#tank-balance-discussion

1 messages · Page 152 of 1

twilit crystal
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it has average armor> a decent gun>decent camo > average mobility, its really jstu an average tank lol which there was no need to add, stop asking for a buff, its fine , its just boring.

drifting depot
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And why did someone think it was a good idea to make the jagdpanther have that side armor.... I'm pretty sure that's like 120mm behind the tracks

shy wren
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Nope, it’s 165mm behind the tracks

nimble zodiac
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But doesn't matter, 50mm top; consider it a punishment for people who don't aim

drifting depot
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My guy, most people instinctively aim for the tracks when shooting the side, and it's also the biggest part of the side come on why tf is that a good idea

Doesn't matter which part is bigger or smaller to begin with its the darn side of a tank at tier 7 come on, now the thing is even more viable than the tier 8 and just how many times do i see the tank being used by people just to get wins

vale sun
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My guy, take a proper look at the side of a jagdpanther and tell me which part is bigger

nimble zodiac
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Literally shoot the 50mm plate. I don't instinctively aim for the tracks, that's how your shell gets absorbed. The only time I aim for the track area is when it's german = unangled. What would you rather shoot: 165mm or 50mm? You have the chance to shoot 50mm, so why not?

drifting depot
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That's not the point ffs 165mm on the sides shouldn't be a thing specially for a darn jpanther

hollow basin
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Many tanks have over 165mm of pen and you dont risk overpen with the 50mm as its most likely the same as the other side (depends on the angle you shoot it at)
So all in all it doesnt matter how thick it is its gonna get penned either way...unless it angled extremely then your screwed

nimble zodiac
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Not screwed, there's a 50mm plate to shoot right there above it ._.

hollow basin
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When you can pen a 165mm plate. would you aim for the one your most likely gonna hit with ease or something smaller that could easily miss or the tank moves into cover, or moves in general. People aim for the tracked area because its mostly flat and pen in an larger area @nimble zodiac

drifting depot
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Exactly, you don't have to pretend you're good or say you're good or try to look good or whatever if something Is broken it is broken my guy and the jpanther is extremely broken...

nimble zodiac
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You don't have to be good at the game to know whether to shoot the red spot or the clear spot 😂 it just sharpens tier 7 players up to shoot the right spot on side armor. Obj. 252u reflects this, as only the middle part of the side is unangled and easy to penetrate. Not broken at all, don't shoot the lower part and boom, you're golden @hearty steeple balanced by the SUPER weak upper side armor ._.

hearty steeple
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You should be able track and damage assault tds. That is like giving a obj263 a 250mm plate behind the tracks and saying you can pen the mantlet it is balanced

hollow basin
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How in the world is a 165mm plate at t7 goin to be red its gonna be easy to pen and again larger target=more chance to hit. Dude its broke because the front is super op in armor and the angling just makes it thicker. And its a panther speed is also a factor into it. As it can easily doge most attacks in its way...also when you wiggle with it, penning is nearly impossible
Besides the jgpanther was one of the most talked about ever since the buff came outbsince the frontal armor was already strong asbit is and the buff made it worse.

drifting depot
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I mean, when you use a 122mm at tier 7 for example and you have a jpanther side on, you either switch to pramo which is like come on man you clowning on me or you use standard ap which would be about a 50/50 chance of penning the sides because of usually how rng based everything Is with those guns and the classic 175mm of pen, come on my guy how is that ok

nimble zodiac
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These plates are 130mm effective at the most balanced angle. Shoot those if it's angled. I don't care about RNG, that weakspot is larger than the 252u's lower plate, shoot it, that's all. If rng threw you at tier 7 then why aren't you complaining about the heavies? I don't see Tiger I having a huge 50mm plate to shoot at

hollow basin
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1: your comparing a OBJ263 with a JGPANTHER two different countries my dude they have different specifications and design so dont use it to define a point
And 2: The tiger doesnt have a 50mm plate...it had a 100mm plate which wasnt hard to pen ik i have it and others were aginst it thats why it was buffed to 168mm i belive which is way better then it had

drifting depot
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Dude can't you just get it? You absolute clown... It's supposed to be weaker behind the tracks or just as weak as the part above it, it's not nice just tracking a tank if there's absolutely no chance at all to penetrate and actually deal damage... you keep spamming it to get from 40 to 50 win rate don't you.... Or you just enjoy clubbing people and ruin everyone's day don't you...

Lemme point it out again right here Mr clown it's not nice just tracking a tank if there's absolutely no chance at all to penetrate and actually deal damage...

I'll point it out for the 3rd time mr clown it's not nice just tracking a tank if there's absolutely no chance at all to penetrate and actually deal damage...

nimble zodiac
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I'm not saying Tiger had a 50mm plate, I'm saying JPan has one that's easy to shoot while Tiger I has much thicker plates. I don't see why you're not complaining about Tiger I, it has the same plate JPan has. Both are 165mm.. yet you complain about the JPan with a ~56mm effective plate RIGHT ABOVE IT TO SHOOT, while Tiger has a ~160mm effective lower front plate. I haven't even touched the Jg Pz IV, I'm not supporting it because of seal clubbing potential, I'm defending it because it can promote active aiming when on the side armor of tanks.

Funny. There indeed is a chance for heavies and TDs generally to penetrate the plate directly, yes, most angles on the plate would make a bounce, but why do you track the JPan? TO immobilize it, not to damage it. Even then you can exploit the track to flank, and not deal with the op ArMOr SiDE PlatE at all

There is a dang chance, most heavies have 170mm+ penetration. You're acting like it's impossible to peentrate it at all. Yes, I'm taking it literally, but goodness gracious, stop being greedy to track and damage a tank. You get spoiled with these track shots, when you forget the purpose of tracking and focus on damage, even though there's an easy damage shot right above it

And could you stop calling me a clown? You can't even differentiate between 165mm and 50mm

hollow basin
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Hang on then...if your pen is around idk 160 somethin and you dont use HE or dontcurrently have it on you and you shoot a 50mm plate on the side...hmm lets think...if i pen 50mm ans theres another 50mm on the other side thats 100m right?...right thats 60mm of OVER pennetration. you hear me...if you aim lower and you can pen it(most tanks can pen over 160mm anyways at t7) you have no chance to over pen

If so why doea the game say "that just went right through" even tho i penned plain as day @nimble zodiac

😑 overpenetration means that you dont do any damage as it just goes right through @nimble zodiac

Now thats a lie

drifting depot
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Point it out for the 4th time clown it's not nice just tracking a tank if there's absolutely no chance at all to penetrate and actually deal damage... And this time remember that 90% of the other tanks will actually be penned and damaged if the exact same tactic is applied

The thingy right below me it's actually a good idea but this, even a darn isu152 could easily bounce that A isu152 come on

hearty steeple
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Perhaps all tank destroyers should get plates thickness behind their tracks buffed to atleast the average pen of mts/lts at its tier. Afterall tracking is just to get around the tank and not damage it, stop being greedy:)

nimble zodiac
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Look, yes normally tracking a tank semi-directly will do damage, but take it differently, this can encourage players to flank instead of sit there and keep trying to track the tank.

@hollow basin that's not how armor penetration works.. you just have to penetrate one plate and other spaced armor components. You don't have to penetrate the other side to do damage. A.K.A. overpenetration means nothing. When it says that, it is a response to either doing damage, or doing damage to a tank's outer modules, like the tracks. If you shoot the tracks, you'll likely damage them, prompting the commander to mention "that one went right through!"

@drifting depot The last thing to bounce the JPan in the tier group is the ISU-152, c'mon, 300mm of pen > 165mm of armor, even then just use HE on that 50mm plate and boom, 960 damage

Overpenetration doesn't occur in Blitz @hollow basin, the shell frags out when it penetrates the main armor plate, yes, the fragging function is also not in Blitz, but overpenetration doesn't exist either, so it doesn't matter. DM me an example of overpenetration, I would like to see it

hollow basin
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@nimble zodiaci dont have any current ones as ive been using only t5 and below lately
And the past ones have been deleted during the update

drifting depot
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We're still talking about the armor behind the tracks Mr clown and I see how your little brain seems to be taking the stats of the tank, a turretless td is meant to be facing a tank or be in a certain angle, and said certain angle is the one that you get when wiggling a tank but come on this is absolute bs

I still don't know why am I still arguing here with you we're still talking about the armor behind the tracks

nimble zodiac
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Don't shoot that part, problem solved, and stop naming and shaming, it's so toxic that literally every piece of your argument included Ad Hominem. I understand how completely unwarranted that side armor buff is, but there's such an easy solution to it.

You talking about just the armor behind the tracks simply shows how tunneled you are in the problem.. It's like arguing the upper plate of the E100 needs a nerf because it's very hard to penetrate, even though you can just shoot a weaker plate instead

hollow basin
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@nimble zodiac @drifting depot are we done arguing now because im half tempted to get a moderator to sort this mess up as i feel like we are soooo off topic...that and we have been arguing for over an hour 😴 🥱 😕

That and each post/comnent has be wait for 10 minutes each time is tiresome

nimble zodiac
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We're not off topic... we're discussing the effectiveness of the JPanther after the buff

drifting depot
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Not gonna lie this all got me really mad but just as every time I come to this channel why do I even bother arguing in a channel that the devs are not even gonna keep in mind when balancing something and everyone can just ask for the silliest thing that comes to mind

supple jolt
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hopefully batchat drivers underperform again while sheridan and other autoloaders perform well so that it can a buff

noble siren
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Why people say Is7 is a bad tank, just got the tank and damn it feels good. Can't wait for it to be buffed

nimble zodiac
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It's a nice tank, it's just the DPM is somewhat lacking

twilit crystal
unique scaffold
#

Buff WZ-113 G FT

#

How about get gud or use a tank that’s not boring

twilit crystal
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^ really i dont get why people are spamming the wz 113 gft needs a buff, why did you even grin dhtat line in the first place? stop rewarding WG for making borig lines. Its a perfectly balanced tank which makes it boring

hot sun
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Progetto 46 very nice tank

flat bane
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I went up the WZ 113G FT line because it has a 155mm gun. That's the only reason lmao.

twilit crystal
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It's a 152. Literally every tier x td besides the 263 has a 640+gun

flat bane
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That's why I always play TDs. Plus I already have most of the 640+ guns at T10.

twilit crystal
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Enjoy it then

severe lantern
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Why do tier 1-3 matchmaking is soo slow?

dapper hare
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Give me something good about Mauschen, apart from being easy exp fodder for enemy team.

dense yoke
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Sidecrape

polar linden
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@left grail @unique scaffold @lean forge .delete guided missiles

noble siren
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When Is7 is getting buff?

true relic
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whenever wg feels that they wanna buff it, which is probably never or in 8 months

dense yoke
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@noble siren i bet they won't. wz5a is similar to is7 so if they buff the is7, people will not buy the 5a. Don't get me wrong i love Is7 i do hope that it gets a buff, but its never going to happen. mabye within 2020.

chilly crane
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^

dense yoke
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Is7 autoloader gun 🧐.
460 alpha, trash accuracy, same pen or a little worse, 20-22 magazine reload, 7-8 second interclip reload.
im bored so why not
Foch 155 got a autoloader when it didnt even need it, but is7 has a autoloader gun in real life so why not

robust coyote
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@dense yoke not good enough
we need IS7 Autoloader: 4 shells in drum
better accuracy, better speed, worse turret traverse, 1.25 second interclip, 390 alpha, 30 second clip reload
oil the tank with vodka and that changes to 9000 shells in drum, 0 second interclip, 640 alpha, and 1 second clip reload
due to the numerous complaints i got i will now change it to: IS69-7 Autoloader with 69420 alpha, 0 second interclip, 0 second reload, 100kmh, instant turret traverse, 420 degrees of gun depression, 0 dispersion, instant traverse, and 5000 hitpoints for good measure

unique scaffold
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It’s players like this that make me understand why wargaming is actually successful

compact nymph
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@robust coyote B-C 25t has 3 sec interclip for a 105mm gun. Yeah sure, let's give the IS-7 an autoloader with 1,25 sec interclip.
200 IQ

robust coyote
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holy [censored] noone got the joke how obvious do i need to make it
cant even meme about anything here smh

dense yoke
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@robust coyote I got it lmao.

robust coyote
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rofl

unique scaffold
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You two do know everyone else did and frankly what do you hope to accomplish by repeating the same unfunny joke over and over expecting a new response every time?

dense yoke
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@unique scaffold Ignore us.

vale sun
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I think damage 2secs after track repair should still count as assisted damage

robust coyote
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@unique scaffold someone's mad

flat bane
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@twilit crystal I am enjoying WZ 113G FT, I love all Chinese tanks.

crystal spoke
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@robust coyote you're in a serious channel where people have said Similar things being serious about it that's why they might not expect to see a joke post for it

nimble zodiac
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Like me uncanny defense for the JPan's sides ._.

austere bone
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@flat bane the tier 9 sucks so bad

flat bane
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What? No it doesnt, all Chinese tanks are good.

drifting depot
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Aye remember all the stuff about jpanther yesterday? I bought it back and now my wr has gone up nonstop... for obvious reasons

Forgot to mention that somehow it's more viable to give the side than the front

Aaand facehug nonstop, this is an absolute bully nowadays

Oh yea 4th edit, it's even more viable than the jpanther 2 these days for whatever reason... imagine arguing and saying it is balanced

midnight gorge
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@drifting depot Haha

crystal spoke
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@dense yoke honestly I wouldn't be surprised if someone wanted that to be added especially since Similar ideas have already been posted

vague fox
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Ok

nimble zodiac
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@drifting depot then you must be fighting fools, because big weakspots exist on the front and the side which they seem to ignore

drifting depot
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A completely different thing is that I hide those weakspots just like most people would try to, you're not keeping that in mind

nimble zodiac
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I don’t think it’s possible, except the train cart exploit, that you can hide the upper side of a tank and expose only the lower part

drifting depot
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I mean, upper plate is hard to pen even for a Lowe for whatever reason ._. Of course unless you switch to pramo so this is basically a tier 7 tiger 2 except it has no turret it has higher dpm and instead of the drive wheel being the main weakspot it's now everywhere above the tracks yet is somehow easier to hide that than the tracks themselves

nimble zodiac
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Lowe should be able to pen the front unless at an impractical angle. Maybe they hit your mantlet or the armored area around it

little quarry
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Have anyone actually tried to hit front drive wheel of Lowe though when it angled? Any pens on that or just tracks down without any dmg?

nimble zodiac
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It has very thick tracks, 40mm for spaced armor, at a somewhat risky angle it remains effective enough

austere moat
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Yeah, I’m gonna start a new one:
Please nerf black prince reload that thing has way too high dpm for way too much armor

austere moat
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They added a couple prems, they rebalanced a few tanks, and released the beautiful new map

untold ibex
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IS 122mm guns' accuracy seriously sucks

drifting depot
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Soviet heavies are meant to have bad gun handling doe but yea, a 107mm in the kv4 with such aim time and with such dispersion is kinda yikes

old reef
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dear WG can you please somewhere discribe how long it takes for the tank to hide after beeing spoted??? because I've tried to find this informationand I just couldn't find this info.
For example in WOT it is 10 sec to disappear.

unique scaffold
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@old reef it’s 10 seconds to disappear aswell

vale lava
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Maybe right above the healthbar, you get a yellow 'spotted'

unique scaffold
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@old reef if u are in a position where your tank has enough camo rating to not be seen, it'll be 10 seconds after the light bulb appears, if not then itll start when the first rule i said is applied

old reef
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@unique scaffold so it means, that it takes 13 sec not 10 to disappear... any way this information should be available for everyone in a clear form

mellow cape
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The game tutorial doesnt even teach you anything other than how to move and shoot (which can be figured out in like 15s just by looking at the game controls) and that enemy vehicles are most armored at the front... hell it doesnt even teach you what the lightbulb actually means (I had no idea what it meant until like 500 battles in when I realized I always got shot when it appeared so it must have meant that I got spotted)

drowsy plaza
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Not balance related.

tribal osprey
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The tiger 131 is a complete garbage tank. It needs an armor and a speed buff.

stiff edge
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Tiger 131 = Kuro Mori Mine, and Kuro is doing fine, basically a pre-buff tiger 1 at t6

indigo meadow
#

Tiger 131 looks better too

queen hemlock
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Tiger 131 does not look better at all, because it is not Tiger 131. It's a completely wrong model of the tank

green saffron
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kv4 needs a buff

rugged vale
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What buff?

green saffron
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i would say a speed buff. For its armor, it's way too slow. And also a better aim time. Compared to a tiger 2, it has less armor, less speed, a worse gun and worse dpm

drifting depot
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Kv4tress is meant to be used sidescraping but with how slow it is it becomes really awkward and the front it's extremely flat too so ._. Oh ye and for a 107mm gun that handling it's just yikes

acoustic shard
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Honestly they should have buffed the FL10 before this event. The pen is way to low and for the amount of shells you can put out per game the ammo is lacking. I often run out of ap or apcr because of non pens in tier 8 battle's. And on a side note BUff the ViNdIcAtOr

stiff edge
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Vindi is completely balanced rn. It's the predator that needs the buff. Easily pennable front, super tall (taller than e100), nearly no gun dep, ok gun, weak side (overmatch, HE'able, etc). Also FL10 is fine, I have it and I don't struggle too much penning tanks. In the FL10, you're a support role, because you don't have much armour, ok speed, ok many things, but a nice autoreloader.

acoustic shard
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The vindicator is un-ballanced in a bad way as anyone who plays the tank would know. it's got Very limited gun depression and elivation, 225 prem heat pen for no reason, lower He damage lower He pen when compared to a tank like the Su. The frontal armor is very situational often time's ineffective. The side armor isn't there. All in all a bad tank. What would make it good would be -6 depression, from 80 to 88 He pen, and a buff to it's prem heat from 225 to 250 pen and you would get a perfect tank. plus it's a collector so if it's "TO" good with i dought it can be reajusted.

orchid grove
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The last thing WG should do is buff a derp tank at tier 7

acoustic shard
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But it's not as if it would be a complete nuance, the gun depression and pen would allow you to play less reserved and push more. It really wouldn't do anyhting that the SU and smasher havn't already done. Or can't already do.

orchid grove
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My logic here is simple:
More viable derp tank options will result in more people playing derp tanks. And more derp tanks is stupid

Also, since Vindicator is a collector, if it gets overbuffed, the odds of it being nerfed back down are extremely slim. There's no pressing need to buff Vindicator since it does what it's meant to do, be a meme tank to slam people for 640/960, and buffing it can only be worse for the game

unique scaffold
mellow cape
#

Derps in general are unhealthy for the game, because of their reliance on RNG and they can be fun to play, but for each person having fun in it there would be at least one other raging because they got one shotted by a derp tank camping in spawn unspotted for the entire match.

jagged crescent
#

Armor buff for the VK 30.02 D. It’s nothing but a worse Panther now

acoustic shard
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@mellow cape the same thing about a tank bieng fun for one person but not another can be said for Any tank in the game. Say you get mowed by an Black prince it wasn't fun for you but the plack prince had a good time thats what pvp is all about. @orchid grove the buffs I mentioned wouldn't makle it op, it would still have bad mobility very week side's and rear and the inability to shoot through breakable objeccts among numerios other weekneses. And the He damage is 900

obtuse girder
#

I agree

mellow cape
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@acoustic shard Except in the case of the black prince (or non derp tanks in general) you know that the person didnt just get a single lucky shot on you while camping in spawn for the entire game and killed you, that person actually had to work for his damage

acoustic shard
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Reguardless of how you get damage it's damage all the same. Weather it was done in one shot or 50, the same number will be on the results screen.

autumn zodiac
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That's a Terrible argument.

The issues isn't doing damage because that simply doesn't make a lick of sense. It takes more effort to do 4k damage in a T-62A than it does in a 183. T-62A has to expose itself 13 times to achieve 4k damage where as a 183 has to only expose itself 3 times.

It's not an argument of damage it's an argument of effort and actual skill needed

twilit crystal
#

Meanwhile the sheridan exposes itself 0 times

frigid rapids
#

Buffy, the vindicator is a noob's dream tank. Just drive up to reds and derp them, bounce all their shots without any skill needed. So no, don't buff this ugly mofo. Remove it, or put it in a separate game with the rest of the fantasy tanks.

latent snow
#

i would just say that it needs an AP standard shell because otherwise it cant shoot through a tent

stiff edge
#

If you have half a braincell you can easily pen the vindi

drifting depot
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Or good enough rng ._.

crystal spoke
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Aiming with most guns do the trick or flanking it

quick lichen
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@unique scaffold what does you losing a game have to do with tank balance? You are in arguably the best tier 8 tank, don’t even do 2k damage and complain? 🤡

robust coyote
#

🇴 🇴 🇫

acoustic shard
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@autumn zodiac your saying the same thing I am guy, Both of the tanks can do 4k they just do it diffrently. the 62 has armor and mobility both of which can negate incoming damage allowing it to stay alive longer and can afford to be exposed. the 183 has nether of those and shouln't have to expose it's as much. The result of 4k is still the same, the way it was achived is the only diffrence, the tanks arn't even comparable, when the playstyle's are soo diffrent. Any t10 TD can do more damage in less shots than the 62 thats more because of alpha damage then skill or effort.

harsh tusk
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Buff t55a thanks

mellow cape
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Tell me what takes more skill
Pushing up, spotting, going hull down, aiming at weakspots, carefully picking when to peek as to not get penned, and choosing what tank to shoot at to do 4k damage
Or
Camping in spawn for entire game, aiming at anything that comes by and loading your HESH which pens because RNG and ruining someones game with your RNG to do 4k

acoustic shard
#

Of corse it take's more "skill" to get 4k in the t62 i'm not denying that, but the result is the same no matter how it's done.

unique scaffold
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Everything sucks when compare it to the wz120-1g-ft 😐

unique vigil
#

^^^

vale sun
#

vk 70 can stay bad tbh
As a result of spanning into multiple tech trees, it shouldn't be as good as the other options at tier 7
You can really easily avoid the vk 70 and play better tanks

mellow cape
#

The result might be the same amount of damage, but the T-62A will usually get far more effective damage than a 183. Tanks like the 183 reward bad players by being more luck dependent than skill dependent and that is an inherently flawed design

unique scaffold
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@quick lichen i am not complain,i just wanna show the " good balance,the best mm,bla bla bla..." just cheap words.

wind bough
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Fix the jpanther tier 7 side or back armor... its annoying

iron lynx
#

Hmm WG did make a wise move by not giving another 183mm nuclear cannon to the FV4005

coarse harness
#

WG should make another wise move by giving 2,5 sec intraclip reload to both the Batchats

sleek pebble
#

and another shell to the clip

latent snow
#

Or?

coarse harness
#

Like the T9 BC is just good in T9 battles but in T10 it is just bad
Also the bloom while turning is terrible

mental pasture
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I agree with a faster intraclip, but A fourth shell is just too biased

unique scaffold
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@mental pasture you think? I was thinking that if the Batchat was a burst damage long reload tank that you must be afraid of if it flanks you would be a great idea, make the light tanks dangerous because u can’t see them all the time

dense yoke
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imo i want vk 75 to get buff. You know mabye if we nerf the alpha to 540 or even 480? We could buff the reload so it get better dpm and mabye a armor buff? i just want it to get a buff

mental pasture
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930 burst dmg is actually enough to make problems for some tanks, but A faster burst will already help for get out of the front line, now the bat chat needs to wait 13.60 seconds to reload the clip and more 6 seconds to shoot all shells.
We can translate it for 19.60 for 930, but maybe if we remove 1 second of the intraclip we would get a total time of 17.60 secs for 930 dmg, what can be translated for this rate of fire: 10.2
It's already a good buff since the actual rate of fire is 9.18

orchid grove
#

The thing about that "930 burst damage" is that it's purely theoretical. The number of times where you actually put out 930 damage in 6 seconds without being deleted in return is exceedingly rare. More often than not, you can only peek for 1 or 2 shots before reloading because 930 simply isn't enough to make trading worth it. And this is not to mention the poor pen and accuracy, so even if you can get 3 shells out, you're often not going to pen all 3. And on top of this, it's super pointless because other mediums will do 2 shells in the same time frame anyway without having to go on reload.

This means that functionally, the Bat Chat does not play like an autoloader; more like a single shooter that also has to deal with a long reload
@mental pasture

Without a larger magazine to justify trading with the autoloader, it's pointless, even if the interclip is slightly faster, because that doesn't fix the core issue that the burst damage just isn't nearly high enough to be justifiable. Because even if you do pen all 3 shells for 930, that's a pitiful amount when you consider, again that in the same time frame, other mediums can do like 700, and not have to go on reload

The critical mistake many make is that they treat burst damage like alpha. 930 damage in a single shot is downright terrifying, but autoloaders are different because they take long exposure times to do that damage

Personally, my opinion is that Bat Chat should be turned into a medium with a 4 shell magazine and 350 damage (so no light tank camo), and in return, WG should give us the AMX 13 105 as a tier 10 burst light

mental pasture
#

Wow, that's a new way to see my bat chat

But isn't 1240 burst dmg too big for a light? In my opinion bat chat is medium because of the troll armor, 1240 burst dmg sounds good for a medium, but for a light, no

About the camo, the bat chat already have a worse camo than the T9, the tank born to be a medium, and it should be able to act as one

I'm checking this AMX 13 105 and looks more light than the bat chat, more speed, smaller and less armor, but it'll need some buff for come to blitz

quick lichen
#

@unique scaffold read the pinned messages

open hedge
#

Not the first time. But how does a computer match a team with 6 tankers with a WR no higher than 46 against a team of 7 with no lower than 50 WR. To say it was quick is an understatement. There were no platoons either.

nimble zodiac
#

Welcome to random. It’s not preferred against you, just how it matched up. Oh and welcome to #tank-balance-discussion, stop talking about matchmaking

drowsy plaza
#

As @nimble zodiac said this isn’t the place.

#

@orchid grove other option is give BC auto reload.

#

Right now the 25t is in a bad spot. It needs some love - be it a 4th shell, actually 105mm damage, better gun stats or better interclip. It needs something.

drifting depot
#

Since its a light tank it's meant to shoot quickly so what about +2 seconds clip reload and -1 second intra clip reload? It would be the same dpm but it would take less to dump a clip

acoustic shard
#

dayam it's that time of day again.... lets get to it. The Vindicaror needs a buff to the prem Heat pen from 225 to 250, it's He pen from 80 to 88, And it's gun depression from -2 to -6. The tanks frontal is good but ineffective because you have to expose your intire tank just to get a shot off. The upper casment is were the good armor is but you have to expose the lower half to get shots. If it had gun depression and the pen it could get more more shots off and bounces but still woildn't be invulnurable because of the hatch and the rectangular week spot on the upper casement. You have little choice with equiptment. It's ether Runn Calibrated or Don't pen in tier 8 and with all the recent armor buffs, tier 7 as well.

formal vale
#

My issue with the prospect of giving the Batchat another shell along with a longer reload is that I really enjoy the flexibility that the current clip brings. As @orchid grove said, you have to put "theoretical" in front of the clip damage since you can miss or bounce any shell you fire.

The thing is, the smaller clip is much more forgiving than a larger clip. You can easily pull in, put a few shells in, then reload before the enemy has a chance to turn around and hit you. I don't have to worry about using all of my shells since I only have a 14 sec reload. If I dont use my 4th shell outside of being able to farm damage, I dont see the point in having it if I'd have used the same amount of shells as beforehand but had a shorter reload.

nocturne mauve
#

Wow you guys are mad thinking about giving BC 4 shells and 350 alpha,what the hell

solid elm
#

Hello,
The is-8’s penetration is horrible for the 1st and 2nd gun...how do you Guys expect us to get to win/get experience points with that? If you can pls make the penetration better.
Thank you.

unique scaffold
#

Here’s a tip don’t grind is8 or ST-I bone stock ever be prepared if you plan to get either one of them

solid elm
#

@unique scaffold and @devs+everyoneelse There are only 2 ways to make that tank get more experience; grinding it or using free experience...the problem with free experience is that you will have to grind a prem tank and you will just get better with that, not with the is-8, thus making you completely inexperienced with that tank. Besides it will take too long to accumulate that much experience points with something else so you may as well use the is-8. But Oh No!!! That tank’s gun is trash and you will keep loosing with it so you are put in dilemma. Do u get why I’m bringing this up as a concern?

kindred smelt
#

if the super conqueror gets 10° of gun depression then give the regular conqueror 10° too

coarse harness
#

I has kinda trash turret so that would be okay but with the consumables the tank is more than fine right now IMO

kindred smelt
#

you right

austere moat
#

Here's my list that I've got here for y'all:

B-tier (broken, instant nerfs that is)
Black Prince, JPanther, T29

S-tier (Stupid, that is, and should get nerfs soon)
IS, Tiger 1, T25 AT

A-tier (Awesome, that is - well-balanced)
M41 Bulldog, SU-152, T-43, KV-3, LTTB, Chi-Ri, T-34-1, IS-2, Tiger P

M-tier (Meh, may need a minor buff, that is)
P.43 Ter, T-34-2G FT, AT-7, Comet, SU-100M1, St. Emil, Panther, T25/2, T71, Challenger

D-tier (Dreadful, DEFINITELY needs buffs)
T20, VK 30.02 D, SP I C, all French tanks

Note that it's all tier 7 tanks sir vv

dense yoke
#

You forgot vk72/is7

orchid grove
#

@solid elm Bruh, the BL-9's penetration is fine for a stock tier 9 gun. In fact, it's got more penetration than the top gun on most tier 9 mediums

solid elm
#

@orchid grove the is-8 is a heavy tank u cannot compare it to mediums. Besides heavy tanks r supposed to have more damage then meds
Ok fine the stock I can understand, but the 2nd gun is just a little better, it’s not that big of a difference

rancid flame
#

This is just reminding me how much I hated the AMX 13 76/90 😂 they were (and I assume still are) god awful

orchid grove
#

@solid elm Well, considering that it's the fastest tier 9 heavy other than the AMX 50 120, I actually can compare it to mediums. And really, of all the stock grinds to be complaining about, IS-8 is one of friendliest. With the exception of shooting at the more heavily armored tier 9 and 10 heavies from the front, you really shouldn't be having too many issues with 225mm of AP penetration, and 265 on the APCR.

And the 2nd gun is the stock gun. You should have gotten that gun from the IS-3. I have no idea why the first gun is even an option on the IS-8, since that's the gun from the tier 7 IS. Also, the difference is massive. The 2nd gun (BL-9) has more penetration on its standard ammo then the D25t (first gun) has on its premium ammo.

Also, the point of a stock grind is to be difficult. That's how WG entices you to buy free XP

solid elm
#

Fair points

prime sparrow
#

Tank classifications are arbitrary. Matilda isnt a heavy? jpan2 isnt a med? wz120 ft isnt a 21st century mbt?

robust coyote
#

@odd sun no

nimble zodiac
#

@odd sun no. And @prime sparrow Matilda got reclassified as a heavy for Blitz

austere moat
#

It is not OP, but it gets some major advantages in the way of armor over many other tanks.
You're essentially paying for an IS-3 with less DPM but an invincible upper plate.

drifting depot
#

And a better gun doe, at least it seems to hit a lot more

robust coyote
#

its not got amazing lower plate
sure it can carry but its not the PC version
if you know how to play against it its literal paper

rancid flame
#

I took out a 252U in a KV5 once and laughed my butt off. But that only worked because I was so much taller than him, his cupolas were easily open

trail tide
#

Hello WG/Balance team if you read this, remove missiles from the game. They are very f word dumb and no matter how much you “balance” it will never work out. Just the ability to shoot from behind cover makes it deadly and removes a lot of the “skill” factor. I haven’t played a single tank besides Sheridan in random/rating/tournaments because of how well it works when you get a team of people who know how to play, but most importantly you don’t want to be the person getting shot at by missiles. Now this will definitely have an impact on tournaments because of teams comprised of solid players, as well as access to voice comms, it’s just not going to work out for the enemy team and better to remove it sooner than later as we all already saw how spare parts worked out and this missile nonsense is racing it’s way down the same road as spare parts.

austere moat
#

@trail tide Check in on YT... lol
Literally every single one is arguing against ATGMS right now

trail tide
#

@austere moat I’ve seen a dozen vids already and spoken with a lot of recognizable names I’m just further stating that point.

nimble zodiac
#

@odd sun two weakspots, same weakspots as IS-6 basically

formal glacier
#

Would it be possible for the hetzer to get its “derp” gun back

formal vale
#

252U is op imo
The armor is way too good for it to have such a good gun and that kind of mobility.

Granted it's no where near WZ-120-G-FT or Smasher levels of OP, but it's still OP

nimble zodiac
#

Not OP, shoot the lower plate/cupolas. Don't complain about the side, there is a pretty big flat plate in the center, the rest are mega angled @rancid flame people act like the upper plate of tanks should always be penetrated :/

rancid flame
#

It’s absolutely OP, but it could be worse. Personally, I think of it had slightly bigger cupolas, it’s be fine

austere moat
#

@nimble zodiac tell that to every single tech tree T8 heavy other than VK100 and Tiger II, and then I’ll enjoy tier 8 again.

nimble zodiac
#

cough Lowe

flat bane
#

He said tech tree you knock head smh

nimble zodiac
#

I know, but still, I care less about where they're from, tier 8 is it (heh, some mediums have great UFPs)

flat bane
#

Duh

rancid flame
#

Name a single med at tier 8 that has an UFP even close to as strong as the 252U

unique scaffold
#

clsoest would probably be something like the SuperPersh or mod 1

rancid flame
#

Super gets close, but you can still pen the lower plate easily and the upper part of the UFP is also pennable with over 200 mm of pen. The Mod 1 is close, but if you get on top of it and have even a little fun depression, it’s easily pennable.

nimble zodiac
#

Up to a point it doesn't matter, if you don't shoot there, you're golden. Mediums can have that quality of a strong UFP, but it doesn't have to be obnoxiously high as the 252u

twilit crystal
#

#endplatoons

hot sun
#

Yeye

dense widget
#

Can we like talk about how completely garbage the VK 45.02 A is? Especially after the Tiger 2 buff it's completely worthless. The armor is more that of a strong medium instead of a heavy, it has mediocre speed for it's P/w, and it's DPM is worse than some tier 7 heavies.

latent snow
#

The dpm is fine but yeah the armor sucks

twilit crystal
#

Tbh rather it get a top speed and power to weight buff

mellow cape
#

All 3 tanks in that like (4502A, B and 72.01 K) need buffs tbh, not just 45 02A
4502B is basically a worse E75 in most aspects
72.01 K is this weird hulldown tank thats just trash

short hearth
#

alot of tier 4 tanks have shot rotation like the matilda and the su-85b plz buff it at least a little so it is actually playable

unique scaffold
#

@mellow cape 45 02B only needs much tougher sides and itll be a better e75

meager spruce
#

@fossil marten soooo, you know how earlier this month you were sending messages how you want heavies and TDs to be more effective? There you go, you are getting that. You will see that medium/light meta is way more diverse and interesting compared to the heavy meta that will come with the update. And once update 6.9 comes, I will wait for an entire patch, until 6.10 to ask you how you like it.

jagged crescent
#

The upcoming HP buffs feel a little much though considering this is basically inserting PC hp into a game with Blitz levels of alpha damage

drifting depot
#

Excuse me? I mean keep the t57 and vk 72 ones doe, those kinda need a buff anyway but this isn't what they actually need

unique scaffold
#

Top 10 most intelligent ways of countering missiles number one buff every single heavies HP to make them more resistant 👏

hearty steeple
#

If it works it works.
Narrator: it didn't.

unique scaffold
#

@unique scaffold they're countering mediums, missiles wont be affected, they will still do damage without trading aka still broken :))))))

acoustic shard
#

Yes Finally a good Buff for the Heavy's in t10. Can't remember the last time a t10 Heavy got buffed. It was just 62a, 62a, 62a. There will be a potential to do even more Damage. But tanks like the t57, is-7, and is-4, might need more ammo. They run out even now, but with more damage to be done, more ammo for those kinds of tanks is a must.

drifting depot
#

It's a big yikes

dense yoke
#

and than mediums gets buffed. You never know what behinds the curtain.

unique scaffold
#

mediums need no buff whatsoever

fossil marten
#

@meager spruce jeeez mate, you really do need to see an opticians, either that or brush up on your language skills. I did not, at any point, ask for “heavies to be more effective”. What I said at the time was that there was a dominance within ratings battles, on that day, of mediums and lights within the teams on both red and green teams, leading to unbalanced play for the odd heavy or TD that landed in those teams. So for the record I was not in favour of the previous ‘meta’ when it was a TD camp fest and I will not be interested in teams being dominated by 5 + heavies per side. However, I don’t know to what you exactly refer when you say “....you are getting that.”? I’ve not bothered to read this channel recently after having to repeat myself countless times and still not be understood! Which has happened again today!

#

I’ve just read the “buffs” in hit points quoted above and I’m not in favour of any of that. Those hp increases are totally uncalled for in my opinion. The rocket tanks are a stand alone problem and the recent nerf to them hasn’t (from what I’ve seen) made much difference, if any, to how they preform. The alleged ‘buffs’ quoted above will have a negative impact.

meager spruce
#

Previously and now you said that you don't really like meds to remain meta. If you don't like that meds are meta you want them to be nerfed. The only way for that is either heavies/td need to be buffed (indirect nerf to meds) or meds need to be statistically nerfed(direct nerf). Now heavies are getting buffed (severely), and because you literally said you don't want meds to remain meta, you are indirectly asking for one of those two choices. You are getting a heavy buff now. So it is quite frankly, exactly what you wanted - a meta shift. In summary: you wanted a meta change, now you are getting it.

austere moat
#

Not quite there - he got what he wanted - He got a meta change that he wanted, and now he’s complaining that he got it.

formal vale
#

I personally like the HP changes. Giving heavies a little something over mediums seems about right when meds could almost entirely outclass a few heavies with their speed, dpm, and sometimes armor.

Armor and HP are the general characteristics of heavies, and these changes add to one of those for these heavy tanks. Mediums already generally possess mobility and good dpm, so this change is welcome imo. This coming from a medium tank player.

meager spruce
#

This reminds me of a single quote for the pirates of the Caribbean: "Don't be bashful. Step up. Claim your reward" @austere moat

@formal vale I do agree with most of the buffs the heavies are getting, but I just don't see why the IS4 is getting a buff, when its already one of the best heavies.

formal vale
#

I agree with that, the IS-4 doesnt need a buff.

unique scaffold
#

@fossil marten just saying this, these HP buffs are against the medium meta and not the because ATGMs are broken. I'd say that these buffs are welcome and we're yet to see their impact in game, at least hopefully some heavies will have more chances to get damage in before getting melted by the mediums. Also don't flame people that hard, not nice. @meager spruce Not buffing the HP is4 would be quite a nerf for it, compared to all the other heavies, it needs to stay in line with the others, nowadays meds melt the is4 easily with prammo, and the heavies still struggle to pen the aggressive meds, they can't push because they get melted too quickly, hopefully these buffs will help them push without that high of a risk. Ur probably right but tbf we're yet to see how things are going to end up, is4 isn't the meta atm with all these quick meds.

meager spruce
#

@unique scaffold I understand that but the HP buff is a bit too much, at least imo. It will be third tank by HP for its tier. And lets be honest, IS4 has had its run in the meta. All I am saying is that the HP buff given to it should be a tad bit lower.

fossil marten
#

@meager spruce I’ve rarely encountered someone who has tried to put words in my mouth like you do.
@unique scaffold if you think that’s flaming him then you’re leading a sheltered life buddy.
I really cannot be bothered trying to re-explain something for the umpteenth time to someone who clearly can’t understand basic english. So I’ll use your words directly...

“Previously and now you said that you don't really like meds to remain meta.” No, I didn’t.
“If you don't like that meds are meta you want them to be nerfed.” No, I don’t.

“The only way for that is either heavies/td need to be buffed (indirect nerf to meds) or meds need to be statistically nerfed(direct nerf). Now heavies are getting buffed (severely), and because you literally said you don't want meds to remain meta, you are indirectly asking for one of those two choices. You are getting a heavy buff now. So it is quite frankly, exactly what you wanted - a meta shift. In summary: you wanted a meta change,” No I didn’t. “now you are getting it.” We will see, unless you’re now claiming to be clairvoyant?
What I don’t want (because it’s repetitive and boring) is battle after battle of 14 mediums/lights ad infinitum. If that is a medium meta then WG need to change the name of the game to “World of Medium/LightTanks Blitz”. I really cannot write it anymore clearly than that.
Lastly, repeating myself again....the alleged buffs above are not needed in my opinion.

unique scaffold
#

@fossil marten i'm pretty sure i know english good enough, and i am pretty sure i've got a good enough level to teach it too, no need to question me on that, you don't prove anything. Stop trying to be a smarta.. , it's not working, i said my own opinion and i am based on opinion and experience, what are you based on ? 1600 battles on the is6? chill out please. Yes i did

austere moat
#

damn @unique scaffold You've joined up with -GNA- huh?

meager spruce
#

@fossil marten then I got a simple question. If you don't want the game to be dominated by the meds, then what is your proposition to fixing this issue, because you just said that Also here is a screenshot of one of your posts, LITERALLY presenting that you want a meta change.

noble siren
#

Damn the Maus buff is kinda heart warming😍

hollow basin
#

Lol

formal vale
#

Yeah I'm pretty hyped for a 3k HP maus.

With the HP equipment it will have 3180 HP lol

austere moat
#

Okay, here's my feedback:
B-tier (Broken tier)
Maus, IS-4
S-tier (Stupid tier)
WZ-113, VK 90.01, T110E5
W-tier (Well-balanced tier)
Chieftain, IS-7, VK 72.01 K, WZ-111-5A, FV215b, AMX 50 B, E-100
N-tier (not-enough tier)
T95E6, T-57 Heavy

If including tier 9, bump ALL TANKS UP 3 TIERS

dense yoke
#

im okay with Maus, but not is4's hp buff

unique scaffold
#

@fossil marten Try not to jump at someone like he threatened your life buddy, i don't come here to hear your insults. I think that these heavies buff are very relevant, with how OP tier 9 is and how strong t10 mediums are, heavies must push, they must be the moving wall that makes the enemy territory as small as possible, in the current state of the game, such thing is impossible with how quickly you get melted, and the result is lots of heavies camping and meds trying to be aggressive but getting killed even in their strongest positions by ATGM tanks. We NEED this kind of buff to the heavies, we don't want anyone to camp. I get that you have experience and your opinion is better than mine, but i think otherwise. Why? Because i can back it up with skill and i can see the issues of the game, pretty clearly i shall say, i see that the ATGMs provide a somewhat unfair advantage and are not healthy for the game, i see that the mediums are able to rush in positions too quickly and starting to bleed the heavies up to a point where even if they are in their strongest positions, they now lack the HP to be at least a little bit useful, hopefully after the 6.9 patch, the situation will be somewhat improved, but it cannot be completely fixed unless the ATGMs disappear and i think we all agree on that one. Except @distant river this guy 🙂 He knows it better. @fossil marten Meta means, Most Effective Tactic Available, 100% of the time, a game revolves around its meta, for example, the mediums right now, if u want to win, you need to have a good amount of mediums in your team. All the matches are based on the mediums right now, you need to understand that from every comment you've made, any player would understand that you don't want the mediums to be meta.

fossil marten
#

@unique scaffold the comment about English was not directed at you, hence it was a new sentence on a new line.
Secondly, this ‘discussion’ with R_sevik21 started a number of days ago so unless you go back (and I wouldn’t recommend it cos it’s not worth it) and read it all you’re not fully in the loop.
@meager spruce on the day that I made the original comment I had played somewhere in the region of 50 ratings battles, the vast majority (so not all of them!!!!) being dominated by medium/light tanks. So my comments were relevant to the ‘meta’ I experienced on that day. Since then I have still experienced some battles that have been medium/light tank dominated but not as many battles as on that original day.
Frankly I hate the word ‘meta’, it’s a misnomer in the context of the game. It can mean (depending on where you get your definition, “it’s an effective way to achieve the goal of the game” and that’s where my quote you’ve used comes in, the game isn’t world of medium/light tanks blitz. So I don’t want a ‘meta’ change because I don’t believe the the goal of the game is to play solely medium and light tanks. I believe the goal of the game is to have teams that consist of all classes of tanks that are balanced are to present equal opportunity to play an effective part in the game.
The buffs quoted may or may not achieve that by persuading players to play heavies more but that isn’t what I specifically want.
Only WG know how the MM decides what tanks to put in what teams and how quickly that should happen. I just want a game that isn’t based solely on mediums and lights all the time. 1/2

#

2/2 Your understanding of, or my presentation of, what it is I’m trying to convey is clearly getting lost in this exchange. So I’ll say this one more time, I don’t think the game needs those hit point buffs. If the queue time to compile teams is a bit longer to take out medium/light bias I wouldn’t be against that.
Ultimately I made an observation based on my experience of the game on a given day. There’s a saying, one swallow doesn’t make a summer, this could be just that but, the fact that WG are allegedly considering those buffs may show that they’ve noticed a bias?
@unique scaffold everything you said in your post above mine (with the exception of me thinking I know more than you) is spot on what I’ve been trying to say except I’ve had 183 person and @meager spruce hammer me for ‘wanting to change the meta’ hence I might have got a bit sarcastic (but only towards them). You’ve summed up exactly what I’ve been trying (and failing) to get across.

meager spruce
#

@fossil marten Ok. Now I got you. I though you were talking about the game as a whole, not the particular day. And I do admit, I was bamboozled too, as I remembered (incorrectly) that you wanted for heavies to be buffed, when in reality you didn't want such a thing and just want game balance where every tank can have its place.

fossil marten
#

@meager spruce cool, thanks for the message. 👍

formal vale
#

They all look fine to me outside of the IS-4 and IS-7. The IS-4 should be placed at 2450 HP and the IS-7 should be placed at 2400 imo.

I'm very excited for the Maus and E100 though. They'll be very very exciting to play now that I can be much more aggressive in them (although I'm already aggressive in the Maus).

orchid grove
#

IS-7 should have more HP than IS-4 imo. IS-4 has more armor to compensate, and it’s a physically smaller tank

austere moat
#

If these buffs go through, there should be no tier 9-10 matchups, it should be pure 10, and then 9 can only match 8 and other 9s, because tier 9 won't just suffer, they will get absolutely vaporized

Not saying that's how it should go, but just saying, tier 9 needs a LOT of help versus tier 10 now.
Yes, SOME tier 9s (K91, AMX 30 1er, Waffle, T92) do well against tier 10s, but what about stock tier 9s? What about the 9s that ARE suffering? What do we do for them?

unique scaffold
#

why though? Tier 9 is doing too well against t10s atm. @drowsy plaza I agree, some meds and TDs need buffs too, but they can't just change everything instantly, as you can see, aswell as how meadsy said, they r doing it in steps, which is fine by me. What i meant was, that the gap difference between t8-t9 and t9-10 are too different, t9s are beasts in t8 and are still playable in t10. Some t9s are doing a bit too good in t10, why so many t9 heavies pen the e100 that easily with prammo?

drowsy plaza
#

Geez, more heavy tank buff’s and so more folks play heavy’s and then TD’s to counter heavies. 3.8 returns with a vengeance. RIP Meds

#

@unique scaffold which tier 9’s? Let’s ask a question playing a tier 10 tournament just what tier 9 would you pick over the X in that line?

#

Now I grant you tier X need to be better than tier 9’s but for a lot of tanks the HP buff is another shot they need to make - and looking at the balance data I find it hard to see what justified the Heavy HP bump. Sure several heavies needed buffs. But so do some meds and TD’s in X.

#

Oh and RIP BC 25t even worse.

jagged crescent
#

Hey why is the Chieftain getting more hp than the FV215b thoo
And how come the "heavy-TDs" aren't getting a (minor?) hp buff as well

hollow basin
#

Because they are TDs

autumn zodiac
#

We'll probably see a Medium Tank HP buff soon enough, given light tanks are constantly being developed now they might be making the transition. The current light tanks have Identifical health the Medium tanks so they are likely starting with heavies and then we'll get an increase for mediums to 2000-2250 Health

It would make it slow, but tier 10 battles haven't been lasting long as of late. Blitz also isn't one of those games that people generally play when they have 2-3 minutes either, it's the closest we have for mobile platforms aside from Emulators, or The Re-relases of Various Final Fantasy Games or Dragon Quest games. I believe blitz is heading more towards being a series game rather than a convenience and speed based game. It's still already faster given its only 7v7

orchid grove
#

That would just make the game super slow

dense yoke
#

i doubt they will give meds over 2000 hp. Mabye 2000 hp and under

mellow cape
#

Update 7.0: Medium tank rebalance, DPM buffed to 4000 to deal with the new heavy tanks

unique scaffold
#

Finally you get what you deserved. MAUS 3180HP 🥳. Ultimate prowler for this posm. Foch 155 will be much better TD. Now P2W just change meaning in this business.

nimble zodiac
#

I mean mediums now sit near the same effectiveness as heavies when hulldown, and as mediums have hull weaknesses, so do heavies. What was the choice? Buffing the armor would just raise everything, so HP is a decent alternative, so heavies can actually fight mediums decently, but still haphazardly

thin ermine
#

The heavies are fine the way they are....... What is wargaming thinking?

odd sun
#

Can you enable quick commands during chat mute xd

drowsy plaza
#

🤪

nimble zodiac
#

Mediums have the mobility to throw off aim at their weak spots. I should've said some mediums but yeah, russian and chinese mediums got it down. Maybe it's backlash from medium buffs (-")_/

unique scaffold
#

@drowsy plaza take into account the extra thickness that isnt needed on some tanks anyway. It is true that meds are now just as effective at bouncing as the heavies, especially the hulldown ones.

drowsy plaza
#

Some meds versus some heavies.

#

But I honestly fail to understand how this makes any sense. Heavies have been outperforming other classes since 3.8.

#

So let’s buff heavies?

dense yoke
#

Why not. nice you warn me for me saying this when there is nothing in #rules about pointless talk, what a great mod.

jade cargoBOT
#

dynoSuccess Zqstriker#7755 has been warned.

flat bane
#

Omg... they made my IS4 OP. I'm gona troll so many rooms lmao

main tulip
#

Wow I proposed buffing tier 10 heavies' HP a few weeks ago, guess who they listened to apparently

Now buff med's pen back and the game will be balanced

sturdy plinth
#

are they gonna increase the time of the matches? because thats a lot of a hp pool

hollow basin
#

I propose a 10minute clock in replacement of the 6 minute....or 8 minutes

mental pasture
#

Can we have hp buff to JagE100 too? It's literraly the same of an E10 with a bigger cannon and a casemate instead of a turret system

Btw mediums (bat chat count) will need buff too, why not? Maus didn't need too but Welp now mediums and bat chat will need more tricks to deal with stronger enemies. 4 x 310 bat chat? HP buffs in mediums? Rework on the 152mm, 170mm and 182mm cannons? Maybe more HP for the new Ho-Ri too, it has only 1700 HP and 250mm armor without any angles and no armor at sides

Welp maybe even 30 seconds more to finish battles

main tulip
#

@mental pasture I agree, especially about the Ho-Ri. However, I feel like if all the meds are buffed the Sheridan could probably be returned to its original stats. IS-4 maybe got a little too much HP as well

normal verge
#

Can we agree that the equipment that gives 4+ armor needs a real buff...it's practically useless I don't see any difference in it

unique scaffold
#

^^^^ 8 extra mm on a maus for example does nothing

nimble zodiac
#

Actually, it can do quite the job against other heavies. Also no real need to increase the battle time, one medium can destroy a heavy within a minute, except a few with the Maus. Also also imagine approving yourself with reactions ._.

lucid jetty
#

They must have forgotten the tier 9 and tier 8 heavies.

flat bane
#

Wow... HO-RI is actually trash 😂 I told y'all it needed a buff. Dumb

turbid smelt
#

@lucid jetty you definitely missed the live stream

formal scarab
#

These HP changes are INSANE. If this comes live there wont be a new meta t10 will just be broken. WG if you put these changes you will make your game WORSE like you did with the last few balance changes anyways... the overbuffed t7s are terrible... putting in atgms as a new broken game mechanic... now you want to make tds and mediums pretty much useless because whoever has more and better heavies will win the match period.
And no 300-500 more hp is not just „one more shot“. Even 100hp more is an immense improvement of combat capacity. One or two more shots that you can take or cannot take often enough decides between win or loss quite drastically. A tank with 0 hp is dead
... a tank with 1 hp can still do everything it can makes sense right? Don‘t forget that a one shot heavy tank is harder to kill than a one shot medium or light as they used to have strong armor profiles.
This will render mediums and td‘s especially in tournaments completely useless. If you really want to influence the meta in such a terrible way let me give you an idea how it will look like (and stop lying this is not to balance atgms you are either completely clueless about your own game or you lie to your community thinking they are completely brainless). Anyways heres a look into your new meta: You will just have 7 vs 7 guys camping on a ridgeline trying to hit cupolars with gold ammo. What a thrilling and fun meta WOW. Wake up wargaming you are making your broken game even worse. Start with fixing t7 removing atgms maybe bring them back of a temporary event but they just don‘t fit into the game. There is a lot of things to improve stop making things worse!!! A 10 year old kid could do the job better than the entire game balance team.

indigo meadow
#

But hey, i look forward to 7v7 maus punch-ups

prime sparrow
#

Why is there even a discussion for buffing heavies? They are the dominant class at every tier right now. It’s boring. Make meds and lights relevant again.

acoustic shard
#

Meds have been the majority for tier 10 for a long time, even before the missile tanks came in game, there were 3 to 5 per team nearly every game. wile you had you odd e100 (me) running (or trying) to catch up all game.

orchid grove
#

They are relevant right now. You're living in the past @prime sparrow

prime sparrow
#

Only some are able to compete with the heavy meta. T62a would be one of them with its buff. Most meds are still irrelevant in current meta. Leo? Patton? Obj? Fv? Bc? Maybe not must but that’s still half of the meds.

I’m not saying that I want them all to be buffed, I’m just saying buffing all heavies makes no sense because they aren’t underpowered.

But I am saying that Leo needs some love because it’s trash rn

orchid grove
#

@prime sparrow Well, I'll say right now that at least for comps (which is all I've been playing the past month and a half) I use more meds/lights than heavies in strats. Sheridan, T-62/140/T-22, Leopard 1, Progetto, and even 30B, E-50M, and 121 have weaseled their way into a lineup or two at some point.

And the heavies I do use are the ones closest to meds; 113, IS-7, and some FV heavies.

prime sparrow
#

Let’s be honest progetto made everything irrelevant when it came out.

orchid grove
#

@prime sparrow Progetto has more or less been falling out of favor with most teams. T-22/140/T62 are the meds of choice. In fact, I actually use more Leopards than I do Progettos.

true relic
#

yuh I just played a few in my 140 and averaged like 3k damage, it’s still a pretty good tank

acoustic shard
#

The only heavy's that are bieng played are mostly one's that can keep up with the meds the chieftans, fv, e5s, 113s, and the odd amx 50b, if only the t95e6 came back in shop (at a reasonable price) and with no capola I would pick it up sooo fast.

twilit crystal
#

@orchid grove yeah the spaghetti is way too unreliable with rng these days

fast sleet
#

@acoustic shard asia servers are selling 95e6 rn
17.5k gold with 9slot and avatar

acoustic shard
#

Aww there's no offer for money? @fast sleet and the price didn't change thier just presenting it in a diffrent way. it was last out for $50 money. now it's out for $50 worth of gold

drowsy plaza
acoustic shard
#

The only thing that would make this update better is.... A Vindicator Buff! Taking it's prem Heat pen from 225 to 250, it's He pen from 80 to 88 and it's gun depression from -2 to -6.

formal vale
#

How's about leave the gun depression alone, buff the HEAT to 250mm, buff the HE to 90mm and 960 damage, give it an AP round with 135mm of pen. @acoustic shard

dapper hare
#

I bought Maus and really disappointed in its gun performance, lowest pen of all tier x heavies, what's the point of having an armour but cant perform and offensive role, cant even shooting e100 lower plate un-angle. E5 got lower calibre and yet it pen higher wtf.
"jUsT uSe PreMo lmAo" so I have to play t10 just to put my game financial at risk eh?
Just give it 255 pen or something, make it able to push or fighting enemy heavies without throwing away dpm and money.

odd sun
#

Buff AMX AC 48

full token
#

You know you can grind credits with premium tanks to make up for lost credits @dapper hare

drowsy plaza
#

@dapper hare aim. Maus is fine and definitely doesn’t need the upcoming HP buff

meager spruce
#

@dapper hare tier 10 is not meant for you to grind credits. Its the opposite. Its there to suck your credits. So yeah, what I will say is fire prammo, because if you don't want to fire it and you are afraid of losing credits, than tier 10 is not for you

dapper hare
#

@full token sure I can do that all the time but I tend to have personal grudge against all premiums, the point of my issue is not about losing, it's not a big deal, Maus's gun is a big deal, if I have to grinding to compensate the loss then it's not different that biting my taling and run in the circle
@drowsy plaza oh yeah where should at E100 with all red frontal? Lower plate is not an available option tho
@meager spruce ofc im aware that grinding credit with tier 10 is non sense, Im not tryna get as much credit as I want.
I want to save up credit as much as I can.
@full token alright then, since im f2p kinda player, taping prammo is usual behaviour for me

full token
#

A lot of people use prammo at tier 10 when their standard ammo can’t pen. If you don’t do the same because of cost issues, you should start using prammo. If the cost is a big issue, just play premiums or any other tank that you can grind credits with, and then go back to playing the Maus till you need to grind more credits. Maybe if you have some premium time to use, you can even play the Maus and make the credits

I never spent any money on the game too, and I don’t have a problem with credits. I use prammo on tanks more than you say you do in the Maus. If you can’t use premium tanks to grind credits, that’s not something WG can be blamed for since you have a good way to get back credits you lose

drowsy plaza
#

That’s legit your worse case in a Maus.

#

If you can’t aim or refuse to use prammo welp.

dapper hare
#

Im gonna start using prammo, I can aim, if only rng can be cooperative.

acoustic shard
#

@formal vale I would rather Have the gun depression then not have it. The armor would soo much more effective and by minimzing the chance of taking damage you will live longer. I quight like the duel Heat shells, you get the 10% from calibrated and the 2 Heats is one of the reasons I bought the tank in the first place. the 90mm for 960 would be great tho. and it Needs the 250 prem pen.

formal vale
#

@acoustic shard well you're pretty much stuck with the gun depression being under 5°. Given that that's what the tank was designed to have.

To compensate for that, AP standard rounds would allow you to shoot through destructible cover and pen through spaced armor much more reliably.

acoustic shard
#

@formal vale 5 degrees beats 2 any day. But Having ap wouldn't change the fact that you have to over exspose to get shots off. And 135 would be a down grade from the 150 mm of pen it has now. Although if were to maintain the 150, Get the -5, the 250 prem pen, and 88 on the He it would be perfect.

drifting depot
#

Ma man you don't get 90 until the high tier big guns, usually it's around 85

flat bane
#

Is4 with 2.6k HP? I'm gona abuse the 00F out of it

nimble zodiac
#

Maus can overmtach E100's deck, so it can pull one hell of a hug on em

main tulip
#

Can we please have meds' pen returned to the original values now with the heavy buffs

coarse dawn
#

This new buff wont compensate for ATGMs, it will only make them even more like TDs, so now you'll just have 4 tds per team instead of the already plenty 3

nimble zodiac
#

I don't consider them TDs :/

main tulip
#

I play my Sheri as a normal light

thin ermine
#

Please wargaming, this is a terrible idea. Do NOT go through with this!

shrewd tree
#

tbh feels like some need it and others don't. wz113 and fv215b kinda seem strong already among some others so an HP buff feels unncessary, vk7201 and T57 honestly I feel like they probably need the most since vk7201's armor is kinda wack and you can pen the cheeks fairly easily with prammo and T57 has pretty bad armor lets be honest and the mobility isn't like that great, especially compared to a similar tank like the AMX 50B which most of the stats are the same except the mobility, in which for the most part the 50B is a lot more mobile than the T57 and the only thing that the T57 really has over the 50B is the traverse speed I think

tl;dr some tanks on there are already strong enough and some need it because compared to their counterparts they're just not that good

well yes, the 2.5 compared to 3.0 sec interclip is a good thing but just imo the T57 isn't that strong because you can't reach positions are quickly as the 50b and about the armor yeah ig you can pen the side of the 50b with HE but feels like it doesn't happen very often, most times when I go against a 50B I don't just see its side for free

even if 50B and T57 heavy both get a buff, to me it just doesn't make sense that a tank with higher mobility and generally maybe the same relatively easy to pen armor would get more HP since it really shouldn't be spending as much time out in the open

full token
#

The T57 has a better intraclip reload than the 50B, and the 50B has a worse turret. The hull is stronger on the front for the 50B but that doesn’t have a lot of use when you can be penned through the side quite easily, even with HE

winged barn
#

I enjoy how boring tier 1-4 are. Tank take so long to kill. Let's introduce this noob proofing to tier 10

turbid smelt
#

@dapper hare you can penetrate lower plate of E100 if not angled, if it is angled, then turrent ring or top rectangle on roof is your best bet. Maus is not known for its gun handling, it is pretty much derp gun.

dapper hare
#

@turbid smelt aight i just found out that i can pen Jag and e100 engine deck, turret ring might be something to be looking for. Anyway Im running celebrated shell on it now, is that a better idea?

turbid smelt
#

Idk, 5% buff imo is not enough for ap apcr type gun
You can try running either modules for 40 to 50 games, then decide which suits you best.
I run rammer, gun laying drive, enhanced armour, improved control
and improved gun thingy

noble siren
#

@drowsy plaza yeah the Maus is pretty mediocre right now, and it's in a good place. However there is no doubt about the gun being really really bad (I don't have problems with it it's just a fact). If the other tanks are getting HP buff can't see why the Maus should not receive one as well.

compact nymph
#

The VK45.02 A should get a buff
Since it has nearly the same 2 turrets (aside from minor differences in the modelling) as the pre-buff Tiger II, maybe give it a bit more turret armor and buff it's gun depression (currently 6 degrees) to at least 8 degrees

Keeping a rather weak hull but a slightly better turret and gun depression would make it more relevant in my opinion

turbid smelt
#

@compact nymph vk is a heavium not heavy, meds won't stand chance against it, if it will receive buff, we don't need another Tiger I at tier 8.

dense yoke
#

@compact nymph Vk72 line needs a buff. Not just the tier 8 one, all
@turbid smelt I'm okay with that.

open hedge
#

Can’t help thinking 6.9 update strengthening heavies armour is nothing but a knee jerk reaction to complaints about T92’s and Sherry’s. Sherry’s are easily taken out by a good pack of meds. T92’s problem isn’t missiles. It’s more basic than that, it’s the size and shape of tank. A good player, playing nip & tuck, particularly on uneven ground will bounce shell’s all day long. A Maus with 3000 HP? Really hate the tank best of times.

full token
#

It’s not strengthening armor, just HP

turbid smelt
#

@open hedge yeah armour is not being buffed, they are buffing hp so op clans would even think to use them in tournaments....

normal verge
#

Just wait till there's 4 maus and 3 t22, or 3 maus and 4 t62a or is4 in place of maus

#

I feel like 263 need a bit more hp

dense yoke
#

imagine 6 maus in rank

sharp prairie
#

lol

lunar niche
#

@dense yoke That part is already weak at 250mm flat.

unique scaffold
#

Buff the panther II day 1

drifting depot
#

Buff panther 2 to be better than the panther 1 because yikes

wraith marlin
#

Hi

formal vale
#

I genuinely dont understand why people are upset about the heavy reworks. Heavies lost their place in the meta as of late, which means they need a little extra something to bring them back into regular use. If you guys haven't noticed yet, tier 10 is flooded with mediums and lights. These changes will be helpful in defining the role of a heavy tank and it will accentuate heavy tank playstyles.

unique scaffold
#

Because people like to get upset at everything.

noble siren
#

hull down trading until one side dies
This is literally the medium meta now

distant river
#

@formal vale It will make games back to 3 heavies 3 TDs and suddenly meds will have no accentuated playstyle or defining role except for the best players. The game will take a step back away from what it should be.

@noble siren Except you can flank and push with meds, with the heavy spam we will get we will lose a lot of the agression the new lights gave to the game.

river portal
noble siren
#

That's the T92 but ok speak in general...

jade cargoBOT
#

dynoSuccess NewEnzyme (ALBA) 🇸🇪#8775 was muted

noble siren
#

How the f is this balanced? Can we stop getting hull down tanks with unpennable turret and fup armor. What kind of cruel joke is this.

full token
#

It’s under testing. The entire purpose of such testing is to try and balance it

grand goblet
#

Shoot the lower plate or triplexes

formal vale
#

@distant river people will still play mediums a lot. They're the best damage farmers in the game outside of a few tds.

The reason the game switched from mediums to tds when mediums got nerfed was because nobody could penetrate heavies anymore. So they switched to tanks that could pen them. This change has to do with dpm, not penetration. It will still be very advantageous to have a fast medium with good dpm or great hull down ability. The only thing that will change is that it will take an extra couple of shots to take down a heavy tank.

orchid grove
#

Everyone thinks that all test tanks are always broken every time 🤷

robust coyote
#

i think you can pen coupola

dawn plinth
#

I feel like the batchat 25t needs a slight alpha buff. It doesn’t have to be 350 but something higher than 310

unique scaffold
#

@noble siren i find that less scary than the 215b hulldown

grand goblet
#

@dawn plinth like 330?

dawn plinth
#

@grand goblet possibly. 310 is kind of underwhelming especially if you low roll a clip. Also I know WG says that the batchats role in the game is to scout and support but it doesn’t compete with tanks like the Sheridan

distant river
#

@formal vale Good players will still play mediums, most of the playerbase won't because farming damage in a med takes skill which peopl don't have. Heavies will always be an easy class to play so will always feature in games.
Having to expose a minimum of twice more per heavy you need to kill is a big change. Meds can still out dpm heavies but heavies will be able to survive in these fights much longer and games will be a lot slower. It will be advantageous to have a good player in a med but the average player will suffer a lot and will obviously turn to heavies to do better.

formal vale
#

I agree, but I see this as a positive rather than a negative. It won't be like 3.6 (I think that was the update where meds lost pen, not sure though) where heavies became blatantly OP, but rather they'll just be much more viable to play.

I do think tanks like the Chieftain Mk6, T95E6, T110E5, and Super Conqueror will dominate the meta though since they will have good speed, good dpm, good armor, and a lot of health. So WG should be very careful with those tanks in the near future.

noble siren
#

@distant river hahahaha since when playing med is defining you if you are noob or pro. Playing is so enjoyable in the current meta, because you have to respect 3 rules 1# use your DPM+ OP turret armor 2# use your team as a damage farm 3# never be outnumbered. I'm not sure that doing this simple things take any skill or high IQ.

jagged crescent
#

I don’t remember the e5 having particularly good dpm.

Also I’m pretty sure people play heavies because they find them FUN. Some people like to walk around feeling big and tough(Heavies), others like to be mobile and consistently bite(meds and lights[?]), while others just want to sit back and throw some bigaz shots.

Skill doesn’t necessarily determine which class you’ll likely play.

formal vale
#

@jagged crescent 2850 dpm is on the middle to higher end of the spectrum for heavies at tier 10. Most have around 2600.

@noble siren It really depends on the player. Some people really don't like medium tank gameplay and really need that extra armor or damage output. Others may not like how slow heavies are or how inconsistent damage output can be on TDs, so they want a happy middle ground between the two. In my personal opinion, I find heavy tank gameplay to be rather dull and not as exciting as medium tank gameplay. Thus, I equate that to a more skill-based gameplay (both bias and experience come into play here). That doesn't mean heavies require no skill, far from it. They just require a different set of skills that I feel mediums can completely counter with mobility. That's why I think the extra HP would make heavies more useful in the current meta, where they just get farmed by mediums and don't get much of a chance to shine.

jagged crescent
#

Wouldn’t the hp buffs just mean more dmg farming lmao

flat bane
#

The HO-RI needs a buff ngl

latent snow
#

Just wait till it’s released

distant river
#

@formal vale Anything that puts less meds in games than we have now is negative to me but that's just different opinions I guess

@noble siren Better players tend to play meds more because noobs are always attracted to the forgiving heavies. Those rules are nowhere near right it's still possible to thrive without dpm and turret armour and without farming off your team. If you thin that doing well doesn't take any skill or high IQ then go play a game and try and tell me truthfully that the average person plays well. They can handle the basic mechanics of the game but that's about it

formal vale
#

Yeah, I just think there are too many meds/lights at tier 10 right now. I like diverse gameplay, and having all meds and lights counteracts that.

dense yoke
#

What if med get their pen back and tds get 50/100 more damage to their damage per shot? ✔ ✔

jade cargoBOT
#

dynoSuccess get_spookd#1615 has been warned.

flat bane
#

900 dmg per shot JG 🤔

drifting depot
#

Maybe maybe or lower that reload by like 1 second or something?

acoustic shard
#

The buff on the Heavy tanks doesnot change the armor in any way, so you will pen just as easy as before it will just take longer to kill them. giving them more of a chance to survive an interaction with a more mobile tank. Buff The Vindicator btw

drowsy plaza
#

Maybe let’s not do heavy HP buffs...

#

Buff BatChat and the 57 and maybe the 50B and IS-7.

#

The 4005 and Grille could also use a bit of love. Then remove the 183 and fix missiles to only LOS and boom 💥 balance in X

#

People play 8?

#

🤪

#

Seriously X needs to be fixed first as everything balances off X.

#

You can’t fix 9 and 8 unless you have a solid base at X.

#

If WG goes ahead with these HP buffs in X. It’s going to throw 9 for a loop for a bit. Then 8 will get tossed over when 9 heavies (and other 9’s) get buffed

dense yoke
#

@acoustic shard Yes it doesnt, but will make them live longer and would require more shots to take down. But if we could give meds their pen back they will have it easier with penning heavies. Same with tds giving them more damage to take down heavies faster.

dim field
#

I don't think meds should have their pen back. A medium/light should have to rely on their mobility to out maneuver heavies and Tds. If we're going to give them more pen then they don't need as much mobility so we'd need to nerf that to compensate. I don't think med players would appreciate having nerfed mobility.

unique scaffold
#

No no they will not

vale sun
#

I'm fine with having less pen than heavies or TDs, but the problem is the HP buff. Having to take 2 extra shots in mediums is a huge difference, as in many situations mediums have an effective 9 sec reload due to needing to reset camo.

acoustic shard
#

@dense yoke Doing that would make the buff to hp meaningless. If thay are able to be killed Faster why were they buffed in the first place. and think if Td's had more Damage. And all the meds shots went in because of insane pen. Nothing would have changed.

unique scaffold
#

Buff the Panther II day 2

flat bane
#

Idc if it's 450 or 1000 HP boost to IS7. More free ammo rack dmg 👌 😂 👌

latent snow
#

How is teir 8 broken beyond repair?

flat bane
#

Yea

coarse harness
#

The new prems always at least upper midrange in terms of stats and performance cuz no one would buy them if it wouldn't be the case

And so they powercreep the older ones and most of the tech tree tanks

Kinda useless T8 prems:

  • Panther 8,8
  • KV-5
  • IS-6
  • T-44-100

Pretty garbage tech tree T8s:

  • T28
  • KV-4
  • Panther II
  • VK 45.02 A
  • STA-1

There are many other let's call them "not so good" T8s but I think we can agree the tanks above desperately need some love
Maybe some exeptions

unique scaffold
#

Can we get a Tier X 1970 Merkava heavy tank? Would be a great addition

compact nymph
#

The VK 72.01 K line needs a big rework in my opinion. You rarely meet them in battle, there is a reason.

The VK 45.02 is a workable tank, having the drawback of being a heavium stuck between 2 conventional heavies but it could use a gun depression buff (currently 6 degrees) to make it more efficient on ridges. It would not become a hulldown monster anyways, considering it’s rather thin armor.

Buff the VK 45.02 B. It’s nothing but an E 75 with 0,8 more hp/tons ratio, better ufp but a worse gun handling, worse traverse, less top speed, a noticeably worse gun depression... need me to say more? As a rear-turreted tank, it is supposed to sidescrape. Yet it’s side armor is worse than the E 75, being only 100mm thick. This tank is simply a downgraded copy compared to it’s peers.

The VK 72.01 K has a rather unusual armor profile, yet it suffers from the worst dpm in T10 and horrendous gun, one of it’s rare good features being the high alpha. The turret cheeks are weak. Most people and reviews agreed on it being a downright bad tank, possibly the worst in it’s tier.

At the first release of the VK 90.01 P, a noticeable part of the community found it a better fit for the tank succeeding to the VK 45.02 B. Wich I can only agree with. Buffing the VK 72.01 K and making it a premium/collector while replacing it by the VK 90.01 P in the tech tree is an arguably better choice. This change would, of course, come with a refund/compensation for the players having spent money to get their VK 90.01 P during the Christmas event.

Here is my suggestion

forest heath
#

Buff the predator UM, give it better base AP pen from 165 to 170mm and maybe buff the frontal armor a bit but first buff the penetration and we shall see later

dense yoke
#

@compact nymph i doubt wg will make vk90 a tech and vk72 a collector. Its better to straight out buff the vk72 armor and vk 45b/vk45.02.

compact nymph
#

@dense yoke it would actually give a reason to grind this line

full token
#

Taking a tank they’ve sold for money and making it a tech tree tank anyone can get for free would be very unlikely. Any tank they sell for money/gold is just never going to be added to a tech tree

reef oriole
#

How come a 55% will take 5+ minutes to play at tier 3, but a 40% will take 10 seconds to enter a tier X match? Please, just fix.

unique scaffold
#

Oh boy mm complaint I’m guessing

coarse dawn
#

What is a 55% doing at T3.
Also, since WG doesnt plan on changing ATGM mechanics anytime soon, what if they made the atgm into high pen HE and changed the normal APCR for HEAT just like the t49

twilit crystal
#

Lol

unique scaffold
#

How can you say something so controversial? Yet be so brave

dense yoke
#

@compact nymph Read what "TacNayn" said.

charred bobcat
#

Lmao nice

dusky cargo
#

please buff predator um, its such a neglected tank, it was left out of the buff that increase the armour of almost every other tier 7 heavy, its side armour is weak enough to be penned by KV2 with HE and its frontal armour is much less than other tier 7 heavies

drowsy plaza
#

@austere moat If WG follows through on the HT buffs then they will ripple down the tiers.

winged barn
#

But in the meantime we will have it insanely unbalanced tier to tier

unique scaffold
#

Buff the Panther II day 3
Also if you were to buff it what would you do to make it usable?

dense yoke
#

if they buff tier 9 wont tier 8 need a buff so on with tier 7 and 6?

grand goblet
#

@dense yoke If WG follows through on the HT buffs then they will ripple down the tiers.
Crusader6 credits

hearty steeple
#

^yup they said on stream that they wanted to see how the game reacts to the incresed hp of heavies at tier 10 then based on that decide what happens to lower tier heavies.

unique scaffold
#

I know this is redundant but I’m just super annoyed by ATGMs to say the least. The rounds bypass all armor regardless of the tank and as a normal tank you can’t return fire if they’re just hitting you from the other side of cover. And it’s a 150mm on a light tank? Comon WG

thick rover
#

Well they don't bypass all armour, and you should be complaining about the alpha damage not Calibre..also there is the t49 since forever

flat bane
#

T49 DPM and low pen makes up for it tho

compact nymph
#

Because T49 has no autobounce frontal plate, neither it has spaced armor covering 90% of the tank. It has bad accuracy, bad pen, low dpm and no APCR. It can barely be compared with the monsters following it in the tech tree

flat bane
#

Also, T49 has HEAT and HE. So if a fence is in your way then you can die 👏

thick rover
#

Then again bring up gun handling, not just calibre

sleek pebble
#

only atgm could save t49...change my mind....

rain quail
#
  1. Make maps bigger
  2. Get in more tech trees
  3. Higher alpha dmg for TD's
  4. No More Showing Where one's can pen
  5. Larger view range
noble siren
#

It's a mobile game bruh

rain quail
#

Sadly... True. :(

unique scaffold
#

@unique scaffold the purpose of this channel isn't to complain about matchmaking

hollow basin
#

But aint matchmaking a part of balance?
Besides its not the most off topic stuff here...look at the more recent stuff.

unique scaffold
#

Thank you for your input

#

This channel is to discuss tank balance. It is not to rant, whine, or complain about MM. This is by design and not really a debatable topic.

dense yoke
#

Imagine if wg buffs meds and tds (mabye 7.1?)

@unique scaffold We talk about anything blitZ related in #general-blitz-discussion

unique scaffold
#

So we’re do u talk about how broken MM is then

#

preferably on a different server because all of the matchmaking complaints have been beaten to a paste here.

acoustic shard
#

Buff the Vindicarors Prem Heat pen to 250, its He pen to 88, and it's Gun depression to -5.

autumn zodiac
forest heath
#

Vindicator is pretty good if you know what you are doing, the predator on the other hand needs desperately a buff. Since you already have to deal with a really big hull and even worse gun depression, it deserves a penetration buff from 165mm to 170mm base AP penetration. Also buff the frontal armor from 130 to 145mm But you don’t buff the side armor as it can be played like a M6A2E1 at tier VII

jagged crescent
#

I'm pretty sure the Predator actually has better gun depression compared to the Vindicator but

the Vindicator's lower on the ground
The predator's a fat block and it's not even a tough block

latent snow
#

The vindicator should really have AP as a standard round, the fact that a fence can decide whether you win or lose sucks

autumn zodiac
#

The HEAT is better against mediums, AP shells such as the SU-152 pretty much are better for light tanks given the lower Penetration

drifting depot
#

I've seen so many bad propositions for buffs, but someone always joins said proposition so I guess apes together strong

formal vale
#

@unique scaffold gotta love those #mm-improvements days huh

acoustic shard
#

@autumn zodiac thats the porblem tho You HAVE to run calibrated. It's ether that or don't pen. You have to run calivrated to get the same pen Value's as say the Su-152 With outcalibrated. It needs to get the gun depression, the 250 pen and the 88 he pen. as standard. so you have a choice. to run the raster reload or the better pen. You shoule be able to choose 1 or the other. Not be forced because of your bad stats to go with 1 but not the other

autumn zodiac
#

The Rammer Only decreases load time by 1 second it's not anything amazing.

drowsy plaza
#

@acoustic shard you get the choice everyone else does on equipment.

#

You don’t both get the cake and then get to eat it too.

winged barn
#

Bruh, when I get a cake I get it for myself.

unique scaffold
#

Buff the Panther II day 3

near wing
#

Alright so hear me out, buff the obj 252u, now i know what your thinking, I'm crazy, im mental, i have autism, but hear me out here, give it better terrain resistence, that's all i ask, improve the mobility on rough terrain

flat bane
#

Oh my OOF. The HO-RI is actually terrible😂

formal vale
#

Idk, it seems balanced to me. 310mm of AP penetration is one of the best in its tier. 380mm of premium AP pen is also very nice considering it's on AP and not HEAT, which means 5° of normalization. 3.3k dpm isn't awful considering it has 560 average damage with AP and 545 with premium AP. Its top speed isn't garbage either at 50kph. The upper casement is decent against standard rounds, but it will suck against premium rounds. The side and rear armor are trash though.

Idk, it will have to be tested and played for a while to decipher whether it is truly trash or not. It does look very ugly though.

untold marlin
#

That seems like a rly good tank,

Also the hp buff is unexpected, not sure if its nice....bcuz i played ht and never once thought, man the is7 needs more hp...or the e100 has too little hp. It's kind of dissapointing, instead of improving the traverse of is7 or pennetration, wg just say, alright all ht gets hp buff, which bassically screws over a lot of tier 10 meds and tds with low alpha....

Smh, just because some players camp in ht and get farm by mediums, does not mean ht need a hp buff becaiuse ht are bad. Smh

inland temple
#

Is there any chance to buff the Tankenstein?
I mean the mobility is worse than of an E100 with less ps/tons ratio
Just saying

primal rampart
#

Why not buff tiger 1

coarse dawn
#

Tiger 1 was buffed recently already and is a pretty competent tank within its Tier, excluding the fantasy tank bs.
On another note what if we made ATGMs only HE and replace APCR with HEAT as the main round, then drop the pen. Same thing as T49, so it would be more inline, and all the missile lovers can have their "different" and "varied" gameplay. If you can play the T49 well then this shouldnt be any issue.

acoustic shard
#

It's called getting the tank in the position to do well. The afor mentioned the pen buffs and depression buff would allow you to pen more shots and reduce your possibility of taking them. As it is now you struggle to pen the majority of tier 7 as well as 8. The lack of gun depression make's you need to camp and use your limited elivation just to gets shots off.

odd sun
#

T-34-3 could be better...

#

Type 59 >>> T-34-3

Buff this tank pls, it sucks so hard...
You can't do any role properly. Dpm sucks so you can't brawl. Accuracy sucks so you can't snipe. Gun depression doesn't exist so you can't peekaboo in many locations.
It's honestly the worst tier 8 tank hands down.
Even the pen is horrible.

crystal spoke
#

Those are entirely different meds ones a high dpm the others a high alpha there not going to be comparable in most aspects (if they were the t-34-3 would be op then)

odd sun
drifting depot
#

It has one of the best turrets at tier 8 also a troll hull frontally so no surprise

noble siren
#

@odd sun play it like Wz121

drifting depot
#

Also has fantastic aim time, for a 122mm gun. It’s essentially a T-44 with the 122mm gun, a more reliable turret, and better aim time by a mile. Nothing wrong with that.
@austere moat he's talking about the type 59 not the t-34-3/2which also has one of the best turrets at tier 8

Oh yeah, still most Chinese tanks at tier 8 are some of the best cough except 59-patton

dense yoke
#

Isn't mod better then Type 59 🤔 . I always thought that 59 patton was a copy tank from t92e2 but Chinese.

hollow ledge
#

@dense yoke no the 59 is way better. It has really good frontal armor, a great turret, better mobility, and gun depression

odd sun
#

and better camo and better accuracy and better view range

supple jolt
#

mod 1 is more noob friendly and bullies tier 7 more but the type 59 has a higher skill ceiling

indigo gulch
#

They are two different styles of meds entirely. Mod 1 is like an e50 and the 59 is like a slower down 62a. You don't play an e50 like a 62a. The mod1 is a bully and brawler the 59 is more of a more "traditional" med. Saying one has a higher skill ceiling is not accurate imo nor is saying one tank is better. The only true advantage I see in the 59 is the gun. Which is easier to use.

formal vale
#

It really bugs me that now people would have to be practically braindead to do badly in the VK 36, Tiger 1, and Tiger 2. What happened to needing to angle your armor to do well or using your HP and DPM to out trade opponents? The E75 and E100 certainly require those skills. Dont tell me they're going to do the same to the E75 and E100 because thatd completely destroy tier 9 and 10.

latent snow
#

Tiger 1 isn’t frontally strong ? It can bounce most lower tier and some same teir on its hull but that’s it.

drifting depot
#

165mm front plate 145mm lower, most guns at it's tier don't go over 175mm of pen so you just angle up and voila

formal vale
#

@latent snow it now has a strong upper plate and troll lower plate.

flat bane
#

@formal vale the main problem is the size,armor, gun depression, and HP.

It's a really tall tank and the armor on the superstructure is pretty weak. Also it's flat so even at a angle the armor is 260 at max.
TDs or meds with CC can destroy it easily.

It has 6 degrees of gun depression which is solid I guess for a TD but the depression to right and left is only 7.

The HP is tied with 263 as the lowest HP at T10. However, 263 is way smaller and armored.

I'm just worried the tank won't survive too long in matches. I guess you could play it as a glass cannon.

drifting depot
#

If you guys haven't noticed they now have the armor of your average heavily armored tank but they still have that humongous chunk of hp

Come on man 1700 hp on the tiger 2 while the Lowe just has the gun as it's main advantage, even when it's bigger and weaker

drifting depot
#

Oh and the only buff I would give to the grille now is just a hp buff, like 10mm of pen for the ap and 20 for the heat

unique scaffold
#

@drifting depot just gonna tell u that the 59 patton easily beats both the type 59 and the t-34-3 in general because it has way more uses to it overall

latent snow
#

@formal vale 165mm of flat armor is not strong

formal vale
#

@latent snow considering tier 7 tanks generally (not always) don't go above 200mm of penetration (they average more around 160mm), yeah, 165 flat is too much. Especially since it was 100mm historically. Did I mention that it has some of the best dpm, accuracy, pen, and mobility (for a heavy) at its tier? Yeah, uh, 165mm of frontal armor is kinda dumb when you put it into context.

drifting depot
#

5.5 reload 220 alpha, only one winning on dpm is the amx m4 45 but that one still utter sht

rocky parcel
#

The AMX isn’t bad at all

crude pumice
#

sheridan must nerf HP to 1650 and remove all spaced armor from body.
Leo1 can't fight against it.

dusky cargo
#

buff predator um

forest heath
#

Buff the predator UM, buff the AP penetration from 165 to 170mm base penetration. Also buff the frontal armor from 130 to 145 mm. Don’t buff the side armor or the gun depression because it still needs his weaknesses

thin ermine
#

Rip mediums and TDs, heavies are the new meta.

unique cape
#

I just got the grille yesterday as my first t10 only to find out it's extremely overrated... honestly the waffle is better and the grille needs to be buffed

drowsy plaza
#

@unique cape common theme.

#

@thin ermine I don’t think the meta has really shifted since 3.8. Heavies are still on top of tbt balance charts with minor exceptions

unique cape
#

like honestly, what a disappointment for my first t10

drowsy plaza
#

#devs-answers Grille has been doing poorly for some time. However I suspect WG has concerns on any meaningful buffs could make it pretty OP

distant river
#

Buff the hull traverse and nerf the turret traverse and give it 1° more depression in the middle and it's perfect

noble siren
#

@drowsy plaza but the meds are still able to rule over all classes of tanks. And I'm pretty sure that the meta now is medium/light, considering all matches I have full with meds and lights.

unique cape
#

then just buff it a little bit? I think all of it’s stats should be equal to or better than the waffle, except for links like camo. Camo should still be improved a little though because, after all, the grille is a glass cannon TD. It needs good camo

formal vale
#

@drowsy plaza the meta has shifted a ton since 3.8. Initially, heavies were dominant because nothing could pen them. Then people switched to TDs in order to reliably penetrate heavies. Now, with a good number of medium tanks getting buffed and the addition of the T92E1 and Sheridan, medium tanks have taken over the meta.

Is that a bad thing? No, very much the opposite.

Do I think itd be nice to have heavies be more viable? Yes, because I dont expect the meta to change much as a result.

dense yoke
#

I just got the grille yesterday as my first t10 only to find out it's extremely overrated... honestly the waffle is better and the grille needs to be buffed
@unique cape thats why we need wt e100! We could replace it with grille or add a tier 9 td that lead to gril and wt that will lead to wte100 or just remove grille.

unique scaffold
#

@drowsy plaza Heavies are by far not the dominant class at the moment, yes they have higher winrate, and they will most likely always be like that unless the meds get even more OP. Why? Because they allow for many more mistakes than the mediums, MTs have to adjust to many different situations while heavies are there to push the line continuously. At this exact moment, heavies are underpowered compared to the mediums and there’s no way to deny it.

viscid blade
#

Also because bots yolo in meds and since u can’t really yolo in heavies, it gets higher wr

autumn zodiac
#

Those are Effectively excluded from the charts Wargaming used data for

odd sun
#

Can you make the turret not fall on other tanks and slow them down pls
Sometimes you can't even shoot because turret falls on your top in front

thin ermine
#

@drowsy plaza well at least the meds n tds had a chance

jade cargoBOT
#

dynoSuccess ✠T̸h̸e̸_G̸h̸o̸s̸t̸_T̸a̸n̸k̸e̸ℝ✠#4222 has been warned.

noble siren
#

It's interesting how noobs at higher tiers are bigger problem than balance at tier 10, change my mind...

drowsy plaza
#

@odd sun I had a green zero dmg clown get his turret pooped off on me - and he had pinned me - so I got crushed to death in a great spot. The turret pop can be an issue.

drifting depot
#

It already is

flat bane
#

Remove all tanks from the game plz smh

dusky cargo
#

at least give the predator um decent premiun ammo

formal scarab
#

Thanks wargaming for another totally broken t8 premium 👌🏼 #actionxforcrates

modest cedar
#

@odd sun, I don't think they'll do anything about it. All you can do is try not to be that close when you kill a target.

low frigate
#

When will something be done about the Tiger II? Look at the balance charts from 6.5, 6.6 and 6.7 - all show the Tiger II as the best tier 8 tank by far. How many updates will we go through before WG realizes the buff was a terrible move?

odd sun
#

999 updates

dense yoke
#

@low frigate i think they are liking the tiger as it is 🤔.

wraith wind
#

predator really need to improve its armor and pen,i think.

low frigate
#

I guess keeping the Tiger II as is hides the fact that the IS-3D has been OP for way too long and should have been nerfed literally years ago.

brazen acorn
#

I have a suggestion for Devs, it's rough but it would make a lot of the players in the game very happy. Basically tanks which go into crates can also be earned by playing tournaments. Tournaments are changed so that quick tournament stats over 3 months are measured and top 2% of players (WN8 or WN7 based) get a reward tank of 1 high tier premium which went into crates. This way people that dished out on crates and didnt get the tank have a way to get it and others who didnt have enough to spend get it too. This would also be a good foundation for clan wars reward tank system like in wot pc but it wouldn't be so dependant on being in a good clan but rather just being a good player

exotic light
#

E100 is underpowerd it needs buff side armor is just paper and gun depression is sooo bad

full token
#

Side armor paper? Ok nice

orchid grove
#

Ah yes, arguably the second strongest side armor in the game is paper. I c

odd sun
#

Please balance Smasher.

dense yoke
#

@odd sun, yeah. To balance a premium is like impossible. It brings alot of money to wg, so thats a reason they won't balance it. 🤷

exotic light
#

@orchid grove need some armor behind the track

orchid grove
#

Ah yes, tell me more about how 120mm sides under the tracks + 40mm tracks is paper sides

formal vale
#

The E100 has some of the best side armor in the game. If you're struggling to use it, I've got bad news for you. It's the driver, not the tank.

sharp prairie
#

I paid like 150 euro on the new Action X and in my opinion is a very balanced tank, it’s like an M6A2E1 EXP but with a better dpm.

flat bane
#

HeY. So I'm interested in seeing another T10 Russian heavy in the game called the OBJ-705A. Just wondering how will it be balanced to fit into the game?

@orchid grove ok? So how should it be balanced to be in Blitz.

orchid grove
#

@flat bane That would just be a VK 72 but with way more armor, and more mobility

flat bane
#

First off, I feel the gun should do 560-600 dmg. Instead of the typical 640.

dense yoke
#

@flat bane i think that wouldn't fit in game. It would have op sidescraping and people are saying that it is a good tank in wotpc. But if it was added def 460-420 alpha.

flat bane
#

@dense yoke I mean there's plenty of "OP" side-scraping tank in Blitz, so I don't feel that's a good way to determine if a tank should be placed in Blitz or not. I'm still on the 560-600 alpha however, it won't be like the E100 or Vk72 with 640, but it's not like IS4 or IS7 Alpha either. I guess you could go lower to 500-540.

bold dagger
#

Comparison of Cent 1 vs the latest 3 premium mediums at Tier 8

#

://

formal vale
#

I'd like to highlight the fact that you can get up to 2700 dpm in the Progetto by dumping your clip and continuously firing the gun.

bold dagger
#

even if you miss the first two and just fire continuously on your last shell, you can put out 50 more damage per shell and reload in the same time as the Cent 1

#

granted, its got less pen. but you can always load premium and get the same alpha for the same reload, with much higher pen

turbid smelt
#

my cdc eats these tanks alive

When is Tiger I mobility nerf slap going to hit?

That tank was so strong without armour buff, that you guys had to nerf reload.

Now it is basically wannabe Wz 120 1 FT tech tree version (with a turrent)

I haven't played after buff because I knew tank was super good, I don't want to play it now, it is stupid strong now.

unique scaffold
#

Still waiting for ATGM on Kpfpz 70, the tank had that capability for real and its gun is a longer barreled update of the Sheridan one. C'mon WG, many Kpfpz 70 owners are waiting for you to do it

noble siren
#

If it had ATGM system it doesn't mean that it should get one. Can't you learn this?

latent snow
#

The tank is a bit lacking tbh, atgm would be a way to buff it

unique scaffold
#

@noble siren No. If Sheridan has ATGM it's a consequence Kpfpz 70 will have to have it also. Also, it's a realistic thing to put in game without unbalancing it (otherwise it's already unbalanced since light tanks with ATGM are a pain, being so fast), and it pleases many Kpfpz 70 owners. WG can't overlook something like this, whatever the decision they will take in the matter. Sheridan has the XM150E4 model, Kpfpz 70 has the E5 long barrel gun. It's high probability it will get ATGM even in game. @latent snow I think so myself

noble siren
#

If it has 350 alfa and less pen than the American light tanks I'm for it. The Kpfpz has already good tur]ret for tier 10-9 not to mention tier 8. It will become too good to be tier 9, so that's why I think it should not receive ATGM. The only way it to make it deal 350-380 average damage so people won't abuse ATGM for this tank

dense yoke
#

@flat bane That sidecraping would be on a whole another level.

unique scaffold
#

@odd sun what exactly do you expect them to do. There will always be below average players, that is how percentages work. How about instead of complaining about teams you work on your own game to mitigate the issue.

odd sun
#

What can I do if top tier heavy goes camping corner on the other side of map? I can carry team with 70wr but only to a limit...

unique scaffold
#

Also please remember the point of the balance channels is to discuss vehicle balance. It is not to complain about teams or matchmaking

#

@unique scaffold I’m sorry to say this but it’s best to give up on your “idea” Your not the first nor the last who suggested atgms for the kpz as this has been suggested for months now and will most likely never happen

dense yoke
#

the dev really loves the kpf, so it might not be never. It all comes to the community. If the community accepts atgm, mabye the kpf will get one, if not forget it.

turbid smelt
#

I should appreciate devs for having superb optimized game, it works so smooth.

acoustic shard
#

Buff Rmh's shell velosity for all shells by 10% on the 152, Also Buff the VIndicators Prem Heat pen From 225 to 250 He pen from 80 to 88 and Gun depression from 2 to anything other than 2.

turbid smelt
#

how about 1?

acoustic shard
#

lol that wouldn't be helping. anything Above 2 that better

mental pasture
#

Actually vindi is ok as it is

warm ridge
#

Yeah

acoustic shard
#

Yea it's on of the best tank to get in, if you want to try your hardest not to die every game. Wile doing minimal Damage.

flat bane
#

@dense yoke no it won't be? It will be same as all other tanks that can side-scrape. Like t22

dense yoke
#

@flat bane No, better. I do not want another t10 prem.

jagged crescent
#

E100 is underpowerd it needs buff side armor is just paper and gun depression is sooo bad
I'm getting a major bruh moment right over here.

flat bane
#

@dense yoke wym by better? T22 is unpenable when side-scraping, just like with all other tanks that can side scrape. Also it will be tech tree not prem

dense yoke
#

@flat bane ngl it's trash when sidecraping. T22 is best at reverse-sidecraping and no one wants another "good" tier 10 tank, premium to be added in game. in the game.

flat bane
#

@dense yoke it's both good at side and reverse side scraping. Also I already said it's going to be a tech tree tank. And what does "no one wants another good T10"? Have you asked everybody here if they want one.

drifting depot
#

E100 is underpowerd it needs buff side armor is just paper and gun depression is sooo bad
I'm getting a major bruh moment right over here.
@jagged crescent has probably the best side armor in the entire game mainly because it's all spaced so yea, bruh moment

dense yoke
#

@flat bane I asked a unicum if its worth it to sidecrape in t22 and he said no. He said its op in reverse tho. Wz 5a, badger and super conq were tanks that people wanted in blitz as tech, but wg put them as prem to earn money. i will ask you what are the chances of that tank becoming a prem and not a tech? Don't give wg more ideas, plz.

flat bane
#

@dense yoke I said it's both good to side scrape in T22, reverse or normal, completely situational. The reason WG didn't put Badger or Super conq as tech tree because in normal WOT they REPLACED the 183 with Badger, and Fv215b with Super conq. WG doesn't want to remove any T10s from Blitz rn. For 5A it's because it would branch the WZ 111 1-4 into 2 T10s and WG doesn't want that again. 705A however has 3 separate tanks leading up to it. IS-M,705, then 705A. So it had a higher chance to become a tech tree one

dense yoke
#

@flat bane, sure. Its totally not about money. 183 it sure was suited to the turretless td, dpm, line. IS-M is already in game.

mellow cape
#

Normal sidescraping is bad in T-22, enemies can easily pen your weaker upper hull, and reverse sidescrape usually takes too long to setup to be useful in most situations

drowsy plaza
#

T-22 cannot frontal sidescrape

#

Any angle it gets penned way before the gun is usable

#

Even reverse sidescrape is dangerous as the cheeks can be penned

#

By AP from an E5...

#

Granted if the T-22 rocks it’s a really tough target

#

And against a TD it is foolhardy

#

It just asks for an ammorack.

#

*I found out the hard way in mine

jagged crescent
#

@drifting depot i'd say the maus has the best side armor.
once u angle both tanks at around 25-30 degress, the maus is just red
the e100's lfp may be redder but it's front drive wheel may get a lil weak

flat bane
#

@dense yoke IS-M is not in the game. You're getting confused with the IS2-SH. They look really similar but they'er not the same tank.

unique scaffold
#

I mean the object 268 is one of the best tanks and the T95 is pretty solid straight on if you dont let anyone behind them. Waiting for the rockets to shoot and miss before making a move and keeping armor towards them if possible helps. The only things you need to consider are reload speed and armor. Rockets are just high damage and super long reload speed. Treat them as any heavy and take them out first if you can do so without ditching your own heavies. They force people to move from their camp spots which is something the game needed. I would say they gave you a solid chance at winning albeit you play the style required for the match. I've pulled off matches like that but it never works if everyone goes their own direction like you can in lower tiers. Those tanks are relatively new, theyve been nerfed once already I believe? And a lot of people havent quite got the hang of it. Keep in mind they probably lag and you can take advantage of that too..usually they'll drive by, nail ya.. while also nailing the side of a building or random object lol..pin down if possible! Have fun!

unique scaffold
#

The AT-15 and Tortoise need to have the armour buffed. In WoT they're pretty good and even the hatch can bounce sometimes but in WoTB, it's way different. A light tank can pen your hatch with AP, and these tanks are supposed to be little doom turtles. From tier 8 to 9, the armour stays the same but the enemies' gun penetration increase.

unique scaffold
#

Also, either rework or remove the ATGM's. If ATGM's are a thing now, add like a Trophy system in all tanks.

unique scaffold
#

@unique scaffold never give up. Reason and facts are on my (and Kpfpz 70 owners) favour, so no fear here. Light tanks have missiles, one more tank doesn't hurt. And it's the only other tank in game capable of launching them, so there's no room for bloating Blitz with missiles. Just Kpfpz 70 then end of the tale.

distant river
#

The kpf is fine how it is. If anything needed changing then it could do with a couple of degrees of extra depression. It definitely does not need ATGMs. It's perfectly fine how it is now, as a fun and unique tank to play.

unique scaffold
#

2 more degrees of gun depression would be perfect

#

@distant river that's your opinion, the previous is mine. ATGM and no other buff will also solve depression issues (light tanks have already depression -10° and missiles anyway). WG has the power to do it and I hope it will do it

acoustic shard
#

Buff Rhm's Shell Velocity by 10 to 12%. Mid range and long range shots struggle to hit anything other than the dirt.

distant river
#

@unique scaffold There is nothing to say the kpf is underperforming and nothing to say it needs a buff. There are lots of stats that show it's performing average and needs no change. That is not an opinion. The missiles would be a completely useless addition and it would be asking for WG to mess it up which no-one wants.

unique scaffold
#

There's no mess with Kpfpz 70, the mess was created introducing light tanks which can go inflicting huge damage unpunished. Kpfpz 70 is a heavy tank, an average one indeed with only turret good to bouncing hits, so there's no harm in giving it what it had for real, like Sheridan has ATGM for real.

distant river
#

There's no harm in changing a balanced tank by adding a new mechanic people already find op 🤔

Why don't you sit down and think about why you want the kpf to be changed and then think long and hard about why it isn't a good idea to change it? It's a balanced tank and should stay how it is. It has alpha speed and turret armour as well as a troll hull against tier 8s, it doesn't need ATGMs at all.

dense yoke
#

Everyone said kpf was like one of the worst t9 heavies. They said that before 6.7.So why not make kpf good or make it a special t9 heavy 🤷.

unique scaffold
#

I sit down and I think, long and hard as you say: why should not add ATGM to a tank which had it in reality? It's not OP, don't buff gun depression because ATGM is a workaround, it can be more useful as support facing tanks as IS-4 also. Don't change parameters, just make HEAT an ATGM shell. It's not an OP change and who owns Kpfpz 70 should know that very well. That said, there are worse tanks already too much OP and unbalanced. Kpfpz will never be troll and game changing to that level, even with missiles.

acoustic shard
#

I think It would be a welcome change. the tank has always been below avrage not to great a missile wouldn't make it op. It would make it special.

distant river
#

@dense yoke Idk who says the the kpf is one of the worst tier 9 heavies but they are blatantly wrong

@unique scaffold So you don't think that adding ATGMs to an already balanced tank would make it op? I'm losing faith that you have a clue about what you are talking about with every message you send. If you are talking about it not being good enough when facing a very well armoured tier 10 heavy then you need to get out right now and learn how to balance tanks before trying to suggest anything else.

@acoustic shard It's an average tank not a bad tank. It rewards intelligence so a lot of the playerbase suck in it, but it still has average stats. It is already a mobile heavy with 560 alpha which is special, it doesn't need any change.

unique scaffold
#

@distant river no, I think Kpfpz is a good tank, but since WG introduced light tanks with XM150 series guns, then the ATGM goes naturally also to Kpfpz 70 which has the E5 updated model. It's a change about tactics and it is a special capability which would make it recognized and special. If you think I ask too much, it's not my problem, WG will think in time this is the natural way to go for Kpfpz 70. And I know how to use it, thank you very much.

dense yoke
#

I think It would be a welcome change. the tank has always been below avrage not to great a missile wouldn't make it op. It would make it special.
I agree make it special, like none other heavy tanks.

distant river
#

None of you guys should be anywhere near this channel if you just want a tank to be "special" over any sense of balance. If you think it's a good tank then why would you ever want to ruin the game further by buffing it? (Also judging by your stats it doesn't look like you know how to use it well but hey) @unique scaffold

Idk how many times I have to say this but here we go again: It is fine how it is. It needs no buff. It needs no nerf. It definitely does not need ATGMs. Leave it how it is.

@dense yoke What other heavy has 560 alpha at tier 9? Why is that not special enough even if you don't include it's manoeuvrability and turret armour? Why do you want to break a balanced tank?

acoustic shard
#

It would still have no gun depression would still be easy to pen still have bad pen, a missile woudn't change those negative's. But would give you a reason to play it. or even seek it out.

unique scaffold
#

why would they buff a tank that is not underperforming? @acoustic shard first of all missiles have no place in this game, secondly they give u a massive amount of gun depression just by aiming down on tanks. Kpfpz allows u to win any trade against equal tier heavies, also moves somewhat quick, what else would u want?

#

@distant river I think you are the one who doesn't have a clue about that tank and its dynamics and history, if you think just adding ATGM to it will ruin the game, but as I said, not my problem.

Second, there are already light tanks with special ATGM capability, wake up. A third tank won't make difference, and it is also premium.

Third, I have experience, more than what any wr based judging players can say, and I say no more here.

Last but not the least, it's my hope WG will understand, then we'll see about this "nightmare" about Kpfpz 70 ruining the game. I am starting to think you don't have the tank even

dense yoke
#

Imo, 560 isn't really that special. Tds, lights and heavies have almost equal damage as the kpf.

unique scaffold
#

Buff mobility of the Chi-Nu, penetration of the Comet, i think this could nice for theses meds

distant river
#

@acoustic shard 6° isn't no depression and there are lots of reasons to play it. Adding missiles is just a pointless way to ruin a tank that is fine how it is.

@unique scaffold History means nothing in a game, especially a game like this. If you don't care about what is best for the game then don't suggest anything here. Adding more tanks with ATGMs can definitely have a difference, and why does it matter that it's a prem?
Just because you have over 1k games in it, it doesn't mean you can play it well. Experience means nothing if you can't learn from it.
And yes I do have the tank and I know how it works and I also know that it needs no buff or nerf at all.

@dense yoke 560 is more than enough for a heavy especially when you have speed and a good turret. It's not amazing but it's plenty to make it worth playing

unique scaffold
#

@distant river history means enough to base 3/4 of the game even on historical blueprints and projects, and being coherent enough with them. That should say all for who wants to understand.
Already I said Kpfpz 70 is the only other tank with the missile launcher gun, there are no more in game. I play well enough but I don't care about you insinuating things, because I speak what it has to be said, you like it or not. I speak my mind when I have to or want to, you can ignore my comments if you don't like them.

Again, WG will decide about this, and if Kpfpz gets ATGM, nothing you can do about it. Peace bro

acoustic shard
#

The Kfp Can Barly Pen equal Tier Heavy's, much less Higher tier Heavy tanks. It has always had weak armor. Below avrage, the 560 is not unuiqe you roll the same as the 460 alpha tanks allot of the time. . Not to mention you have to switch to prem to pen so even less damage. The above comment state's it all

dense yoke
#

It sure has a nice speed, turret. its pen is meh, tho.

distant river
#

@unique scaffold History does not mean enough to ruin the balance of a game. The designs are the simila but stats are not and they should not be at the cost of balance. If you want to have a perfectly accurate replica then go make one in real life, otherwise accept that balance comes first.
What you are trying to do is ruin the balance of tier 9 and that definitely does not have to be said. I'm not insinuating anything you are an average player and you play averagely in the kpf.
If you want to let WG do what they want then don't try and tell them that they need to add ATGMs to it and let them do what they want.

@acoustic shard 240 pen is pretty much the same as every other heavy, slightly lower but then again no other heavy has 560 alpha. If you don't think 560 is unique and are talking about RNG making the tank have worse alpha then I suggest you stop trying to make points now and give up.

@dense yoke The E75, IS8 and kpf all have good and bad points, the E75 is probably the best out of them but there are still plenty of reasons to play a kpf

unique scaffold
#

@distant river my opinion is: ATGM, since after the introduction of T92E1, with speed, ultra troll thin armor and turret, is already present in Tier 9, won't make the same Tier unbalanced if Kpfpz 70 gets that capability also. You think the opposite, ok. I suggested that, and I hope this gets their attention, nothing more, nothing less. I don't tell them what to do, but what they could do, that's the idea.

dense yoke
#

@distant river Which reasons 👉

acoustic shard
#

Well if you like losing you would want the kpf, maybe non pens thats another reason to play it. How about Getting penned, that happens often when playing the kpf.

distant river
#

@unique scaffold So you are basically saying that making a tank unbalanced is fine because there's another op tank? That is just obviously wrong, I don't see how you can't see that. It doesn't need their attention because it's a completely useless thing to add, if it's a suggestion like that then there's no point in suggesting it. It's as bad as everyone saying "pls add 183 defender lol"

@dense yoke Alpha, much lower profile over E75, speed over E75, better armour over IS8, turret is much better against prammo compared to E75, it's a prem so it makes credits

@acoustic shard From what you have said it sounds like you can't play the kpf so you really aren't the best suited to say anything in this discussion

dense yoke
#

A little better armor aint changing a thing. I would rather have troll armor rather then just straight up weak armor. E75 can go up to 40/h which i think is very good for a super heavy. little speed aint changing alot of things. You aint have the abillty to run from a light or a med.

unique scaffold
#

@distant river too bad, I suggested it already, and it's not a useless thing nor would make the Kpfpz 70 OP or the Tier unbalanced from my point of view, which is very different from yours, and that's ok. We'll see in the future what WG will do about the tank

distant river
#

@dense yoke The E75 and kpf both have the same top speed but the kpf has 50% better hp/t so much better acceleration. The difference in armour is very clear between the IS8 and the kpf. Small things make a huge difference as you would have been able to tell if you had played the kpf which you haven't. I suggest you don't make any points until you have a clue about how the tank plays and you aren't just basing it off stats.

@unique scaffold Then next time don't suggest it unless you think it will make the game better. It's a useless change to a balanced tank which we all know will end badly (apart from you for some reason) and hopefully WG know that it's perfectly fine how it is now and the last thing it needs is ATGMs.

unique scaffold
#

@distant river but I suggested this because I think It will make the game better, for Kpfpz 70 owners. And enemies will have to use brain more to counterattack it. I cannot promise you I don't suggest it again, since there is a good number of players thinking along the same lines as myself. All is in WG hands

dense yoke
#

Other Tanks will pen both tanks. But sometimes bounce on is8 trollish armor more. it Doesn't matter if i played it or not. Don't suggest me stuff too :)))). I will let the Roman guy do this :)))

distant river
#

@unique scaffold Making one tank op doesn't make the game better. There is the little issue of every single other player at tier 8 9 and 10 who isn't currently playing the kpf. Maybe you might want to think about that small portion of the playerbase for once. And go find a good player that wants the kpf to have ATGMs, I bet it will take a while

@dense yoke The kpf has much more reliable armour than the IS8 as you would know if you had played it, and it does matter be otherwise you wouldn't have a clue about what the kpf actually is like to play as you clearly don't now.

unique scaffold
#

@distant river Since Kpfpz 70 will be still not OP, i don't find your statement correct. And maybe you will want to watch some actual famous YouTuber who make reviews about the tank, and the relative comment section. Most of all are agreeing in saying what I am saying. It's a "meh" tank with nothing special, ATGM will give it something good

distant river
#

Why would it not be OP? You are adding a great new mechanic to a balanced tank. It's like the mess with the Foch all over again. Go find me any good player who agrees that the kpf needs ATGMs and I will be waiting. Everyone knows that the kpf is a balanced tank, they don't say that it needs ATGMs because they recognise that it would make it op. Funny how you have backtracked from it being a good tank to it being meh now... It's not like its already good enough 🤦‍♀️

unique scaffold
#

@distant river I am sure you can genuinely find some on your own, of players of the same idea as myself, I already did that. The tank is "meh" meaning not bad, it's funny and playable, good enough in the right hands, of course. Then, light tanks are demonstration of OPness because they have it all in battle, being troll, ultra fast and causing great damage while Kpfpz with ATGM would in my opinion finally be better and more capable without being OP. I don't understand why you make such a resistance to this idea. The game would not change to unbalanceable just for this. Otherwise, light tanks already unbalanced it, since they could be seen as faster and scaled down Kpfpz 70 zapping around maps.

#

It would be cool to see people focus more on speed and maneuverability as opposed to armor and alpha damage. I love running with and against T9's and Sheridans. Perhaps a secondary matchmaking server is in order to let the heavies play heavies and meds vs meds and lights. Too often I see the heavies camping spawn and doing nothing to help the match while the outcome is decided by the lights and meds. Any 2 tanks can easily take out a heavy and everyone leaves them to die anyway. Would bring up the pace needed to run against lights without ditching the team.

distant river
#

I can find you plenty of people who know that it's a useless change, and the 2 people you found have never played the kpf and couldn't defend their points at all so they are useless. The tank is "good" (quote from you) and it is balanced (from every stat you can find). It needs no change at all. I don't know why you can't understand that unbalancing a tank doesn't fix anything but apparently it's too hard for you. Just because we have one broken light tank at tier 9 it doesn't mean we need to buff a BALANCED tank to be that good

noble siren
#

I bet 80% of kpfpz's players just rush and play the tank like medium. You have good mobility and super strong turret armor for tier 9 heavy. The tank seems to perform good according to the charts and adding OP feature will be equal to make the tank OP, which is your intention @unique scaffold and there can't be no reason for you to cry this to be added. If it is added the ATGM ammo should have worse pen than the American light version and Alfa like 400 damage, so people won't abuse the unpennable turret + ATGM ammo.

unique scaffold
#

@distant river I did not call the other 2 here, again you are insinuating. You just don't like it could be really happen soon this change, but get over it. And, @noble siren, stats are WG thing, to make the tank capable of using missiles like it should, adaptations are in order so yes, maybe they will do something about it if they decide to do it all. But, remember the gun is the same XM150 as Sheridan and T92E1 ones, so, If they change something in one, they must do it to all the ATGM guns.

distant river
#

I didn't say you called them here, but you haven't exactly found any good players who want ATGMs added to the kpf yet. I don't like it because it would mess up tier 9 and that is one of the best tiers for balance. There are actual reasons why myself and basically everyone else apart from you doesn't like this change, and that's because it's a stupid change 🤷‍♀️
And no if they change one thing they don't have to change it on everything else at all, there is a little thing called balance WG have a slight sense of

unique scaffold
#

It's what you think, it would mess the Tier 9, but I think not. Both of us are repeating ourselves again, we have different opinions, and if some player who reads here agrees with me about the Kpfpz 70 having ATGM in a future update maybe he will talk, but rest assured you can find some of them in other places like in the tank reviews comment sections. And anyway, most of those who don't like the change dislikes the ATGMs in general, or doesn't have the tank, even if you say you have it.

unique scaffold
#

@modern mantle u talking about those little tubes that throw flares into the air to make missile miss just like any air units but on tanks

modern mantle
#

On this ATGM topic I agree with TheRomanEmperor because the Kpfpz 70 had missiles for real, so in my opinion I think it would be a nice addition, believe me, it's not OP at all and missiles will not change that, since many can't even use them properly. I had the message corrected because Google Translate made a mess of it, English is not my native language

noble siren
#

Bruh if something it had in real life it doesn't it should have hear. <--- Is that line to hard to be understood????

Which part of the tank lacks so much that you want ATGM because of it? @unique scaffold

distant river
#

@unique scaffold The difference between my opinion and yours is that I actually have some evidence behind what I'm saying instead of just "nah it'll be fine". The people who want ATGMs (from my very limited sample) never seem to own the tank or aren't good players and have asked for stupid balance changes in the past. The people that don't want the kpf to be changed tend to be the better players who can see that a balanced tank does not need changing.

unique scaffold
#

@noble siren yes to the 1st question, ATGM to the 2nd one :) @distant river ok, I said what I wanted to say, now it's enough. Just remember, WG goes after money. Would ATGM make things interesting even for Kpfpz 70? Yes, and they would sell that tank more. There's the probability they will give missiles to Kpfpz 70, amen to that. In the meantime, all it takes is waiting

harsh ravine
#

The Kpf is not a balanced tank. It’s a tank that is inferior compared to it’s counterparts. It’s a poor man’s Conway and T30 in the alpha department and it’s inferior to the E75 if you want armor and punchy gun. I’m not advocating for it have ATGMs, in fact I’m against it, but to those who say the Kpf is balanced tank, either you haven’t played it or you haven’t look at it’s stats

unique scaffold
#

Dear wargaming please add low tiers back it bothers me how you remove balanced tanks like the t150 and you keep the kv2 with a 152 mm gun that one shots everything

modern mantle
#

I am sure with ATGM they could make Kpfpz 70 more interesting for people and sell them more, i totally agree here. It's a good tank, but it feels underpowered in more than some situations when you simply don't have the necessary support. To compensate, Kpfpz 70 shooting missiles could offer more scenarios when used in battle. Yes I approve, I wish WG would do something like this

fiery flame
#

The Kpfpz is definitely not underpowered

unique scaffold
#

No one seems to understand that adding ATGMs to the kpz would further re I force the pay 2 play ideology and it’s honestly scary seeing how players here have constantly expressed wanting to straight up pay for ATGMs on the kpz just to “have the real tank” the kpz 70 can’t be compared to the T30 or Conway because those two are TDs and btw most tech tree or exotic prems are worse than their tech tree counterparts E75 can’t compare in alpha or a bit of pen nor speed it’s true the kpz is not balanced but compared to other T9 heavies it’s actually decent also @modern mantle the ATGMs don’t really allow flexibility unlike the Sheridan and T92 which are far more flexible than the kpz can actually use their missiles better kpz can’t react fast enough to really guide a missile

distant river
#

@unique scaffold Again you want to ruin the balance for no good reason. The tank does not need a change and hopefully it won't get a change.

@harsh ravine It fills a niche between a TD and a heavy and a med. It has its own unique playstyle and it is a balanced tank. It isn't too bad but it isn't too good.

harsh ravine
#

@unique scaffold No, the Kpf can be compared to the T30 and Conway because of alpha, not because of class, and even then the T30 and Conway both have better DPM, better penetration and have 10 degrees of gun depression. Also, it is false that a lot of premiums are inferior to tech tree tanks. Compared to tier 9 heavies, it’s the worst.

@distant river The Kpf is not viable as both a TD and heavy, because as I mentioned earlier, the T30 better suits the role of a TD and a heavy and if you want a tier 9 heavy that fills the role of a heavy and a medium, the IS-8 and WZ 111 1-4 are better suited to that role. You could even say the AMX 50 120 fills the TD role better than the Kpf because of it’s burst potential. I’m not advocating for a massive buff for the Kpf, in fact I want small changes made to it like give it 45 kmh or make the gun more accurate or give it 8-10 degrees of gun depression. I don’t want to see another premium be overpowered, but I highly doubt anyone would like a bad premium tank

unique scaffold
#

@distant river we'll see about that in time, what WG will do. Stop.

stoic light
#

Just give kpf 1000 alpha and it will be balanced

still adder
#

Kpf requires special gameplay to do well in. If you play it like a heavy you will die quickly. For historical accuracy part with the missiles, idk but it will be more balanced due to the fact that it is slower than Sheridan and the pen is horrendous.

noble siren
#

80% of kpfpz's players are just noobs who rush middle get killed and then ask about ATGM to be added because "historical" and "real life", and because it will make it not underperforming tank. Seriously just get good noobs. Stop giving ideas to WG how to destroy the balance more. Cringy kids. No-one of you have a single good balancing reason why this feature should be added. You either suck at playing this tank or it's your only high tier tank you have.

distant river
#

@harsh ravine It's not a bad premium tank. It fits into the middle role between a TD and a heavium so obviously it isn't going to be as good at being a TD as a TD or at being a heavium as a heavium. What it can do is a mix of both that no other tank can do at that tier, and that's what makes it special. It's a good tank unless you try to force it into the playstyle of a different tank

flat bane
#

What the 00f did I just read in this channel? Dumb

robust coyote
#

KPFPZ is fine where it is
no need for extras

unique scaffold
#

@noble siren...Dear, I have many accounts including 2 with 65% of victories out of 30000 battles ... I have the Kpfpz on MERLINO_CAMELOT as profile ... out of 3000 battles i have done i have about 58% of victories ... the use of missiles would be the top because it has the XM150E5 model, so why light tanks with previous models of the same guns should have ATGM and not the Kpfpz?? I hope they will update Kpfpz 70 gun as well in the future, because I asked them already in the past and they told me they would update it probably. Your statement about noobs ranting and asking (RIGHTLY) for ATGM is wrong. I suggest you moderate your words

robust coyote
#

question: do we need ATGMs for the kpfpz
why and why do we not
and dont even go on the historical accuracy part
this game isnt about accuracy
look at hybrid nation or the Halloween tanks

unique scaffold
#

It’s just asking for kpz to literally be pay 2 play and tbh the kpz would honestly seem very clumsy with the ATGMs because if your played Sheridan or T92 you already know how the missiles work and why they wouldn’t really work on the kpz 70

#

I think, even if the turret is slow in turning, still, the tank can adjust missile trajectory enough to hit the target @robust coyote apart from fake tanks, most of the game follows blueprints and projects, so it's no surprise there to follow them also for Kpfpz, which had ATGM capability, using the SAME (but updated) gun as Sheridan

robust coyote
#

i find it extremely funny
how its always the newer players or the underperforming players (as by spart's request [1700-2000WN8 or under, depending on the teir] for KPFPZ)
that ask for ATGMs to stay or be added to the game
and all the good players
cry for it to be removed
lets be fair
ditching game balance for my fun?
selfish 100
@unique scaffold you know that if i said whats underperforming you'd hand me a mute straight away

flat bane
#

😂

noble siren
#

Can't understand people. At first they were all crying about ATGMs being OP and how they didn't have place here. Now they cry so badly they want it another tank which is even tier 9.

@unique scaffold and what if you have 58% WR? It even shows that you have to agree that the ATGM will make the tank OP, BUT NOOO you just make bald statements just like @unique scaffold, at least tell a single good reason why it should be changed.

If you people want change on any tank, it works like this:

  1. The change
  2. Why
  3. Argument and evidence.
    Not just "Lmao it had in real life it has to have and in here"
unique scaffold
#

@robust coyote define underperforming

#

@unique scaffold while the game does incorporate some of these projects it gets them wrong constantly etc the chieftain-T95s gun being a rifled gun which is wrong it’s a smoothbore and kpz firing APCR/APDS it only fired APFSDS and the Shillelagh and a heat round also the kpz s gun while being a upgraded model of the sheridans gun is very different in terms of mechanical systems hence kpz smoothbore since it fired APFSDS and once again Sheridan wasn’t issued APFSDS because it’s gun is rifled

#

@robust coyote not true. I am curious. I am fine with the ATGM mechanic, as a matter of fact I enjoy the meta change it has brought to the game. So with that in mind I want to see if I fit your definition of underperforming player.

drowsy plaza
#

KPZ doesn’t need ATGM’s. Frankly until their remove the ability for folks to do non LOS shots with the missiles - I don’t want them around. 1) some folks excel using missiles as arty and 2) 99% of other users just are an effective AFK with them.

jovial marten
#

isnt it that telling wg to add more atgms in is basically saying make the game worse because of how atgms are ruining the game rn, especially because maybe theyll add worse features because of how we think missiles are great and we want more.

dense yoke
#

Atgms made the game more intense, i like it. 🤷

unique scaffold
#

To further add fuel to the Roman empires flame wargaming recently had a survey where they were asking questions on how players felt if the ATGMs were removed/ severely nerfed and kpz hasn’t been touched in for ever and wargaming themselves also stated they don’t want to even touch the kpz at all

robust coyote
#

@dense yoke i respect that opinion and i do think it is more intense when the missile misses you by just a few millimeters
while that may be the case
i disagree with it due to the fact that

  1. missiles can shoot other tanks without having the chance to get a penalty
  2. Missiles encourage a more standstill playstyle (for the user)
  3. Once a player learns how to use a missile, it is almost as if they were playing a 100% hitrate arty, each shot dealing full damage
  4. these tanks discourage people from playing slow tanks due to their latency in responding to imminent threats, which may include (but not limited to): missiles, light tanks, tanks, anything with a gun, ATGM shells. This in turn encourages people to play light and fast tanks.
latent snow
#

i havent seen an missile in the past couple days, personally dont use them either unless i NEED to... but i havent seen myself in such a situation. am i alone on this?

dense yoke
#

I would love a missle ammo limit. For example you can only carry around 5 missles in one tank. 🤷

unique scaffold
#

Carrying only 1 is unbalanced. You can shoot without exposing your tank, how's that balanced?

latent snow
#

Its balanced when I use them because 90% of the shots miss

unique scaffold
#

And 10% you hit. How's that balanced? If you can deal damage without exposing your tank, that's not the definition of balanced mechanics. Why can't people see the problem? It's not about limiting the ammo capacity or increasing its value, it's about:

  • Either remove the missiles
  • Or add Trophy systems in every tier VIII-X tank to counter them.

How can you counter something you're unable to? You, as my enemy, hope that I either miss my shot or bounce it. But what if I don't? You'll feel discouraged to play higher tiers in the game and lower tiers will be flooded with better players, making them harder for newbies. That's happening now to be honest.

That's the problem and its consequence.

@unique scaffold It's just a suggestion to counter them. WG can create something too idc.

@noble siren Do you have a better suggestion?

noble siren
#

Oh God not again🤦‍♂️ 🤦‍♂️ 🤦‍♂️ 🤦‍♂️ @unique scaffold if you haven't already figured it out by yourself, then you never will

unique scaffold
#

Another trophy system suggestion jfc it’s totally not like they just barely came into existence in the late 90s to 2000s

flat bane
#

Dumb

mental pasture
#

@latent snow 90% shots miss? Wow where did you get this number? I can guarantee throw aleatory numbers from your mind isn't valid

jagged crescent
#

i dont mind the missiles as much anymore. If they gave the missiles a buffer (a half second/etc of time before the missile can be guide), then i'd say that would make them more realistic and also easier to deal with

latent snow
#

@mental pasture It was a joke? I just assume that because I barely hit any of my shots with missiles

mental pasture
#

@latent snow ok of your missiles not the missiles of all Europe servers

noble siren
#

People who don't know how to play a certain tank should not complain and tell what should be changed or not. And that's a fact

sleek pebble
#

Carebears will whine always, and that's a fact as well

forest heath
#

Buff the side armor of E50 and E50M from 80mm to 90

full token
#

Why? They’re good enough as they are. They don’t need any more armor

jagged crescent
#

learn to not over angle

formal vale
#

@noble siren just for clarification, people don't have to have played a tank to know how it is played. Yes, experience is helpful, but a lot of people specifically avoid certain lines based on those opinions about the tanks. People can also get an idea of a tank's playstyle based on time spent fighting said tank.

Does that mean they will have an equal or better synopsis on the tank than someone who has played the tank? Not entirely yes and not entirely no. It depends based on they player themselves.

Some people, like me, spend more time watching videos about the game than actually playing it. This results in more opinions than actual experiences, but with those videos comes a lot of information. So, again, it comes down to the individual.

drowsy plaza
#

I don’t use missiles like an artillery piece - but even thought I don’t a bunch do. It’s not a legit mechanic.

forest heath
#

If not an armor buff for the E50 and E50M a gun depression buff over the front of the tank. I know it says 8 in the garage but you only get it over the sides of the tanks meaning that you have to angle more to get that gun depression meaning you over angle. Currently you only get 6 degrees over the front making it useless to fighting with in any hills or bumps in terrain

drowsy plaza
#

No they are already very good to overcooked.

forest heath
#

Have you actually played them? What you are selling me here is absurd

distant river
#

Who in their rightinds thinks the E50 and E50M need a buff lol

charred bobcat
#

@forest heath E50M does not need a buff lmao. I've played it and I have 77% win rate in it.

mellow cape
#

I have over 1.4k battles in E50M and I can confidently say it does not need any buffs from experience, it has:
A solid upper front plate that can block all non premium shells pretty much (and weaker premium shells from mediums as well)
8 degrees of gun depression (Even in the front, only the E50 has 6 in the front and 8 on the sides)
A very good and accurate gun (tied for best accuracy in the game, along with T-62A, leo 1 and grille 15, the DPM is on the lower end for mediums, but its nothing to scoff at and still higher than every heavy except 215b/113)
60 km/h top speed (power to weight is kinda bad for a medium, and it takes a while to get to 60 but its still good)
Excellent weight + speed makes it good at ramming a lot of tanks
The turret is a weaker part of it, but it still has a mantlet that covers up a good amount of the turret front and is basically impennable
Spaced armor side skirts that can protect it from some HESH shots

unique scaffold
#

@mellow cape u still a noob so all u said is irrelevant xD

empty copper
#

@unique scaffold considering the missiles behave rather like late 1990 generation ATGMs and not at all like the direct-fire, LOS-only weapons they actually were, that would be an argument in favour of a countermeasure system. Our better yet, an argument in favour of buffing missile speed and pen and making it LOS only.

dense talon
#

What about the frontal upper plate of the wz-113? A little buff to 130 mm would be very welcome in occasional unavoidable face hugs. :)

forest heath
#

I just assumed that the E50M also had 6 degrees in the front, it’s just the E50 then, I’m currently grinding through to the E50M

tulip lichen
#

Should the AMX M4 45 be buffed? ive played a good few battles in it and i have found that it never bounces anything. Slower than a snail. And only redeeming factor is a gun that is equal to or less than as good as the tanks at its tire.

noble siren
#

@formal vale I mean most of the players wanting Kpfpz to get ATGM are pure noobs (Roman Emperor for example), who don't know how to play the tank correctly. People like them whine about a thing which is totally balanced and good.

formal vale
#

@noble siren I agree that, with their current implementation, ATGMs would be very bad for the KPZ to have. I'm more just interested in the concept of the KPZ having missiles in general rather than these exact ones. I think if WG were to fine tune how the missiles worked, they could put them on the KPZ. As of now, however, it shouldn't be on the table at all.

P.S. or just remove missiles entirely and forget the subject lol

dense yoke
#

Roman Emperor knows how to play the tank. 🤷 What are you on about?

tulip lichen
#

what if they made it that you would have to push some buttons in order to fire the atgm but they would be random. like for example. you would have to press wads for one use, then sawd for another, aswd for another. so on and so forth. or so it would fire accurately.

empty ice
#

@slim orbit just a suggestion, if you lose 2 games in a row it might be an indication that you should take a break

crystal spoke
#

@slim orbit this isn't really the place to complain about mm

vale sun
#

@dense talon BuFf 113 PLs
every time I see someone ask for an upper hull buff on this tank I laugh. It's already very good and is getting a substantial hp buff in the next update.

drifting depot
#

It's always been good, fairly mobile for a heavy tank I guess people just moan because the upper plate isn't straight up unpennable

crude pumice
#

tier5 AT2's cupora is really overpowered.
it need change softer...

vale sun
#

We don't need every heavy to have an impenetrable facehug. Tanks have strengths and weaknesses that you need to play to.

formal vale
#

@vale sun but I need to feel like I'm good at the game so I need to only play overpowered tanks and I can't do that if WG doesn't make all the tanks in my garage OP /s

Edit: For the uninitiated, "/s" indicates sarcasm.

dense talon
#

@g it wont quite be impennable yet... If i'm not mistaken it has the weakest upperplate of all non autoloading heavies. Its just that this tank always has to spam heat against an is 4, 7, e100, maus rushing you because they see that upper plate turning grey for their regular ap when closing in. :) mobility wise its fine, didnt "moan" about it either. Turret traverse is very much on the slow side though. About the hp buff, every heavy tank is getting that so it wont solve any problems in 'the occasional unavoidable facehug'.

What is it with all the lads here hating on my suggestion lol. I dont need all tanks to be OP, nor am I a noob. What a toxic community this is. :) seen enough.

unique scaffold
#

@noble siren I don't know you, but maybe the pure noob who doesn't even have the tank and doesn't even know what he's talking about is you. You just don't want other missiles in game because you don't want to deal with them. Try again blabbing like this about noob players behind their back (quite cowardly I dare say) and you will get consequences. Your behavior is unbelievable and childish. Don't cry if Kpfpz 70 gets missiles for real in one of the next updates 🤣

jade cargoBOT
#

dynoSuccess Hans Grüber#3918 has been warned.

unique scaffold
#

Thanks Spartacus, a lesson was in order for such childish behavior. Anyway, I speak my mind and I don't need @noble siren permission. Anyway, I know much better people who ask the same thing, so you are calling them noobs also, what a shame (for you).

unique scaffold
#

@noble siren i am not interested in opinions on myself from a player the likes of yourself, because many know me and their opinion of me is very different. I proposed a change based on reasons and facts, you can be not agreeing, but when you start to make fun of who disagrees with you, you deserve no more attention. I am an average player, with experience and brain, and am starting to think you still have much to learn if you judge only from stats. That being said, WG will decide, and you, agreeing or not, will have to submit to their decision. I did my job in getting attention on this matter. 😉

jade cargoBOT
#

dynoSuccess Hans Grüber#3918 was muted

dense talon
#

@g @ChristianMan777 @captain chicken mcnuggets TheRomanEmperor described your reactions to my proposal perfectly. :)

delicate jacinth
#

i think kv5 needs a buff😂😂
bad armor , bad dpm , huge size , it's pretty useless

drowsy plaza
#

@unique scaffold your opinion doesn’t change the fact that the KPZ would be broken with a ATGM. Turret is solid - so it could hold a lot of spots without taking damage. Plus anything adding more missiles while the current aiming mechanics are in place is beyond foolish.

unique scaffold
unique scaffold
#

@drowsy plaza points of view, it's not more broken than the light tanks, with that troll turret, and they're even worse since they got speed to go shooting everyone unpunished. Kpfpz is easily overwhelmed without possibility to escape instead, during the reload time. It only can bounce so much. My point is, ATGM has to be given to that tank, or totally removed imo. @unique scaffold when team dies for example, and you are 1 vs 3 or 4 together at the same time, there's no playing like a pro that can save you, long reload time can't help Kpfpz

#

@unique scaffold if u play the kpfpz the right way, you shouldn’t have the need to escape from places, just saying. @serene sphinx the emil isn’t weak by the way. Also ATGMs need to be completely removed 🙂

serene sphinx
#

@unique scaffold This is normal.....Ammo racked.....
About Atgm for Kpz,I would say:NO for this.
The non-prem Atgm lights are seriously Powerful enough to be a game changer,adding An Atgm system on a heavy tank?
Seriously a joke....We not here
for overpowering a premium tank,but a real balance idea,that it wont brake the game(Even this game is already suks on balance)
,Like make low tier great again,buff some weak vehicles (like St.Emil,Sp.1c e.t.c)
Not making the game more unplayable.....
@___maxi But for nowadays gameplay,it still lacking armor,speed, traverse to fight against most of vehicle.....
Gun is good,but vehicle it self needs a serious revamp
And yeah,Atgm removel is a serious thing to let them know..... Do it or not,this is a serious stat.

unique scaffold
#

@serene sphinx Emil doesn't need buff, it has a terrific gun capable of smashing anything at Tier 7, and since its chassis is based on the VK 30.01 H, an experimental heavy prototype, you can't expect great mobility. The only thing Emil needs probably is a larger ammo capacity. Other tanks like SPIC are decent enough, probably an intra-clip buff would be nice anyway. About Kpfpz 70, it would not break the game, since it has almost paper at the chassis, the turret is the only thing armored and with big weak spots. I respect your opinion, but I think that since it mounts the same and updated gun like Sheridan, unlike lights it can't move fast enough to retreat, it has not enough gun depression like the lights, ATGM would not be such a bad idea. But, it stays just an opinion of mine, we'll see in time what WG will do. No it's no joke anyway.

serene sphinx
#

@unique scaffold Still, we need some line to make it more balanced. We dont want a gold spamer only spamming Atgm when it cant pen something,so the limit of Atgm amount u can take is must.
Otherwise,it just another power creep for anyone.

unique scaffold
#

the ATGMs simply have got no place in this game, they ruined too many positions to be a healthy thing

versed fable
#

The future is now old man

unique scaffold
#

@serene sphinx @unique scaffold of course, ATGM probably just needs to be refined as mechanics and parameters, some kind of limit also could be introduced, I agree with you here. Or in the end, if unbalanceable, ATGM could be removed totally, even for light tanks, it's not a bad idea, too

jagged crescent
#

The only problem I have the 113 is how damned expensive it is to drive it
like bruh
u lose a few modules, repair them, and then that's instantly a credit deficit

acoustic shard
#

Vindicator Buffs needed, a buff to it's prem heat pen from 225 to 250, a buff ito it's HE pen from 80 to 88 and a gun depression buff from 2 to 4 or 5. the Hightended pen and gun depression would allow for it to be played more frontline using the depression, to shoots weak points, instead of having to stay in the back using it's elivation. The pen and gun depression would better it, no matter how you choose to play.

dense yoke
#

Major buff: Buff every tier 7 tanks, that didn't get buffed in 6.7 or 6.8.

meager spruce
#

yes... buff type62 or dracula ... or Smasher... or Lupus or maybe even Helsing. Sure, lets do that. you need to be more specific

formal vale
#

@dense talon for one, my response was a general statement to make fun of people who constantly ask for buffs when it's not needed. I was not specifically targeting you (otherwise I would have @ mentioned you).

Secondly, the 113 is already OP as it is. WG had no business buffing the alpha damage on the tank and still leaving it with it's amazing dpm. If anyone of being childish about this, it's you. You're the one who a.) Couldn't take a joke and b.) Thought an already OP tank should get a buff because lolwhateveridc.

royal dragon
#

i would say the tracks are too strong

tulip lichen
#

whats the 113? also for atgm balance you could just add in basic MG to tanks and have it that you can shoot down ATGM like in War Thunder.

supple jolt
#

113 is the tier 10 chinese heavy

dense yoke
#

@meager spruce Tech

drowsy plaza
#

Missiles just need to be locked LOS

#

Getting top of you roof penned when hulldown by a tank sitting behind a dune is totally BS

unique scaffold
#

@unique scaffold what progress you think your gonna get by reacting with clown?

left quartz
#

Hi i done 1k games in the ru server but i would like the test server, i installed the app (blitz test server and then idk what to do ?

unique scaffold
#

Help please

lapis coyote
formal vale
#

@lapis coyote technical issues have their own spot in the server.

jade cargoBOT
#

dynoError I can't find user @TheRomanEmperor.

#

dynoSuccess TheRomanEmperor [ITER]#0887 has been warned.

formal vale
#

I'll just leave this here for those who are interested: https://www.blitzstars.com/player/eu/TheRomanEmperor

@unique scaffold I just find it interesting that you say that you know what you're doing.

@robust coyote it's a link. Thank you for your concern. If it was a screenshot, I wouldn't post it. But this is a link. People tend to skip over them and people don't have to click on them.

I implore anyone to look at my stats if they care enough to vet me.

unique scaffold
#

@formal vale I see you are interested, I am touched

robust coyote
#

@formal vale im no mod but i think that might fall under statshaming
might
be careful

unique scaffold
#

@formal vale what is the purpose of the link tell me: to prove to you and others I am crazy for saying things that for you are not correct because I don't have brilliant stats enough so I have no right to talk? Let me say this: none of you can shame me just because I said what I think about the ATGM on Kpfpz 70, you can disagree but I was not offensive nor I shamed any of you like Hans Grüber or the others. I merely said what I think is right. Calling me noob, telling me I say jokes, criminalizing me when posting reactions when others do that to me. If my opinion is made fun of, then the problem is not me, but your education because you all started flaming me. Now, feel free to mute me. Freedom of thought, my backside 😉 🥱 👋 keep reacting with clowns, it's kind of iconic for some individuals to do it

flint skiff
#

make ATGM to not hit behind cover

formal vale
#

@unique scaffold I'll respond properly when I get home, but for now you need to stop putting words in people's mouths.

mellow cape
#

He didnt shame you

What he is saying is that you are only average or sub average at the game in terms of stats, and that you might not know what is good or not for the game

Thats all
@unique scaffold

meager spruce
#

@unique scaffold considering you have played 34k battles yet somehow don't even have a 50% 30day wr is kind of ... idk bad. That really effects opinions on you, as it makes an instinctual thought process that you don't know much of the game because you aren't getting better at it. Therefore people will be more likely to not take you seriously because you don't particularly show signs of being a good player.

unique scaffold
#

@meager spruce what you can't know is I couldn't play properly for years due to extremely low hardware and internet, only recently I could recover from a very, very low WR, with the majority of all recent victories. Anyway, it's not a justification to mock me, like someone did. I said what I said about ATGM on Kpfpz 70, with proper reasons, and i know for experience how the game works, exactly like many of you do. I just made a proposal, it's not right to make fun of that and any who even agrees with me. Are they all poor players?

flat bane
#

Has this server gone ∷ᒷℸ ̣ ᔑ∷↸?

meager spruce
#

@unique scaffold considering your 30day wr is 48%, I highly doubt that that "recent recovery" really happened.

unique scaffold
#

Maybe I will let others who know me and agree with me to talk here in my place, then you will take them more seriously just because they're better players than me. It's ridiculous. I didn't have poor manners like someone else, and so I understand the philosophy here is WR talks and not the players ok. Anyway this server indeed is not about me. Back on topic

flat bane
#

Ngl I feel y'all kinda cracked a bit, just a bit....

You've made some grammatical errors 777.

formal vale
#

All right, here we go.

1.) Statistics can give a good indication of how people play the game. You have 1.2k battles in your Kpz with 51% wins. That's a little above the average. Does that mean you're bad? No. Does that mean you're good? No. You're average.

2.) Never have I said that you're crazy. I think you could be doing better with regards to the opinions you're posting, but you're not by any means crazy.

3.) I never said you dont have good enough stats. I never said you should be quiet because of your stats. I sent a link regarding your stats because I thought they were interesting regarding the amount you talk trash to other people.

4.) I think the fact that you put words in my mouth and immediately played the victim card here shows that you have some insecurities about your stats that extend beyond what I was meaning to talk about. I don't feel the need to talk more about this, so I'll leave it at that.

@unique scaffold

Edit: @robust coyote he and Hans Grüber turned it into more than just a suggestion.

Edit 2: @robust coyote true. I guess it comes down to how the mods see it unfold. Regardless, I stand by what I said.

robust coyote
#

you guys bashing him so hard
just chill
its just a suggestion
@formal vale you guys need to chill before the mods get truly involved
just playing the blame game at this point

unique scaffold
#

I simply don't have to keep quiet just because. I didn't offend people. Quite the contrary. I said what I wanted to say about my proposal about Kpfpz 70 and my wr doesn't prohibite me to do it. It's who reads' problem if my wr is not up to the optimal players standards. Read from the start all the comments again if you must say such things at least. Nobody can accuse me of anything. No victim card here, I made a proposal and stop. Now leave me out of this. @lunar niche not by mocking others

Edit: and that makes me the one who can't speak, right? @drowsy plaza

lunar niche
#

Well, the better players have given their point on why that proposal is bad.

flat bane
#

The HO-RI needs an armor boost on it's superstructure and more HP.

drowsy plaza
#

@unique scaffold it’s almost impossible not to be over 60% in the KPZ

#

Unless you drive into the open to be farmed

formal vale
#

@unique scaffold you're right. Your win rate doesnt prohibit you from expressing your opinion. It does, however, allow people to judge whether your opinion is valid or not within reason (obviously someone who only plays tier 3 and gets 70% wr isn't as credible as someone with 70% wr at tier 10).

What you are arguing for is the ability to express yourself without scrutiny, which isn't something that exists on Discord (or in the real world for that matter). People retain the right to check credibility and, when they did it, you got offended and started to be offensive yourself. The same goes for Hans Grüber, who saw an opinion he didnt like and became offensive.

In my opinion, you had the wrong opinion to start out with. Then Hans approached you poorly, which made you mad. Then you started to lash out on a few others because of this. Hans should have approached you better so that this wouldn't have escalated, but you could have also handled yourself better.

drowsy plaza
#

@unique scaffold You are free to speak, but others are free to judge of what you say means anything.

#

You keep asking for a buff when many of us say it’s not happening.

#

Look at balance stats. It’s a decent tier 9 heavy. It’s not OP - but it’s not terrible

unique scaffold
#

I understand the point of view of all of you, about my proposal, I just don't want to be on the alert because of the proposal that for you can seem not good. I said WG will decide in the end, the opinion of mine and of yours counts only so much in these things

drowsy plaza
#

Frankly I had about enough of the non line of sight missile attacks. So the idea of adding another missile tank at this time just sets me off.

#

If they fix the mechanics for ATGM’s to LOS only - then I am fine with the KPZ replacing it’s HEAT Shell with the ATGM

#

Until then, I just want every missile spammer to burn.

robust coyote
#

@drowsy plaza ya know
its kinda annoying how we have to wait 15 minutes before sending lol (even tho you cant dictate what the timer is)
if they change ATGM enough so its balanced as other shells
i will fully embrace it as a special round for some tanks or as a special gun for some tanks
@flat bane 60TP is coming

flat bane
#

I really want another T10 heavy line in Blitz. How about the 705A or 60TP? If they were added, what aspects should be buffed or nerfed to a Blitz standard?

@robust coyote will it be a tech tree tank or a prem/collector?

mellow cape
#

60TP is probably going to be in crates, since WG doesnt like the good PC tanks that people ask for to come normally

unique scaffold
#

Do you think T26E4 will ever receive some kind of buff (especially gun handling)? Aim bloom is quite big

robust coyote
#

the T26E4 is a brawling tank made to run up to people and blast them in the face while they cant retaliate due to their guns lacking the elevation to hit the roof or any weakspot
thats why its called a riot police pershing or a riot shield pershing

unique scaffold
#

If I could choose any t10 heavy I would probably choose the kranvagn

charred bobcat
#

@robust coyote The entire tank is a weakspot and if you wanna go aggressive on someone good luck trying to survive for more than 15 seconds. That tank is the epitome of trash.

robust coyote
#

yeah well thats what it was designed for
dosnt mean it does that well
its what it is on PC
@charred bobcat

twilit crystal
#

GG

serene sphinx
#

@charred bobcat Seriously?
T26E4 suks? U mad son?
It have depression, okay?
Play Hull down when there's a hill Infront of you, when u on even ground, never show your side......
U tell me the vehicle that can bounce and bang is trash???
Seriously??
St.Emil is better choice to blame lol
Edit: Burh. Even nub can pen it?
Oof than,but no buff anyways.
This vehicle isnt a thing that WG will notice instantly.
And yeah, actually there's almost no spaced armor on turret, so surely heat will penetrate easily
@robust coyote bruh yeah, suks when it have a gun some times bounce,but play it right could be threat to everyone in tier 7-8
Edit: oof you are right, Not for me though, I know how to aim
But buff its top.... Welp... Guess it will bounce more than
@drowsy plaza yep. When i drive konigtiger or isu, i love they show their top
@mellow cape OOF
It's gold vehicle though...
So yeah. BaLaNCeD
@acoustic shard
Bruh. It need some buff?
Interesting, tell me what you want to buff it to.

robust coyote
#

@serene sphinx nice joke
but the Superpershing is just bad
@drowsy plaza ahh yes i agree it clubs noobs like no other
looks at the 2 kalobannovs in a row i got with it clubbing noobs
@serene sphinx
but the thing simply has no roof or sides
just protection in the front
and that protection is easily ignored with a simple thing called "aiming"
this is a skill most noobs do not have

drowsy plaza
#

Super P is a great noob bully. But anyone who can aim will pen the roof. Or the sides

mellow cape
#

In randoms I see literally everyone penning the super pershing without an issue, even 40%ers, so the 'armor' it has is irrelevant
It has bad mobility for a medium, and a pretty bad gun to top it off, and lets not forget the paper sides and rear
If you want to play a tank that has actual good frontal armor and is more of a heavy, play the M6 EXP or M4 49 or tiger II, much better choices than super pershing

charred bobcat
#

The gun is terrible, calling the mobility sluggish would be a massive understatement, and the armor is filled with weakspots from head to toe. Even bad players lol pen it.
Not to mention that the spaced armor does nothing to stop heat rounds from penning it.

robust coyote
#

wait
HEAT goes right through the superpershing?
what am i doing even aiming then
just spam HEAT

acoustic shard
#

Dude the armor buffs of last update for the jpanther, tiger, t29 and the Black prince are insane. you can hardly pen them, in t6. even in t7 the Only weekness are the underplate's with out prem ammo. I don't think any of the buffs "except the black princes should be undone
as it already had amazing armor "Before the buff" just Dialed back a bit" you can barley make cedits in t6 because you have to shoot the prem. The tiger 1 has a great gun, great pen, great armor, and great mobility, and good depression. even more so for the t-29 because of the consumible's it has On top of all that. Can't play t9 becaue of 4 t92's you see every game t10's no diffrent.

unique scaffold
#

It’s Kinda Unfair For The Sherman Firefly’s Stock Gun to not Pen the Front Armor Of a Tiger l

formal vale
#

We're still on the Super Pershing thing? Really?

In my experience, I genuinely despise playing the Super Pershing. It's gun is just terrible and I see no reason to play it over a T34 or Chieftain/T95. At least with the T34 you get good pen, high alpha, and better speed (ironic considering it's a T34). With the Chieftain/T95 at least you get an accurate gun, better speed, and better DPM.

I have consistently found that the gun has a terrible bloom to it while also having massive weak spots. I think the weak spots are warranted, but at least let me hit my shots so I don't have to expose myself for very long.

Does this mean no one can do well in it? No, quite the contrary. I actually don't have terrible stats in my Super Pershing. I just hate playing the tank. I think it needs an aim time and dispersion buff. That's all. The weak spots are there to balance the tank. The mobility is the way it is because of the fact that it's basically a pershing with metal plates strapped to it, which makes sense. At least make it so that I don't have to aim for a decade to do 225 dmg.

Edit (response): @serene sphinx lmao what? The Tiger I is absolutely broken. It has the armor of the Tiger P, almost the mobility of a medium tank, insane DPM, insane accuracy, great pen, etc. The only thing that's bad about it is the gun depression, which isn't even that bad at 7°.

robust coyote
#

spam Prammo so you have to buy a prem tank or prem time to get credits
thats a tactic they use in WOT PC as well
yeah the tiger 1 is broken beyond limits
the T29 still the same old tank
the Jpanther got overcooked
T10 and T9 games are completely messed up due to ATGMs and/or trash teams on the game
and Teir 8 is full of prems that are broken or you have a full camping team from all the prems WG releases for cheaper prices
im taking a break from playing at this state and am not gonna play until 6.9 drops, where i will have new things to play around with
@formal vale i hate the superpershing as well
thing has nothing thats reliable, gun is only good if you are 0.680242 nanometers in front of the target, armor is only good against noobs, speed is that of a Maus, side armor is nonexistent, turret armor is about as good as nothing and the only good part of the tank is looking at it in the garage and thinking: 'hmm it seems like a good day to play anything but the superpershing'
@serene sphinx the game isnt full of experienced players

serene sphinx
#

Wut. Tiger is fine though, not too op as foch. Hull down surely a threat, but not for golf spammers or experience players to kil.

acoustic shard
#

The super persing's hull in nearly un pennable if your not a High pen TD or heavy other wise the only other place people can pen you is the hatches. the gun might need some help tho. I say the armor is at the point were if the hatches are strenthened to mugh it will be near impossible to pen for most tank frontally.

orchid grove
#

T26E4's hull is pretty easy to pen actually. Pretty much anything with more than 200mm of AP or APCR pen will slice through

robust coyote
#

laughs while doing full damage with a T49 HE shell to the front of a superpershing

formal vale
#

@acoustic shard Exactly. That's why the only thing they should change is the gun handling.

@orchid grove Agreed, but that's how it should be. You can also go hull down pretty well, but it starts to suffer any time it has to aim for cupolas or any weakspot besides a lower plate.

@serene sphinx The Tiger I is at a point where it's just blatantly OP. Great mobility, armor, DPM, accuracy, penetration.

serene sphinx
#

@robust coyote how tho
@formal vale bruh. SiDe aRmOr aND cOmmAnd HaTCh
Even tiger 1 is powerful in tier 6-7, good in tier 8,but still far from op tho
If it is op, what about jp?
SuPEr oVeR poRwEd?

charred bobcat
#

Tiger I is objectively overpowered.

mental pasture
#

Yes you'll probably circle a tiger 1 during the battle
But at least the tank is as op as irl during ww2

serene sphinx
#

Bruh, argue about T26E4 is not important,most likely we need a low tier revamp.

vale sun
#

Lmao I actually had trouble with the spershing before I realised the lower plate is not what it is on pc. I still sometimes instinctively avoid the lower plate

analog karma
#

Why was the kv1s reload slowed if the kv2 still gets its derp and modest reload

lunar ruin
#

@analog karma modest reload?? 22.1 second reload for a gun with that kind of accuracy seems fitting. Any quicker and that thing will be derping everything. KV-1S is perfectly fine the way it is.

full token
#

Su100Y has a better reload with 460 alpha and better accuracy

unique scaffold
#

is a td though...

left quartz
#

@full token and a nice ammorack rate

lunar ruin
#

I feel this stock MM needs to be adjusted for tier 9...

I’m playing a stock Conqueror and facing full tier 10 teams. Penning is a struggle, even with CS loaded. Not to forget the Conq has a horrific coefficient so I’m losing credits every game, even with a win..

unique scaffold
#

@lunar ruin u basically want the priority mm that people under 5k get for stock tanks? Sounds not too bad but can be exploited for stats farming, reason why they can’t and won’t do anything to such stuff 🤗

full token
#

You could use free xp and get past grinds, or go through the stock grind anyway. It’s bad but if you want to save your credits and stats from stock tanks, it’d be better to save up free xp for such situations

lunar ruin
#

@unique scaffold no no, that’s not what I’m saying. I should have been more specific but I was in a hurry to just type something and get a conversation going. I don’t know exactly what the stock MM priority is, but I started facing tier 10s way before I was able to unlock the turret.. so for several battles I was playing completely stock against big boy tier 10s.. what I’m suggesting, is maybe increase the amount of battles for stock MM priority or when an upgrade has been made. Whichever happens first. Playing stock in tier 7/8 isn’t comparable to playing stock in tier 9 vs tier 10 tanks/players.

@full token absolutely I use Free XP, but let’s be honest, that goes pretty quick lol I usually save up or just simply grind tanks out, but this stock Conq is just ridiculous and I just want the top gun already 😩

full token
#

Well that’s just how stock grinds are. It still is possible to get through it without free xp. I did it some time ago. The gun doesn’t have terrible pen for the tier, better than some mediums too.

lunar ruin
#

True. Most grinds are tough. For the stock Conq’s sake, I find it tough to be as effective as the team needs me to be. Having a pewpew gun is silly at this tier lol

normal raptor
#

@lunar ruin i would recommend not playing the conqueror and grinding free xp with prems and watching the 5 ads. They give 1.5k free xp daily as well. Use your free xp boosters on 2x xp on high tier tanks or premiums

lunar ruin
#

@normal raptor thanks man for the advice. I went ahead and roughed it out until I got the top gun. Now I’m finally enjoying it and my experience within the battle is much better. I can breathe now!🤣

unique scaffold
#

@lunar ruin gotcha now, but that would still be very exploitable for the stat farmers. Conqueror is very playable if u have the top gun, and try to be prepared for any stock tanks, no matter the tier, might take longer but it is less overall pain and ur stats wont be too affected.

lunar ruin
#

Stat farmers 🙄 are people really into that? But I see how it can be exploited. I like to think the majority of players wouldn’t, but there’s still the possibility. Tough spot for sure. Got the top gun on Conq and loving it now! I can stop pulling out my hair now lol @unique scaffold

unique scaffold
#

In my opinion the grinding of WZ-120 medium tank is quite painful and long. I researched at the same time the WZ-111 model 1-4 to get the final 100 mm of WZ-120 for free (I used only the 122 mm in WZ-110, saving me 59k free exp ed efforts), and I free exped also the 111 final engine, shared with the 120 also. But anyway, 45k exp for the second 100 mm gun of the 120 is next to an useless effort, when all the other modules are to be researched. I have to do it since I am grinding the tank, but imo, that 45k exp gun is not needed

formal vale
#

Yeah, there is a gun on the WZ-120 that just makes no sense. Like they make you grind out a stock gun (100mm) before you can even reach the 2 top guns (a 100mm and a 122mm) and the top turret. It's quite dumb tbh.

They should just move the 100mm out of the way so people could either go for the top turret or a side gun that makes the grind easier (but also take longer).

acoustic shard
#

The Leopard pta needs a Buff for the underplate. it has no reassurance agenst HE and is not even a light tank. At least with the leo 1 you know that if you turn your front "hull and turret" towards a heavy or TD you can't be HE'd. excluding the 183 and fv4202 of corse.. With the pta you have no such thing your side's, rear and Front can get obliterated. maybe 1 degree more of depression and 0.3 seconds off the reload wold help as well. It would make it more like the leo 1.

formal vale
#

@acoustic shard that's not the purpose of the Leopard PTA. You're supposed to be extremely careful in the PTA, making sure not to expose yourself more than necessary to get shots off. If you're getting HE'd reliably in the PTA, it's not the tank that's the issue.

I do however agree that the PTA needs a buff. It could possibly benefit from better engine power, reload, and maybe gun depression. These changes would allow the tank to fulfill its role as a Leopard.

acoustic shard
#

The points not getting HE's it's that you Can be He'd. playing passivly is a must but as a meduiem tank you should have the assurance that the front of your tank can hold up agenst most He shells.

drifting depot
#

cough why not just make the stock grind less painful for a tank that imo isn't worth grinding so much just for the modules

lunar ruin
#

🙄

jagged crescent
#

Panther II armor buff to 130mm at the front? It’s literally a worse Panther I.
And I think the PTA’s fine if it’s maxed out. Maybe a gun depression buff would be nice though.

dense yoke
#

Complete german LT techtree, starting from ru251

dapper walrus
#

Buff the kpfpz 70. In real life it was a lot better. At least give it ATGMs, or buff the traverse speed, or add gun depression (it had hydronumatic suspension)

drowsy plaza
#

@dapper walrus we just had this discussion #devs-answers the 70 sits as a middle of the pack heavy tank.

drowsy plaza
#

Frankly I think that the PTA is a great tank - but the #devs-answers show it’s underperforming, and the planned tier X HP buffs are going to hurt it a lot more.

still wedge
#

I agree. Both the PTA and the Leopard 1 are great tanks. The issue they have is there are other tanks (Sheridan, T-62A, 140) that fit it's role far, far better, and they have armor so they don't get HE'd over and over

damnit what's with the slowmodes in here??

unique scaffold
#

A solution to make the leo 1 relevant would be to buff the alpha maybe to like 390 or 400 but increase reload time by 1 to 2 seconds, same for the batchat. The new vickers will outperform all light tanks

formal vale
#

Sure, give it better alpha but keep the dpm the same

drowsy plaza
#

Buff Leo and PTA pen that is all they need. Bring back original med pen.

unique scaffold
#

@drowsy plaza their pen is already great, no reason to buff it since it will get to a point where it won’t really matter that it has good pen, i’d say that the leo 1 must have the best gun stats both on the move and when stationary, better than the t62a’s. Make it depend only on that speed and that gun. All we need. Yes i know that the gun is amazing, but there’s still room for some improvement to make it fully dependant on it. Basically make it the ultimate Weakspot sniper to be able to fight those annoying hulldown tanks by sniping from second lane, if you get what i mean..

mellow cape
#

I think it would be better as a flanker rather than sniping second line, you have TDs for that

unique scaffold
#

@mellow cape tds won’t be sniping the hulldown monsters as good as the how the leo could, buffing the gun stats will allow it to flank and hit hard shots on the move, basically giving as little time as possible to be shot back. Just make it a very flexible tank to make up for the lack of reliable armour, make it snipe from 2nd line and depending on the situation give it the possibility to start flanking etc.

dense yoke
#

Vicker lights out performing all light?. Doesnt't that light have a 6.1 second reload and worse mobillty then leo1. 🤔 Edit: You never know mabye they will legit buff the vicker light and make the reload 4.1 seconds 🤷‍♀️

robust coyote
#

its in testing driven by some of the most skilled players
ofc it would outperform
and plus
its still in testing stages, and stats arnt final

lunar niche
#

PC buffs for Leopard 1.

noble siren
#

@unique scaffold maybe acceleration for forward and backward will be useful too? The tank has already good gun but this will work too I guess

scenic hound
#

Anyone thinking of an upcoming vickers nerf like what they did with the prog 46 right before they release it? Maybe then it would not imbalance the tiers

unique scaffold
#

@noble siren good idea ngl, just make it as hard to hit, in any way.

#

@unique scaffold for once i agree with you on that leopard buff finally will it live upto its rep

unique scaffold
#

cheers, tanks like that, with no armour, should bring smth back in compensation, such as flexibility, not to always need to go against these one-trick hulldown monsters, or in general armoured tanks.

jade cargoBOT
#

dynoSuccess Pearchy#3290 has been warned.

timber knot
#

The minimum you could do for the T28 prototype is buff the hull traverse speed to better combat light tanks

formal vale
#

For the T28 Prototype, I'd give it 28kph top speed, buff the front hull significantly, buff the turret cheeks significantly, give it a closed turret with a cupola weakspot, and probably leave the rest alone.

full token
#

Isn’t that similar to the t28 defender?

lunar ruin
#

You mean isn’t the T28 Def similar to the T28 Proto?! 🤣

jade cargoBOT
#

dynoSuccess RockyPRO#6707 has been warned.

robust coyote
#

the T28 Defender is the closest to the Pc version on the closed turret
the Pc version has a roof

dense talon
#

T28 should indeed have a lot more reliable front armor and a slight speed buff wont harm anyone as long as its hull traverse will stay the same.

drowsy plaza
#

@dense talon slight angle and it will reliably bounce most Prammo in tier. What it needs is decent side armor.

ember thunder
#

Russian tech tree rear mounted heavies are needed in the game

exotic light
#

E100 is underpowerd its slow and unarmored against gold spammers and everyone uses gold in T10 if it has same manuverbility as E75 it will be balanced give it more traverse or buff the turret frontal plate and give it more gun depression

timber knot
#

If wg wouldn't want to change too much to the T28 proto They should at least buff the side armor a bit to make angling more effective; you can angle now but not too much. This angling would take out the need to buff the front armor. And with this they should increase the hull traverse speed so: 1. You can angle faster if someone is up close. 2. To combat light tanks better at close distances. The moment a light tank begins to circle the proto, it's essentially done for with some exceptions.

unique scaffold
#

You already said this before to the e100

royal topaz
#

Jag e 100 fire risk is very high pls repair this

formal vale
#

@royal topaz I cant remember the last time I was set on fire in my Jageroo. Idk what you're doing with yours but its doesnt sound good lmao

unique scaffold
#

Wargaming, please buff the obj. 140. The T62 A is a lot better now and it makes the obj obsolete. A lot of meds (almost all of them) are better than the obj.

dense talon
#

Its does baffle me a bit as to why the t62a is better in nearly all aspects than the obj 140?

dense yoke
#

t62a should get a depression nerf or a reload nerf.

autumn zodiac
#

I don't find T-62A needing a nerf, we have bigger issues regarding the incoming heavy buff

noble siren
#

It would be more interesting than going hulldown to one hill during the whole game I guess🤷‍♂️

drowsy plaza
#

@dense talon @unique scaffold the 140 is significantly faster. The 140 is still very viable.

still wedge
#

It's more like the comparison of the Leopard 1 versus the STB-1. Both have very good stats in some areas yet have serious weaknesses in others

noble siren
#

Can Sheridan receive HE alfa buff when they remove/fix the missiles cause it just doesn't feel like normal HE round. The damage values you get are slightly higher to the APCR round and you don't get any benefit of it except damaging modules. What do you think?

dense yoke
#

@autumn zodiac You don't. I do.

distant river
#

T62 is fine how it is now because of all of the other buffs that have happened, with the upcoming heavy buff it's only going to get worse comparatively 🤷‍♀️

@drowsy plaza 5kmph isn't that much of a difference, noticeable bit not significant and the T62A has a couple of extra hp/t to make up for it so it's not significant at all.

The main thing the 140 has as an advantage is hull armour but that isn't too useful either. I think it would be interesting to see what it would perform like with 0.25 sec off it's reload to give it an extra 180 dpm and a reason to play it

scarlet coyote
#

@noble siren that's in fact true, also a good way to nerf the missiles would be to reduce the gun elevation so the missiles can't hit the roof of the tanks, however, that'll mainly affect players that have the enough skills to aim that missile

noble siren
#

@scarlet coyote or make the lookout bar non accessable for the rocket type vehicle so people would rely to pure aiming skills, cause with that option + second fire button you can do magic.

scarlet coyote
#

yes

balmy needle
#

So I dont wanna start a different conversation, but can I get some better armor in the back of the t57, I get flanked Its me dead, very fast from HE pen in the back.

mental pasture
#

T57 "heavy", T110E3/4/5, M48 Patton and M60, all them are easy to pen HE are very bad

acoustic shard
#

If the look out bar goes then there would need to be the option of your screen following the missile like in "crossout" Now that would be perfect. that would require you to stay still even more then now when shooting the missile but it would be more than worth it.

supple jolt
#

The multipurpose restoration kit (the one that combines the repair, medical kits and fire extinguisher) should be removed from the game (or at least high tiers). Currently, the consumable meta is having a repair kit, a multipurpose kit, and an active consumable. This means that with this loadout you can either repair twice, or repair once and have 1 heal/extinguish. Having a second repair kit makes the "robust" crew skill almost completely useless as you will almost never have 3 modules damaged in a row, and putting crew xp into the firefighting skill is a joke, and the removal of the consumable would make them even slightly viable. Removing the multipurpose kit would give players an option to either play it safe and bring a fire extinguisher or bring an active consumable and hope you don't get burned. This will help lessen the dominance of the line-specific consumables (ie: enhanced speed boost, active armor, retical calibration), and reward players who know the locations of the engines and transmissions of tanks.
The double instant track repair from the repair kits also makes tracking and flanking unviable in medium tanks as getting the heavies to use their repair kits is difficult if they are competent and don't waste their repair kits on unnecessary track repairs, and even after exhausting their repair kits they will repair their tracks in 2.5-5 seconds which isn't that long at high tiers unless you're playing an autoloader. This will allow medium tanks to have a way to counter heavy tanks after update 6.9 which gives large HP buffs to heavies, while not affecting the strength of the american light tanks as their already fast speed and long reload doesn't make tracking and flanking that much more effective than just flanking.

turbid smelt
#

@supple jolt don't need to fix, what is not broken

good players don't start cod, until they are sure enemy has used its two repair kits, cod is not useless

Even if enemy repairs their track just after your broke their tracks their gun is still not going to catch up as quickly if you didn't took it out in first place.

Good medium players also try to shoot through track if penetration is possible, so enemy would use one of its repair kit.

supple jolt
#

I wasn't really talking about circle of death, just flanking in general because good heavies can't get cod'ed if they stay close to an obstacle

turbid smelt
#

they can be forced out, they can also be penetrated by gold spammers pretty easily

most heavies would only be able to sustain at most 2 or 3 gold shells from mediums, that is not going to make gold spamming any less viable
they are not receiving armour buff that gold shells would stop working

there is going to be more damage to farm off enemies, even more easier to get 7k games after the update

supple jolt
#

gold spamming won't be very viable next update because of the hp buffs which are even more effective against gold spam because of their lower damage unless you're talking about tds vs heavies

the hp buffs make trading with mediums more effective for the heavies, they will be more likely to out-trade them even with their lower rate of fire

turbid smelt
#

That is good for heavies, you are not supposed to fight heavies head on with medium tanks anyway

In current meta, most mediums have strong turrets, accuracy and good enough penetration to wither down heavies without receiving much damage in return
It is not fair in anyway for heavies to be slower and having armour which is not useful infront of gold spammers, by the time you get into strong position most of your hp would be missing, which tds or other surviving heavies can easily feast upon

turbid smelt
#

Idea for revival of Obj 140:

replace its HE round with APHE shell
like on Su 100Y or ISU 130

120mm of penetration

375 (4327dpm) or 390 (4500 dpm) damage

it is less than current HE dpm, which is not always useful

unique scaffold
#

It's quite difficult to use the Vindicator with almost no gun depression, it will not hurt it to have 1 or 2 degrees more. Also, the premium HEAT should have 250 pen, like many other tanks. It's a much weaker vehicle than Smasher, so it should not be a problem, I think

tulip lichen
#

what are some other ways to balance tanks in WoT without give more or less pen or armor? In WT they can raise and lower repare cost but i dont know if they do that in WoT. Just wondering.

hollow ledge
#

@tulip lichen HP, dispersion, aim time, alpha damage, reload time, camo, mobility, profitability

#

View range

#

Traverse

#

Gun depression

#

Lots of things

noble siren
#

@tulip lichen the repair cost in WT is the biggest mistake they have made. This way of balance is pure cancer.

tulip lichen
#

@noble siren so that would be a good thing to avoid. what are some of the other things to avoid in the attempt to "balance the game"

noble siren
#

@tulip lichen I mean it sounds good but basically it's really bad. For example bomber B29 with repair cost of 75k SL and you do 50k with excellent performance. Or Ta152C with 40k repair cost when it even doesn't have that good performance for its BR.

obtuse cedar
#

I was just playing some lower tiers for fun and found out that the at 1 has 400 damage per minute!!! it reloads for 9 seconds and deals 60 damage 😂 it also has no armor. please fix this og tank!!! The gun is considered a tier 4 gun too!

unique scaffold
#

@obtuse cedar ah the good old days in which you could almost oneshot enemies with the 76 mm gun with 160 alpha at Tier 2! AT-1 was my favourite seal clubbing tank

winged barn
#

All the collectors (except smasher) desperately need help

nocturne mauve
#

T-22 medium

winged barn
#

Meh ignoring tier 8+

robust coyote
#

Gravedigger, T150, both ultramarines, the KV13 and thats about it
dont need anything else for the low teirs or clubbers gonna party
KV13 is good but not good enough for this heavy meta where it has not enough armor and not enough pen

distant river
#

I've heard that the KV13 is very good now, almost enough to spend my gold to get it back

drifting depot
#

I mean, it's basically an unbuffed is but faster and with a smaller gun so

obtuse cedar
#

im glad i still have the kv13

robust coyote
#

KV13 best teir 7 med
but need buffing so its even better cuz why not let me get to 4k wn8 on that

dense yoke
#

What if armor highlights is gone from game? Would be meh tho.

nocturne mauve
#

The noobs are already blind enough

flat bane
#

Yes

finite urchin
#

The T-34 and T-34/85 really need a buff. The tanks were pronounced some of the best during WW2. Their sloped armor almost always ricocheted enemy shells, and when I look through my scope at one, I barely see any red. Not to mention the fact that most T-34/85s and ISs were equipped with the same gun.

orchid grove
#

@finite urchin Well, historically, the T-34 and T-34-85 weren't bouncing much by 1942-1943. Their armor was primarily effective against the German 5cm guns on the Pz III, the short barreled 7,5cm guns on the early Pz IV and the 3,7cm "Door knocker" AT guns (which are mounted on tanks like the Pz 38). All of these guns are mounted on tanks at tiers II- III. At tiers V, VI, and VII, the tiers that the T-34 and T-34-85 play at, you're facing guns like the American long barreled 76mm, Soviet 85mms, even 122's, the German 88's and long barreled 7,5cm's, and other guns that historically would even contest Tigers, let alone T-34s

Armament wise, historically, the T-34-85 is equipped with the same gun as the IS-1, the Soviet 85mm. But the IS-2's, and IS in game are armed with the 122mm D25t, a gun that the T-34-85 couldn't handle.

That said, it's not all bad. Actually at least for the T-34-85, it's still regarded as one of the better tier 6 mediums. 200 damage per shot on the 85mm is much better than all other meds at the tier (except the VK 30.01p which has an 88mm that deals 220). It's also pretty mobile, and when hiding the hull, the turret can bounce some shells.

Besides, a medium tank with lots of armor, as well as the mobility and gun of a T-34-85 would be super OP

unique scaffold
#

T-34s especially 85s were far from being the best of ww2 thats a whole nother argument but as positive said its a fairly decent T6 tank i had the victory which was also quite fun also early t34-85s couldnt even pen the sides of a tiger at close range due to how poorly made the shells were

drifting depot
#

You guys realize t-34-85 is like the most wholesome feeling tank to drive right? It feels smooth as hell

cloud rover
#

But due to rushed production, the T-34/85 had numerous problems

crystal spoke
#

@drifting depot the easy eight has a different opinion

heady acorn
#

Please give t54e1 HE,BC has HE and it's not OP. Standard yearly outplayed the thing and it can reload one at a time and it has HE.

acoustic shard
#

Buff the Vindicators prem pen to 250 and He pen to 88 and gun depression from 2 to 5 or even 4. The gun depression would allow you to take more advantagios positions all ofer and the map and with the buffs pen the shots as well.

jade cargoBOT
#

dynoSuccess Crocidile dundy#8912 was banned

drifting depot
#

What did that guy do

unique scaffold
#

None of your concern

drifting depot
#

Ok ;-;

mental pasture
#

@acoustic shard explain how will you give gun depression to this tank if There is a F######(censored) bulldozer claw bellow that giant gun

And btw low gun depression shouldn't hurt you so much because vindi is actually a close quarter support, you should support heavies at cities, not take awesome sniping areas

acoustic shard
#

you can't get your gun down to shoot weak points if a armored tank gets close to you.. some reconrigurations to the tank design could allow for more depression. and you should be able to do both.

mental pasture
#

That's why you have prammo @acoustic shard

unique scaffold
#

@mental pasture not effective enough also the prammo, I often resort to HE to do some damage anyway if I can't pen at all

mental pasture
#

230mm pen is good for a tier 7, but as like you said, HE always do the job

forest heath
#

You can’t redesign the tank for its based of an actual model tank for a tabletop war game

drifting depot
#

Dude you have a humongous gun and thicc frontal armor just bonk em and stop moaning bout the small sad dude

noble siren
#

T62 should get some kind of nerf, it's to viable for a medium...

finite urchin
#

Should probably nerf the Vindicator's guns average damage from 1000 to about 700.

drifting depot
#

Only shell doing so much damage is high explosive buddy o

carmine oriole
#

T95 needs a buff, constantly getting penned by tier 8s, even some t7s can pen frontal armor with standard rounds
It used to be good but with the newer tanks it has become painful to play in any position

harsh ravine
#

t95?

noble siren
#

@carmine oriole you ok? That's impossible...

full token
#

😂 what kinda tank is this that pens a t95 and is at tier 7?

hearty steeple
#

That too with standard rounds lol

winged barn
#

Emil?

mental pasture
#

@finite urchin actually average damage of HE on 152mm cannon is 900 Or lower
Only jagdpanzerE100 have 1000 average damage on HE
🤦‍♂️

unique scaffold
#

@mental pasture the 152mms i know deal 640 alpha on AP and 960 alpha on HE, research it.

turbid smelt
#

laughs in 1500 damage rolls in 183

full token
fringe kettle
#

i just thought of a new way to punish AFKs , salty players etc , give them lower priority mm so they have to wait longer . If you have bad ping and u couldn't play because of it , you don't need to enter the next battle as quick as possible , also , if someone is salty and doesn't want to take a rest , long mm will do it for him

winged barn
#

Genius

robust coyote
#

Long MM is a great idea
now when will this ranked battle start
ive been waiting for 4 days in this MM

dense talon
#

The isu 152 is the worst tank ive ever played ugh. You shoot once and youre already done for.

crystal spoke
#

How are you playing it? @dense talon also I can give tips if we move to vehicles discussion

dense yoke
#

@dense talon Ofc, it only has the gun which has 13 seconds which top notch. When i got isu i tried playing it aggressive like what i did with su251. Which didn't go 👌👌. isu is all gun not armor. besure to use all the covers you can.

noble siren
#

It's kinda stupid Conquerer to has the exact same gun as Tortoise but you have to get twice 75k exp, cause they are "different". Why though there is no sence at least make it around 50k not 75k.

unique scaffold
#

Get rid of missiles they are still kind of broken I still get people camping and using missiles over hills

latent snow
#

No one really uses missiles anymore, haven’t seen one in ages

noble siren
#

@latent snow people just use this kind of complain that they got hit in the open

dusky cedar
#

Su 101 needs dpm buff compared to tier 9 and 10 of its line, it’s lacking dpm and it has 500 less dpm than Jpll which has higher alpha and better gun handling.

placid pewter
#

Nerf the super pershing in mad games it literally needs the whole team to kill it at a time. in the meantime it ramming heavies to death in 1 hit. its a joke you can tell who wins a game with the number of them on the teams.

meager condor
#

M26 Pershing should get a slight DPM buff at least to up to 2000 on its top gun. Its capable, but its considered one of the worst medium tanks in its tier with all of these new powercreeping vehicles popping up

potent pasture
#

This might sound like a terrible idea, but what if the Foch 155's guns' alphas were changed back to 640? Since the guns are 155mm, they should deal at least 640 damage a shot, if not more. I would be fine if the DPM was reduced, as pre-autoloader Foch only had around 2500 DPM anyways.

full token
#

I think the issue with the 640 alpha was that the autoloader gun could kill the grille with one clip of HE, which was too good. I’d prefer giving the single shot gun the 640 alpha but leaving the autoloader at what it is rn. Might give some reason to use the single shot gun over the autoloader.

noble siren
#

Foch155 should lose all its frontal armor. It should be pennable by every tank, change my mind...

turbid smelt
#

@noble siren it shouldn't

shrewd tree
#

you can already just use prammo and shoot the hatch

winged barn
#

It should lose the spaced armor on the hatch

fringe kettle
#

@noble siren another grille then ?

noble siren
#

Would be 10 times better and healthier, so much DPM and damage for no weak spots.

fringe kettle
#

if you don't know to pen it then yes it's op against u
for me , even with t54 209 mm pen gun , i can penetrate it if i aim ofc

unique scaffold
#

just make the cupola extremely easy to pen, that should he more than enough

acoustic shard
#

Buff the m4-pl10's ammo capasity from 48 to 68 For the amount of shells you can put per game it's ammo capasity is limited.

orchid grove
#

Just buff the single shot gun back to what it was, and remove the 155mm autoloader and replace it with a 4 shell version of the 120mm SA46

woeful condor
#

Buff m48 Patton

hearty steeple
#

Patton is fine as it is. It is perfectly balanced and you can see it by the stats released by wg. Yes there is the stb1 and it has been overbuffed and been like that for a while.

latent snow
#

There’s not really a point in playing the Patton when the stb exists

hearty steeple
#

Well that is because stb is overcooked. It is the second best performing tank in the tier after Sheridan. It is performing better than your average mediums like the patton, t62a, progetto by a large margin.

dense yoke
#

Imagine prefering patton over t62a/stb1

thick rover
#

So....is t62 buff overcooked?

unique scaffold
#

@thick rover not necessarily. It is not as OP as people thought it would be, 7 degrees is still a bit limited and u still have reasons to play obj 140

thick rover
#

I am actually confused as to why a tank that looks so good on paper with that gun handling, turret, mobility, DPM actually fails to perform overpoweredly in battle.....the gun depression?

distant river
#

It's a brilliant tank now but because of things like the T22, STB etc it doesn't really stand out. If you have a good player in it then you can easily carry but I guess it's slightly limited by it's depression and alpha. Most people just don't use it hulldown and fail miserably 🤷‍♀️

@dense yoke Yeah but the T62 just makes it easier and more common. It's inflated my WR by 9% from my career 3% from 30 day

dense yoke
#

Can't every good player carry in any tank 🤷 🤷

dense talon
#

Depends on the situation lol. Not every tank can go against three targets on its own (when enemies think straight and rush you together that is).

latent snow
#

good luck carrying in a sau 40

granite quail
#

Oof

dense yoke
#

a good player can play any tank and have a score thas above avr. (if he tries)

noble siren
#

yes and no

dapper hare
#

AT-15 and Tortoise need armour buff like pc

formal vale
#

^^^ Agreed. Keep the cupolas the same but buff the frontal hull armor.

void thistle
#

buff Kv2 he shell again

unique scaffold
#

No

forest heath
#

Buff the penetration of the predator UM from 165mm to 170mm base AP pen and buf the front armor from to 145mm. No buff to gun depression or side armor is needed

noble siren
#

At 15 is kinda good enough but tortoise needs it

desert socket
#

I think VK 30.02 M needs a buff. The hull frontal armor from 60mm to 85mm

still wedge
#

Agreed. AT-7 also needs a few buffs.

If you wanna buff the T6 Panther, buff the 30.01 D, not the 30.02. The 30.01 and the 30.02 are kinda horrid

formal scarab
#

I want to adress this to WG. The 6.9 heavy buffs are FATAL for the balance. Every heavy tank will be OP especially Maus and the IS-4 (which is already kinda OP). That chart shows how heavies perform well enough to be equal to mediums and tds. If wargaming does not stick to statistics and common sense when it comes to balance but start playing around the will break the balance completely. They already did this to tier7.. please stop destroying your own game you have so many players who actually like to play it but not if you keep destroying it. It hurts to watch.

distant river
#

They aren't just performing well enough they are doing better than all of the other classes, and this is looking at the people who do best in meds. Its a stupid decision but apparently WG are too blind to see that and definitely too heavily influenced by every "special" player who keeps crying because they sit still right out in the open and they get massacred. The HP buff is just to placate noobs who can't play, and everyone else who WG should be listening to suffers because of it.

formal scarab
#

heavies are already the best class for beginners. if you cannot do at least something in an is-4 go back to low tier

dense talon
#

I find it weird this is the first time i see this being addressed properly. Thought so ever since the heavy hp buff was anounced. Plenty of youtubers saying they find it a good decision though?

Take a maus or is 4 indeed, its already an incredible pain to take down when a decent player is driving it. Two more shots that need to pen will make an enourmous difference in most situations, like 1v1s...

Also was kind off randomly anounced for me. never heard anyone complain about heavies dying too quickly in tier x, yet all of a sudden i heard wg's buffing all those tier x heavies hp by +- 20%. What???

distant river
#

Yeah unfortunately it's been overshadowed a bit by everyone looking at mad games. I have no idea why anyone who knows what is good for the game wants these buffs because it's just a return to the awful heavy meta we have had for too long. It is a huge change, the only possible positive I can see is that HoF games are going to be easier to get 🤷‍♀️

It's not really random it's more of a knee jerk reaction to all if the complaints who can't handle missiles (who expect to bounce prammo constantly when out of cover). It's an easy way to make the people who refuse to learn happy just WG haven't considered the part of the playerbase who they should be listening to

orchid grove
#

The only thing I think is good about the buffs is that I'll be able to play a Maus platoon and have like a 95% winrate. Everything else about it is bad though

cerulean agate
#

"Oh when, oh when, will the three powercrept mediums in tier 8 be given some love? Yes! I'm talking about the pantherII, the persh and the sta1..." no seriusly, thyre so bad even for a fairly gud like me.

formal vale
#

Panther II:

  • Frontal hull buff
  • DPM buff

Pershing:

  • Standard shell penetration buff
  • Engine power buff (minor)

STA-1:

  • DPM buff
  • Gun handling buff
  • Gun mantlet buff

At least that's how I'd do it. Both the STA and Pershing are ok tanks, they could just use a bit of love.

empty copper
#

I didn't think the STA-1 was that bad! Certainly did much better in my last 100 games in it than I did in my last 100 games in the Centurion I (which I maintain is desperately in need of a buff, especially with the Defender Mk. 1 being better in every way except DPM and dispersion).

turbid smelt
#

@formal vale STA 1 has good gun handling

formal vale
#

it needs better gun handling 👀

In all seriousness, it could honestly do well with just a DPM buff

turbid smelt
#

@formal vale STA 1 is pretty good, it doesn't need dpm buff or gun handling buff

It has got best view range, gun depression and good gun with penetration and good dpm

desert socket
#

I don't understand the people who says Panther II needs a buff, when it is my favourite tier 8 med, and 1 of my best performing tiers 8. I mean, i have heavy Armor, good dpm, good pen, best accuracy, and i can ram like a heavy tank with the Panther II

turbid smelt
#

@formal vale Tank is close to norm but feels different

I would suggest Panther 2 to have top frontal armour buff
and
for Centurion to get bit more mobility and/or frontal turrent buff

@desert socket
It doesn't have heavy armour, many guns can slice through its front.
Unangled 140mm to 160mm of armour with weaker weak spots, Tier 7s mediums won't struggle much infront of that armour, tier 8s will have no problem and tier 9s will eat you alive (as you are pretty slow interms of acceleration)

Whereas Type 59 with Unangled 180mm to 280mm armour with smaller profile has better mobility, tier 7 med could struggle fighting it in open if they don't spam gold, infront of tier 8 and 9 you can go hull down and quite reliably bounce.

I performed well in Panther 2 but didn't play it like armoured medium, it felt downgrade after pre buff Panther I, I don't even know how bad Panther 2 will feel now.

formal vale
#

I mean the Cent just needs something like 210 alpha and 50kph top speed imo. Maybe buff the turret to be more reliable as well, but nothing more.

empty copper
#

A turret buff and some better mobility would be handy. Maybe a couple of spare roadwheels on the glacis plate?
@unique scaffold yes, it's the mk. 5. But the current tech tree in its top configuration isn't a mk. 1 either, it's a mk. 3. The turret module & tracks mention that, but you can tell from the 20pdr gun anyway.
You could even use that as the upgrade path; add a new top module, Turret Centurion Mk. V. Slightly different shape, better armour. Not sure how you'd do the hull armour upgrade though.

unique scaffold
#

That’s a later centurion mark

mellow cape
#

How much exactly is the T92E1 armor going to be nerfed? Enough that its complete paper like T49?

fossil sigil
#

YES Panther 2 is getting some love. Also I must admit that the T92E1 did need another nerf. Also, the armor buff on the jadgtiger, is it front upper plate? Side? Does the jadgtiger 88 get the same buff?

short ridge
#

They need to rework the armour on the sheridan so it can be HE'd because now its to good for a light tank

primal mountain
#

Could WG admit that Tiger II got bit overcooked? It went through the roof and is even better than OP-as-<insert your fav swearword here>. T92E1 has been really fun, but no fun lasts forever - and I cannot even shoot rockets.

lusty silo
#

YES Panther 2 is getting some love. Also I must admit that the T92E1 did need another nerf. Also, the armor buff on the jadgtiger, is it front upper plate? Side? Does the jadgtiger 88 get the same buff?
@fossil sigil frontal armor. Only tier 9 Jagdtiger

#

Could WG admit that Tiger II got bit overcooked? It went through the roof and is even better than OP-as-<insert your fav swearword here>. T92E1 has been really fun, but no fun lasts forever - and I cannot even shoot rockets.
@primal mountain maybe a bit. But we believe its armor now gives the tank role it should have. It's possible we'll tune it in future, but not armor

sleek vault
#

I apreciate the batchat dpm buff

unkempt quest
#

The tiger 2 is fine as is

full token
#

WG just said it’s a bit too good. The stats have been showing the tiger at the top for heavies since the buff. Not very fine as it is

sweet remnant
#

oh... the FUN police in the action again...

quaint raptor
#

Why jgtiger get buffed? Lol whats t30

atomic hound
#

Hi Ribble, it's great to see that you're giving a tank like the amx 13 57 another look, but please, please just fix the camo on the tank, that's what it needs the most. At the moment it's worse than a lot of the medium tanks for this, and much, much worse than its brother the amx 13 75 which has amazing camo.
@lusty silo
This poor camo also puts a lot of people off from buying the tank, because as a light tank people want to cover the spotting role, but in this tank you really can't very well at all.

And on a side note, are we ever going to see a t28 buff?

primal mountain
#

@lusty silo I think that is the right way to go. It definitely needed the armor as did Löwe. But Tiger II is too mobile for such a well armored tank . The "Löwe way" (armor + gun, but poor mobility) should be the future of Tiger II, IMO. Now it has everything (mobility, armor, gun).

lusty silo
#

@lusty silo I think that is the right way to go. It definitely needed the armor as did Löwe. But Tiger II is too mobile for such a well armored tank . The "Löwe way" (armor + gun, but poor mobility) should be the future of Tiger II, IMO. Now it has everything (mobility, armor, gun).
@primal mountain in my personal opinion nerfing it's dynamics is an option. Traverse speed for example.

distant river
#

@lusty silo Last thing I knew being impenetrable to meds including prammo wasn't a role any tank should have, especially not something with the tigers mobility and gun.

Buff it's upper plate more but actually give it a weakspot in its lower plate so people have a chance except for yoloing it and hoping it doesn't have any support and it will be in a good place

At least change something now rather than just watching it be broken and doing nothing about it when the stats clearly show that it needs a nerf.

hot iris
#

Why isnt the T28 getting a buff

scenic hound
#

Jagdtiger buff for the winnnn

formal scarab
#

@dense talon these youtubers are basically sugar coating everything that wargaming does as they don‘t want to spread bad vibes but sometimes the truth has to be told.
Every human with common sense knows that heavies are not underpowered (they are well balanced refering to the statistics of the last few updates) a massive buff like that would make them just OP. What we need is more heavies especially the flexible ones (obj.277) to make the meta a bit more heavy influenced. Btw heavies are not out of meta at all...215b 113 and is-4 are even used in tournaments alot and they are really good. On alot of maps these tanks are a better choice than sheridans progettos or t-22s.
@lusty silo it would be a pleasure for me if you notice this and i hope tagging admins wont get me kicked 😄

atomic hound
#

Honestly it's a really great set of buffs and nerfs, there are others I'd like, but credit where credit is due, this is good. (But I still really want an amx 13 57 camo buff if you're going to buff the tank anyway!)

distant river
#

There are some good plans in there but basically it's a missed opportunity. There are so many more important changes that need to be made that aren't happening at all. I can't understand why WG isn't doing anything about the obviously broken tanks and is trying to change the meh tanks that probably need a buff but not urgently

flint skiff
#

finally some love to the jagdtiger

unique scaffold
#

I like how T 28 is clearly getting bullied, yet WG ain't planning on buffing it. What are you waiting for?

indigo knot
#

@lusty silo will tier 10 Batchat and Leo1 get some sort of buff.....
With the incoming Heavy HP buff and Atgm addition in the game they are difficult to play and perform well in

distant river
#

@flint skiff The jagtiger is an amazing tank it really doesn't need any buff at all I have no idea what you are talking about

atomic hound
#

Oh, I had almost forgotten. With the upcoming heavy buff, the FV4202 is really going to struggle, I think this is the time where it should get a true HEAT + HESH gun, with the prammo from both guns available on the same gun

fiery turtle
#

Get rid of missiles they are still kind of broken I still get people camping and using missiles over hills
@unique scaffold

I think the missiles are fine. But the missile tanks should have their APCR regular ammo taken away, so they would have only missiles and HE, nothing else.