#tank-balance-discussion
1 messages · Page 113 of 1
Oh u right, I m a bot sorry @empty ice
If they nerf e3 i will be very sad. I love my e3 so much
@dusky oxide I thought it was 54-65%, but I could be reading it wrong
So couple things I’d like to see
- VK 100 nerf
- buffs to 90mm tech tree tier 8 mediums
- buffs to IS-6, 112 and IS-2shhhh
- IS-3 small nerf
- Buffs to T28 and SU-101 (maybe AMX but that’s a stretch)
- Type 61 and PTA needs buffs,
- Mauchen needs armor nerfs and damage potential has to go
- small buffs to M103 tops. (And maybe kpz)
- T95 buff seems to be required.
- Foch needs small nerfs, but it’s overpreforming it’s other high dpm counterparts.
- 183 hasn’t been nerfed in 5.6 (nerf is 5.7) so eh.
- Grille and Jag needs help
- Maus needs nerf, (no idea why VK 72.01K is that good)
- IS-4 needs a retooling
- All Tier x meds, heavies are generally fine
- TDs are fine on the higher end
Ok, I need to talk about something. JgPzE100 has still the worst average dmg of tier 10, and the 3rd worst win rate. When buff?
And who ever is saying the VK 100.01P isn’t op, it’s one of the very few tanks that are in the 61%+ range
And people are finding more damage in that, than NEARLY ALL the tier 9 heavies on average. Want to know the exception? The mauschen of course.
When tech tree tanks out perform the defender
and skorp
Seriously JgPzE100 needs buff, either give it more mobility or buff a bit it’s armor
It honestly needs a little flexibility- You can’t justify it over a e3
I guess 75% wr and 2.8k average
And Grille has the 2nd lowest win rate combined with the 2nd or 3rd worst avg dmg. This one needs a camo buff
When you combine winrate with winrate. Plus there’s other ways to make a tank better @unique scaffold
When the vk 100 p stats are way better than any of the others
My bad 🤦🏻♂️ I meant damage
Problem is tier x Grille is still viable and good
Grille is amazing
Seems underperforming according to charts
I guess the wz is not included because they didn't get enough data
I guess but that’s at the lower end of tier x players, at the competitive levels- it’s still really good
Bc ppl don't know how to play it so they go in bad positions and get nuked @unique scaffold
I think it’s more because the camo is bad and that’s why they get nuked
Or maybe it is because in 5.6 183 could still outspot it and then nuke it 🤔
I've used the camo and it works for me. I shoot and usually reposition unless it's a spot where I can hide before they shoot me
I think reworking camo can be quite dangerous and reworking gun handling so grilles can land better shots is a logical approach
Maybe fine tuning a already good tank is what it needs
But hasn’t it already amazing gun handling ?
Nevermind. Blitz kind of nerfs Grille by having 500x500m maps. The laser accuracy isn’t as amazing and useful as it is on PC
It's pretty useful to me
Lots of dispersion on turret traverse- u check in garage
Is e50m getting nerfed?
Why, it is far to be OP
I don't think it is getting nerfed
Imo it prob should
Y
Only when facing other meds and some heavies @unique scaffold
Wdym low pen lol 330 heat just like every other med
It's a good med for some roles but for other roles it's not
Yeah that's true but its overall the best
But for better pen it’ll lose some alpha
It's somewhat situational
Bc they buffed the gun dep I dont find it situational at all. Would u rather pen with lower damage or bounce?
I'd rather have the similar alpha and pen gun as the other tier ten meds, like what it has now
Anyways I gtg i have school
« Would you rather pen with lower damage or bounce » why do I get that answer absolutely everytime ? That’s not the point here. The tank has low pen, if you want more, you lose alpha. That’s the balance. 330 prammo pen isn’t the same that 330 standard round pen
Do you not get how premium ammo works
Lower alpha, higher pen. That’s how mafia prammo works
Yeah so would you use heat and actually do damage or ap/apcr and bounce
Depends. If I can’t pen, I go to the side of the tank. If I still can’t pen, I go to its rear. And then if I still can’t pen I shoot prammo
If ur playing someone who's just gonna let u go to their side it's a bot
Or he’s busy with teammates
OMG ikr god that thing is OP
Its stranger neither the Wz Td or the M4 French heavy are on the chart, both at the top last chart released 🤔
Read what it says at the top of the chart
I find it hard to believe the Wz Td is used so little, M4 sure, but not Wz
Jageru still terrible, even on avg dmg.
Japanese tanks aren’t played enough that I see ppl with 1800 dmg get a 3rd mastery like in most of my tanks it’s 3500
Good. They arent for most
T-34-2 seems to need sum love mauschen and vk 100.01p either needs balancing or wg slaps in op tanks to counter them ._.
So nerfed since nobody wants more tds or heavies
@hushed fox i believe its caused the wz was added in between thts why they didnt take it into acc they shud have still tho the wz was played quite a lot
Well say if you have 30k battles or something it means you need to play at least 300 games in the WZ for it even to count
but the WZ and the French M4 were in the previous charts they released
Must be sporadic usage, but I see Wz all the time, especially in ratings battles
But I remember now, ratings battles likely don't count for their stats....🤔
Maus isn’t op just if u aren’t very smart and don’t shoot the cheeks or lower plate
Maus is not supposed to shoot it just soaks up damage and shoot when everyone reloading, because turret is weak on the front
@lyric walrus yeah, this chart.
@dusky oxide as you can see that chart is for overall stats, but the new one they released was only for tanks which have more the 1% of total battles
So the new one is more accurate but has info on less tanks. The player skill level is still the same. @fiery flame
Correct
Heres the player amount from blitzstars tank-compare. Its below the wr Idk how recent it is. On the right theres an su-101.
I think blitzstars does a 90 day average . But yeah the WZ 120 1G FT is completely broken overpowered, not much we can do about that
VKP gonna be predicted getting hard nerfed with those #devs-answers
@fiery flame im looking forward to comparing it with its tech tree counterpart :D
Meadsy did a video on the new Chinese tds and the new tier 8 is based of the Chinese 111 heavy tank hull so it’s much slower and from what I can tell it seems to have worse armour
@dusky oxide check his video out:
https://youtu.be/ydIT56u28kU
Edited vid So update 5.8 is due in the coming weeks. And the main feature in this are the Chinese tank destroyers. From tier 6 up to tier 10. In this vid w...
Thx. I only watch neaul and sk8 but meadsy posts a lot earlier about balance changes and apparrently new content @fiery flame
Yeah meadsy is quick to get the news out, I respect him for that
yay chinese td!
@fiery flame my honest question is this. Which is the problem? The vk 100 or the players?
@quick lichen a bit of both I think, but the only thing WG can fix is the tank and not the players 😉
I mean I've got a nice few perfect examples of side hugging a VK 100.01 (P) and killing it with my IS-6 so it's not that the VK 100.01 (P) is just that overwhelmingly good.
You cant change the players but yiu can change the tank. Just because its new dorsnt mean only exp players play it. Theres plenty of noobs with free xp to buy the new tank.
And german line has a noob stigma
I don’t know if I agree honestly with nerfing anything other than maybe rof and traverse
It’s a super heavy. It doesn’t need a armor nerf
It needs to be seen more by players who have no idea how to handle it
Honestly people need more games against vk spam
Until they start realizing that you can’t pen the turret with ap in a tier 7 light from the front, the tank is “op”
Meh I think the problem lies in its armour not its mobility or gun, a weaker cupola would balance the tank in my opinion, and I don’t mean nerf it to the point that tier 7 light can pen it
I heard a lot of talk about 180 mm cupola
i feel like it should be slightly easier to pen
180 would be nice
i struggle in my kv4 with top modules mounted to pen the vk 100.01
I still think player iq needs a buff
I’ve played against the vks and they’re annoying
But you flank, use team work, trade shots, etc to kill it
You don’t Brawl it 1v1 frontally
im not talking about front pen or such, literally flanked it and shot it 6 times, 5/6 never* penned
Exactly
I’m with you there, if you fight them correctly they are nothing special but in the majority of circumstances the tank outshines it’s competition
The real question is can you blame a tank for player stupidity?
Or lack of experience
i meant never penned
What tank were you in?
KV-4, shot back of turret twice, shot side twice (penned once), shot side of turret, and shot track once
@quick lichen well we have had quite some time to fight the vk on the battlefield so yeah I blame the tank, players usually learn pretty quickly what the weaknesses of a tank are
I’m sorry but either it’s your aim or you’re really unlucky
If I can standard pen the sides and rear with an is5, you should be able to with a kv4
or something about the KV-4s top gun is freaked
You probably hit this bit of the vk @urban sapphire
I can standard pen the sides with my T-44 and stock gun IS-6 so yeah you're just unlucky lol
jfc why is it always me 😦
i guess ill just stick to going after other competition in the match
you just gotta hit that top part flat and you can pen it reliably with about 160
top part of the hull side
I have a replay where i held up 4 enemies alone with this tank
Finally they managed to kill me after a bit more than 1 minutes with about 4K blocked, 3K dealt dmg
I wasn't even in hull down position and they were all around me
WG can do 2 things about the WZ 120 1G FT:
- Make it a collectible and nerf it. Than give players the chance to sell it for the 15 000 gold.
- Buff all other tanks
Ahaha very funny the 120 FT is fine
maybe its reload is a lil fast but thats the only problem i feel it has
@solemn shoal I think you rather pick a WZ 120 g over the SU 101...
I do have the WZ 120
It outperforms all the other tier 8 TDs for a reason.
They should just buff the rest of tier 8 and make sure future premiums aren't more powerful than tech tree tanks
It's got way too much traverse to circle it, meaning that you need someone to distract it just to take it out easily since they're gonna always run double repair kit and the improved track health
Well with a tier 9 gun and sloped armor it’s rly a heavy opponent
Today on Normandy:
Me (T28 proto), VK 100.01 (P) and T32 shot at the same moment on the WZ 120 FT (which had 100 hp)
Guess what, we all didn’t pen it
yea i see your point of contention
It's not fun when you need to shoot their track 3-6 times just to get the tracks off and there's no way to get around it if the tracks are on
Sloped armor always trolling -~-
Yup
Wish they give ltwt little traverse speed :v that tank is fun to play
I think we can all agree that no tank should have heavy tank armor, medium tank mobility (light tank level traverse lol), a proper TD gun,and be the size of an E 25.
@jovial kernel Exactly
Ahaha that would be camping all day or be the shield with a high caliber
a tank that size shouldn't have nearly as much armour as it does
Nah it's possible
just not balanced
lol I'm glad they did
the thing is, it's a blueprint tank too
Lol it has the worst camo in game rn
BC25TAP needs a speed buff a light tank slower than all the meds pathetic
meaning WG can screw with it
The accuarcy nerf wasn't nessesary imo
WG screwed all tanks atm
Wym the bat chat has bad accuracy to can’t shoot on run
Bc 25t AP stock gun is the most accurate gun in tier 9 😱
I’m fine with all the other nerfs I just hate the camo nerf ;-;
Now THAT WAS nessesary🙄
Lol and they also did the traverse. I mean if it’s already weak at concealment at least give it a chance to escape but no lol
Yeah, 183 was to campy lol
Have to agree with that
It’s like a nuke launch code. Just waiting and press the button
I just got killed by my own e100 can u ban ppl who trol, teams he was spamming ha ha ha and doing it to everyone
Enough downvotes can give them a chat ban
Btw he has a ton of reports he probably does that a lot
the camo and the accuracy were nerfs enough, the traverse was beating a dead horse
I mean not that I don't mind the 183 being extra dead as a medium player
@unique scaffold send a ticket with proof
It is a medium tank now XD. From long range to mid range what do u think
I don’t even want to play 183 now lol. Not just that tier X mechanics are bad rn but also the nerf lol
Btw do they need the fix the is4 weak point at the front? 183 Hesh can penetrate it
I've been seeing shotgun 183 players which is interesting
It’s a med support now or heavy
it's a heavy lane mid range support tank now
127 frontal armor but feel like 10 😅
The only problem is there are just a few stupid player, who let you shoot him, if he sees you
I just see them hide behind a rock then reverse out at an angle, take a shot then pull back behind the rock again
Ppl also do trade shots on 183 especially meds
Chat seems like a sniper now
Yet it spots its kinda stupid bc whenever ur spotted other team suicide to kill u u win but it’s so frustrating. Only time it works is against low hp low mm tanks that flanked into u
Lol and notice every 183 players always count on the meds? Every time just like move, spot them, go spot. lmao
"Hey you! Yeah, you. Go spot! I can't be bothered to move or anything or take any risks, so you should take all the risks for me while I just farm damage from the safety of this bush that's next to spawn."
Lol
What does everyone think about the 122mm? It’s a great gun, but when it hits tier 9 it becomes noticeably less great since the 105 gets a 40 dmg buff and the 122 gets a 20 dmg buff for the Russians and no dmg buff for the Chinese, I think this is the main reason the WZ 120 and WZ 121 really suffer against their medium counterparts. What do you guys think?
I'd say that at tier 9 and 10 122mm guns should do 440 and 130mm guns should do 480
^
but at the same time I wouldn't want to add that since the last thing needing a buff is the IS-4
It can be offset by decreasing its reload, and at the same time, that’s only a 20 dmg buff for the IS 4 (still translates into abt 200 dpm buff, but that’s still not too bad)
but it's the IS-4 which is kind of already borderline too good
IS-6 is bad :3
The IS-6 is a great medium
Is-6 og
IS-6 og best medium
Su-101 dispersion and aimtime buff? Make it stad out from the shadow of the op wz120ft1g
change it to be the PC version so it's just another WZ-120-1 FT lol
The 101 is alright, actually, but the aim time is bad yeah
Just buff su101s armour on the hull to 120 mm just like the superstructure is
T28 proto needs top speed buff
Lol
First of all the regular T28 needs some kind of buff
All American tier 8 tech tree tanks need some love
T28 is way better than the proto lol
The front hull was protected by 60 mm (2.36 in) armor, sloped at a 30° angle, giving an effective frontal thickness of 90 mm (3.54 in), while the sides had 45 mm (1.77 in) at 90°, and the rear 45 mm (1.77 in) at 45°. The turret face and mantlet were 90 mm (3.54 in) thick, with 75 mm (2.95 in) sides and 52 mm (2.04 in) at the rear http://www.tanks-encyclopedia.com/ww2/soviet/soviet_T34-85.php
The T-34/85 was rearmed with a modified 85 mm (3.35 in) AA gun, housed in a new turret. It was produced in larger numbers than the first model, until 1947.
@jovial kernel you sure the T28 is that good? Someone gets past you, game over. The gun is good and the camo as well but that's about it.
The armor is superior to the prototype and the prototype's massive weak spot of a turret is so hilariously easy to avoid that it's not even funny.
looks at charts
Ok so maybe VK100.01 (p) is a little unbalanced
@jovial kernel the charts says something else
the prototype can be bullied by faster tier 7s, and tier 8s can just cleanly pen the turret
non proto can be bouncy against tier 8 unlike the proto
Uh it also says the mauschen is op. Wgs stats are pretty garbage tbh
OP
lol
Nerf the wz 120 FT it’s just stupid
you're expecting them to nerf a tier 8 premium
lol
Play with other OP T8s and punish them🤷🏻♂️
@wet quail Lol good luck at nerfing a tier 8 premium.
I think the proto ends up being better thhan regular t28. Better view range, better gd, and it has a turret. T28 has better dpm but has a harder time getting in position and getting back to cover than proto.
The entire turret on the photo is a weak spot and the turret doesn't even turn to face backwards
Regular t28 is straight up trash, I don’t see how anyone in their right mind would play it
I don't see why anyone would play the prototype because I personally think it's even more trash
Proto is more flexible, easier to use cover.
You can use it as a heavy tank really effectively as it has a really good gun and ok armour
But it’s is incredibly slow, that’s the only problem
Does view range even matter in this game?
No
The problem with the prototype is the turret armor is just so bloody terrible
Just run in to the enemy and you will be fine trust me
Famous words of an IS-5 driver
The fact an is7 has only 10 meters less view range than a batchat shows u that view range almost never matters. After heavies get optics the game is dumb
Yeah lol
Yeah but batchat has camo
View range doesn't matter only camo does
@twilit crystal View range matters but not as like in wot pc.
The point is that after the batghar fires the is7 will spot said batchat
Lol, view range matters the exact same amount as camo
But like, who plays an is7 to begin with?
mmhhmm Russian line was my first line to play in this game
Still the most nub friendly line in game
Is7 is op when facing knobs that don't know how to pen it
No is4
No maus
No bc25t
IS-7 isnt op when it faces tier 10 and some tier 9 tds, even when they're played by nubs
I mean everyone is saying to nerf the VK's armor by stupid amounts but just chop off 5 d/s track traverse and make the hatch 195mm frontally and we good
If they wanted to make an OP tier 8 with a great gun, why can’t they have something that counters it. Make the kv5 have more armor and a better gun. 310 is pathetic for a tier 8
it has a fast reloading gun, make use of both
"give KV-5 more armor" I'm sorry no, the KV-5 has plenty of armor for something that can hit 35 kph on flat ground
The kv5 is supposed to be bad
@jovial kernel It goes 40
It can't reach that top speed unless it's going downhill.
No, it gets 40 on flat. I have the kv5 and use it a lot
And it does not have a fast firing gun. 5.5 shells a minute.
if it did then the IS-3 shouldn't be outrunning it effortlessly on flat ground
I’d prefer the KV-4 over the KV-5. The R2D2 hatches are quite easy to hit
Hmm, I can’t send a screenshot here. Weird.
Try using the KV-5 with the first 107mm gun. It’s got almost 7 rounds per minute
No way, I’d lose 55mm of pen right of the back.
I did grind the KV-4 with the stock 107, it wasn’t that bad of a grind; it has good prammo pen.
Both the guns are 107mm @shy wren
Kv-5 is a premium that doesn't fit well with blitz playstyle since we can see all it's weak points
Just wiggle it and play second line vs tier 9s
I just switch to prammo if I can't pen in my meds >.> , especially due to that gun depression, let it go over a big enough hump and it can't even shot you
Can’t go down, but sure as heck can aim upwards
@red condor I know that.
@smoky yoke In all WOT versions we can see it's weak points
In pc it's more off memory of where you can shot and what tanks you can shot , since the armor layout must be memorized
That's wrong, in PC it highlights strong and weak points
In a way that makes it easier to understand where exactly you need to shoot and where you can't by just looking at the tank
I can say I played it enough to know that the only indicators on pc is the armor inspector reticle dot , you can get and it ranges from green 100% to orange 50-50 then to red 0% , in blitz we don't have to look around the tank. We see the whole armor profile and then aim for the weak spot
Blitz is supposed to be like that, I think they made it easier on Blitz because of phones
That is what am saying in pc version sometimes you can't shot certain parts of the tank that you would not think to shot at that angle meaning that in blitz , we have a better chance of making that hard to pen area pennable for a spilt second over angle. That's why most tanks in blitz if put in pc would be op since we can see their armor layout easily.
Fv183 is a shame aftef nerf
Did you guys test it ? Or you start to don't care aboute players at all !
You give him a nerf and made it imposible to play !
Al least 2 shoot from 5 go very wrong oposit you whanna shoot
2 for 5 shoots are bounce 100%
80% of HES is betwin 200 and 450 demage
Speed 2 from 10
Accuracy 0.5 from 10
Dispersion 1 from 10
Degration 1 from 10
E.t.c
At least made it tier 7
I know some of you'll say it depends of player....I dont buy it as I got over 15 k with fv and i try yo play it after nerf even front line only to find out how.....
SAME !
Um, what?
boo hoo
@spare peakjust mobility was severely affected, and anyway it's still a fine tank, you just have to be more cautious in movements, because you can't move as quickly as before. Equipments then can help to counter the nerf of gun dispersion. I still use 183, and I WILL get angry if they decide it isn't not nerfed enough, but for now the tank is still playable and enjoyable
Lol it's almost the same
@unique scaffold
Did I mention I got over 15k in this tank?
Not the best but....not the nob
For who say is the same the even never play it even dont know wat the tallk
Ugh. The nerfs are only the traverse, camo and accuracy. Base accuracy was nerfed from .385 to 0.42
It's not like you can tell WG to reverse the nerf anyway, so get on with it, it's still a good tank, and just have to play smarter from behind the lines and not 1st lines
From 10 battles you lucky if you survive in 3....i your team are 50%wr you become useless
You got spotet seconds before al your team...so even thay take it out from the game evend the give him some armor and made him havry :)))
So lets get nerf to leo as well....maybe mouse,jag, sould we tallk about outher op tanks ?:)
Like anyone playing the tank is affected by the mobility nerf 😂😂 they were camping anyways
The cammo nerf was absolutely needed and the accuracy... you're still hitting shots and you're not supposed to be pin point accurate with that huge gun think about it
Lots of friends super unicums even said there's not a big difference between the nerfed 183 and the un-nerfed one and most of them said it needs more of a nerf
Guy just ceck statistics afer nerf !
Is now the most useles tank of tier 10
@torpid tiger
I apreciate your opinion I really do but lets not tallk about wat they say and lets tallk only if you play it now
Was better if they remove it and that was all.
You all need to understand everyone have different stile to play/live/wallk.
If you wanna play only with guys wich they play front line I have no problem so lets remove all caracteristics of all tanks and let them play only one way
The mobility barely took a hit. 100% full provisions you can still move well. Same with accuracy. Only the camo took a significant nerf.
The nerf of the 183 isn’t a big deal except for its camo . Just put your equipment in the right settings and make sure your crew skills are all level7. However, he is right when he says the he’s his doing most of the time low rolls now....
It was always the most useless tank of tier X with the ability to cripple both teams.
Very team dependent as you are not supposed to win games on this tank alone.
The fact that you say it’s impossible to play over not even that much of a nerf with 15k battles in it is stupid. Do you actually know how to play it my man?
@elfin marlin
All my skills are level 7 and i repet I got over 15k in this tank! Not a camper ! Not a nob !
You called jag and leo 1 op tanks too? Lmao
I hear you mate. I am not pleased with the nerfs either. You get spotted way to quick
@lone warren
Im not stupid and please....is just my opinion.
Call me stupid,nob if thats uour education I just sayed what i think.
Take a fv183 and try to hit a leo but not that kinda leo wich gonna stay still and camp
I didn’t call you stupid. And the tank isn’t impossible to play. You were just so used to having a broken tank. The accuracy and mobility nerfs were minimal. The camo nerf was absolutely justified but they probably nerfed it a little too much. However the tank is not impossible to play.
@lone warren
And just for you
Me and my team we was on place 14 on europe last year on tournaments.
Im the sniper of my team in over 3500 battles on tournaments.
Let me think I know what Im tallking!
Are you really saying you can't hit a moving Leo in a turreted TD?
Saying the tank is impossible to play is a big exaggeration.
I shot another static 183 with hesh. Aimed well on his weak spot and only did 455 dmg instead 1200 dmg you usually gets before the nerf
@lunar niche
Try it now
Is he is runing on 100 m to you....no chance
Thats just rng. You can’t base it on one example.
@lunar niche
If you lucky you do an 233 demage to him .trust me !
@spare peak then what about turretless td? If a turreted td can't hit a moving tank, turretlss would have no chance right? lol
233 splash is better than getting your shells eaten by tracks of batchat.
@lone warren
Brother how many timse to mention I did not judge it after 1 battel
Jesus christ im not talking to you
Imo if we get more low rolls with hesh than normally you would have, make the shells cheaper. 7200 a round is way to expensive
It should be really expensive and stay that way.
HESH does splash between 400-800 max. Rolled 680 splash against a hulldown IS 4. Thats still an avg roll from a 640 alpha td.
So I get it now.
That ones who dont like fv or td are happy. Is fair
Maybe you all wanna have on anemy team only nobs or kamikaze tank to make your win easly. GOOD LUCK AND GOOD DAY ALL
I have 2k battles in the deathstar lmao i took advantage of how broken it was. The nerfs were justified and saying its impossible to play isn’t right.
True but the camo nerf is a bit to far nerved.
I get spotted where you can’t be spotted cause the entire enemy team was on the far end of the map and I stood behind a big hill. And yet I get spotted 4 times. Light bulb went off like a disco light.
The enemy were a all in one place....
@lone warren
I meet you in battles couple of goot time and I allways sayed to my self ...look a good player
Is not iposible to play is truth I was just too pi.s. off
But dont try to tell me is a tank wich you can still play and help your team at tier level 10 please dont if you are who I think you are !
All I try to say was is iposible to be consider it tier 10 anymor and again...lets do some nerf to outher OP tier 10 tanks as well.
Ps :
I wish you to play against 3 mouse /e100 and tell me after if and what could support you more in a battle with this monster armorred
You tried to say jg pz and leo 1 were op tanks. And idk who you are so probably not the person you’re thinking of.
@lone warren
If you do a comparation wit fv 183 now they are
Um, doesn’t the Deathstar have 325mm of pen with AP and CS, as HESH guns tend to run them? Since it has 5° of normalization, an E 100 is quite easy to pen with AP.
Jge100 for example you got e100 armore /allmost same pen and dem like fv
Fater reload than fv I think a better cammo .so what do you think ?
183 is balanced now
Much better acuraci/dispersion...etc
So because it apparently does better than a deathstar you call them op. Where are you looking at for statistics? And jg pz doesnt have a turret, it has poor dispersion and the armour is easy to pen for a experienced player. Jg pz has a faster reload as it rolls quite lower.
Yep, Trashpanzer E100
Easy to penetreat it with a nob in front of you reload is lower but much faster than 183..ammo/cammo...r.t.c
So how you call fv183 Op and jg just an ordinary tank ....you make me lough
Deathstar has good dispersion turning the turret and even after the nerf its the same case. The accuracy isnt much different. The jg pz has worse dispersion moving the gun and with extremely limited space to move the gun its annoying.
183 can counter a flank much more effectively, a jg pz is way easier to outplay.
And i never called it op, it was a broken tank
Jg Pz E 100 isn’t considered OP as it doesn’t really have a defined role.
Sure jg has more armour and a faster reload but the gun performs worse and the armour is honestly useless against anyone with mobility or anyone who loads gold for the superstructure
^
It’s too slow to front line. It’s riddled with weakspots. Alpha is good, but not the best. It cannot do HE splashes that well.
Ok
Ill just let it go and play only e3,e4,jg,grill on td tanks
I bet all my money verry soon we gonna read opinion from a lot of player ....e3 desirve nerf...grill desitve ner...jg desirve ner...
just buff the meds a bit again 🤷
Lmao no one will be saying grille or jg needs nerfs
Trashpanzer E100 has the 3rd worst wr and worst avg dmg among tier X td. Only above Grille and 183 in terms of WR.
All that armour yet behind every 640 alpha tds, even on avg dmg.
I liked the idea of heavies and tds losing more view range. Make the meds have a more significant role.
@earnest kettle
Yes buff the meds and make teyr life easy and take out all td from the game
Makes the game way more enjoyable than getting f*cked from the back of the map all the time 🤷
And after take out from game havey as well :)))) @lone warren
Wats the roll of the meds ? Just asking
let's just make all tanks have same stats. there, balanced
@sharp island
Thats what Im saying :)
Make them all meds :)))))
If there are no light tanks they need to be the ones spotting. They are the ones who should be making flanks and using their mobility.
@lone warren
So whyyou need td then....I hope they sout down all tds and let only meds or lights an alll gonna be happy :)
Mediums should be the strongest class, cause theyre the combination of light and heavy after all
Not really.
Like @earnest kettle sayed make all of them with same stats
🤦
Guess he got r/woooosh‘ed
I didnt say that but ok lol 😂😂
Heavies —> absorb shots
Meds —-> provide spotting and flanking
Tds —-> deal damage and provide back line support.
Right now there is no significant difference in view range and it really hinders the role of a med. Especially when maps reward camping in a bush and spotting mediums for yourself
@earnest kettle
Just joking
But is what lots of pkayer dont understand
Tds provide back line....I thouth you just wanna kamikaze tanks not that one with the sniping job :)
u saying that is like saying that all heavies should go frontline
More realistic:
Heavies --> Be meatshields
Meds --> try to do dmg
Td's --> camp and be useless
Lights --> Yolo rush and die
Its a generalisation of roles. I know there are exceptions
T95 is an exception
That's the average player's view I guess
Ofc not all heavys are real heavys like 50b and not all Tds are made to camp like e4
was referrin to deathstarsf
E3 and T95 are probably the best meat shields in the game
What a storm I produce 😂😎
Don’t forget AT 2 @jovial kernel
Deathstar is a virtual p enlargement nothing more 😂😂
pretty much
the 183 exists for the sole purpose of padding average damage change my mind
^
Sees a teammate dealing 4000 damage
Impressive
Realises he's using the FV 215(b) 183
Meh.
^
Anyways, the tank types are categorized into 4: Heavies, Lights, Mediums and TDs.
Although categorized as such, they have their nuances that fits into their respective niches.
Heavies:
Meatshields/Flank Holders like the KVs and the Maus tanks, meant to grab the enemy’s attention and get focused on for the sake of their team
Ridgeline Heavies like the ST-I, American HTs and the likes.
Heaviums like the IS-series tanks, pretty mobile tanks with decent firepower.
Flankers like the AMX 50 series.
TDs:
Snipers like the SU-122-54 and the Grille 15
Assault tanks like the E3, Foch, 263 and 268.
Fear inducing tanks like the Jg Pz E 100 and the Death Star, due to their high alpha, acts as a stopgag to an enemy push.
Mediums:
Flankers like the Leopards,
Ridgeliners like the M48 and STB-1
Hulldown tanks like the Obj 140 and T-62A
I'd say the Jageru might not actually be fear-inducing, but still, nice summary.
Well, it’s technically not fear inducing, but I cannot remember the word I want to use. Anyways, the two tanks provide a no push zone, as their alphas can take 2/5 or 1/2 of the enemy tank’s HP pool, depending on the tank
Noyce
I cannot do much for light tank summaries as passive scouting is practically useless. They all play a role in active scouting. And at tier VIII, all of the LTs play a wholly different role from one another.
Ltwt is a Pseudo-Medium
Ru is a DPM/HESH monster
T49 is a derp
AMX is a clipper
@shy wren
Fair and nice description
Does anyone fear of fv183 ?
Personnally ...if I meet one in battle I just go on it wit confidence :)
Passive scouting in pubs is meh. Youll see an opportunity for it occasionally. In tourney play its common on some maps
Passive scouting in a Rhm
Best strategy
Um, good luck running away when spotted
Rhm never runs
Rhm shoots or dies
Rhm is a hero
@spare peak anyways, nobody really wants to get half their HP deleted, hence the tank becoming useful for intimidation factors (just remembered the word).
@shy wren
An amx50b can take you more then half hp in arounde 20 sec ....like 183....jg can do that as well ...grill ...:)))
AMX needs 6s to fully unclip, while the Death Star only needs 1s
To lose half ore more hp is aboute the player
To take half is aboute the ayer as well
Jg ,grill,e4,e3...e.t.c how many need ? Just asking
Technically, the Death Star doesn't need 1 second.
It damages you instantly and spends 1 second to hide.
Grille/E4/E5…etc has about 2/3 the alpha damage of the Death Star, so they won't take half your health off.
Only a third. Heavies tend to have around 2000-2500hp, mediums have 1800-1900hp
I can sow you some sreen shoot .... with demage per shoot did by isu152,grill ,wt ,jg...e.t.c
Well okay
Should the SU-101 have an armor buff?
Superstructure to 150mm and the hull to 105mm?
Um
Idk I haven't bought it yet
I could, but rn I wanna have another tier X first
I'd suggest buffing the hull instead of the superstructure, since it can't hulldown
I think su101 should be different from chinese tds. Make it the more accurate and mobile one.
Well while waiting for your pics, I'm gonna show you what the FV183 can do @spare peak
The su-101 armor is pretty great as is. At least i would rather have better gun handling in that tank, its not easy to get shots off with minimal amount of gun depression so for example better aim time would make it significantly quicker and easier to get a shot off and not receive one in return.
It can get hit by a jageru?
No-one plays the su101.
Well that's the Jageru damage
Now for a FV183 hitting another FV
Maus getting hit with an FV183 AP shell
HESH can deal about 40% more damage if it pens
@dusky oxide I do, though
The 100mm gun is a nightmare to use. It had good DPM, but that -2° of gun depression really sucks.
I haven’t got the luxury to free exp the top 122mm M62 gun
@iron lynx
Ill send them to yyou in a hour as Im on street not in front of my comp
@shy wren wym had? And yeah its very tricky sometimes but thats why i like it, once youve figured out how to stop truggling with it you get a tank with high alpha, high pen, good mobility and decent armor with excellent angling. I did try the 100mm when i was grinding but the 122 is a lot easier to use. It was my fav tech tree tank in the game before the introduction of bcs.
Too bad i'll always be pissed about wz120ft being a better option.
@dusky oxide typo; *has
The front hull was protected by 60 mm (2.36 in) armor, sloped at a 30° angle, giving an effective frontal thickness of 90 mm (3.54 in), while the sides had 45 mm (1.77 in) at 90°, and the rear 45 mm (1.77 in) at 45°. The turret face and mantlet were 90 mm (3.54 in) thick, with 75 mm (2.95 in) sides and 52 mm (2.04 in) at the rear http://www.tanks-encyclopedia.com/ww2/soviet/soviet_T34-85.php @unique scaffold @abstract marsh @snow rock
The T-34/85 was rearmed with a modified 85 mm (3.35 in) AA gun, housed in a new turret. It was produced in larger numbers than the first model, until 1947.
Devs please reduce the service cost in low tiers. I always lost all my credit.
How? ... why do you even play low tier (seal clubber) or are you new to the game? @unique scaffold
Mhhmmm well that's what happens when everything is red in low tiers xD (Don't know where the s came from)
Low tiers are slow and boring.
This only tank I have not mastered in lower tech tree and it's getting more and more fustrating
This tank only makes 30 dmg per shot which is ridiculous and apcr is like 10-25 dmg.
@late tiger not newbie. But trying to get another tier x line from usa. But losing all my credits due to that shitty teammate and service cost
@smoky yoke I got mine mastered with a raseinais + kolobanov before 5.5
Nice, I would have loved to do that but all the auto-loaders normally ruined my games in it.
@shy wren SU101, even with the 122mm is Hard to use. It’s doesn’t need an armor buff, it needs a buff to the DPM and gun characteristics (gun arc, aim time etc.). It’s quite difficult to get shots off when sniping and it’s versatility as an assault gun is limited.
^
The recent 5.6 WR charts in developers section put any doubts that the Vk100.01P and the Mäuschen will be nerfed to rest
The Mäuschen maybe not.
The only problem is that, it takes some skill to pen a super heavy, and the avarge player don't want to use his brain🤷🏻♂️
@coarse harness I think it will. The WR of the Mäuschen is 3.5% higher than the WR of the next highest tank (E75) and sticks out like a sore thumb.
*the next highest heavy
The vk100 and mauschen have bad armor i could pen the vk with my t69 in the lower plate at an angle
Like every other tank in that tier, but they can hide it🤫
Exactly, hull down not yolo mid
R/woooooooosh
Do you think the T28 Proto will get a nerf?
No why it isn’t OP at all
I feel like you’re joking. Or probably hope you are
Well it doesn’t seems over performing according to the charts and the tank itself is balanced IMO
Average damage and WR of T28 PT are lower than the ones of T32 which has been totally power creeped
I wasn’t referring to your comment
Oops my bad
Nah that was me i wasnt clear
I think it’s pretty weak personally, but it’s quite high on the charts
Actually nvm it’s 55-65%ers so 60% isn’t unusual
The T28 Proto. is pretty much universally accepted as being one of the worst tier 8s. You are about as slow as a TOG, so good luck getting anywhere on maps other than copper field or mines. That being said, I loved my T28 proto, but I was constantly getting caught out of position due to a combination of poor timing on my part and the absolutely worst mobility in tier 8
Also, good luck getting into any kind of position on massive maps like Faust, most of the battle is over before you get there
I think that the swedish TD high tiers will be an issue with enhanced armor equipment
because at 40 mm they are overmatchable for all 121mm guns and over
that would add 1.6 mm more armor
which would mean only 127mm guns and over could overmatch
Which still leaves German superheavies and TDs
And the IS 7, which means everything that’s supposed to deal with them head-on can
that means most tanks at tier 10 cannot even pen it frontally except for tiny cupola
But most tier 10 tanks are meds which typically aren’t supposed to deal with TDs head on, again, for the high tier ones I’m basically expecting fancy versions of the Fake Tank
the tier 9 swede also has 40mm of armor
Are you counting in normalizing angles for tanks armed with HEAT as well?
just admit it. Its gonna be a problem
No one knows if it’s going to be a problem or not, and if anything gets even slightly above it, that armor is kaput. There’s a lot of altitude variation on most blitz maps, and even in siege mode it doesn’t have that much gun depression. I think you’re over-reacting
Enhanced armor doesn’t buff the thickness of the armor directly, it buffs some unknown armor coefficient that makes the armor stronger without actually increasing thickness(which means it does not affect overmatch)
The front hull was protected by 60 mm (2.36 in) armor, sloped at a 30° angle, giving an effective frontal thickness of 90 mm (3.54 in), while the sides had 45 mm (1.77 in) at 90°, and the rear 45 mm (1.77 in) at 45°. The turret face and mantlet were 90 mm (3.54 in) thick, with 75 mm (2.95 in) sides and 52 mm (2.04 in) at the rear http://www.tanks-encyclopedia.com/ww2/soviet/soviet_T34-85.php @unique scaffold @abstract marsh @snow rock @charred comet t34-85 should be buffed to specs below
The T-34/85 was rearmed with a modified 85 mm (3.35 in) AA gun, housed in a new turret. It was produced in larger numbers than the first model, until 1947.
@balmy cipher this is like the fifth time you have posted this. Why?
Constantly spam @ wargaming people with the same message probably isnt gonna work lmao
This is an arcade game, not a simulator
Hey
Can we buff back the gun on the T7 car
T2 light has it worse
lol the gun on vic
@balmy cipher stop posting the thing about the T-34-85 you’ve been sending the same message for couple of days now, it’s becoming some low level spam. The tank isn’t going to get buffed because it’s armour performs just fine as it is so please give up
In Hungary the word ,,vicc" means joke
It's ironic and true at the same time
Do you think that Gravedigger should be balanced? Because I do
I dont really see much Gravediggers in battle
It should have 4 shells in magazine instead of 6
Like in one battle their was a platoon of gravediggers and they were hell to the other team
Learn to play, gravedigger is easy to kill
Yea and? Dont shoot upper plate then
When I try to play my kv2 "balancing", I meet that tank everytime
It is kv2's worst nightmare
Did you ever play with gd?
Then you cant say its overpowerd, I have it and its not so special.
But 6 shells dealing 90 dmg each is 540 dmg per drum
Very forgiving tank indeed, not OP tho
You can pop out, shoot the GD, then back up. GD doesn't shoot fast enough to unload all of it's shells into you unless you are out in the open and let it.
Gravedigger is great against tier 7's where the armor is sufficient but against tier 8s , it is an uphill battle
Japanese Heavy's should be added. Change my mind.
As it is stated only thing that really changed in that tank is camo from my point of view and it's a lot faster
I would continue playing that tank if everything that mattered in that tank was to eliminate as much tanks in the beginning so you don't get 3 vs 1 in the end
@true sierra I dont need to change your mind since i agree with you.
Are ghost shells gonna be resolved anytime?
No
What do you mean ghost shells?
Ghost shells are when you shoot and the round just goes through enemy tank but doesn't register. Or you shoot and no shell fires but you still have to reload
Ah ok I just call those why I dont play 24/7
I hope the AMX Line gets buffed since autoloaders are kind of underrated in blitz.
Um
Batchat could use some buffs
@true sierra they would be hard to balance, and in the Twister Cup they were talking about it. Apparently the main reason was because they were just too big. They are mostly bigger than the Maus
@burnt lava Lets be honest they arent much bigger then maus. Its just an excuse from the community who dont want them.
@deft owl The real reason we don't want them is that when angled properly they can literally sit out in the open and be unpennable to everything other than a TD spamming prammo, while having a no skill HE gun that will always do 400-500 damage even if you shoot it at the turret of an IS-7
@jovial kernel Cuppola is not prammo proof. Neither turret face. Also if you spam he in your e100 you practically get the same gun.
The Cupola literally can't be penned with 250mm pen and there is no lower plate weak spot either, plus the E 100 doesn't have 1400 alpha prammo
@jovial kernel Premium he needs to go. I dont count that. Also cuppola can be easily penned with 250mm pen if you aim to middle.
Tanks do less damage on Blitz than on PC, and they could reduce its armor for example on cupola//lower plate as they balanced the Chrysler K that was broken on PC
@unique scaffold Agree. They can always decrease the armor of it. Also i dont think that armor is really that op. In pc 340 pen heat pretty much easily goes through type5 frontal armor.
@deft owl If you aim to middle? Yeah if you hit the tiny view ports which are the "weak spot" on the weak spot
@jovial kernel As i sad before armor can be decreased. Its not an excuse.
literally only over 75% pen spot yep that's a good thing to add to blitz
Oof
First in pc tanks doing same damage with prammo and 60tp is a medium tank. Its not suppose to pen a super heavy frontally easily.
@deft owl 60tp is a tier 10 Polish heavy tank with a 152.4mm gun that has 250mm pen
just look how small that patch of green is
Ops sorry i misunderstand it. Btw dont forget 60tp can always spam prammo in pc.
Even then your chances only go up to this while they can just blast any part of your tank with HE
Japanese heavies in general are just a broken, badly thought out concept as a whole
Well the Grille, a Tier X TD, only gets 279mm of standard penetration
Almost impossible to pen
@iron lynx btw the last image was with 317 pen HEAT lol
Well yeah.
The Japanese heavies are just an excuse to bring mega derps into the high tiers (9 and 10).
Japanese heavies are no skill monstrosities that take no effort or skill to play
Why does that sound familiar..... 183
Yes exactly
And 183 has bad armor
Japanese heavies are literally unpennable by 250mm pen guns when properly angled and always do 400 damage no matter where you shoot lol
@sly iron ghost shells aren’t really a thing. Usually if you look at the replay on a large screen you see it was a miss. The other issue is due to connection - either packet loss, or you shot where you thought a tank was - but it wasn’t actually there. Sorry for the delayed response I was offline for a while.
Fair enough
5000R and 2500R play in one team...
i mean I already messed my calibration up and got rated silver but silver matchmaking is really bad if this is normal and wouldnt be a surprise why silvers cant climb up so good if they get so weird teams
also the overall rating difference is 400 points which is on a 7 tanks strong team a noticeable difference
@jovial kernel does the jg e100 do 1,050 damage? So what makes you think the type 5 will have the same alpha
They should just give it only its original gun then its fine
I think it should the 14 cm and give it 600 alpha with a better rof thane100
Yes thats the standard gun it has ^
600 alpha is too much, 540 would be better for blitz, and even then the armor is still just too much to properly balance for the game
Just give it like 2.5 shots a minute rof with the 14cm and its balanced cs it can absorb a shit ton of damage but can barely deal any
Hello
@earnest kettle so you're implying we make a tier 10 with less than 2000 dpm... lol
600 alpha would fit
@jovial kernel Why not? It has 300mm front armor
130mm gun does 530dmg, 150mm does 640dmg so a 140mm is okay with 600-580 imo
400mm
kek
dpm doesnt matter when nothing can pen it, you just sit in front of them for 2 mins and kill them
Dude it’s easy pen with gold
no it's not lol
Compared to a maus that is still hard to pen with gold properly angled
hmm yes what an easy pen with this 317mm pen HEAT
It's absolutely immune to anything that has less than 280-290 pen and even above its not more than a 50-50 to pen. So RiP all Tier 9 tanks
@noble shale mate 317mm pen should be plenty enough to butter more than just the middle of the hatch
It’s a heavy tank. The whole point of a heavy is to bounce shells. You want a “super heavy” that can be penned frontally by mediums?
I think that 317mm pen should be penning more than just the center of the hatch
Dont forget that RNG exists
Good luck hitting those spots reliably and then getting high enough pen rolls to go through
now the VK 100.01 (P) is a superheavy but it still has turret cheeks that are vulnerable to high pen guns with standard ammo, a cupola that's an easy pen with most prammo, and a lower plate that's practically a joke when you shoot prammo at it
The Type 5 is just idk man
But how often you'll hit those spots is another question....
They exist and are far larger than the Type 5's single "weak" spot
But yet the VK is still the best Tier 8 tank if you look at the stats...
I hate slow tanks tho xd
same 😂
If I cant rush B in 20 secs I wont play it 😂😂
every tank I play needs to go at least 35 kph
I mean I have every tank researched and own a few really slow bois but I dont rly like playing them
@earnest kettle It could be because not many own it yet, but you could be right
Well the graph in #devs-answers is only for 55-65% Wr players so that means that the tank does better regardless
anyone who thinks swedish TDs need to come to blitz are dumb
balancing them would be impossible
@upbeat tide are you talking armor-wise or just hard to balance because of their playstyle?
Idk, playstyle is pretty much like
- Find a bush
- Kemp in bush
- DPM everyone to death
Sure armor would be a problem for meds but paper for anything over 120mm
Think about how vulnerable it would be on small maps. It would have to camp alone and the enemy meds would find it in 2minutes. Kinda like a 183.
Well it can be played aggressive too, just find a good hulldown spot and farm. But that only works when u have support
That sounds like defending to me since you stay in the same position, behind a hill or a bump.
no, they are designed for large maps and slow dynamics. so juxtaposing to what blitz is supposed to be
O
Ppl complaining about swedish TD's now?
no just japanese heavies and swedish tds are hot topic and everyone is saying they should add they but hell no
System specs: Asus Z170 Pro gaming LGA 1151 Intel core i7 6700k @4.4ghz Corsair H100i GTX Asus STRIX 980 TiDC3 OC Corsair RMx 650W 80 PLUS gold PSU Kingston ...
I played with the Type 4 heavy, and everything can pen you with gold ammo😉
Type 5 not coming this year or the next, I can't remember if I read correctly before that they are thinking about it not implementing it. Swedish TD's would only be good for players who are good at this game.
Chinese TD's are coming out next update, does no one care about them lolz
the only good one is the tier 9
Haha , i'd say the tier 8 and 7 would be pretty good since one has speed and the other has armor
Why would Swedish TDs be a problem ? I’ve been waiting for my tier 10 E 25 for ages
Well I doubt wargaming would give it e25 camp like fv183 but who knows course that tank has standard heavy tank dmg gun
It has a 105mm gun, actually the smallest caliber of tier 10 TDs. What standard heavy tank dmg gun? All tier 10 heavies have 120mm or more
On PC it has good camo, I don’t know how they’d balance this in blitz
I'd change that bc that language isnt aloud @elder plaza
The message that contains the cursing didn't
Sherman’s suck
How have you been playing them
Bc it's in the rules you cant
And why can’t we cuss im confused. It’s not like everyone else does it all the time.
Because
- There’s kids on the server (WoTB is 13+ in NA, 7+ in EU, idk elsewhere)
- This is the official WG’s server and they’re responsible for what is being posted here
Edit : btw people who cuss get warn/mute
Yes but that's not their discord and wg has implemented all they reasonably can
Nobody cares about the chinese
They honestly should make the traverse of the 113 better, and give something to the 121. Just because the 113 was buffed. Only if it happens
113 is just better all day from 121
I like the 121 a lot. It’s got a great gun. Sometimes it feels a little lacking though. It has like 2800 DPM maybe that’s it
Make it so you can buy certain premium tank tiers once you unlocked that tier on the tech tree.
My guess as to why chinese TDs dont seem to attract much interest is that most high tier TD players want a high alpha gun that is on either a slow and well armored chassis or a fast and weakly armored one. They dont want an assault gun that has only some armor, they either want the full head-on battle experience where they can reliably bounce and deliver a counterblast or to be able to influence the battle from far away; flank or unfortunately most often, camp at base. I'm not sure what makes these new tds different and an option to grind for someone.
I mean the T10 Chinese TD has 200mm of frontal armor
Why are mad games/fake tanks always better. Just PLEASE make a “real” tank only mode
But than most players would think that idea was stolen from War Thunder
I’d like to see a 400 alpha tier 10 TD with a fully rotatable turret
@thin hamlet you cant sit in it as comfortably as in a jageru or probably even a foch.
@unique scaffold Waffentragger E100 with 128mm.
That has a clip
tullet rolling jagd is needed from user 😂
@dusky oxide I dont think its much of a front line tank than
Its just more of a "Sit at the back and support" type of tank.
I said it was an assault gun. I didnt say its a frontline tank. An isu-152 is an assault gun. @thin hamlet
Eh but I get it. Its huge in profile, traverse on it ain't the greatest. Its just an T10 ISU-152 pretty much
Thats what it seems to resemble, with an emphasis on dpm.
The jgpz e100 a pain to play
But has Epic gun
Jageru's gun is far from epic.
It is tied for best pen though
take a look at pinned messages 😏
@frozen cloak ^
soooo glad that you took the tank with the worst WR and nerfed it to make it worse......way to balance it out.
Well other players complain about the tank a lot course they want to drive in the open more xD, I personally only rarely get shot by fv 183 course I know the camping spots for it. But the tank is the same, you just can't shot and stay in the same place anymore, you will get spotted
Wrong Video , correct one here, that accuracy after update
I even had a clutch shot in this match xD Was not even expecting a pen
👌
i got it...so no more TD for the 183, make it move in close....still same reload....no armor....worse camo...worse track rotation....worse dispersion....yup sounds balanced
yeah i would say 183 is fairly balanced atm...
To the average player this tank is going to suck now.
Imagine when this tank came out and could sidescrap, now it has no armor and the camo is gone, From release to now that tank has been nerfed to hell xD
They made the tank worse than before, not different
The avarge player will use the same play style, but less effectively🤷🏻♂️
People complaining about nerf to traverse and no armour should drive a Grille.
Camo only thing note worthy that was nerfed, it got an engine boost so the transverse nerf is not felt. So before I was rocking less than 20km/h going places, now am steadily at 20 km and up. Grille , everyone complained about camo and mobility and war gaming complied by nerfing it to the ground so the same people that complain about fv 183 is the same people that complained about the grille
In doing so , now it has the worst win-rate and avg dmg in tier 10 tds lols comparatively together. At least fv 183 still has the most avg dmg but grille is last in avg dmg and second to last in win-rate
The jageru is the last in dmg😐
How did I miss that
funny how when I complained that the mediums where op and that the game was starting to revolve around them nothing happened....
Didn't all the meds in tier 10 get a nerf? I remember there being two type of nerfs for tier 10 meds got a board nerf in dpm and the premium shell nerf which mostly affected med tanks due to low penetration
jack with thier pen numbers. which didnt really affect. WGs love its mediums and lights....
This is an arcadegame so it should be fastpaced
ok then take out the heavies and td......
All tanks are dependent on meds to spot , heavies depend on meds to spot enemy team, TD's are much more dependent on team to survive long enough to make use of their gun. That's why most of the time they have the worst win-rates, course they depend on team to spot and stay alive. Heavy tanks on the other hand , once the enemy team is spotted , they can do their business.
I suck at tier 10s since I don't play it much. Since I was a free to play player and could not afford all those -20k credits every match every now and then to win >.>
Indeed. Meds got nerfed because they could sit in front of heavies and pen them with ease. So they nerfed them and forced them to flank. Yes, the calibrated shells brought back some of that pen but the whole equipment rework benefitted heavies far more than mediums. Some could even argue that it made the current meta very strong in the favor of heavies. While the fv 183 has a bad wr, it has a very high avg dmg as you can see from the chart. So they nerfed it. The tank is still broken gameplay-wise. It creates stagnant sutuations and prevents dynamic gameplay that blitz is all about. But @tired sky cant argue that it didnt deserve a nerf.
But they all average out at 60% for me. An almost the same win-rate and avg dmg
I can argue that it did not derse a nerf
Not if you dont even provide a real argument. Or a sentence...
alm you said was this: "i got it...so no more TD for the 183, make it move in close....still same reload....no armor....worse camo...worse track rotation....worse dispersion....yup sounds balanced"
I’ve got a problem with the IS-4, it cannot sidescrape without being damaged every single time by a shot to the drive wheel
Lol pls buff is4 side armor
I think most super-unicums have 3k avg and 60-70% win-rate at tier 10. Don't see them having 4k avg dmg in mediums so mediums aren't all that better
good example of a super-unicum, almost the same for everything
My argument is that the 183 has no armor, why would you want to put the tank in close. The only way it survives long enough use its gun was to be in concealment. You cant argue that fact. You know as soon as it pops up everyone is taking a shot at it. The tank has the worse WR in the game, and instead of making it a better tank to increase the WR they make it worse.
@tired sky its not to put it close, its to give it more of a penalty to having the best alpha in the game. It shoudlnt be easy to just sit in base, keep connecting every shot and not even get spotted for it. Thats doing minimum effort and receiving max results. There's no way of making the tanks wr better. If you buff it, the avg dmg people would do in battles would also go up, maybe 2x more than the wr. There's no way of buffing it in that way other than completely changing the whole tank.
On another note, you wrote a good argument here. You bring up good pointsm
@tired sky well from a simplified perspective, 183 has a ton of penetration and does a ton of damage. Not mentioning that the fact it can pen some tanks with a HE shot in the front
WG should buff the 183 side armor to 70mm to encourage sidescraping and shotgunning with the tank, since shotgunning is currently the most effective way of playing the tank
If you want to sit far away in a bush and snipe, buy a grille. Its even fast enough to actually leave the spawn, unlike the 183. I'll respect you immensely for it.
otherwise I feel the 183 is in a spot where it's not game breaking at the moment
Could be. But i still hate matches where theres 3 tds in the reds. The next charts will tell how the nerf affected the numbers.
If we could set it up with 2 heavies 2 TDs, then 2-3 mediums and 0-1 batchats per team at high tiers it would be probably better balanced
Maybe we need more light tech trees? But would they actually serve a role?
I mean we need more experimenting with high tier light tanks in general, I suggest WG add the TAM as a German tier 10 enriched light to test the waters
2td cap would be great and probably achievable. Idk how wg would feel about limiting heavies.
IS6 is right, you have to give it some surviablity if you take away the concealment.
If they added LTs with gun stats like on PC, I wouldnt even touch them.
@tired sky I honestly don't even think it's a big buff, it just is a little extra incentive to get people to play it the way I want them to play it lol
Not even the elc?
Side armor buff could be pretty neutral. It would allow it to defend itself but the turret would still be cardboard, which is good.
I suggest light tanks should be less accurate when fully aimed and have less dpm, but have gun handling superior to mediums when on the move
I think the overall view range should be lower for light tanks to have an actual exclusive scouting role.
oh absolutely, but the dpm on lights just can't be good or else tanks like the Leopard 1 just get screwed over
Leopard and tiet X german light is already screwed on pc
I'm really curious to see how WG will buff Leopard.
Leos been prowercrept for a while on pc right? I like how a lot of new players get it as thejr first tier x
So list of things to do with tier 10 lights
-bad dpm and fully aimed accuracy
-best on the move gun handling in the game
-good camo
-nerf the view range on every non paper tank by 20m
-sub par prammo penetration
-armor pennable by high caliber HE
sound good?
Sound very good. Sounds like youve thought about it.
I'd love to have tier x with some lights. It would encourage meds to flank more, heavies to take different positions and tds to be on their toes.
Giving rhm a view range advantage I see...
I wouldn't mind the Leopard 1, STB-1 and the M48 keeping their view ranges as those tanks have worse camouflage and won't be able to do the spotting role as safely without bushes, while the light tanks can use their superior camo to do their jobs
Yep. What im still wondering is the passive scouting part. I dont think there will be a place in blitz for this kind of thing.
It would be very predictable when theres only a couple bushes beside active areas
idk, passive spotting is actually quite effective in Vineyards if you can safely get a high view range tank up to one of the bushes near mid
I prefer the ones next to the rocks which are near the houses
Meds/lights are not that good for keeping the enemy lit
they do tell you where the enemy is going though
i think the ridge next to the bridge on that side is excellent. It even works with just a little gun depression. @jovial kernel
ah yeah that's a nice ridge
Also the encounter cap circle is hilarious if you can get something with a stupid strong turret there
Yes and thats the only time when theyre usefull spotters. Spotting something with a risk of being hit is not worth it if use ur head to tell where the enemy is
Only good and really bad players are hard to predict
good players are far more predictable than bad ones
Im meaning wellabove average
good players I can expect to make smart plays, bad players just pull really random things that get you killed since you thought they actually made a smart play rather than making the idiot play they did
Is it smart if its predictable
You don't expect the 183 to be the one capping if the only ones alive on the enemy team are a 183 and a Leopard 1.
I feel like theres only really bad leo dtivers and really good ones.
Lol... look at PT A drivers...
Tog needs nerf
Enemy team needs a buff
^^
Tog is horrible , only good if the team is in front of you
I played 5 games , in 4 out of the 5 my team just left me behind going 15km/h ,it's worst than matilda. But once you get your gun going tracking tanks and positioning where to shot without getting shot back your good. Other than that I would not be playing that 1 dollar tank again
In all 5 occasions my team left me alone, all died before me >.> leaving me on a 1 vs 5 or 1 vs 4 >.<. The tank dpm is good but thankful I tracked rushing tanks and finished off the tanks that was already by me. My skill not that crappy tank that side scrapping is virtually impossible if you have team mates on that corner that died
You should post that in hall of fame @winged barn
Wait... only 3k is needed?
That is saddening
It's more on the fact you need the rest of your team to do no dmg, which you will be wanting nubs which is even more sad
nerf darcula please!!!!
Drac is easy to kill
Just need a Chrysler or a big td gun and it's roasted
How does everyone feel about the IS-3 defender?
meh
I enjoy almost all the IS line. All have their strengths when used correctly. IS 3 is a beast! Great tank! Go one better IS 5 Clan benefits and 1500 gold. Awesome tank.
evening fellow tanker
just checkin out the site, about to fire up a couple of my beasts and going hunting.
The give aways, All I know is what is on the game website, daily containers, containers you can purchase.
so how could I win the giveaway
I don't see any other giveaways available. The ones shown up top were in December.
how about the one that is in our server?
WoTB Site? They have various choices.
Containers, Containers for gold or cash. Tanks you can purchase.
How do they get WZ tank destroyer
Btw, anyone remember/know what what mad games ability the defender had?
You go to the top of your garage page and click on the bar beside your name. It will give you several options.
do it show the WZs?
YOu need to click on the "bundles" icon and you will be offered containers.
what website
World of Tanks Blitz... Do yo play?
I play world of tanks blitz
ok, so go from your garage , click on the shopping cart icon, choose Bundles, you can buy containers and gamble you get a tank. read about the containers.
ok
Its not worth it, you can gamble with 6.99, but its not a tank that is worth more. Its a copy from the Soviet line.
Ok moose I get it
Moose do u play world of tanks blitz. If u do platoon me in the server on the platoon 3.
Go to youtube and look up any tank. Make sure you indicate WoTB. There are a few guys who are great, but I really like Bushka on Blitz. He will give you an honest review on most all tanks.
I'll check...
Moose, do u play Wotb. If u do,friend me and platoon,also in the server,there’s a platoon 3,I’m in there
Please resuce the repair cost of vehicles from tier vi to x
Ok
I don't understand people who like the IS-5 more than the IS-3
The is5 can have more prestige then just a tech tree
It’s got a better gun too
how do people get WZ tank destroyer
Except for dispersion
I want is5. Dont want is3 defender and is6
IS-5 is more likable cuz it’s a premium tank. However I prefer the IS-3, it’s always been my favorite heavy tank until it got nerfed lol.
the IS-5 gun is actually garbage the IS-3 gun is infinitely better
IS-5 has 10mm more front armor and better angle, which make it more reliable than IS-3 front which is cardboard
But the accuracy and aim time on IS-5 are actually garbage yes
IS-3 turret is stronger, gun is more accurate with better penetration, gun handling, and AP instead of APCR, also IS-3 accelerates faster
the IS-5 gun is just so bad the tank is literally unplayable
Oh yeah the IS-3 has rather nice traverse
… that made me feel bad about buying the IS-5
The only thing on IS-5 turret that is weak is cupolas
IS-3 has only 4mm more pen
The difference between AP and APCR is almost unexistent
the difference with normalization is actually rather important
Not at all, it is useful only if you shoot at awkward angles, and still not reliable because of pen randomization
Fun fact : the IS-5 aims 0,2s faster than IS-3
"almost nonexistent difference"
Rather large difference I see there, if I'm honest
Almost nonexistent yes. Because pen randomization makes this shot unreliable
And this VK is overangled
It's an example
Pen normalization makes a big difference and it baffles me that people don't realize that
15-25mm effective thickness in difference is the difference between a mostly reliable pen and a 50/50
People just got trolled enough by RNGesus to not rely on this
Let’s use a realistic example. Auto bounce angle is at 30 degrees. With normalization, 130mm armor at 35 degrees is 226mm effective. Which is still too much for it, unless you get a lucky high pen roll
First of all, autobounce is at 20 degrees and 10 degrees with HEAT, second of all for AP that's gonna normalize to 30 degrees but with APCR it only normalizes to 33 degrees which is an appreciable difference
and on top of that, the IS-5 just has lower pen
My bad about the auto bounce angle. But AP has 5 degrees of normalization. Not 10. And if I calculate again, effective armor will be approximately 308mm. Unless your enemy is over angled, none of the guns will pen
And, again, 4mm difference isn’t much and 221 is still viable
@unique scaffold I was assuming you meant 35 degrees as the base angle, not the post normalization angle, second of all I don't know about you, but 95% of my shots are taken at pieces of armor that aren't within 2 degrees of being perfectly perpendicular with the trajectory of my shells.
Also before you ask, I am one of those hipsters that drives the IS-6 with the AP slinging stock gun.
I just don’t shoot at such angles. I just need to find a better position. No need to shoot at 90 degrees, but shooting near the auto bounce angle isn’t a good move
I have to end this discussion here because I have class.
The IS-3 gun is still just infinitely better imo
IS-5 uses HEAT as prammo, with just 5 more pen than the IS-3 APCR with 265mm penetration. Generally, APCR is more reliable than HEAT.
AP>everything else change my mind
apcr better
Body slamming > ammo
AP is actually better than APCR, the only reason you'd want APCR is if you can't lead targets well
either way, its easier to use apcr in all circumstances pretty much.
AP pens better tho
not all the time. but at range kinda yeah
nah, AP pens better at anything that's angled by more than 2 degrees and any shot over 100m
apcr sounds and looks cooler
If both have the same penetration, then AP is better
People usually associate APCR with extreme penetration
big darn can't argue with that
An if both has the same velocity, like T-62A and Obj. 140
Fv183 has become shit man
nah, just need to aim more now. it was either accuracy or pen that was getting a nerf on it so...
try using the 183 as a shotgun
FV183 should never have much accuracy anyway
It never had much accuarcy🙄
it wasn't exactly inaccurate tho
For such a big gun, its accuracy is above average previously.
The jageru has 0.317 dispersion
Without HESH
Well it's not really like either of them need to aim to pen with AP, the accuracy needed to be sub part to ensure it couldn't easily pen heavies and the more toughly armored mediums with HESH so it wasn't going to be stupid OP
seems legit
I could make a wtf compilation
@lusty silo explain me this please... 
just wtf is dis...? Bronze league versus Diamond league...
The problem with MH is players who are uncalibrated imo
i mean I never even saw a brinze league player, I thought that league was just a myth but then against Diamond?
There's a few of them on NA, i assume thats EU?
Yeah we have a few. At one point i beleive one managed to get below 1k rating. Not to put on a tinfoil hat but i will say na has a problem with rigging lately
Is it very hard to get 5k on eu? Because on na its pathetically easy.
i dont know, im on silver still - i messed my rating up quite impressively tbh. so im on my way up. but i guess its harder as we have more users on the server and quite a lot competitive clans that care about their rating
Silver 2k silver?
Ouch... and I thought I had it rough when I calibrated into 4k but i still had to do 100 battles for the camo on 2 tanks
Nas small server size is both a gift and a curse. Playing ratings around 10pm or pubs around 3am really sucks. You often get the same players over and over
Why does the revalorise have such a high avg dmg compared to other meds with a high alpha gun like the t34-3 and t34-2?
Nobody seems to talk about how good the E5 is.
The Rev. was a new tank, and the T-34-2 is a piece of crap
@thick condor its not that hard to get diamond league. Just a lot of grinding and i for one cba to do that
@lone warren so not that different from na? I see
At least queue times are better this go-around. After about 5k last season queue times were horrendous
@coarse harnessthe t34-2 is not crap.
Its good
@coarse harness how would it affect the graph if its a new tank?
@unique scaffold I am in silver league too and that is because my calibration time was filled with bronze league noobs in tier 10. They all had 37-45%wr. One had 26% wr ....I ended up with 2656 points. I only play tier 9-10 battles mostly tier 10. Now I am slightly up to 2800 points. It is a struggle to get out silver league and enter gold league. I also encounter diamond players in the red teams. Mm sucks, I told this before.
I play grill, fv183 and e100 the most in ratings
I rarely do ratings anymore. Last time I qualified was for the twister one just to get the medal ngl i like collecting the unique awards. If i ever play rating i take my reliable e3 or ru251
Tier vi to x vehicle repair cost too much. Constantly loosing credits
@azure hare play premium tanks, like the Lowe, T-34, and Cheiftan Mark 6 to make credits at higher tiers. Tech tree tanks need cerdit boosters and premium time to make credits at tiers 9 and 10 unless your pumping out 3k damage and 3 kills.
Tier 10 is a luxury tier to play and its not for free. Thats what tiers 8 and under are for. Once you have more experience you will do better at tiers 6-8 for credot grinding.
@azure hare. It all comes down to doing damage. If you aren't earning your keep in the tier you are playing you are most likely going to lose credits. Focus on staying alive and try not to trade hits. Do damage without taking damage.
Sounds about right
Only to not be able to use them 🙃
this game sucks !!!! full of noobs 💩
If there weren’t noobs in this game, nobody would ever play it. We all start as noobs.
^
yep but when you see a player with 20 000 batlles 45 % of wr and less than 500 dmg/game , there is a big problem
If they have 20000 battles, they are hardly noobs, are they?
they act like that
Some people don’t have the privilege to top grade wifi, or have slower reflexes than us with decent stats, but still like playing the game.
^
^^
and kill the game
Us noobs make goodplayers look good
How are they doing that if u have a win rate over 50%? If your gonna rip on the players that cause u to lose one game, then you should equally rave about the players that get u a big time win.
Im not talking about winrate but dmg and wn8
But without bad players there would be no good players
@dusky oxide I think if you have 30% wr and enjoy the game that’s a lot better than being taught and having 70%
Yeah this is a game after all, as long as you are having fun it doesn’t matter what stats you have. Just personally for me I have more fun when I win more, but that’s not the same with everyone
@quartz crown being taught what? And i think having a 30% wr has a negative impact on other players. I wouldnt want a person like that on my team. You have to really ruin games to have a 30% win rate. Teamwork and trying to win is part of having that fun.
How does this pertain to balance?
Sounds like this group needs a game/life balance.
Stats aren't going to get you a low intrest rate on a house, a wife, or anything worth while in life. Quit focusing on electrons on glass and stats from pixel tanks.
Now if its about in game balance, I havent seen the effect from the 183 nerf reducing 183 players. Hey hey, what can I do.
In the eu server its pretty noticeable. I see one deathstar on the enemy team every other game or so. I definitely dont see two on the enemy team consistently anymore
I do, up to 4 DS in a game this week end (2 in each team) @lone warren
I like chatting to people more than i like being in battles. I study a lot every day for university entrance exams. Its fun to analyze the game just for the reason that its not serious, but interesting. Stats in matches and about tanks are the most effective way to do it. @heady laurel
Im pretty sure i've seen less 183s. At least its not as usual to get 2 in the same team. I guess we would need to look at numbers to find out.
@slim rivet i bet it was either a very quick game or really long-winded
@dusky oxide the game is really easy once you figure out patterns and strategies. Being Russian helps too
Honestly I don’t remember the game length @dusky oxide 183 is praised by average players who love the possibility to score damages with little effort. I don’t think they feel impacted by the nerf and I strongly believe that they are not even aware that a nerf happened
game is git gud ballanced
I believe in that too. Theres some tanks that have their own target group of players. @slim rivet
Does anyone have any idea when is the type59 event coming???
Probably Feb 5th
I heard after the 15th
5th or the 12th. It’s almost always a Tuesday
Is it one of those events were if you screw up you failed?
Which do you prefer as good fast firing tank? Panther M10 or T23E3? Just out of curiosity
Comet @unique scaffold
Get a normal panther, almost the same DPM as comet with more armor but less mobility
half the gun depression tho
@unique scaffold panther m10 is underrated
Panther/M10 is literally the worst tier 7 med change my mind
Eh it’s got average pen, really good dpm, nice accuracy, good armour, good mobility. I don’t see anything wrong with the tank @jovial kernel
the dpm is the same as the normal Panther but with 48mm less penetration @fiery flame
Well yeah that’s not great but look on the bright side, you get more gun depression
And it’s a premium tank so it will make good credits if you play it well @jovial kernel
I'd rather play the Bromwell in tier VIII over the Panther M10 😆
Rip, it’s a novelty tank, remember that it came out back in the days when “premiums weren’t better than tech tree variants”
Those were much simpler times
And don't forget that update 3.8 was a massive ninja Nerf to high dpm mediums like the t23, the m10, and the comet.
And the premium ammo Nerf didn't help either.
Was that when they stripped all the equipment? @unique scaffold
I actually liked that they removed all of the annoying binoc + camonet campers, don’t understand why they had to drop the rammer down from 10%
Yup. I still despise that update. Prior to 3.8 a med could mount vents and the full strength rammer. The tier VII meds felt like they were hit the hardest. They are constantly bottom tier so losing pramo alpha + raw rof = a painful hit to DPM.
And heavies gained a boost to their armor. 😒
I feel like they should have had slightly different equipment selections for each tank type to balance them better, unfortunately that’s never gonna happen
How u guys can be veterans?
@ancient belfry
@fiery flame. I'm still hopeful. I'd like heavies and TD's to lose coated optics. I really don't care what they get in its place.
Im a youtuber
Do you have 2,00 subscribers?
my YouTube channel is reckzo and I play fortnite and wotb
2k subs boi
No. Do you or do you not have the required amount of subscribers? @ancient belfry
I got like 100k subscribers
I really doubt that
I really doubt that that's actually his channel
So now u know
I really don't care 😆
ok
Take this to #general-blitz-discussion . This isn't the place to discuss roles.
Let's gt this back on topic. I don't think the Death Star Nerf went far enough. People are still playing it.
me?
@unique scaffold replace HESH for HEAT and give the Batchat 4 shots in clip
@rain ivy <<<. I like this guy
And a 2.5 second interclip reload. Makes no sense that the T57 heavy loads shots faster. None , zip, zero, nada.
Bigger turret = more room for the cola of course, so the frenchie needs more space for baguette and wine
@unique scaffold do u work in community helper?
The T57 is slower though
So? 3 seconds is too long.
Do you?
@ancient belfry. I am a community helper. What do you want?
Jokes aside, I can see that, since the 183 is supposed to be countered by the BC, but BC can only do 900 at best, 183 does 1300
ok just knowing
And in less time
Avatars should be reworked as well, maybe give a credit earning bonus depending on rarity, and upes give extra credits
Autoloading lights in general need some love. I think that Wargaming nerfed them all a bit to harshly when they introduced them to blitz. I gey that they don't want them running around clipping out tanks but I think they over did it
That's how it usually goes
@unique scaffold you say you don't really care what replaced coated optics in heavies and TDs but what if it got replaced with binos lol
That isn't funny
Neither am I
True
:(
Nothings funny
I sense a disturbance in the force
So what’s this about roles? How does one claim the “veteran” role
Ha, if I knew that in certain tanks...WZ 111 1-4 low rolling skunk I’m looking at you 😑
Oof
Alright, the Ferdinand needs a buff
@unique scaffold a bit of an older comment you made about how Tier 7 meds were hit hard. When you consider 5/7 of the tech tree meds at tier 7 have the same or higher dpm than a tier 8 medium. It isn’t that bad, especially when you consider that those same 5 when loading pramo still have the around the same DPM as a tier 8 not shooting pramo. Some still have more l.
Is5 needs a gun buff.
It has the better hull armor than the IS-3, and it's mobile, so it deserves having a borderline unusable gun
is5 rider need getting close to enemy. is5 has hard hull tullet and body. but lower side of front is weak, so getting close and hiding the armor.
and the gun maybe work. dont snipe with is5.
@obsidian osprey to get the veteran role you need to have +25k battles and a winrate of at least 50%.
Only 25k battles
I think double price premium ammo is needed because their is currently way to much spam for it and it is ruining medium armored heavy sloap heavy tanks
No. That would break credits. Tier 10s wouldn’t make anything with premium time and boosters active.
@west torrent. All I read there is that tier VIII mediums need a dpm buff 😆
I think this guy was surprised by the camo nerf
Or at least i was, this is ridicolous
It. Was. Needed.
@tawny sail @coarse harness It never got nerf :>
Lol. That’s some good RNG
Nerf VK100.01P pls
I faced one earlier head on in the Predator, and I penned his lower plate with apcr. The pen is weak on that tank, if it can pen it its not OP
Its strong sure
@native sky. VK100 is fine.
I think it needs a nerf. It outperforms every tier 8 heavy by A LOT
Me too
Exhibit 1
Well it is a super heavy
Players need to learn how to prioritize, flank, and aim.
It's only a problem when your team of Windex addicts decide that it needs to be dispatched first. Its whole purpose is to take hits while the other reds shoot you. Don't play its game. It has poor DPM. Leave it alone, kill the other reds, and then deal with it last
Well said ^^ IMO vk is not a problem, unless stubbornly trying to face it 1v1
Great counter the IS spam too
The LFP and low HP balances it out.
WDYM LFp?
lower front plate
Oh. Yeah indeed the LFP is weak and easily openable, even angled. But peeps need to aim 😂
most of the ones I face can aim, it's actually rare for me to get a player that can't
Man, it’s easier to complain about VK than to learn to aim @ivory crypt (is5 are forgiven tho)
true
Ways to counter Vk
- Aim for cupola
2)Aim for lower plate - Flank
- Possibly use prammo
- Befriend a TD
- Avoid it until it's the last alive
Usually atleast 1 of those things will work against VK
Ways not to counter Vk
- Try to 1v1 it frontally while it's dug in and you're using a tank that can't pen it frontally (possibly a light tank for example)
Even t7 meds can pen LFP
Pretty much. Now I will be fair, a vk might not be kind enough to show its lower plate or hatch. However if it doesn't show that then it's probably not acting hyper agressive which makes it easier to back off and attack from another direction.
I’m pretty sure that the VK will get nerfed in the future, you say that it’s so easy to counter but regardless the stats show that the tank is outperforming pretty much everything in tier 8
You are probably right. It will be nerfed... Not because it is OP but because players refuse to handle them correctly.
People cry about the cupola, but i can pen it constantly with AP in my Chieftain/T95🤷🏻♂️
And that tank don't even have 220+ pen😶
Chieftain has a really accurate gun, try hitting the cupola with other guns is not very easy, but gg to you if you can hit that tiny weakspot
I mean it’s really amazing how you can do it
Why go for cupola when you can shoot big and weak LFP?
That’s at 100m btw, not some stupid far distance
I out brawled a vk 100 yesterday in a type 59 with half of it being poking shots from the front
Idk what the problem is. I penned the hatch with apcr and lfp with ap ¯_(ツ)_/¯
@fiery flame calibrated brah
I just spam gold at them things
Not nessesary
@cursive acorn I do meet those criteria. Do I have to catch the attention of one of the WG mods to get my name a slightly different color? Lol
Killed one in the Type62 this morning. Not a big deal.
275mm prammo pen, Type 62 is broken
It's great
A bit too much
It’s also paper. Sure it’s got pen, but the driver needs a brain.
Bingo.
Almost every tanks needs brain to play. If you drive an OP tank alone into the whole enemy team, you will sure get destroyed easily. But when a tank has got second best mobility of tier 7, borderline OP fire rate, 275 prammo pen with CS while still having amazing DPM and on the top of this 150 more HP than most of tier 7 tanks that prevents it for getting one shot unless high rolls, then I wouldn’t call it balanced
@quiet kite pinned messages
Well if you run calibrated shells to get the 275 HEAT pen you reduce your dpm...
it’s a good tank don’t get me wrong but most of the things it can do can be done by its peers with very little difference to its performance
@unique scaffold any tank that starts with “IS” doesn’t take a brain to play
Calibrated shells and 170 alpha heat = op dpm? That’s literally 20% less dpm than rammer and ap
Not to mention it reliably bounces off IS-X tanks
Anyways why would you need the 275 of HEAT pen, you can pen everything comfortably with 250, even that stupid VK 100.01 P
@fiery flame but I can’t aim and my hands shake when I do over 500 damage
😂
Because shooting through front plates is funny? @fiery flame
Yeah. Super heavies shouldn’t have armor. That’s just stupid
It’s was even funnier when gold ammo did the same dmg as regular AP
I remember at one point I was running my t54 with only HEAT
Comet
HEAT to everything. Even to leopard
And you could run 10% rammer and vents. I miss those days 😔
Anything with low standard pen was hit really hard with that
M46 etc. I am@pretty sure most of my 6-9 Meds (7/1 exception) ran a pretty steady diet of 100% APCR - and HEA T-54
It's been almost 2 years and my T23E3 still feels like a shell of what it was.
Mainly as I started on an iPhone and ammunition switching was awkward at best - now that you can leave the ammo bar open it’s a lot better (-and I now have an iPad)
I remember playing the game on my iPhone 5, those were the glorious days of on the toilet 40% wr