2, a general point on the range of the balance in this game, or more accurately how well the worst tank can compete against the best tank, which in this particular case was limited to tier ten 105mm mediums without the Progetto 65 (I left it way because it’s the only autoreloader/autoloader)
Super-unicums can drive TOGs all day long and it wouldn’t change any of my points
New q
M48 vs 4202 for title of worst tier 10 medium
Centurion AX should be there
4202 is certainly not the worst. It just has a very different playstyle
Like e50m playstyle?
Please buff Sheridan. Sometimes ATGM misses
4202 is pretty stronk???
And if u think the Patton is better than stb1 ur mistaken, that’s like saying obj140 is better than the t62a. And Sheridan is already fine it bounces shots and if you’re good you’d hit your shots. Also the 4202 is great it’s sort of like the Leo 1 playstyle mixed in with obj140
If the 4202 gets to a flank, it burns everything down rapidly.
Yea it's quite good at salvaging teams ig..also on Sheridan people will complain as long as ATGM mechanic exists, if Sheridan had 183 reload they will still complain
How does 4202 get to a flank if it has to fight stuff like stb's and e50m who are also flanking, 4202 gonna die in the flank 😂
E50s can eat some HESH
And the HESH will eat some armor
People bash the 4202 too much
I can confidently trade shots/dpm against all/most of the other meds in my Leopard 1. The 4202, though is something I avoid because those HESH will completely butter me
missiles need pen nuff if we can do this
I hit the engine deck
Bring more atgm please WG. Make it HE with 200mm pen instead of HEAT
Buff Patton?
yes
Stonks
The FV4202 is very good, in fact, my favourite. You'd be surprised how much that little tank bouces if it is played well, like really well, almost half of the shots always.
Yea I wouldn't know what to do if it's turret was buffed
Buff smasher
Nerf standard bs reload to be 9.5/8.5/7.5 (after I get to 100 games in it ofc)
It was nerfed in the latest update
And it's still stupidly broken, barely a 100 dpm nerf doesn't make a difference
Tell me how much seconds have increased with this 100dpm nerf @distant river
It has one of the worst DPM already so change other stuff
Well at least you can shoot back at it 😂
@mental pasture The reload of each shell was decreased by 0.48 seconds which made no difference whatsoever
@coarse harness It has bad dpm on paper but when you can clip for 1050 then keep shooting every 8 and a half seconds (not including it's HESH) it's pretty op. The issue is it's gun not anything else and so it's gun needs nerfing.
How about they make it an actual autoreloader and not just an autoloader with single shot capacity? PC showed how balancing this mechanic works (and how it doesn’t work as well), and it’s really not complicated to figure out that you better don’t keep shooting in single shot once your magazine is empty
@distant river I know it is OP and it has nothing but firepower
I meant instead of DPM they should nerf the gun handling or maybe the gun depression from 10 to 8
Also the HESH is just overkill
If you use it as single shot, you shoot every either 7.5+3 or 9.5 seconds. 350 damage for 9.5-10.5 seconds is so bad, anything can outDPM you, if you were rushed. It's true it is a tank which can adapt very well to situations, but I would hardly call it op, never had any problem facing them. In fact, im a lot more afraid of leopard PtAs or Type 61s
Nerf something about the black prince, not buff it. Stupid tank with a stupid gun and armour, plus the op consumables
@fiery dagger You have 1050 clip potential before you get to that dpm. You can handle and solo rush happily but you shouldn't be in that position in the first place. In the hands of the average player it's only good but it has such a high skill ceiling it's stupid.
After 42 games I have 93% WR (almost all in a toon but that's still stupid, and including grinding the crew from 75%) and a shade under 3k average damage (lower than playing solo because of the platoon). It's completely broken in the hands of a good player.
Oh and to top it all off it's got HESH too, because 1200 clip alpha with speed, depression and mobility and no long reload is perfectly balanced 🤦♀️
Assuming a standard b walks into a fight with a full clip, dumps it, and keeps shooting the last shot for the rest of the minute, it has a dpm of around 2900
@blissful crag yes because your one good game should determine what the rest of the playerbase gets. alright.
Lol just because you did a good match doesn’t mean everyone will
su101 is a decent tank
@blissful crag anyone can get lucky and do decent damage one game, that doesn't mean the tank is good.
16 games is a tiny sample size so that data is useless
SU-101 is terrible. 2nd worst in class DPM, mediocre alpha, rear mounted gun, terrible gun depression, mediocre accuracy, terrible armor, and low HP
I keep trying to do the 101 line and am turned away every time. There’s just so many better options and the only time it’s worth is is maybe the 122-54
I tried doing the line when it came out and gave up at the 101 lol. Havent touched it since
Are WG gonna rebalance the Japanese TDs in any way
Is there any upcoming buff for leopard on 5 tier? I see this thing is lacking on penetration so badly... I'm running calibrated shells and even supercharge (mostly for giggles i guess) but still it's not enough for most of tier 4-6 tank armor
I wonder if a little bit decreased mobility with buffed pen could be a solution
I have given up twice with the su-100m1 i just can't stand the tank it is so horrible
@normal raptor depends on how you play it
For me the 263 line is good from tier 7-9
Good, keeps seal clubbers like you out of business
It not really skill if all you're doing is fighting people who dont know how to play yet
XD
what's wrong with sealclubber? If new player can directly play high tier, why not vice versa?
I mean, you can abuse new players with normal tanks given, besides, M3 Lee still exists, with a 7.7s reload and 160 AP
Also Ke-Ho with its 150 Alpha HE shell
I forgot what the Ke-Ho was like
A baby scorpion
Guys what do ya think about. # BUFF LEOPARD PTA
Buff Kpfpz 70
Buff e50 and leopard pta... or at least reduce the exp cost for the modules since you can't even develop them in a different tank bruh
E50 needs no buff
Leo PTA could use some love from what I've heard, but idk enough about it to make a good call on it
Give the Kpfpz 70 full 152mm Alpha, 250mm APCR Penetration, 1300m/s velocity(APCR), 330mm HEAT penetration, +30mm upper side armor and behind the tracks, +20mm upper plate. Perfect Buff for Kpfpz 70. Would make it far more competitive.
bit too competitive maybe
Pta is ok imo
E50 definitely needs a buff
Would make the kpf better than a tier 10 smh
Pt A is fine but could use a gun depression buff maybe. E 50 is fine, don’t judge a tank when it’s stock.
I would like to congratulate the WG balance team, on making the call for buffing Smasher Hp by 100. It was really irrelevent before, somewhat balanced now. Might I suggest giving it ATGM?
The SU-101 is a good med hunter but it has only some mobility advantage over the WZ TD
It has worse DPM, gun handling, traverse speed, armor, gun depression and camo as well
LEO PTA need some buff.
The PTA is a strong tank in battles utilizing gun depression and speed, but with the advent of ATGM, I think both of them are not suitable for risks and their characteristics are weak. (Basically, I think the problem is that the risk of being hit by a bullet when shooting at the ATGM tank is so low that it becomes a balance breaker.)
I think the PTA should be buffeted to make its current features stronger and to give its attack power commensurate with risk.
It would be good to further strengthen 1 vs 1 and Peekaboo by further strengthening backward speed, turret turning speed and dpm.
To be honest, LEO1 is similarly weak, so I think we need a similar buff. Compared to sherridan and depression buffed t62A, LEO1 seems useless in the narrow battlefield of blitz.
!!! I think Leo 1 is balanced now, not op, but not under powered eithrr
matchmaking with cauculating WIN RATE so it will be balanced
@solemn crag Read the pinned messages, and WR based MM will never work as everyone will end up at about 48% and so you will just have BALANCED RANDOM MM
Leopard 1 is as balanced as Grille 15 is lol. High dpm, accuracy and top speed while lacking everything else.
Who is that Big brain player who said that Leo1 is balanced lol, it has only DPM and good gun handling and fine speed
Leo 1 op
"only" three key things lol
What else do you want ?
It has one of the best DPM, mobility and gun handling in T10
9° gun dep
If you can't work with these that's not balance issue
The BC needs a buff much more than the Leo
Can chinese HT get more points on maneuverability ? ,theyre only rely on slopped armor
BC is so annoying to play with rear mounted turret
@coarse harness go against STB and try to win against it with these things which it also has. Almost every new med has these things and there is no sense to use the Leo1. I can do everything better with Wz121.
The STB is OP right now and idk why would I have to go against a hull down STB head on
And you're a living legend if you spot and relocate better with your WZ-121 not to mention on the move snapshots and other stuff
You act like these tanks have the same playstyle
And that's the reason to use the Leo
I'm freakin bored with hull down tanks in general and T10 is filled with them
It's one of the most boring play style and I'm glad there are options like the Leo
It is really hard to use and kinda team dependent
I don't have the best stats in it either tbh but it is not under powered at all
You want some armor on it ?
Wait for the Vickers light then
Why would you use Leo when everything else is better. Literally T62 Wz121 STB T22 E50M and more do the job better. If the Leo gets better acceleration it would be decent but nooo
Leopard 1 is as balanced as Grille 15 is lol. High dpm, accuracy and top speed while lacking everything else.
@lunar niche
grille doesn't has top speed (for its own class), gun depression, view range or camo like Leo1
@mot
я тебя в личном написал
Как попасть на ру сервер
Why would you ask the same question when I anwered above ?
Anyway, just tested a few tanks in training room
Remove the spaced armor ;-;
Oh please add a chart for armor so you can see what has armor where before you try to shoot them
@random shale You mean blitzhangar and armourinspector the things that already exist and are easily and freely available? 🤦♀️
Which makes me wonder why they never added that feature to the game
If you really hate the su101, pop premium time and epic boosters, speed through the grind. The 122-54 is really good with the top gun, best dpm in the game, but absolutely no armor, so might want to snipe and have your teammates take the shot.
I think the kv2 needs to be unnerfed
E50 could use a gun depression buff as well. The armor hardly works, and the size just makes it a pain to get the gun down. Give it -8gd off the front.
T28 buff pls
@blissful crag you can keep up with your meds and it has great traveres speed so in the good hands it's hard to cod the tank
Also your armor is only good against low pen meds or lower tier tanks
E50 could use a gun depression buff as well. The armor hardly works, and the size just makes it a pain to get the gun down. Give it -8gd off the front.
@round bluff is it -8 on the front for the e50m?
Ye
sherry now has 4 shell types, APCR, HEAT, ATGM, HE
^ top tier rework for sheridan
Kv2 definitely needs buffed
No, that thing is very capable. And if you can’t play TDs with a light mobility and an amazing gun, it’s your own fault
^^ yep
Buff Thunder not OP enough
🤪
FWIW that is exactly what so many folks sound like here. Very little though put in to any reason about why they feel a tank needs a buff or nerf.
Make enhanced armour actually provide armour thickness, not armour sturdiness or whatever it is now(no one even knows exactly what it does)
@malobaddogv1#6348 enhanced armour doesn't actually provide armour thickness, it only makes rng a little in your favour by making, for example, a shot that would have 50% chance to penetrate you only have a 46% chance to penetrate
You have one equipment giving hp and one giving more armor, wdym?
@full dew it increases the base armor by 4%, this does count towards the three caliber rule (overmatch). It does not affect the chance the shell will penetrate in that perspective
I think Thunder is pretty balanced
@mellow cape I've tested it, the "Enhanced Armor" does affect the base armor thickness, 50mm = 150mm overmatch, but with EA (haha), it'll be 52mm = 156mm overmatch
The 4% extra thickness is only applied for penetration checks, which are done after the 2 and 3 caliber checks
Buff Kpfpz 70 APCR & HEAT penetration, APCR velocity, frontal and side armor
buff all tier 1s
Why does the Kpf Pz 70 not have missiles yet?
lol, idk
Because it doesn't need them and that would be an awful idea
Give 268 2000 shell velocity
Bruh
even better, change every shell into hitscan, no need to lead shots anymore
that would ruin the game
@unique scaffold Tier Is are just tier IIs with lower HP honestly, nah. And for the hitscan, no, let skill guide shells into the enemy
that would ruin the game
@robust coyote how so
wow this chat has died seriously
Rng guides shells into the enemy lol where does aim even matter for this game
What is aim?
Also, shell velocity is the thing that keeps fast tanks alive most of the time. Also, imagine peeking with instant hitting; you can forget about risky bating or dodging incoming fire (unless RNG decides that they shall miss). Also, wiggling would be not much use anymore, unless the enemy cannot predict your wiggling, because you won’t be able to turn you side or mantlet into the shot. Also, it would make the supercharger useless; that would be a shame. Also, it ruins the balancing of many derp guns (including that of the Sheridan) which are balanced by being very bad at hitting at long range because by the time your shell arrives the enemy player is happily married with two children and a job and stopped playing Blitz decades ago (Disclaimer: I may or may not have exaggerated slightly). Also, I use also too often.
@ionic ivy because leading shots is part of the game
most veterans wont want hitscan, and most of the playerbase wont want it either
just because you cannot lead your shots does not mean the game is bad
it means you cant lead your shots 🤷
New idea for balancing missiles: Let them fly high in the sky and explode like fireworks. Great for using after you’ve carried the battle. Or for giving your position away. Or for drawing the enemy attention away from a flank. The possibilities are endless, and quite honestly, fireworks also look great
yesssssss
lol I preferred the old ATGMs with a yellow tail
That was the standard HEAT tracer which they removed when they reworked the tracers. Now you can only guess by the damage dealt what you’ve been shot at with (or by the hitting effect, for example the explosion for HE)
sound works too
@robust coyote I can lead my shots, I was just memeing about another aspect of the game. Leading is fun, but hitscan would be more fun
One thing that's interesting is that the Thunder has 190mm of armor on its gun mantlet while the KV-1S has 150mm. This means that a lot of tanks can pen the KV right through the front of the turret while the Thunder can actually take some hits on the mantlet. Both still have weak cheeks but the KV can be penned in more of a general area. The Thunder also goes 43kph just like the KV-1S. Sure the KV-1S has better HP/T (15.13 vs 12.83), but keep in mind that both reach their top speed very quickly. Oh and did I mention the Thunder also has 10° of gun depression while the KV-1S has 8°? Yeahhh.
So basically, the Thunder has more gun depression, more armor, and pretty much the same mobility, save for a few HP/T values. Am I saying it's a better KV-1S? Kinda yeah. I mean it is on paper, but good players will be able to take advantage of both tanks regardless of these discrepancies. But for the average player, I reckon the majority will do better in a Thunder than in a KV-1S. The Thunder is a collector tank though, which means WG can nerf it if need be. Either that or they can buff the KV-1S. I would NOT say the Thunder is OP by any means, I just think it's better on paper than the current KV-1S. WG can buff the KV-1S or nerf the Thunder if they want, but that's up to them. We'll see how they do things from here on out.
its a collector tank which means it’ll never be nerfed, despite WG saying they potentially could be
That's not true. The A-32 is a collector tank and it has been nerfed before
oh i mean the high tier ones, my bad
Smasher is the best example of a blatantly OP collector that will never get nerfed
The only reason I heard as to why it got nerfed was because it was a speedy boi? Or at least I remember it being way faster than just 70
It was nerfed with the whole low tier
Also the heavy HP buff was a great opportunity to balance premiums and they messed it up lol
Good job
was the Chieftain Mk.6s shell velocity on HESH nerfed recently, feels really slow for some reason
No it's always been 670
ok
its just very slow compared to the excellent shell velocity of the standard and gold rounds
The thunder’s extra hull armour only works against tier 5s, the main advantage is the gun depression
Why am I getting 0.07 of my wr taken away every time I lose I have 1k battles should be taking at least 0.02-0.04
@minor peak Low amount of battles
Come play in asia server. You will lose 0.07 wr easy even if you have 30k battles
nice math skills
Well I’m glad I don’t play Asia server
asia server is also not actually owned by wg
@ionic ivy do you mean chinese/netease server
Is it mabey a idea to buf 263 a bit? I mean mabey give it special equipments? Bikas it whas a okey tank and now it’s not. It’s just bad you bonce almoost nothing plzz people from wargaming read this...
268 is a very good TD. It's not meant to bounce everything at all but if you angle, wiggle, use your depression and just in general use your brain then it's extremely bouncy. It's also got a very hard hitting gun, camo and nice mobility. It's definitely not something that needs a buff
Superpershing joins the fcm and is6 on the list of premiums that are not worth your gold. Unless they receive buffs, you’re better off converting your gold to credits than buying any of the three.
I bought the t23e3, and I think it needs a buff in either speed or armor, because it’s specialty is dpm, but the bulldog is almost identical in dpm, and is faster.
@soft vessel 263 is very good, just make sure to hide your lower plate and wiggle the tank to make it harder to hit the gun mantlet
It's main purpose is support and to bully anyone who shows you their weakspots. Camping is not recommended due to its narrow gun arc, so act as a second/third line support and punish anyone who goes solo and tries to flank. You have really good dpm, so use it.
263 isn't that good, there is no reason to get it over Ho-Ri.
You are even better off getting 121 over 263, comparitive to 263, 121 does better in every regard except for Penetration and DPM marginally.
263 has worse armor than Ho-Ri while Ho-Ri doesn't have sloped armor it has stronger sides and doesn't have an open cabin design that negates any frontal armor.
263 has more DPM, armor, and mobility than Ho Ri. Although, honestly, the real question is why even bother playing a turretless TD nowadays? (especially ones with rear mounted guns)
There's no doubt that 263 has the better armor layout. The upper plate and casemate of the 263 are quite tough to pen, unlike Ho Ri, which can be penned by heavy tank standard ammo basically anywhere. Of course 263 doesn't have the best armor because of the mantlet weakspot, but Ho Ri armor is still terribad. And the open top isn't really a big problem, since the open part doesn't count as primary armor, so it will have to pen the first piece of primary armor it hits, even if it's technically coming at it from the wrong direction
263 is less flexible, 4 degrees of gun depression
Neither is flexible at all, since they have rear mounted guns, terrible gun arc, and Ho Ri's 6 degrees of gun depression isn't great either
ho ri gets the advantage of auto-pen premium rounds.
Auto pen pramo that has non existent damage loss
Takes longer to go around corners and shoot
u have trouble to use rear mounted guns.. just change your play style
there's something obvious that every tank has a unique play style
Except Indien Panzer
front mount> rear mount. poking with your tank front is just going to be more intuitive for everyone. You can try and change your playstyle all you can, but at the end of the day if you're driving normally, a rear-mounted turret will always be more bothersome to handle
rear mounts are more screwed over by drivewheel penshots if they try to peek the corner
Rear mounted tanks are better for sidescraping tho
Rear mounts are easier to create fake gun depression, but in general, front mounts is more advantageous
Buff Ho-Ri gun arc and/or shell velocity, I miss so many shots because of those 2 factors. If it becomes OP I don't mind if they nerf the prammo, I would much rather have a gun arc that isn't terribad like 7 degrees
Nah, Ho-Ri has the traverse to give the gun arc
Turn. The tank.
You've clearly never played the Ho-Ri, the gun arc is unbearable
Rear mounted gun is always worse than front mounted gun because you have to expose more of the tank around corners and over ridgelines to use a rear mounted gun, not to mention the fact that people can spot you first around corners. And you can't even sidescrape in a turretless TD.
That is until Jageroo comes around
Also you really can't make up for a bad gun arc with traverse speed, it doesn't work like that
jag e100 cant sidescrape either. as soon as it gets ready to shoot and begins to point its gun at you, its superstructure will flatten way before the jag gets its gun out
Well it doesn't have to shoot you, it can wait till you shoot it, besides, it'll outtrade you ;)
The strangest gun arc ever belongs for sure to ISU-130
Not the bathtub?
Yeah the strangest gun arc is definitely the S35 CA
But yes ISU-130's GA is strange
Please change how matchmaking works. It really bothers me the fact that a SU-100y can go against a tier 4 M8A1. It’s ridiculous and I’m not even the M8A1. I was playing as a Churchill and I just see a M8A1 get one shot. I mean yes we should still have tier 6 and tier 4 together in regular matches. The next thing bothers me even more: I can lose 9 in a row as a tier 5 and the matchmaker AI whatever the thing is would still put me in a high tier match with tier 6. It’s a good thing that lower tier can fight higher tier like a tier 6 getting to fight a tier 7 or 8 but it really sucks that you still get put into a high tier match even though you lose 9 times in a row with the same tank. You can say that it’s because I have a tier 7 tank and a few tier 6 but I’m playing as a tier 5 it’s different especially when you are losing 9 times in a row due to high tier Matchmaking. Sometimes when I get started on a new tech path I have to wait 5 minutes to play the tier 1 tank match and the same for tier 2. You can say I’m not so good at the game that’s why I lost 9 times in a row but when I lose 9 times in a row and still get placed in high tier match then there’s a problem.
#1: M8A1 cannot face a SU-100y outside of a fail toon (a tier 4 tooning with a tier 5 in this case)
#2: There is nothing wrong with the matchmaker
#3: As the pinned messages clearly say, this is not the channel to complain about mm in
What’s wrong about ISU 130’s gun arc
It opens a 0mm plate, and also just offsetting the gun mantlet so far from the bulge it looks odd
Chimera wing with lowering or putting another spout with less recharge time would be better because having 13.1 with improvements being a medium tank is very slow even so the recharge
@pseudo crater Before complaining about the chimera try playing the T-44 with the 122mm gun and then you will appreciate what you have
youre not supposed to play the t44 with 122mm tho. The t34-3 on the other hand, straight downgrade from chimera.
Hmmmm yes, bUfF cHiMeRa
And ru 251 and maybe t69 pls look into buffing these
Chimera is a good tank, meant to outtrade mediums in the tier. If you're gonna complain about the reload (even then the reload is great) then just sit behind cover until you're reloaded
Pretty sad how the state of the game has turned into this, premiums leading normal tanks
Wut sbout t69 a d ru i mean those r good but kinda terrible and i mean come on i mean wot blitz pls buff some tanks like sp1c or even m4e8 which m4e8 decend but u have tanks that destory it like vk 28 or even kv2nor su100 or su100y put a little more armour on it anf if ur game so good i remember a kv2 was right literally behind me use he and went right through my tank it sidnt smg me but the shell didnt bounce but went through my tank somehow idk but hit my toon mate behind and dont say that it went for him it literally went through me
The M4A3E8 is an excellent tank
All 4 of them
@bronze raptor do you have the replay of the shell phasing through you? DM it if you do
No i wished i did thou
Chimera is OP for sure, it has stupid sandbag armour and consumables
The ru251 is a good tank, that maybe could use some minor buffs but its fine rn. I think its just suffering a little from the heavy/td spam and the spam of t92e1s which are incredibly annoying to deal with in an ru251.
i think playing any lights besides the the atgm's is a test of endurance at this point
good luck grinding the batchat line and dealing with your murican' counterpart with spaced armor in the front and punishing you with 500+ on every hit
that's fun
@distant river well you don't know what I mean that t-44 has several options of cannon and the chimera only has one option
The T-34-1 needs more gun depression. It's a medium with solid turret armor, so it is often going to play on rough terrain, but it utterly lacks the gun handling that other meds and lights in the tier have. It has 6 deg., maybe buff to 8 or 9????
Fine as it is, for tier 7 it has an extremely strong turret and top gun does 280 (300 with rng on your side) just don't expose the hull too much and you'll be fine
*also having "bad" depression is kinda a staple of chinese/russian mediums
@nimble zodiac well that's an exception, add the 59 patton as well (10 of gun depression lol)
Until T-62A exists
yeah. I know its strong, but its just impossible to do damage without trading... I gotta crest every old hill to get my bead on em ._.
I'm surprised by u struggling with the T-34-1. It's a tiny tank that has outstanding turret armor and a meaty 280 alpha gun, with workable gun depression.
If you think the gun depression on the 34-1 is bad, ur not ready for the WZ120
@orchid grove How would you change Ho-Ri, as it seems you don't think it's very good at the moment
i think playing any lights besides the the atgm's is a test of endurance at this point
good luck grinding the batchat line and dealing with your murican' counterpart with spaced armor in the front and punishing you with 500+ on every hit
that's fun
@mossy cipher I am lucky my grind ended 2 weeks before the doomsday 😄
Some armor highlights need to be fixed
@dense sinew Like what?
See the video by posit1ve_ I think
@winged barn careful there, they did buff the Black Prince lately, twice ! so you never know 😄
@dense sinew Like what?
@fiery flame well last battle I try to do the last shot the tier X Chinese heavy at the side armor using Ho Ri tier X. The highlight says that it can be penetrated. But guess what? The bullet just bounce away and I'm destroyed like an idíot
@dense sinew you most likely just hit his tracks, it isn’t an issue with the hit skins, they were updated and improved not too long ago
@dense sinew you most likely just hit his tracks, it isn’t an issue with the hit skins, they were updated and improved not too long ago
@fiery flame u know how tall Ho Ri gun is, right? There's no way it hit track. If it is, the track must be damaged.
@dense sinew Send a screenshot instead of just saying "the side" because that really isn't useful at all
zeki#9841 was banned
He was just tagging on all channels for no reason
If wg made ATGM tanks carry a maximum of 3 or 4 missiles, would they be balanced? Then there won't be as many slow TDs or hts 1v1 dying at the end of the game
Half of the people on top of the Ratings Leaderboards would suffer massive drops
Im in cover with my m48patton 480hp a missile comes over a huge hill boom im dead couldnt do anything about it because if a roket hits your roof you cant do anything. Rly cool stuff those missiles. Very ballanced as well
Also takes skill to pull off that shot around the corner though. The missile limit is a good concept, but it's not really practical since most sheridans fire their APCR and HE rounds more often. The only time for missiles is if you want to pull off a montage or to clean up a kill. By spamming your missiles you dramatically lower your already meh dpm
The APCR should be changed for heat.
Delete those rockets this is joke for kids or what WG common face to face fight its not come because of those lego tanks
Delete rockets
Any incoming changes for E3?
This is big joke this tanks because what some people sitting testing in your company says ooo thats funny good tanks?no there not good for other players this is not an equal fight, shooting from behind hill or other shows how you care about players
Remember how WG proudly advertised that the Foch 155 autoloader could clip a Grille 15? Yeah, and they also proudly pointed out that they didn’t change the ability to shoot from behind cover when they said that reworked missiles would come. They know exactly what they are doing.
Also, missiles are at most broken, but not op. Which is actually bad news because you can’t really balance broken stuff (example: 183). But to explain my point, with missiles you are not better off in every situation and you are unlikely to perform at your maximum when you shoot missiles only. They are only really really overpowered in certain situations, for example a hull-down standstill, while being utter garbage in a number of other situations, like close quarters
They are also pretty bad when you're just using it for the pen because of the slow af missile
You mean fast missile, original missiles were 2.5x slower
It's still slow af compared to normal shells
Buff the SP1C. It needs a major buff considering it is paper with only 1k ho and little dpm. I think the tank should be buffed so it performs like a glass cannon. For example, more dmg with decent pen. Even as a 60 percent player I struggle to play this tank as it makes me struggle
I have a thought regarding matchmaking... Yes, people have said many thing about matchmaking, but this is something I have heard nothing about.
Batchat and T-54 vs. Sheridan and T92E1... In a match just a moment ago, my team had me in a Batchat and a T-54 as our light/medium tanks. The rest consisted of heavies and TDs. The enemy team had a T92E1 and a Sheridan as their light/medium tanks. Now, there is no question that a Sheridan is better than a Batchat in almost every way imaginable (aside from sheer DPM). This raises my question: why does the matchmaker allow for two American lights vs a Batchat and a T-54? I have some semblance of skill in playing the game, and yet two American lights (who displayed signs of noobishness) took me and a T54 out within a minute and a half of the encounter starting, in spite of me getting two free shots in from range and reloading an entire magazine and dumping it into them as they rushed.
Two American lights vs. a solid Russian medium and a Batchat. The matchmaker, in my opinion, should not allow for only one team to have all the American lights in a single match. If the Batchat would have had 350 alpha like all the other top tier 105mm guns in the game I would have had a chance and maybe the enemy would have had second thoughts about rushing, but that's beside the point. Please consider making a matchmaking rule that always splits the American lights if there are two of them, regardless of tier, in matches<3
I just want to say this. The matchmaker is random. Sometimes you will get good match up, other times your team will just disintegrate
It also doesn't take individual tank model into account. It just makes sure there is a +/-1 difference between the number of tanks in each class, ie 4 HT vs 3 HT and 2 LT vs 3 LT. Other than that, matchmaking is completely random
The heavies per match limit needs to be reduced, with the current heavy spam, matches with 6 heavies a side are quite frequent and annoying(more common in ratings because everyone is sweating)
I completely understand that the matchmaker is random to an extent. I was merely suggesting that it shouldn't be as random as it currently is.
And @nocturne mauve are you seeing six heavies a side in regular battles or in rating? I've never seen more than three heavies per team in regular matches.
I've never seen more then 3 ever since WG implemented that MM fix for tank classes
I think he ment 6 in a game
@wide badger Would much rather have unbalanced matchmaking than have to wait 10 minutes in queue for enough tanks to show up for proper matchmaking
I would rather wait •_•
I would rather have unbalanced MM because you could still carry the team
Honestly, how can somebody ask for a balanced MM in 2020? Literally everyone with a decent brain capacity has had to realise what consequences it would have...
Or they dont realize just how much of the player base doesn't care and that it's a mobile game where most people just want it to kill time and dont worry about being a 60%er
So what would happen if the sheridan went from 1800 hp to 1700 hp?
WG MUST nerf the missiles of the USA light tanks they are too OP and the thing they should change is
1:The Angle The Missiles can change
2:The matchmaking for the missile tanks (1-2) for each team only
3:the amount of missiles they can carry (around 7)
if one of these are not placed in then this sucks
Again and again with the ATGM's, geez. Stop beating a dead horse, either youve acclimated to missiles by now or you havent. Stop bogging down the #tank-balance-discussion and discuss something other than missiles, for petes sake
Lmao 7 atgms max? That's 3500 worth of damage, more than enough in the hands of a competent player
Ratings tier 10 is broken even with a maximum of 2 per team(hit literally every match).
so uh, if two sheris focus fire, they can kill an is4 in less than a minute, without risking any hp...
the bad part is they dont have to risk any hp
bad part is the is4 can just angle and block those missiles while the rest of the team descends on the sheridans
Missiles can't pen IS-4 reliably if you're shooting from behind cover
Rly?
310mm of pen is pretty good for being able to manipulate the angle the shell hits the 160mm plate at
Wish they could buff depression and elevation OR alpha of batchat. It's so hard to poke around and clip as it is with the rear turret
WG MUST nerf the missiles of the USA light tanks they are too OP and the thing they should change is
1:The Angle The Missiles can change
2:The matchmaking for the missile tanks (1-2) for each team only
3:the amount of missiles they can carry (around 7)
if one of these are not placed in then this sucks
@solemn crag
They arent OP, you dont know how to play avoid them
Honestly the rear turret is kinda blessing to batchat you can reverse round corners to shoot enemies and while they turn u can drive away fast..
I would prefer for depression/elevation buff but idk if it's possible for tank model? alpha not so much otherwise I think it's clip potential might be little good...maybe intra clip?
Please bring back the Ke-Ni Otsu in $100 crates 😭😭 I would pay big money to get my hands on it.
Pls sell chi nu Kai in $100 crates each with a 1% chance drop
So you want WG to mess up with broken tanks again
@unique scaffold I know ok just find some buildings but u cant move bro that's the problem
if u poke out they shoot apcr or HE
if they are coming from ur side u wont have enough time
I can’t believe I work so freaking hard just to get the Sheridan, right before the Nerf!!!
Poor you. I suppose you would cry about the charioteer nerf as well
Sheridan was nerfed in 6.8
It has been 2 updates and now you realise that?
I haven’t played the tank for a while until now!
seriously wargaming is a freaking joke and it’s Playerbase
The sheridan has been out for months dont even try that and the updates that nerfed it have also been out for months stop blaming WG for your own ignorance @unique scaffold
Tick.#9430
OK I am well aware of that xeno!
You know instead of complaining about the tank missile and nerfing the tank to death,Why not just change the missile to HE causing low penetration, and the damage to at least 100 damage Per hit, it’s five times better than getting 500 damage right?
The fundamental mechanic of hitting something behind cover is wrong. Just remove the missiles either by giving it regular heat or by making T92 and Sheridan have only 2 ammo types regular AP and regular HE. Both tanks will still be extremely good as they have very weird hitboxes/armor and are able to outtrade mediums and lights.
Also thats just laughable 100 Dmg per splash get out
100dmg for each hit is terrible at tier 10. That’s just good for finishing off tanks on low hp. No use even having those
Now pro missilers will fly their missiles above and then behind tanks, to pen with he from behind
And that’s why we can’t have nice things
My rant about tanks that need buffs
Something about me: I was field commander for S0ULS team where we managed to get 5th place overall. I’ve been playing game for about 10 months now on PC and about 3 months on touch.
Now let’s get to the point.
B-C 25t
Tank that didn’t see any play in spring professional. Sheridan outclassed it and there is no point of using auto loader with 930 avg dmg in 3 shots in 6 seconds. Overall tank has no advantages over Sheridan or leopard for eg.
How would I buffed it.
Rework the auto loader completely. Rest stats should stay the same. Give it 310 alpha, same penetration and 4 shots in the magazine with 2,5-2,7 sec inter clip reload time. To balance 1240 damage potential lower tank’s dpm to around 2300-2500 to balance new clip potential. This will definetly change the tank and allow it to perform it’s “assasin” role better on the battlefields
VK 72.01
This tank didn’t see any play. It’s simply worst e100 form competitive point of view. Lower hp than other german super heavies is not helping.
How would I buff it.
Buff the accuracy of the tank to around 3,4 without changing it’s aiming time, since its already better than e100.
Give more penetration to ap and he. That changes would make vk better suitable for medium range support tank.
Wz-121
Tank is very potent on randoms, but does not see competitive play for one reason. You need to aim after you poke without good enough armour.
How would I buff it.
Small rework for the tank. Buff upper part of the hull and reinforce frontal turret armour. Nerf the dpm of the tank. That would make this vehicle something new. Ability to hold position would force new kind of the play style. High alpha but lower dpm would make a nice choice – you want better dpm and more hp you take 113. You want to take postion and out trade meds or need some more flexibility take 121.
I think the Bat. Chat. should keep the short reload low burst auto-loader, as it’s a very interesting and flexible characteristic.
About the VK, I don’t think that it needs any changes. It has a very distinct playstyle that relies on baiting and trolling, but the model itself doesn’t really make it a great choice against other good players. I think it’s a random only tank and that’s fine by me.
The change to the WZ-121 is the one I like the most, as it would make it play a bit more like a heavy (which the gun sort of forces you to do anyways because you have to aim) which in my opinion would make this tank more reliable against players you can’t just catch out of cover for the second you need for aiming
The WZ is good
The VK is trash
The BC is mediocre
The VK needs the same reload as the E-100 and the BC needs a minor gun buff
https://discordapp.com/channels/481445776178806785/502017295107883008/689797789059776537
Still waiting on that Panther II and Panther 8.8 armour buff :(.
Edit: @distant river Wait what? Totally not reflected by 6.9 stats lol.
Edit again: Ah ok.
@formal bronze It's already happened, they (I assume the 8.8 is the same as the panther 2) are now very good tanks
Meadsy just uploaded a video on it, it happened in 6.10 so it wasn't reflected by the 6.9 stats
I really love just how perfect the autoreloaders are for stealing kills
Can we give the FV215b 183 some love and suggest an armor buff for the tank like its statistics in WoT?
No, we can neither give it some love nor suggest any kind of buff. Thanks for your question.
Next question.
FV215b 183 performs either amazingly or terribly, and it's just too much of an outlier of a tank to take a "good" balance change
^. Imo, the tank will always be too strong, or too weak due to the balancing issues that come with driving around with a 183mm gun. Maybe they could look at reducing the guns alpha and then buffing other aspects of the tank because the alpha is what makes that tank such a balancing issue I think.
Anything that can reduce half your hit points in 1 hit is always gonna be unbalanced
Or just remove the turret and make it exclusively deal damage by ramming
Or make it turretless and chip a second or two off the reload ;)
Or do the more reasonable thing but it's been messed up... replace 183 with Badger and either blue 183 up or make it another tier 10 of Conway
That's the thing about the 183 line, it does not make sense. When I saw the badger, i did not hesitate to think that it should have been the tier 10 of the tortoise line.
Btw, thanks for answering my question guys, much love!
@rustic forge i have the AT15 is slow i want to take tortoise but i am so far on then
Seriously WG, vickers light has better armour all over than leo 1? On the move camo, 200 less dpm, what would be the incentive to play leo in future?
Seriously...better turret and hull front plus side armour than leo?
I propose a 100-150 HP nerf for all tier 9-10 light tanks
Pretty sure if WG ever buffs Leopard 1 again, its just gonna be another 0.2 second off its reload lol.
Pla buff t69
@sweet prism
New tanks are always OP
ofc they need to make people play them. they need to be appealing as next line to grind, or better for them burn 700k free xp/ a huge chunk of gold
yeah WG should have made badger the t10 after at15 and have the 183 be a t10 that branches off from Conway
Tortoise is after AT 15... then Badger lol
Tortoise is after AT 15... then Badger lol
@nimble zodiac are they ever going to put badger in blitz?
What is most annoying about this update is that they made TDs and concealment even more irrelevant.
@distant river with 280 view range? those players will no longer do excusable damage, and neither will good players. Even light tanks will now do more damage than TDs. They literally admitted that they want to make 1/3 of the light tanks "sniper light tank class".
TDs will never be irrelevant, campers will always exist because there will always be bad players who can only do excusable damage when camping, and TDs are the easiest class to pretend you are half competent in.
@blissful crag The Badger is in blitz, but it’s a collector tank, rather than tech tree.
Broken dpm?
you have activated all the crew skills, some of which aren't applicable always. For example Max roll, extra dpm when alone vs enemies, faster reload after killing an enemy.
This is the Leopard 1, given all of the effective crew skills and equipment/consumables/provisions that you've provided for Vickers Light
Besides, those crew skills are not just going to be on very often.
In other words, retract question.
that dpm is only gonna be there for like 8 seconds, enough for at most 2 shots at tier 10, so it's irrelevant
That’s stupid mate(above comment was deleted for some reason)
remove russian bias pls
Why does everybody have to talk s**t on ideas I make instead of we having an actual normal adult conversation?
HUR HUR HUR U STUPID ME SMART MISSLE BAD HUR HUR HUR!!!!
Welcome to WoT Blitz Discord. I hope you’ll enjoy your stay.
Well now we just wait till they carry out the update =/
@unique scaffold from the looks of it(caps spamming) you’re probably like 12 years old mate
@unique scaffold from the looks of it(caps spamming) you’re probably like 12 years old mate
@nocturne mauve
well I’m trying to make a point, but you people are so close minded I’m just making fun of you at this point
Plus I knew it was you who reacted to my message lol, ahhh and he deletes it. miserable guy
Plus I knew it was you who reacted to my message lol, ahhh and he deletes it. miserable guy
@nocturne mauve
Sorry I’m trying to have a normal conversation but with people stupidity I get stupid im sorry, can we act like adults please
Oooh okay
Lol
If you saw the footage of the new british lights, those tanks have to be nerfed. I don't want to see a tiny brick running around at 60 km/hr with a British 105, 10° of gd, and highest view range in the game.
Oh god its a brick isn't it
It would be nice to buff ATGM back to what it was when it was released. It’s been nerfed to all hell and is basically powerless now
If you saw the footage of the new british lights, those tanks have to be nerfed. I don't want to see a tiny brick running around at 60 km/hr with a British 105, 10° of gd, and highest view range in the game.
@ionic ivy at least 15 degrees from the video. and 65 kmph.
not only that, the tank itself at t10 is smaller than a sheridan and the t9 one is pretty much the same size as a t92, it's like WG actually hates the batchat
The tier ten one has ten degrees of gundepression
@ionic ivy keep in mind any WG Update video always highlight new lines to make them look OP.
That is true, but from the initial looks, it seems to be better than the batchat and probably even the sheridan in every way
I’d say that it’ll be a lot like the Leopard 1
The only thing that the Leo seems to have over it is a slightly better gun, and maybe a better top speed. Everything else just looks meh compared to the Vickers
Yep
The only thing that the Leo seems to have over it is a slightly better gun, and maybe a better top speed. Everything else just looks meh compared to the Vickers
@jagged crescent you're kidding me right? the leo 1 does not have 280 view range
@blissful crag Leo has 265 view range. So that's another thing the Leo doesn't have over the Vickers
oh ther tier 8 one acually also has 260 so not that big of a difference
Thank goodness the new British LTs don’t have missiles
well I’m trying to make a point, but you people are so close minded I’m just making fun of you at this point
@unique scaffold hey buddy same, this server is just a circus at this point tbh
Thank you all the Sheridan-haters. In 7.0 WG will nerf Sheridan to oblivion by reducing mobility with 1/3rd. Sheridan was already one of the worst performing tier X tanks and now it will be useless trash. Happy now? I just cannot understand why WG did not just address the core issues (i.e. missile mechanism), but went to destroy the tank. https://blitzanalysiz.com/update/6.9/tanks/10/#lowest-relative-wr
Stats analysis of World Of Tanks Blitz
So true they ignore Sheridan but as soon as a pro plays it well and beats them 'IT'S SOO OP NERF IT NOW' because they are too bot to understand that Sheridan isn't that good and is harder than they think to play
We hate missile mechanic, not tanks. We hate troll spaced armour of sheridan, not it's mobility. WG doesn't wanna address the real issue, that's not us.
Sheridan one of the worst performing tier X? Nice joke!
^ quite nicely put
@sweet prism Sheridan is 3rd worst performing tanks in average after DS and BatChat. Players win less with Sheridan than in most of the other tier X tanks. Sheridan players are better in average than the players of other Tech Tree tanks, thus the average WR is higher than it would if the player base was normal.
PlAyErS wIn LeSs WiTh ShErIdAn
Sheridan the 3rd worst performing tier 10, oh please!
LOOK at the graph! It has better winrate and avg damage than most mediums and tds.
Every tank in this chart has its stats taken from the same bracket of players.
Look at the link I shared and please read what I said above about the player base. @hearty steeple 55-65% WR still a large player segment. It’s quite a different if the players are mostly above 60% than just above 55%.
According to blitz doctrine only heavies can be op and not that many people are concerned.
The Vickers Light 105 is by far not better in every single aspect than the Leopard 1, at least in the Vickers’ current form (how it’s tested).
Exactly @dusky oxide and pricey premium tanks
Imo sheridan with rocket mehanic is breaking the game. Especially ranked battles and tournaments. i think this nerf is good, but idk why are they nerfing mobility. Imo they should take off the spaced armor
All the ATGM’s really needed was a fix to remove Non Line of Sight Missiles.
Remove that ability and the Sheridan and T92E1 aren’t nearly as dangerous - as they can be pushed on with their low DPM - remove the Arty ability and boom - balance
When tanks loose half their health early on due to being missiled from over the horizon that is the issue.
First of all, if you owned the tank before, you would have been able to restore it by sending a ticket to WG
Ok, I thought you bought it again.
Editing this comment due to 10min slowmode.
No one can help you I guess as WG themselves don't care about balance under tier 5. i myself stay away from under tier 5, and can't event get into matches if I try most of the time.
No purchase under tier 5.
I did that @sweet prism
The nerf of the missile tanks is another combination of extreme stubbornness and brilliant logic on the part of Wargaming. People tell them the missile are the problem but they do everything else except deal with the missiles. So they buffed the heavies across the board and now they plan to nerf mobility on a light tank. I was actually playing that tank for mobility and it’s ability to be fun even in the noob teams that Wargaming continue to gracefully provide.
So guess what Wargaming, nobody will play your missile tanks anymore so you can just boast online you have missile tanks but as nobody will use them de facto you will have none.
Get your priorities straight and decide if you want a game for mobile or pc, and if so split the queues. Missiles on mobile are not that easy to control as on pc yet nerfs are cross platform. Your brilliant auto-aim solution on mobile redirects the missile to another tank if it passes in front of the target so fix that too instead of making all those unnecessary cosmetic changes for update 7.0.
Good thing nice weather is here so I don’t bother with this joke anymore...
i love how he's still complaining about different auto aims
Missile tanks are gonna be useless? Awesome, that's what I wanted from the beginning ^^
Will the Ke-Ni-Otsu be balanced any time soon?
nope.
Nope
I think that it’s ok to dislike missiles but to want the whole vehicle to be unusable is a flawed opinion. People spent time grinding that line just like any other t10 and they should not have all that time wasted by getting a tank that is unplayable
So what’s the solution? Not to change anything? @rancid drift
@slim rivet I think his point was fix the missile mechanics but not trash the mobility
That’s not what I said. I think there’s a middle ground where it’s a good light and balanced. I already play the Sheridan much like the t49. Most games I play I don’t use missiles because I can do more damage with regular rounds and staying still to use missiles gets me cornered. So somewhere there’s a way that the missiles can be nerfed but the tank can play like it’s earlier tier siblings. The people who create problems are the platoon of Sheridan that spam missiles from the back of the map onto your heaviest team mate and kill them without being spotted.
A prudent solution would have been to fix the problem, not to kill the tank. I.e. make the missiles LoS @slim rivet
The engine nerf isn't going to cripple the tank. Reducing the engine power by 25% isn't going to change it's p/w ratios still being fantastic
It's still going to be a platform that can basketball throw missile after missile and reliably relocate when the other meds get close.
have you tried driving the thing in water?
WG do something with Patton 48, since it's forgotten tank.
They'll nerf the view range on the STB so at least the Patton will be better in something lol
Lmao if Sheridan was one of the worst performing tier 10s then why is it almost guaranteed to see one or two in a tier 10 battle? xD
looool no buffs to the m48's awful gun
Anyone think fv4202 could get a turret armour buff? Pretty misleading from both the centurions to have no turret armour at tier x
4202 has a nice autobounce turret
No, it doesn't need a turret armor buff. More stale high turret armor hull down tanks is not good for the game. It already has many other things going for it, go use them instead.
The fv4202 is in a decent place
The 121B needs something. Theres no reason to choose it over other meds. The twch tree variant is way better.
Reverse the heavies buff
121b the gun is ok, just this gun dep and armor...
dear lord jesus almighty those stats
121b can suck for all I care, crate tank
I wish I could hit 28% 😔
why cant the fv4005 get a 183mm gun as on PC, its kinda a let down with the 3 shot autloader
Lol
@haughty oriole oh no no no it's great
bruh, the clip has the same damage potential as a 183 HESH shell, even if you miss a shot, you'll be doing the same damage as a 183 AP shell
If you whine about the 121B should have spent money on something else then
Do we need another 183mm gun at tier ten? Look at the deathstar, thing was strong af, they nerfed it and now its a terrible troll tank. The autoloader works way better
It can't even be considered good or bad BUT it's considered bad for the game. It's such a gambling machine it can perform wonders or die within 2 minutes
@nimble zodiac @ionic ivy would you not like a massive 1300 alpha derp gun? i sure would
Oh I love my 183 but that doesn't make it NOT a gamble every dang HESH shot. Besides 183 would get basically outclassed given FV4005 having a 183. FV4005 performs very well with the autoloader
Mods, we have a problem here
<@&481447501690568709>
Phishing
Guess I'll do it.
jahan#5346 was banned
thank you =)
Bruh
Bruh
Mega bruh
wha happen
Rip jahan#5346
he had some phishing website for free rewards
Big brain
Log in for a few battles, 1 got atgm spammed by 2 sheridans, cant retaliate, 2 got yoloed by 2 sheridans, 3. Got ammoracked by a sheridan @still ivy could u please buff the atgm? Thats not normal that sheridans havé to move and cant spam rockets from thé spawn
i think this tank need a buff
That one, the previous one, and also the indien panzer..... maybe make it 120mm at the front, due to its angles it would be weaker than the panther 2 so
It would be nice if the turrets flew only when ammoracked. The turrets just block and are annyoing
St. Emil should get speed buff, it's performance is weak, it should go 30km/h
@muted rampart Not every tank has to be OP
Pz. II J is fine, sacrificing everything just to bounce half of everything. Nashorn is good.
Oh that's funny, cause dang near everyone has to rush me in order to deal much damage, even then, I will bully people in a 1v1, just angle the armor, maybe wiggle a bit too
@muted rampart i totally argee with u in the point with the leopard PTA
pta is an excellent tank
the only thig good about the PTA is the Gun. the armor is bad mobility is avrage and the gun depression sucks. If it had more gun depression and enough armor not to be penned by HE frontally it would be excelent. maybe 0.3 off the reload as well.
@muted rampart "VK45.02 A has no armor, no mobility and below average gun"
Seriously
If you ever played the tank (I mean learned to play it well)
Just run it with your team's mediums, crush the enemy meds and lights before finishing the rest of the team. Are you really calling 50 degrees of hull traverse and 18 hp/ton ratio "no mobility" on a heavy? It's laughable.
The pen is not the greatest but workable. Once more, use your mobility and the gun will do fine. You got above average dpm, good accuracy and excellent gun handling for a heavy tank. The armor is basically proof to anything with less than 190mm pen and the turret fairly trollish. Now after the HP buff, it's even more of a threat against mediums and lights.
I love the tank and would like to see it buffed lol, but what I mean is that I'm not sure it needs it. Just stop considering a heavium like a superheavy tank
Edit: you also mentioned the type 61's gun as "below average"
Seriously? It's ridiculous. The gun is excellent amongst T9 mediums. Please, check your facts before writing. I'm not even going to waste my time pointing out each of the mistakes you made here
@compact nymph i haven t told anything about type 61's gun. Vk... it 20 km/h slower Than regular mediums, The armor can be compared with that on t44, it s just bad. Tank is huge, and gun is just worse version of that on Tiger 2. Basicly this tank is just worse Tiger 2 (and yes i played every tank on my need-buff list)
The VK the horrable that "play it like a med thing" doesn't work it's not fast enough, not armored enough and doesn't have the DPM to battle mebs effectivly.
@muted rampart You said that the STA-1’s gun was below average, not the type. Wich is still wrong, doesn’t matters. 2) The VK 45.02A has fairly low top speed on paper, but due to it’s acceleration you often get past the top speed (I easily reach 40-45 kmph in mine). 3) « it doesn’t have the dpm » wrong. 2,3k dpm with sufficient pen and a punchy alpha when fighting mediums is more than enough 4) @acoustic shard « the heavium playstyle doesn’t work » wrong. you most likely struggle to play properly a heavium. Meds will have troubles getting away from you quickly and the tank is nearly impossible to circle considering it’s traverse. To summarize, you saying the VK 45.02 A can not battle meds efficiently is completely wrong. it has more armor than a large majority of mediums, similar mobility while only retaining lower top speed, 310 alpha with fast reload and a way higher hp pool. I also hardly can take your opinion seriously seeing how often I have seen you asking for debatable buffs on several tanks during the past weeks. Edit: if you have top modules, yes.
@compact nymph haha vk 45 going 45 km/h i haven t heard that good joke for a long time
sheridan nerf too much? why hv an LT dat only goes as fast as most other mediums??
Yeah
Why did they have to mess with the engine power
Because a derp gun that is excessively fast is a bad combination if you want anything that gets remotely close to balance
the only thing op about the sherdan Was the missile's.
Well this is WG. Most people asked to remove the missiles. Look at what they have done. The T92E1 got it’s APCR pen and velocity, HE velocity, and armor nerfed. The Sheridan got it’s APCR pen nerfed, now the engine power is lowered to 485. They are loterally nerfing everything but keeping the missiles.
Because a derp gun that is excessively fast is a bad combination if you want anything that gets remotely close to balance
@remote oriole dat seems obvious enuf but other than having ATGMs n above-average alpha, the sheridan's gun can sometimes b pretty troll to use. Not to mention it's gun handling stats r worse than the t92e1, and at tier x it gets harder to pen somethings. The mad acceleration is part of it's hit-and-run playstyle.
Well this is WG. Most people asked to remove the missiles. Look at what they have done. The T92E1 got it’s APCR pen and velocity, HE velocity, and armor nerfed. The Sheridan got it’s APCR pen nerfed, now the engine power is lowered to 485. They are loterally nerfing everything but keeping the missiles.
@compact nymph yep at dis point their plan is just to make the tanks useless so dat nobody bothers even playing them for the ATGMs anymore...
More bush camping sniping sheridans and t92s on the way.
They talked about reducing turning speed of ATGMs though.🤔
hi just here to probably trigger some ppl with my new nickname
honestly lots of personal bias coming from me so I'd hate to see them nerfed at all but if they're gonna do it I was hoping they'd do it logically. But who am I kidding, 'logic' doesnt come along very often
@frosty hill not a personal attack but I want you to think of this. Should it be possible to hit people behind cover, while you remain unspotted and uncountarable? If your answer is yes, please explain why.
@frosty hill well what kind of "logical" nerf would you want
wow I actually rattled some ppl....lets see
@frosty hill not a personal attack but I want you to think of this. Should it be possible to hit people behind cover, while you remain unspotted and uncountarable? If your answer is yes, please explain why.
@meager spruce obviously not, which is y they dont belong in the game, but pretty much every CC has said dat already so I dont need 2 reiterate it. But while they are, I'm getting good at using them (honestly, in this case the saying "if u cant beat em join em" rlly applies). That doesnt mean I think they're completely fine/balanced, and believe me when I tell u having someone who knows how 2 use ATGMs on the enemy team when ur in smth like a maus can sometimes b a pain.
@frosty hill well what kind of "logical" nerf would you want
@dense walrus good question actually. On paper the sheridan looks balanced imho. What im trying 2 say is dat the planned sheridan nerf for 7.0 would most likely make it as fast as most of the tier x mt, which is dumb considering it's meant 2 b a hit-and-run tank (wat I said earlier)
@frosty hill I disagree that it is balanced in its 6.9 stage, but yea I dont think the mobility nerf is good for the type of tank they are meant to be. I do like the missle nerf, but maybe a nerf to dispersion, shell velo, or pen on APCR would have been better than the horsepower nerf
It’s meant to be the “shotgun”, so it’s meant to be the trader which per se has nothing to do with mobility. It’s not even the hit and run tank, that honour rather goes to the Bat Chat with its 930 clip potential.
So what the Sheridan actually should do is either trading 1 to 1 with mediums and other lights or, if you can’t afford to trade, shoot them from behind cover. If you can also evade enemy interceptions with speed in addition to your ability to evade counterfire with missiles and your ability to outtrade literally any medium or light tank, you are approaching the unbalanced territory. I said it before and I’ll say it again, the combination of high alpha and excessive speed is not balanced.
About the accuracy, the gun is not very accurate, but quite simply accurate enough to reliably trade with mediums at close to mid range. And for the mid range you can always also use missiles.
I think WGs nerfs to the Sheridan are exactly on point and what they should be, and soon we can see if they worked out well or if the Sheridan needs further balancing
@frosty hill I disagree that it is balanced in its 6.9 stage, but yea I dont think the mobility nerf is good for the type of tank they are meant to be. I do like the missle nerf, but maybe a nerf to dispersion, shell velo, or pen on APCR would have been better than the horsepower nerf
@dense walrus again, might b a biased opinion here, but...
- the sheridan's gun handling atm is not as good as the T92. Probably still 2 gud 4 a 'derp' gun but can still b troll
- shell velocity is prob a gud idea but if they were 2 do dat I hope they dont make the 'APCR' round as slow as the T49's rounds
- nerf pen on apcr prob worst thing 2 do bcos like I said it's not dat ez 2 pen tier x heavies (cos ht meta rn). I cant even reliably pen a 140 or E50M sometimes
@frosty hill yea probably too good for its alpha. I think if would be good so sheridans dont keep penning heavies frontally.
honestly at dis point u guys just sound like y'all hate the sheridan
then again...I love the thing
I'm going to bed. That's enough balance debating for the week...
we do hate it lol
140 should be an easy pen unless it’s hull down
I don’t hate it, I just don’t think that a light tank with a derp gun should be strong because it ruins the game for almost all meds and other lights
imo they should just ctrl + x rockets and add normal gold shells with maybe 320 pen and 460 dmg and that would be good
lowkey I thought the Sheri was almost uncontrollable so I’m welcoming the nerf even as a Sheri user
Honestly I’d think that giving it a heat round would be more broken now that it can’t climb ridges and lob rockets as easily now
community of wotb: let s remove this rocket-cancer from the game. it don t belong to the game and it s broken
WG: iMmA hEaD oUt AnD tAkE oUt SoMe MoBiLiTy FrOm a LiGhT tAnK
WG already said they won't remove missles
@frosty hill sheri has missles, apcr, and better speed lol
I don’t hate it, I just don’t think that a light tank with a derp gun should be strong because it ruins the game for almost all meds and other lights
@remote oriole so u hate the T49 too? I mean they're basically the same in the hands of a gud player
No, they are not, and the T49 is pretty bad
Dpm is not a sufficient trade off. Other stats also need to be below average, such as penetration and accuracy
There's a tradeoff with derp guns on a light. You receive alpha in exchange for giving up dpm and reload speed. Yes high caliber guns on sheridan, e1, and t49 might be annoying, but that's why you bait the shot and rush them, out-dpming them.
No, they are not, and the T49 is pretty bad
Dpm is not a sufficient trade off. Other stats also need to be below average, such as penetration and accuracy
@remote oriole you can't have atrocious pen n accuracy on a tier x light unless u give it the exact same gun as the T49...it's got APCR for a reason. Anyways, I've come to the conclusion u hv no idea wat ur on abt bcos the T49 is just a fun tank. If u cant play it 2 enjoy it dat's ur problem
There's a tradeoff with derp guns on a light. You receive alpha in exchange for giving up dpm and reload speed. Yes high caliber guns on sheridan, e1, and t49 might be annoying, but that's why you bait the shot and rush them, out-dpming them.
@ionic ivy now dis I can agree with. Getting rushed by an MT is usually a death sentence
Obviously the pen is horrid, and this tank is just a very unique credit burner. I don't even know why I split 200/200, might as well load 400 APCR. Yes it isn't as great as it was, but it still serves a the heavy in tier 3
@frosty hill It may be fun, but it’s not very strong. Especially the HEAT can be bounced even by medium tanks. The T49 actually shows quite nicely how it can be done: Awful pen, awful accuracy and bad dpm. As I said, mobility and alpha is a pretty broken combination and you require a lot of drawbacks to balance it out. So in my opinion WG is doing exactly the right thing.
And no, it doesn’t need the T49 gun to be bad. The penetration and the shell velocity are already pretty bad
Aside from that, try to rush someone with team support. Rushing is only really viable in the mid to late game...
anyone agree that the grille needs a buff? pen buff specifically (especially AP and HE)
@unique scaffold lol yes dat thing gets eaten alive by next to everything. A camo n small mobility buff might do it some gud too
WG?!? Buff stupid TRASHER!
This entire thread: Person 1- "I think--", Persons 2, 3 and 4- "ah Ah.... AHHH. You fool, silly nub... uninstall."
What about person 5?
You @delicate moth
Person 5 asks why he’s not included in the summary
yup
@unique scaffold lol yes dat thing gets eaten alive by next to everything. A camo n small mobility buff might do it some gud too
@frosty hill WG already nerfed the grille's top speed and traverse, though I would like a more meaningful camo buff
Just camo and fix the wonky gun angles
Is no one going to talk about how the is3 can be penned by tier 6's?
I dunno man, it's 200mm minimum on the hull's front
Besides, it's a hulldown tank, and WHAT a hulldown tank it is, one of the best in the tier
No gun depression completely negates it when not in a flat map or facehugging .-.
the only thig good about the PTA is the Gun. the armor is bad mobility is avrage and the gun depression sucks. If it had more gun depression and enough armor not to be penned by HE frontally it would be excelent. maybe 0.3 off the reload as well.
@acoustic shard no that is very wrong
PTA is good as it is
The core idea of the entire line is to play sneaky and to watch your steps so you don't get punished
Mobility isn't mediocre have you seen other meds? The gun depression kinda sucks but is workable
The gun is amazing and no it is not meant to have armor
The whole line doesn't nor does the leo 1 it is basically play sneaky and watch your steps
Also you can't get hed frontally i don't even know where you got that.
Maybe 183 bad experiences
No any TD with 90 or more HE pen can shoot you right through the underplate. as a Meduim you should be able to turn your front on an opposing tank and not get HE'd. nearly every TD with a 152 at Tier 9 and 10 Has 90 or 88 so they can all pen.
@frail silo leo PTA just sucks. maybe you need to play sneaky but without gun depression it s really hard. if it had 9 degrees like in leo 1 it d be good, but for now, it s just leo 1 with cancer
The only thing that lets the PT A and leo down is the driver
Exactly. The Pta is one of the most reliable meds of tier 9.
The standard B is significantly better but that's just because the standard B is still stupidly good and needs a much bigger nerf than it got
I feel there are people out there using mods to cheat. As my team always loses. I feel there are illegal mods that should be addressed by the management. Every hour my team loses and it's so frustrating
So because you are losing games, it must be because people are cheating through mods?
@frail silo leo PTA just sucks. maybe you need to play sneaky but without gun depression it s really hard. if it had 9 degrees like in leo 1 it d be good, but for now, it s just leo 1 with cancer
@muted rampart no it doesn't really suck you can easily achieve 2k damage or above in the tank
The mobility is amazing for a medium
I agree it lacks gun depression but if it was buffed then what is the point of Leo 1
The gun depression isn't too lacking either it just makes it a bit more challenging to play
Other than that it is amazing
No any TD with 90 or more HE pen can shoot you right through the underplate. as a Meduim you should be able to turn your front on an opposing tank and not get HE'd. nearly every TD with a 152 at Tier 9 and 10 Has 90 or 88 so they can all pen.
@acoustic shard it is your fault
Again you need to play sneaky and watch your steps
If you go brainlessly and dive into the enemy territory then you sure gonna get ripped apart
Plus that is okay for these tanks to he you if they have enough pen
The entire line doesn't have armor and is HE-able you are supposed to get used to it by the time you reach tier 9
Edit: btw in my entire battles in PTA i never faced an HE in the face by big guns
Maybe they are just noobs or something but they always shot standard ammunition
Leo PTA isn't good, end of discussion (:
it needs -8 degrees of gun depression, and 420 alpha with roughly the same dpm as it has now. the Leopard 1, also needs 420 alpha, roughly the same dpm.
Agree with the gun depression buff but that's all
It needs to be flexible and 6° is not enough
It's the second worst med in T9 since 6.6 according the charts
The worst is the T54E1 which needs HE shells
For me it's pretty good with that gun, and yes it's got awful gun depression because a toned down leo 1 for tier 9
hey new idea every tank has a coax MG so why not make them work to counter the ATGMS boom problem solved
Get out
215b hp buff needed
bring it back 2 the meta
No any TD with 90 or more HE pen can shoot you right through the underplate. as a Meduim you should be able to turn your front on an opposing tank and not get HE'd. nearly every TD with a 152 at Tier 9 and 10 Has 90 or 88 so they can all pen.
@acoustic shard The Standard B can be HE'd anywhere by a 15cm, yet it still is one of the best tier 9 meds. If you know you can get HE'd by high caliber guns, then hide your hull and choose engagements where you have a low risk of getting HE'd.
The PTA's a great tank. All you have to do is learn it's playstyle and:
git gud
^^ it's a really good tank. I loved it. If u can't play it or figure, no point in going for leo unless you're just a collector 🤷🏼♂️
Guys, I really think that the 183 needs a nerf. You clearly never played it if you think it needs a buff, just recently a HESHed a 268 and an Obj 140 for 1.2k damage each. I only lost the game because my platoonmate was awful
Buff please
If 183 gets the same gun and shells, there's no fair way of balancing it
The 183 isn't op... It doesn't need a nerf. Just don't get shot
Fix the dam shells not counting thought you all was to fix the bugs you didn’t do a very good job
Maus needs a buff by the way. People only bounce when I look at the cap circle musing whether i should take it or not, which is equally weird and pointless, because i only need like one minute to decide whether i go there, and the remaining six minutes they keep penetrating me
Maus is the most capable non-hulldown heavy tank, meant to get hit but not to be penetrated every shot, but that's due to the one driving the Maus. Maybe angling issues? Not sure but Maus is pretty good rn
I also think the t1010e3 needs a buff to its side armour and hull traverse, not fair that I get penetrated through the side
Everything gets penetrated through the side... Besides if you face the enemy, they're gonna have a relatively hard time penning your T110E3, especially when hiding your lower front plate. If anything T110E4 needs a turret cheek buff. T110E3 is good
T110E4 is the strongest tier ten
maus needs a buff? 3100 hp? What does it need buffing?
Maus needs a speed buff. Give it Sheridan mobility and it'll be balanced
@ionic ivy the Standard B Has Gun depression, It can espose it's self less not only that but it's a smaller target. the pta Has to espose it's self more to get shots off. It would ither need the armor or the gun depresion right now it has nether.
Pta and e50 both seem a bit weak rn
E50 definitely needs a rework, I can't reliably brawl or use my gun depression because it's 8 degrees only on the side
Buff SP1C. I would suggest to make it a glass cannon. Give it more dpm and pen. Make it a bad idea to push it. It needs a buff to make its clips more dangerous. Maybe some more hp too. @crystal spoke. Because if it fires one shot I usually have no problem to ram it if there is one other tank. I’ll just usually be able to ram it and kill it before it’s next clip reloads
Care to elaborate how youd like them to buff it? I'd say maybe a pen buff but I'm not entirely sure
Idk it's more of a pure scout rn so I dont think it should stay that far from where it currently is so maybe just a dpm or even add another shell to its clip
(By pure scout I mean not ment to do much damage just spot and run)
It's main job is to be a scout.
Since this is Blitz, being a scout isn't enough since the maps aren't big enough and there aren't enough players
Sp1 c is good as it is
LTTB laughs knowing SP. I C is just a bedbug
SP I C has nothing to compensate it's complete lack of armor
Mediocre mobility, firepower and gun handling
It's a suffering for the average player and just a toy for unicums bored enough to play it or just wan't some challenge
SP1C should get 1 sec intraclip and 1.5 sec added to its realod, it would make it rewarding to play agressively and it would actually be unique, but it will still have bad pen, no armour, awful shell velocity etc
2 sec intraclip with an engine buff imo
What if it got good he pen, like the RU
With 338m/s HE shell velocity that really won't make a difference
It had 2sec before but that was too strong at the time and was nerfed. It should be fine to go back to that now
SP used to be a great tank. Then WG nerfed it. Twice. And that killed it.
Imo spic is still a good tank the autoloader is amazing
It’s a weak tank. Other than the gun it isn’t much good. It’s not that quick and has no armor. Any tank can HE it, even the ones with lower caliber guns.
Yeah - I a unicum suffer so much in it. I have to grind it as well to get ru. It is only in good games I am able to reach higher than 1.5k dmg. It is way to hard to play and I’m always shaking when playing it. If you get shot once or rammed you’re done. Especially uptiered it is horrible. The worst tank probably when uotiered.
I a noob don't suffer at all
You can get some nasty 2K dmg mastery in it
It took me 6 kills and over 4500dmg for my first Mastery with SP. That is how good it was. I used to platoon with a friend also in SP. We had over 80wr with it. I sold it after WG nerfed it the second time.
I think the 2 shot clip is purrty decent, tho i think maybe buffing the reload between the two shots and buffing the speed (i mean c'mon... its half the size of its VK predecessor and weighs a fraction, but it has a SMALLER power 2 weight...) Give it better HEAT pen and better traverse for a faster, dodgier gameplay.
does someone have the old stats of the SP I C, never got to play it pre nerf
Buff fcm 50t hp as it is actually a heavy, but classified as a medium in blitz
Why not classify sheridan as a heavy tank and give it 3000+ hp then
beyerinho#0818 has been warned.
@unique scaffold you have five minutes
SP1C isn’t bad, the autoloader is bad currently - no reason to play it with that gun. But like any paper tank it suffers if the team folds fast.
57 kmh
@turbid chasm you might have the wrong server since this is for blitz related balance
There a bot I didn't realize they spammed the server
Plus u spammed lot of channels
remove the Crew Mastery feature (where if you buy a tank you can spend credits/gold/time to master it to a certain degree) realistically it doesn't make sense as if you were sending people into battle they should already have mastered use of the tank.
when you buy the tank they are automatically at 100% crew mastery
Remove the 100% one, the 75% one is fine
@clear fulcrum while crews are trained a fresh out of training crew is no where near as effective as a combat proven crew whose had more experience using the equipment than the crew that's just out of training
sp 1c can have a higher speed limit or pen; other than that its actually amazing
How about equipment to reduce 99% ram damage, and make Draculas and lttbs pay for their crimes
Oh yeah, realistic -_-
Remove gold ammo
Might as well, it is not better than the standard ammo anyways.
So you want tanks that rely on premium to be obsolete, with the current heavy HP buffs it would ruin the game more than ever
Remove all consumables. It is unfair when i track someone they can just hit repair. Just do it wg😠
See these messages are not useful. Please do not troll here, people take everything said here seriously.
@hearty steeple consumables are there to create better gameplay, so that you have different circumstances to play into, it helps improve your awareness in the game
So are gold rounds, especially on tanks with very poor pen on regular rounds. They give up alpha for better pen(in most cases). Forgive me if you thought that i really wanted consumables to be removed@clear fulcrum
Might as well, it is not better than the standard ammo anyways.
@subtle crag
Ho-Ri III enters to chat 🤔
That tank is so BaLaNcEd
When I'm lazy I just switch to gold AP
Maus upper plate ?
No problem
IS-4 ?
Even better
It’s also fairly slow and relatively paper
Albeit a pretty decent camo rating for its size.
many TDs can go straight through maus upper with gold, 268 HEAT literally does not require aim
Wish i can say the same about the Jageroo. It also has fantastic HEAT pen but the gun handling's surprisingly doggy doodoo
Buff the t95!
No
Doggy doodoo haha
Give t95 atgm
He's too powerful to be kept alive
T95's wet dream
Ok
Y'all realize the foch 155, t9 ho-ri and t10 ho-ri have 560 alpha on standard ammo BUT they also have 545 on premium ammo?
Buff IS-7 APCR pen 336
By the way, Foch 155 should get it’s 640 alpha back on the single shot gun to make it be a viable option again. 560 alpha for 12 sec and a half of reload time is laughable. Although the autoloader was OP, the single shot one was fine. Nerfing it was just stupid and rendered it useless, having less dpm than any med/td in the game. Just give it it’s AP and HE alpha back.
S-T-F-U#4582 has been warned.
Oosp
And if WG rework skills to be in comparison with World of Tanks PC?
no thanks
Can you buff T-62A’s Frontal Turrent armor? I’m tired of getting pined in the turret when I go hull down. I love the 7 degrees of gun depression but it does no good if I get pined in the turrent. Edit: You could weaken the hull armor for composition.
wiggle back and forth to make the cheeks harder to hit
.... Are you really asking for a 62a buff? It’s not like it needed one.
62a has a tomato red turret
Phh for a t9 not for some of the big t10 german heavys
Yeah, when playing a VK 72, if I have to face a hulldown 62a I shoot HE at it and easily get 300-500 dmg. Do you want it’s turret to be so strong it would take a 15cm HE shell without any damage?
@jagged crescent VK 90 disagrees, oh nvm. I saw this from someone who uses calibrated..
Hi again
@compact nymph or at least enough for a atgms missiles not go thew
It isn’t likely to happen though. The fact that the T-62a needed 7 degrees of gun depression was already debatable, it probably doesn’t need any more buffs. But a hulldown 62a staying still and thinking he’s invincible will keep eating large-caliber HE. Either adapt your playstyle by moving back and forth, or stop asking unnecessary buffs.
They can nerf the gun depression back down to 5 degrees for all I care. It would just would just be nice to have a op turret.
The turret is already strong enough. If you want, the IS-4 exists too. T-62a is fine balance-wise. And I do think most T-62a players here would rather have 7 degrees of gun depression and leave the turret as it is now. Buffing it’s turret armor because of missiles actually means that you must buff other tanks accordingly, since the T-62a is far from being the only tank to suffer from ATGMs
I was using the atgm’s pin as reference
Once again,I heavily doubt the T-62a needs any buffs.
It's the fifth top preforming med at t10 just barely behind one of the ones that beat it it's fine how it is
I know that many will disagree with me, but please buff the T95. The whole point of the tank is to have rediculous frontal armor, but no mobility. But when you get penetrated more times then not because you either can't hide the weak lower plate, or an enemy hits the top of the vehicle or the capola because the T95 has such a low profile, it really defeats the purpose of the vehicle. Please consider making the weak points stronger or smaller, or making the vehicle faster. 👍
maybe a traverse buff so that it's a lil easier to wiggle
T95 needs a buff to the Lower Glacis plate to be equal thickness to the rest of the front. Still having Cupola's as a weakness is a compromise for an option if in a slow tank, meds and lights should have no issue getting around the front
Yea but the lower plate is ridiculous it definitely needs a buff
T95 changes the outcome of the game greatly, it’s annoying having to fight it but it isn’t OP, or too bad
It's pretty ignorable until it's actually at the fore front
Both capolas are 133 millimeters, which is reasonable. But the top of the vehicle is a measly 38 millimeters. Anyone with a 120 millimeter gun can overmatch it. And because the vehicle is so short, the top is often exposed. It is especially evident with a maus or an E100 that are so tall they can just shoot the top and overmatch every time. The lower plate is also 133 mil but it's angling gives it 250-275. Which is ok, but not excellent. TDs and IX+ heavies don't have much of a problem tearing through that. Especially if they fire gold. This combined with the fact that the speed has already been buffed on PC and console, but not blitz, it is more than overdue for some re-balancing.
T95 also needs 2k HP
IS 3 got so powercreeped, where’s the russian bias?
Yeah lol. The size of the T95 definitely merits 2k hp. But that might be a bit much. 😂
outdated Stalin memes =/= actual performance of a tank on the battlefield @tribal jasper
some of the thicc TD's need an HP buff to compensate heavy buff as they were supposed to have a higher than average hp pool but now that dont matter ex Tortoise, T95, etc
tortoise combines the su122-54's armor with the jagtiger's speed. Since it gets this deadly combination, the tortoise is balanced out with a worse gun than both of those.
Tortoise has a better gun than Jagdtiger, I got to say that the HE is what makes it better
I completely agree with the hp buff on the larger TDs. IF YOU SEE THIS DEVS, PLEASE GIVE CONSIDERATION TO WHAT I SAID ABOUT THE T95.
@nocturne mauve dear clanmate, i have to disagree
Why is e3 getting consumables? It really doesn’t need them. It’s good as is. Great now we have a new op tank in tourneys
E3 getting consumables? Lol, its gonna get FV215b treatment now.
E3 with speed boost is gonna be very terrifying
That's just pure BS. Why is it getting consumables?
Is it gonna get sandbags
aim boost and speed boost
Great
outstanding move
decrease the front armor on the t-54 i cant pen with ap either decrease armor on t-54 or buff pen on standard b
???? Nice job not even saying which tank can’t pen the front
Use prammo if you can’t pen the turret or hull. I usually don’t have a major issue with the armor. It’s strong but there are enough weakspots. The lower plate can be penned. The side becomes weak if they angle the front too much. The turret can be penned
So because something has armour and you cant pen it with standard rounds, the tank should be nerfed or the tank you are playing should be buffed?
Ok
@stoic quest no need to stress your point via caps, devs and staff do collect feedback from these channels.
👍 thanks
Why People say is3got powercreeped ist has Great mobility good gun amazing turet amor and a troll hull Amor
If you want a truly powercrept IS tank, look no further than the IS6
IS-3 is basically meant for hulldown (or bullying tier 7s), even a gun depression buff would slap it back in the meta
KV-4 would be a great tank if it could actually hit the shots, buff dispersion or aiming time
also it would be nice if the turret wasn't made of butter
At least improve the flat plates on the turret, including the gun's spaced armor
Russian bias never existed and I would like if it existed because I researched the whole U.S.S.R tech tree believing Russian bias exists
bruh, russian bias is already existent, T 62A’s gun has 2.4s aim and .25 dispersion
Long ago, the Russian bias lived in harmony.
Then everything changed when the Missile Nation attacked
the glory days of the obj140...you could tear apart a maus in like 30s if you popped adrenaline
What if they removed missiles from only regular battles and made a special event for them like realistic or gravity force? It could be called missile mayhem
they better give me back my xp and credits from sheridan line then
They would still be available in the tech tree. Actually maybe they could bring back the T49 A exclusively to the event
Yeah like the tanks are bad without the missiles, many players perform well without even using them, it's just icing on the top. Hopefully this update will make them less viable
let me play t49a in regular battles again
no
Sheridan has sht pen tho but indeed, it's still good... so good in fact that it's one of those tanks that even a bot could perform well on, along things like the 252u the black prince and the su152.... except the last 2 are because of the potato launcher and thick armor or the huge gun
For the love of god just remove the ATGMS already...please WG. If your biggest content creator is losing motivation than you’re clearly doing something wrong.
Idk what bushka has against battlepass but yeah missiles BAD
THere isn't a problem with battlepass. It doesn't give paying players any sort if advantage in battles
WG doesn’t deserve to have Bushka because they never listen to their playerbase.
I don’t use missiles and the Sheridan is still super competitive
But while I agree with the Missile mobility nerf - I don’t like the upcoming tank mobility nerf
Russian bias still exists. Just the IS-7 missed the memo
All I really want is the E4’s gun depression gets buffed from 6 to 8. The advantage of the turret and speed over the E3 isn’t that prominent anymore.
That mobility nerf is reasonable tho
It is OP right now
Maybe a bit too much but we'll see
In the end the tank will be as garbage as the 183 just to keep the missles
It is still going to have better p/w ratio than any medium, so it's definitely reasonable
@tepid pendant the E4 needs love.
Very much so.
Buff the cupola and mobility. It is supposed to play like a faster and less armoured E100 with a better gun.
I think it should follow the characteristic and play style of the tech tree. Decent Amor on the turret , average mobility, good gun, and good gun depression.
@drowsy plaza Gotta disagree with you there it's got all the Russian bias you could ever want
is it normal that t49 have 152mm gun and do 540 damage and WT auf pz IV have 150mm gun and do 640??
Light tank
I can see why they nerfed the sheridans mobility though. For me, I never had a massive issue with its ATGMs. I always felt the sheridan was so strong because with its mobility it can easily control its engagements, hit you for 500 then relocate before anyone can do anything.
@narrow fractal well a Leopard 1 has a 105mm and deals 350 alpha. Bat chat also has a 105 mm but has a 310 alpha. Not everything has to follow logic. And also yes, T49 is a light and WT is a TD, which should punch harder. Also WT is a tier higher
and a light tank zipping around with a 640 alpha's kinda busted
yea especially when u have an sheridan in front of u
that's not the issue. If it's in front of u, then it's easier to deal with
It's dpm is garbage.
i dont mean this, he shoot u for 640 damage (ouch) and escape with it's big average speed in no time
Which is why speed is one of the upcoming nerfs, it’ll be harder to evade the constant wrath of mediums, unless they sit in cover because of fear
yea i think they need to nerf the average speed, to high, it's like 63 average speed, it's too much
I don’t understand why e3 is getting British consumables. What are y’all trying to do? Make a new op tech tree tank? E3 will be a force to face now because of these consumables. Another unneeded buff while you all ignore the poor tanks at t7/8 (SP1C + T28 Prototype)
Oh I thought only T28 was getting them, not the turreted ones
The T28 and T95 could use the consumables. The e3 is fine without them
e4 on the otherhand . . .
E4 needs a lot more than a consumable lol
E4 is miserable
e4 needs a haircut
Sadly all the barber shops are closed
e4 corona virus buff
E4 needs a whole redesign tbh
They should buff the tumour or take it off like they did with the E5
Keep TDs away from the game
maybe give e4 the same cupola as e3
Why not buff the gun depression to -8 degrees. That indirectly buffs the cupola by making it a smaller target when the tanks being flexed.
Don’t change E4
Change e4
The cupola should be as thick as E3
No the tumor looks cool, just buff the thickness
Yeah keep the tumor, but make it as armored as the E3 tumor. This leaves the bottom of the hull and turret cheeks as frontal weaknesses
If u put Smasher at tier 8(without buff), its will not broken anymore...
Have they moved individual tank's tier before? (Not counting 5.5 since that was numerous at once)
Yes, like that... Its becoming so broken when fighting again tier 6... But when its becoming low tier(7 8), its not very broken because Ht tier 8 are in same level as Smasher... If WG nerf it, its becoming unfair deal(for somebody that already have it). So i think to move Smasher at tier 8 are the best solution...
I'm not saying they shouldn't just curious if they've done something similar
I'm not saying they shouldn't just curious if they've done something similar
@crystal spoke Yes they have already done something similiar in the past... 👍
Example?@simple pagoda
@crystal spoke yes they have it's called the chaffee the Chaffee used to be a tier 5
Buff Pz 2 J
Nerf sealclubbing
@warped marlin Yeah, I agree that the Pzii J needs a buff but the problem is that wg doesn't care about low tiers.
In my opinion, nerfing Sheridan's engine is the worst mistake ever. it's a light tank, come on. it's supposed to be the fastest tank in the game excluding Drakula.
now BC is getting buffed with its engine.. Sheridan will be useless honestly.
Remove missiles and give it proper HE premium shells instead with pen of 100-105
It will still remain faster than anything except Bat-chat and Vickers in tier 10.
@crystal spoke Not sure about blitz but PC did that quite a lot in its early days, Soviet heavy line used to be IS-3 -> IS-4 -> IS-7, then they moved the IS-4 to tier 10 and added a new line for it
The American heavy line also used to be T29 -> T32 -> T34 -> T30, then they added the M103 and T110E5, moved the T30 to tier 9 and made it a TD, and made the T34 a tier 8 premium
Did someone say Sheridan will be useless
Yes. Some people just don't understand the engine nerf.
Buff t69
Buff Chi-To.. Chi-To Have Low Accel While Move To Enemy Position And Have Too Weak Armor... Too Easy For KV-2 Or Any Tank To Penetrate Chi-To With HE Shell
idk where to say this.
The Sheridan will still have a great advantage over lights and mediums in tier 10: alpha. It can play like a hard to HE T49 now just like the line led to. It can still reach top speed, but just not as quickly so it doesn't reposition every 3 dang seconds, and can still cruise around flanking TDs and whatnot
Pleaase buff t69 penetration
i still dont understand why the fk they buffed the heavy tanks HP , if you are tier7 and facing any tier 8 heavy tank u would have 0% chance
Who actually thought 2k HP at tier 8 is balanced, the VK 100 got over 33% of its HP buffed...
Heavies where buffed so we could pad average dmg off the general heavy tank player.
And it’s more HP for a professional player to last longer in a match, so people are more lazy while driving heavies now
Ya I don’t mind taking 1 or 2 more hits now especially at t10 lmao
@fringe lion use gold in it it has 250 heat pen
I could agree to a Chi-To buff, prolly in the speed, because the gun is amazing, won't bounce much, relatively accurate, and it stings quickly. For the people being more lazy with the heavies, that's just another tactic to farm HP off of enemy heavies since they won't try as hard anymore, even though I disregard it and play it like usual until the low HP mentality kicks in
And it’s more HP for a professional player to last longer in a match, so people are more lazy while driving heavies now
@nocturne mauve its literally a maus at t8, its supposed to last longer than the average heavy but you trade for the long lasting by having bad dpm, gun handling, speed and don’t forget about the weakspots.
Who asked for a heavies buff honestly, it’s the easiest class to play
Ikr. Even in balance charts they were performing on par with other classes. Now look at the tier 10 charts, the worst heavies are performing better than best mediums. Can't wait 6.10 charts where we are likely to see more of that in other tiers
When is the grille 15 gonna get those wonky angles fixed? Also that traverse of a super heavy changed
T-62A Broken, ‘nuff said.
it is fine
If T-62A is broken, remove STB-1 immediately
Wg only balance matchmaking
If only that was feasible, or relevant to the purpose of this channel
Is it possible for the t32 to get a bit more pen?
When are the missile launchers going to get nerfed, and when are the booster bs freebies going to turn into something meaningful?
They need to stop giving TDs based on mediums the traverse of super heavies
@unborn geyser I'm sure Wargaming is sorry that the free stuff they gave you isn't the free stuff that you wanted.
What’s even the point to drive the E4 is you have worse armor and worse gun depression—a major characteristic of the American line—now they are giving the E3 the Super Consumables.
You get a turret 😎
You get 90° of traverse each side and better acceleration in return you lose out on depression, weak cheeks, a weaker lower plate and then on top of that you have an easy pen cupola. The E3 and E4s cupolas should be swapped and the E4s cheeks or lower plate should be buffed
nah, leave the cheeks where they are, just buff the cupola
The cheeks are easy pen for meds at 230mm they really need a buff, you can't even angle them either. It's not like the lower plate that can be easily hidden.
why buff the cupola just nerf it on E3
Ah yes, the problem to our solution
Why would u want to buff it, like there is no need
@noble siren That doesn't exactly help the fact that the E4s armour is literally a joke to tier 9s
Just buff the gun depression.
That indirectly buffs the cupola on top since it'll be a bit easier to hide
A tank which needs buff is Leo, it needs something special
All E4 really could use is a gun buff. Give it increased accuracy/gun handling, and it would be fine. At the end of the day, E4 is still a tank destroyer, and armor buffs to make it compete with heavies is pointless, and go against E4's fundamental role
All E4 really could use is a gun buff. Give it increased accuracy/gun handling, and it would be fine. At the end of the day, E4 is still a tank destroyer, and armor buffs to make it compete with heavies is pointless, and go against E4's fundamental role
Exactly
it would be really good with a mobility buff. Its really inflexible right now being as slow as an e3 with none of the armor
Acceleration to the top speed - reload + better gun stats - better camo. One of these should do the trick for Leo
or just give it light tanks camo honestly
Leo is already an amazing pub stomper
I don't really care what they do as long as they don't need the KV-2
Yep I hope it gets either like aim time or acceleration buff
Have anyone realize the tank
That's a thunder alright
no it a kv1s
Same difference, why Leo 1 when STB-1
Leo 1 has better mobility and fire-power and some people like the thrill of running around with 3.5k dpm while living with the thrill that it's an eternal HE magnet
Lmao so true
I do want an STb-1 however.
The Leopard 1's fun and I'm having some good first impressions of the WZ-121 but I just want another med that kinda fits in between of their playstles
Leopard 1 was my first t10 I had fun with it. I've been playing lately with more experience as a player and really enjoyed it as made great battles with it. You can easily do over 2k with it
I love playing it on mobile. My main pet peeve is of how hard it is to run it on a computer
Part of the tank's perks is that it can snap shots like nobodies business and that's alot easier to do with the mobile's autoaim feature
I don't really see any reason to play Leopard over Progetto 65. The autoreloading gun to me is better at punishing yoloing meds or heavies compared to Leopard.