#tank-balance-discussion
1 messages · Page 98 of 1
Also t95 and e3 have 305
Hi
My name is Salt...
I love you
i miss them sorry @quick lichen
263 isn’t as strong as you’d think
Best tank in terms of armor is the Maus. If that’s what you want
XD
It’s OP because it’s easy to play and not many people have it after the 2016 Halloween event.
A good player will know how to counter it tho.
.... its not easy to play
Have u driven a maus before?
I think they mean helsing
Wrong phrasing.
The people who play them knew how to play the Helsing
Was referring to Russian Bias
Oh..ffs
I’ve played a Superheavy before, the KV-4. It’s a tricky tank to ace actually.
Miss it actually, since selling it for the ST-I
No comeback from the one who says that Helsings HO are just blatantly OP? Ok then.
tbf it is blatantly op
From my experience, not really so
Compare it to the IS and KV-13. It does both of their jobs, but better.
@shy wren You want him to come back?
Welp, he’s back guys
9 and counting
Slow mode is stupid balance slow mode from 45s to 20 or 15 seconds
Leave the 15s to the open communication
Russian Bias#3128 was banned
Hmm, he really cannot wait
Nope
Helsing is perfect tank, 63%vr, over 1k battles... slow turret is only weakness...
I dont think perfect is a good term to describe it.
For me, the best tank in tier7
Gravedigger would beat it out on armor...most tanks can't pen the front and sides ;-;
Gravedigger has a sht gun
Yep, to compesate for the NUKE-proof armor is my guess
But it's kinda balanced
How many times have I found myself in the middle of opposition when they don’t even show? That’s not lag.
It's a good tank for survivability in, but it also puts a GIANT target on you as a player in battle.
Is update really on 13th
most likely
when it fake..
Mm is fine.
Lol it's a Joke bro the MM is the best sh1t 1ng mm of MMO
English please
MM is completely random, what do you expect? It just cobbles together whatever people are playing those tiers.
One time this happened to me .. like all my team was afk and when the first enemy tank come all wake d up and i won it
Random match
Please buff FV215B 183 IT NEED BETTER ENGINE WITH 5000 horse power and have 80 kph top speed and lets not forget 5s shell reload
@bold zephyr XD
IN UR DREAMS
you forgot the 82789327498325mm pen on HESH
Don't you mean HEAT?
no hesh
Oh sorry about that, my mistake
You guys are messing the point 5k alpha
If the fv 183 needs that then the T110E3 need armor to match ×10 because it just does
T110E3 needs RU-251 mobility pronto
_ _
@bold zephyr no it needs better mobility
And get rid of that pimple on the top the T110E3 is under powered
It also needs the gun from the t92 hmc with the same reload it has now (the gun before the damage nerf)
Lol is that an artelary?
Yes from woT PC
Yeah I have it on there lol
Then the E3 would be balanced
Yeah it is way under powered just like the maus it need at least 640 alpha and 500mm turret
And 70 kph top speed
Wtf it's not changing what I said I can't edit it
Slow mode it sucks
I'm trying to say of not or
Lol what
What i said about the t1 it won't let me change or to of
Perfect tank is : Maus armor , bulldog movement , ru top speeds, jagd e 100 penetration , fv 183 damage , keny reloads and bc 25 t range spot
Vehicle with more HP?[HorsePower}
@acoustic burrow Fun fact: M60, m48 patton and stb-1 has better view range then bc 25t.
Sry my bad i am not rich to have this tanks xd
@acoustic burrow You dont need to be rich to learn this informations. You can check all tanks view range from in game stats.
Meh for me wot armor inspector dosen t work so i am not surprissed if the game stats dosen t work :))
Or you mean in the game ?
Game stats works just fine.
Pls buff VK 45.02 A its not good enough to fight vs tier 8 and 9
It's good enough to fight tier 8 mediums
So is Hellcat and Jagpanzer E100. The jg is a HEAT magnet to the face and the other tank destroyers use AP with their high pen. Hellcat is very bad in armor. It needs at least a turret boost
If you're spotted in the open and staying still in the Hellcat you're doing it wrong.
Bingo
Bad Hellcat drivers are a KV-2 driver's wet dream.
And the driving on the hellcat is ugh
Have you tried not being spotted and then getting out of there the moment that light bulb pops?
Yes
The moment when you start a match in kv 2 and in like 5 second you are still in spawn and you get spotted .... another 5 second you are dead
The hard turns are difficult when I see a KV2
This is hilarious
Don’t you think it is pretty fun when you have a team full of Heavy tanks that decide to camp behind the TANK DESTROYERS
Needless to say, my team got slaughtered quicker than the prisoners in gulags
Hey man jokes about people in gulags aren’t very funny
Prisoner talking about prisoners
What do you think about the IS 3 defender?
Don't u hate when u get shot when the light bulb barely shows up
I hate that i drove today with my k91 literally 100 m from a borsig and he was in sánd river in the corner right in the open
I wasnt able to spot him
We nearly Lost that
I got spoted
Could not figure out he was that close to me
Oof
@formal spear the light bulb comes on 3 seconds after you have been spotted.
Ik
That a little late for a response on that topic
Ik ik ik
Ok ik
VK 45.02 A is a good tank
How is it set the match making? I wonder because I always get morons as team mates..... and opposite team are usually pretty decent.....
Specially lately
It's literally random
The conqueror with the type b barrel is so bad
What has kept the Ke-Ni Otsu from being nerfed all this time? IIRC, WG tried to take away the tank from players when they realized it was broken, but there was a lot of outrage, so they had to return them.
What stopped them from nerfing it immediately?
I’d rather have a gun handling buff
I would personally very much like them adding the XM-1 or the first variant of the Abrams as a tier X premium.
Feel free to @ me or dm to debate it
Ah yes, because composite armor with the mobility of the Cromwell and armor of the E 100 would totally be fair.
What about the gun? Gun of the Grille 15?
Ye M829 depleted uranium shot is all we need at T10 not to mention ceramic armor
I’ll take balanced for 700 slav(EU)
Who is complaining about the vk 45 a?
It's a reliable tank, maybe a bit lack of frontal armor
Good reload decent pen not great armour but if you can angle it it’s pretty reliable, it’s my favourite tank, I aced it in 8 games
I've played it too, i liked it, 45 b too and maus is OP i love it
But i prefer my batshit
Vk 45 b is wonderful but I can’t play it because my teammates are always bots so it just ruins my stats
I am really not looking forward to the new tech tree changes
Same
@hollow crescent ok, never again will I call that tank the batchat... 😂
:)
hello
Would anyone play the Pz I C if:
-Tier X
-Credit coeff of 180%
-1500hp
-55km/h top speed
-7.92mm MG with 290mm of pen on AP(no apcr), HE with 3mm of pen.
-40 shots per clip, 10 damage per shot for AP, 12 for HE. Clip reload 7s
-30mm front armor
That’s 3.4k dpm
Too high or not high enough?
That doesn’t count burst time
If burst time is accounted for, let’s say 2s; the DPM might be 2666.67dpm
is this satan
Probably
If the burst time is 3s, the DPM would be one of the lowest at tier X, at 2400dpm
What’s the point of the HE lol
How about belt fed, so 200 per clip, 10s reload? And 10s to empty one clip? MG 13 has a fire rate of 600 rounds per min, and there are 2 MGs mounted. @shy wren
@late hemlock Anti-Grille ammunition. Or just pegging people very quickly for track/module damage.
Too OP; that’s gonna give you 6000DPM
Very nice. Clear a Jpz E-100 with one clip
Yeah we need some More OP T10 tanks bro
Make that 90 rounds instead; you’ll get 2700DPM with 900dmg burst
Too low. 100?
3000DPM
1000Dmg per burst, 300 rounds per minute
Not too bad. Comparable to TDs and not as broken as Leo. And don’t forget it has 0 armor
If it has 10 shots, it’ll fire 10 rounds per tap, like the AT 7
Nah. MG, not autoloader.
What if it just did hella module damage
Then it achieved its purpose
SU 85 was OP at one point of time
how?
Emil speed buff
@void patrol cause of the DPM,DPS and speed , but since the update where the provisions were changed , its now just eh
I feel that the Is8 is underpowered, it doesn’t have enough armor to be a true heavy, but it doesn’t have enough mobility to make up for the lack of that armor. It’s dpm is ok but nothing outstanding and the health pool is kinda bad as well. It’s almost like a strict downgrade from the ST-I
I struggled with the is8 as well, fwiw
Yeah, it’s a huge struggle for anyone to get the is7 which I think is quite popular
Also it would be cool if they changed the name to t-10
Any tips to play leo1?
Use bushes, snipe from mid range, move to positions with shots that are at other angles to your allies, don't trade shots.
Your main advantage is your mobility, make sure you don't get trapped into a position as you'll die fast.
Anyone think the AMX 13 90 should be buffed? 2/3 of it are tier 7 not tier 8.
I agree maybe penetration 175 struggles so much against sloped armor :/
Why buffed?
Use calibrated shells, it isn't that bad, will deal with meds, most TDs, and lights frontally with little issue, if you're shooting standard rounds into the front of heavies like the e75 you're doing it wrong.
That’s the whole point use your speed against heavies
Any tips for AMX 13 90 ???
@unique scaffold English only pls
Conqueror? It's an excellent tank at tier 9 imo. It has the best heavy tank gun (120mm) on any given heavy tank
like 100k exp before u get it tho
@white haven that's a reason why you save up free exp 🙃
so true
save free xp for BLITZ "Unfair"
Blitz (un)fair
meaw...
Whens 5.4 out?
@sharp mantle about a month ago.
i think 13 november or something like that
Thanks, now I know I can grind the vk
Oh
@shut wigeon say it to my RU 251 👀
Hat wer Bock zu. Spielen??
Buff 183 😁
@shut wigeon. Light tanks are game changing if played right.
The problem is that players don't play their roles. They think they can brawl a heavy in a light tank or that yoloing is the right way to go... That isn't a light tank problem it's a player education problem.
when the team dies too quickly it’s almost impossible to win in a light tank. But light tanks are fantastic support vehicles
And lights can be game changers in the end game.
I tend to aggressively scout, lure the reds towards the greens, fall back through the greens, flank around the reds, engage the best targets while trying to split / distract the reds, then when possible race in and mop up.
Lights are team dependant but at the same time they are great at setting the terms of the engagement.
How about adding APCR gun for IS5? Just like it is with IS6?
Lights are an essential part of the team if played right.
IS-8 is op
Damn right
@unique scaffold Heavies can be game changers in the end game. There is a reason why everyone spams heavy tanks in tier 8 tournaments.
@shut wigeon I've killed 2 mediums and a heavy in under 15 seconds in a light. There aren't many heavies that can do that.
I'm guessing this light was french
@unique scaffold Maybe because they are garbage players? As i told you there is a reason why everyone spamming heavh tanks. Its meta.
A. Tournament ≠ public matches.
B. Nobody is saying heavies aren't relevant. I'm saying that lights are relevant.
C. A good player is going to be more flexible in a med or light then they will be in a heavy.
Good player will still play good with a sturer emil. But that doesnt mean sturer emil is an amazing tank.
Also heavy tanks have much higher winrates then light tanks.
Who cares being flexable? You will be enough flexable in an is-spam tank with god level armor.
Are you just here to argue?
More then one type of tank can be relevant. Lights are relevant. Heavies are relevant.
Hello
Lights are underpowered compared to heavy tanks.
Im not trying to argue anything here.You are saying light tanks are fine just because you can do something in random which enemy team can be full of noobs. You arent giving any reasonable explanation. All you saying is i killed meds with my light tank so they are fine.
They arent fine. Get over it.
Even tho tier 7 lights are utter garbage with some exceptions.
The majority of the lights are acceptable. They play their role fine. If they were buffed so that the average 40%er could do well in them you'd have games where a 60%er would own any match they played in them.
while seeing some bois playing speedies like TD and camps far behind
even there's 2-3 HT in squad, and all of them still acts like TD.
lights aren't underpowered, its just harder to use it correctly than heavies
TBH, why don't those bois buy a TD instead using non-TD tanks and acting like a true TD player.
Im suprised that no one spoke about meds yet
For me, meds are literally supersized LTs. but somewhat well balanced.
The leopard (Tier V) is a fat light
A LT secretly working out, same as VK 28.01.
Some german meds are bigger than some heavies
Most fair thing to do for tier 7 is buffing all light tanks hp to 1150 same as type62 and along with it amx 13 75,t71, spıc needs another buff to their gun or mobility. Also amx 13 57 needs its camo rating fixed its unusable now.
When it comes to tier 8 Ru251 could use some mobility buff(Dont tell me it has amazing mobility with 80 kmh top speed, it has garbage p/w ratio which leads takes forever to reach that speed.) and amx 13 90 could use some reload speed to magazine it takes so much time which leads crappy dpm.
@dusky wolf Mediums are not well balanced in tier 8. Some of them have the worst overall winrates.
The IS-8 is a light tank
The maus is a medium
i guess i went T-54/Type 59 went too far also tier 9 leopard prototype.
T54 mod 1 and 59 are well performing meds. While panther 2 has awfull winrates compared to them.
Players inability to play them does not necessarily mean they are bad tanks.
If they were viable pros would use them in tournaments.
If I put a 5 year old behind the wheel of a Infiniti Q50 that doesn't make it a bad car.
And once again ...
Tournaments ≠ Public matches
Tournaments=Most viable tactics only=Heavy spam.
Irrelevant to public matches
A master knows how to use bad stuff to against/tilt the odds and conquer or creating more win oppotunity.
I think Some lower Glacis on some tanks need to be buffed
Bad driver having good car, maybe it seems good. but still wasted most of it's best protential.
(Fv215B and E100 cough cough) AMX AC 48 needs a buff on top hatch
It does. In randoms still heavy spam is the most efective tactic. If your team has more heavies then other team (especially when your team filled with is-spam tanks) you have higher chances to win that match.
If you had deep pocket like spoiled kiddo that stole parents credits card, yea...
And panther 2 would be a sad MT since it's more like a mobile TD but low pen and not that fast also too tall to hide the body.
long 88 seems good, but it just makes panther like prone to snipe only.
Panther 2 and panther 8.8 needs 8.8cm kwk l100 gun from e50m. With that buff both panthers can do their job with much more effiency.
I've seen matches where the MM puts 4 lights against 4 heavies. This was in tier VIII and the lights tore the heavies apart. Superior view range and the ability hit, reposition, and hit again won the game with ease.
I've got other things to do. To say lights aren't relevant is ridiculous.
I haven't been playing much lately because I've been busy and I'm kind of burned out on the game but I'm sitting at a 74% average win-rate in my high tier lights right now.
Seems relevant to me.
Here's a rule. If I can do well in a light tank, then that light tank is too good.
Besides panthers overall armor just saying i am target pratice, pls hit me hard and end my suffering asap.
I’d much rather play a tier 7 light than a tier 7 heavy
id rather not play tier 7. lol
^ that too
the Aufklarungspanzer Panther would be a neat addition to the game
i'd brings KV-2/SU-152 with 152 derps to send tier 7 lights to GULAG.
Lights are fun to play; you’ll have to adapt to a steep learning curve to master them
Ru is one of my most played such a good tank i love it
While there's T-54 ltwt that got more T H I C C armor than most MTs in tier 8
"I've seen matches where the MM puts 4 lights against 4 heavies. This was in tier VIII and the lights tore the heavies apart. Superior view range and the ability hit, reposition, and hit again won the game with ease."
Those doesnt work against skilled heavy drivers because they can easily predict which place you come. Also you need to aim very carefully to pen them while they dont even need to aim at all.
Even if this possible tier 8 tournaments would be filled with full of light tanks. Thats NOT possible thats why they dont use them. It seems working in theory but not works in action.
Also that list only have 5 battles with them. So its not proving anything.
But assuming both drivers are of equal skill, the light driver can use the mobility and camo to create a significant advantage over the heavy tank
@main vine. Bingo. This guy has heavy blinders on🤣
As long as not those RNG with IS series spaced armor
5 battles? You must’ve forgotten that the ltwt is also tier VIII
the guy must really have something agaisnt light/mt 🤣
Which it's truly broken LT for me so far. i mean look at that turret armor, better than most MTs in tier 8
@unique scaffold Im not against the lights. Im against the damn HEAVY SPAM thats why i want buff for them.
so you have something agaisnt mt?
what
lights are perfectly fine IMO
Why would you buff something that’s spammed already
@fallow spade Who spams light tanks?
so... asking buffing heavies?
Oh wait, you meant buff the lights?
he mean buff lights
If you noticeably buff the lights they are going to become massively over powered in the hands of a good player.
@unique scaffold The more experienced I get the more I prefer the flexibility of meds. Heavies can be too one trick pony sometimes. Meds just can make themselves relevant by getting to critical positions as critical times of battle. I’m still a heavy centric player.
RU already have very good DPM
T49 has derp
AMX has 675 clip potential
ltwt has armor
Don’t think they really need a buff; they fill their niches quite well
Thats why i want a slight buff. I dont want them to be overpowered either.
it's already pretty good in the hands of good player, if you are saying it's bad then it's really the driver not the tank
i guess MT truly needed buff according to those LT traits especially Panther 2. Heavies? maybe not those IS series
he only want the buff for LT not MT somehow
"FordToday at 06:52
@B_Huff [FEAST] Im not against the lights. Im against the damn HEAVY SPAM thats why i want buff for them."
imagine if ru gets buff pfft
@lone warren I’d still yolo in it. Lol
RU gets HESH as well
@shy wren Ru is extremely big target and its p/w ratio isnt very great.
T49 is fine.
675 clip potential doesnt back up its disadvantages.
Ltwt is fine.
RU gets 100mm more of HE pen
"RU" "extremely big" found the ELC driver
shuddum and shoot somfin
@jovial kernel Ru hep is mostly useless against is-spam tanks. Every game is filled with full of is-spam tanks.
Ru isnt that big its kinda low profile turrets not that big just keep moving at 70-80
that's not true ru is pretty good if you use it correctly like any other tanks
wow this channel is insane. i had to disable my voice to lolz
@unique scaffold Being possible doesnt make it balanced.
The RU's HE shells don't work on the sides of IS tanks because they have spaced armor. Try aiming through the tracks.
you are obviously not using it correctly that why you think its not balanced?
so many scrubs drive the ru though and die in 1 second flat a little piece of me dies everytime i see this
If anything, the TT Mediums are the ones that are a bit underpowered
And how is the RU "extremely large" u wat
Mediums are not well balanced in tier 8. Some of them have the worst overall winrates. As Ford said.
If the ru is massive then the Spic must be larger than a maus
Btw this is my amx 13 57 winrate after 20 games even with broken camo.
If you think the RU is massive you have never driven any Centurion tank or the CDC.
ru isn't balanced is seriously ridiculous imo
ru251 is god
@unique scaffold Ru has garbage overall winrates. Explain this then if you think its petfectly balanced.
The RU has bad win rates because noobs yolo and get blapped.
just because players can't use it correctly doesn't mean the tank is not balanced?
@shut wigeon you aren't getting it. A good light driver relies on map knowledge, situational awareness, and a general knowledge of tactics to play well. There is no way to buff a light tank to make a 40%er have this knowledge and if you were to try you would make the tank an absolute beast in the hands of a good player.
A good player knows how abuse it’s strengths
A bad player typically yolos
^ exactly the ru is an op af tank in the right player
@unique scaffold Then explain m8 why good players doesnt use them?
It's like saying autoloaders are bad because noobs don't know how to use them.
I don’t have RU yet; got ltwt. It’s fun
Except paper armor, speedy and firepowers speaks opposite. And i would say tier rushing skrubs keep farming exp from it.
maybe they don't feel like it? maybe they are too lazy to grind it? there's so many reasons that people don't play a tank but the tank itself is balanced
@shy wren u should get ru if ur not a bot its very fun and not that much grind
Hating the SP 1c atm, rage sold it
for me, i grind tier 8 premiums for extra creds more than using other tier 8 non prems
If you want noobs to do well, give every single 40%er a WZ-120-1 FT. They simply won't do well in a light tank because they can't hold themselves back from over using their speed.
@shy wren Spıc is utterly garbage.
I’d take my ru over many tier 8 mediums or other lights
I bet that if you gave the IS-3 the RU 251's speed, noobs would do worse because they would rush, be surrounded, and killed.
Good players do use them.
Plenty are on here telling you that right now.
Either way I'm done. Don't ping me again.
That was 9 months ago, haven’t bought it back, so Idk about now.
or Giving AT-15/T28 that ru speed. prob ended up in ram only
i think maus should get ru mobility
It's entirely because noobs think speed=yolo
They rather use is-5 or löwe over a ru251.
I don't think you get the point
use guys should get in a tank and fight about it
i think the t43 needs at least a better gun
@unique scaffold Good players can make st emil work. Does that make st emil fine?
You do forget that those are premium credit grinders, not a TT tank; the RU has one of the worst credit coefficient
^
Most LTs tend to have terrible credit coefficients at higher tiers
smh why im always broke i drive three fvs and a fully equipped ru
@shy wren Most of those players already have millions of credits so money grind isnt the explanation for it.
And yeah ru251 has one of the worst credit coefficent. Lets punish players more for using underperforming tanks.
Irrelevant. And ru isn't even underperforming tank... it's one of the best tier 8 lol.. good player do use it as well for me as example and no I don't even have millions of credit when I play it
That’s their choice of playing; people have different preferences; some like slow, lumbering heavies with tons of armor, some like the speedy demons
@unique scaffold Thats why everyone spams is-spam tanks in tier 8 right?
Also the T-54 ltwt is not fine. If you look at the average player stats, it beats the T-44 in everything but average survival %
Also GD; T-44 has -7°
it can still perform well even with is spam....
It doesnt make it balanced just because it can.
At tier VIII, all tech tree mediums loses out to DPM meds of tier VII and IX.
I mean you claimed the T-54 ltwt is fine, but it's clearly not considering it's just outperforming the T-44 in everyone's hands.
The ru is fine where it is.. if it gets buffed anymore you will suddenly see the ru dominating the mm because it will be op
Most tier 8 LTs are between borderline OP and fine, and MTs are truly need some buff than other classes do.
They do gain more alpha and armor, but their DPM is lackluster
actually the T-54 ltwt has more alpha than most tier 8 mediums
@jovial kernel The stats you were looking for are only from last couple days. T-44 has better winrate overall.
T-54 ltwt 100mm gun which makes tier 8 mts like a joke.
I actually like how he use blitzstar to claim that a tank is worse than another tank
Stats from the last couple days actually matters more. It better reflects the tank in the current meta.
The T-44 too
I was referring to the overall tier; at tier VII, medium tanks run guns ranging from the 7.5cm to the 100mm. At tier VIII, it ranges from the 84mm to the 122mm
Players go to heavy tanks because they are dependable. Comparing a heavy to the ru is like comparing a Honda to a high end sports car.
Anyone can drive a Honda to nearly it's full potential. The same can't be said about the sports car.
actually it ranges from an 84mm to a 122mm because the Centurion 1's 20 pdr is an 84mm gun
I hated the cent I thank god i had the tier nine discount
If you want to see decent tanks that people suck at driving, there's the Centurion 1 for you. A lot of good players say it's either great or average at least, but people including me suck at driving it.
You see the exact same effect in the Caernarvon.
Players plays with heavy tanks because its meta.Even the most succesfull players i see were all using heavy tanks or tds. There is a reason why you cant see an %70 player using a ru251 because they know its not a good tank to play with.
@jovial kernel Cent is underpowered.
I hated the Centurion... But ♥️ the 7/1.
Fine then look at the Caernarvon
@jovial kernel Caern, tiger 2 and vk 45 02p are currently the worst tier 8 heavies.
I guess its depend on how you define succesfull player really
Caer and the VK452 are op
The guns on the British tanks destroy Russian tanks, as they can pen IS tanks like a knife through hot butter
The Caernarvon literally has armor, dpm, mobility, and penetration. People just suck in it because they get into situations where good IS-5 drivers force them into shot trades.
Tiger II all depend on your ability to sidescrape and using that gun to good use
Vk 45.02 A can be a heavy flanker
most of Caernarvon i know shows their bellys.
90% of people i see driving the caer dont know wtf they are doing lmao goes for alot of british tanks tbh
Never sidescrape in VK452
@jovial kernel Caern only has some armor on its upper plate and turret front. Anywhere apart from this has garbage armor.
Have you considered that there's this thing called a "hull down position"
whats the gun depression like on the caern again(
Caer requires use of map knowledge a concept I can see that you lack
-10
British tanks tbf have pretty steep learning curves, that’s why people struggle with them; not recommended for newer players
@jovial kernel Did you heard t-34? T-34 hulldowns much better then caern why even i should bother with caern?
@shy wren tell me about it... first two lines i did were brit tds and heavies
Guys, Ford knows what he knows and won't hear anything you say. Just let him be.
F.
I started out with the Russian KV line @lone warren
A caer can pen a hull down T34, you are just proving your lack of knowledge. Because a T-34 is a Soviet tier 5 which definitely doesn’t go hull down well
Tbh i think it was nice that i went for the british tanks first, it was harder for me but i learnt the game and became decent with the nation and only play their tier tens now pretty much
Which T 34? T34 on tier 8? or T-34 on tier 5?
They mean the American Premium Heavy tank, the tier 8 T34. Caer would never be matched with a tier 5 tank....
Logic people....
@sharp wind Wow. Im done with this.
@unique scaffold You didnt explained anything yet. Lights arent okay just because you killed another underpowered tank.
I would like to see a T-34 user out smarted a caernarvron skrub.
I agree, just let him be
The guns on a British tank are accurate and have high penetration to compensate for their lack of alpha. They can easily demolish the hull of the T34 or hit the hatch reliably
Hatch is not visiable when t34 is using its gun depression.
@shy wren
The apcr will pen the cheeks of a T34
Lets not forget the Caern literally has the most health and dpm of tier 8 heavies at the same time, and is one of the most mobile too.
What part of "don't ping me" is so hard to understand?
I posted my last 27 games in high tier lights over the past 30 days with a 74% win-rate. Let's see your high tier heavy stats for the past 30 days.
@sharp wind Good luck penning it.
That's not a penetration map that's a normal armor map.
lol
Area just above the mantlet is pennable by a British gun
Child don’t educate me on a tank that I’m at least top 100 in
what kind of bot would try to challenge a hull down t34 anyway
@lone warren @sharp wind saying caern can beat a hulldowning t34.
Using a T29 as the hulldown tank (same armor profile like T34, minus the ears), pennable with APCR
Actually the T34 has a 200mm plate on the turret bustle but that's besides the point
Gun on the T34 is slightly higher and you can pen right under neath the gun as well
That’s true; haven’t bought the IAP on Armor Inspector to prove that with a British gun, hence using the T29 as a placeholder
Personally I would have used the T30 as the placeholder but 🤷
oh wait tier 9 and 10 are blocked off with premiums right
And I only played the Caer before it was buffed twice
@jovial kernel rip
I need to buy that bundle :/
my ms1 can beat t34 hulldown
Same; that app is quite useful
Google opinion rewards gib more surveys thanks
Yep, that’s it; the T29 has a pretty similar armor profile anyways
Basically the same model other than the turret back and ears
T29 doesnt have the same effective turret armor value as t34. Nice try.
The T34's model was literally just posted by r4zerbl4de
Say that again?
@shy wren I tolf efective armor not the armor thickness.
It's the same armor at the same angles dude lmao
Even tho I love the kv2, I think it needs a rebalance, just saying
A caern should not try to out hull-down a T34. It should rush it and utilize its DPM against the T34’s long reload
Or just play the medium flank and just outbully those guys and push the T34 later
@dry thorn yeah probably
Their effective armor isnt same. T29 effective armor is way less then t34.
Who still has a Gravedigger?
Almost the same actually
I was playing and it got down to a 1v1 between a full health IS-3 and a Caern who was having trouble connecting at the start, and he was trying to trade shots. Guess what, and props to this guy, I tell the Caern to push and use his dpm. The Caern moves up and just outright bloody shreds the IS-3 because it has almost 600 more dpm than the IS-3 and started the fight with 1600 hp and not 1500.
Factor in normalization; that’s an easy pen
@shy wren Lol the pictures that shows cheeks isnt even looking to us.
He's trying to prove they have basically the same armor model, not prove the pens.
I was showing how similar the tanks are in terms of armor profile
@jovial kernel They dont have same efective armor. Caern can pen t29 cheeks but not t34.
Guys it really doesn’t matter lol. Don’t even know what you’re arguing about
This discussion has lost all meaning
Someone mentioned that it was possible to kill a hull down T34 with Caern prammo and Ford kept trying to say the T29 used as a placeholder turret was different compared to the T34's (It only is if you count the mantlet shape and turret rear plate) because he realized he can't prove that he's right.
@lone warren from LTs to HTs to similar tanks
They are saying caern is amazing hulldown tank. then i sad why would i bother witg caern when i can use t34. Some of them told caern can hulldowning t34 and here we are. @late hemlock
They both have different strengths? They have different play styles so you can’t compare them too well
Bother with caern because any non-bot will just use the mobility and dpm and force the t34 to move
@jovial kernel For gods sake t34 turret cheeks are way more angled then t29 turret cheeks. Caern cant pen a hulldowning t34.
We never said the Caer was amazing at hull down, I said it was a good tank that people just can't drive, you said it was one of the 3 worst tier 8 heavies.
The T34 and T29 have the same cheek angles.
Any good caern player will just aim for the cupola, end of story. No need to aim at the cheeks
honestly u guys are saying the same things over and over again lmao
The turret on the Caernarvon is not the best, but it’s still pretty bouncy
@jovial kernel Thats why t34 has better effective cheek armor?
Use armor inspector; we don’t know where you’re highlighting
You might be focusing on a different part of the tank
Alright I’m gonna leave, you guys have fun with your discussion
Tap the spaced armor to get rid of those ears, most people wouldn't be able to tell them apart.
Fine, I'll prove this later, I'll take my Centurion 1 (which has the same penetration values as the Caer) and someone with a T34 and I'll record where you can pen that turret. Also the original argument was that APCR pens that, so I'll have that loaded.
Make sure the T34 uses a contrasting camo to make it easier to see the pennable spot for your test
@jovial kernel Apcr can pen t29 not t34.
hmm I wonder what that forehead triangle is
Those pictures are their armors against same shooter. Look at the t29 cheeks they are much more brighter then t34.
Well a 20 pdr can tag those weaker spots with apcr ez
Take a look at a sliver of orange just to the right of the T34 gun mantlet
@shy wren Good luck hitting that part constantly from a range more then 50 meters.
You can hit it 6/10 times
I mean the same can be said for the T29 turret
@jovial kernel T29 was never in our comparision. Some guy put it just because he thinks they have same armor profile.
They for the most part do
And besides if this is a 1v1 situation the Cearnarvon can always just rush and unload 2600 dpm into that big juicy hull
@jovial kernel Yes caern can do that no doubt about that. However this arguement for the guy says "Caern can beat t34 on hulldown" arguement.
I'm pretty sure he meant it's pennable not it does hull down better
If im gonna hulldown i would use t34.Or at least t32. Why would i bother with caern?
maybe you were forced to given the situation
Not really. No one forces people to grind fv215b line.
Unless if you’re grinding it; you’re forcing yourself if you hate the tank
What he meant was that he’s forced to be in a spot where you have to get hulldown. The upper glacis plate on the Caernarvon can bounce shots, unlike the Americans, the British turret is weaker, but still very bouncy.
The roof/cupola of the T34 is an easy pen for the Caern.
Even with AP.
The T32 turret is significantly tougher than the T34, if you want a great hull down tier 8 tank.
The person above was trying to bash me because I was using the T29 as a template for the armor profile on Armor Inspector instead of the T34 (both have very similar turrets), which is due to me not having the pen IAP @drowsy plaza
Hence the arguments that ensued
Ah
It all started with someone saying lights aren't relevant...
And then it went to people saying that lights just get driven badly, which went to me mentioning the Caernarvon being a "misunderstood" tank, then going to someone saying the Caernarvon can pen the T34's turret cheeks with APCR, which then went to that being misread as "The Cearnarvon does hull down better than the T34" which then in the process of using the armor models becoming "The T34 has a stronger turret than the T29" which is wrong frontally because they're basically the same at the front, which then ended with this.
im wondering if they will ever put in the polish and Swedish tanks in
Swedish is rumored to be next year, but I want the polish more tbh. I like big tickers
If they add the Japanese heavies imma die...
They should add rap heavies though but probably decrease penetration or increase reload so lights may live. I think the the polish heavies would be fun.
The czech tvp would be so fun
Czechs might come next year
that would be awesome. they should add artillery but just convert them to massive derp tank destroyers with slow slow reload that ark a tiny bit so it can slightly lob over small ridges and stuns
Stun? No
Derp TD? Possible. But they have to have a bit less HP than their counterparts
true they shouldn't one shot at least at low tiers but maybe at high tiers against lights and lightly armored med
The italian meds would make the game more variable though over the polish sweds or czechs because of their weird auto loaders
can we buff clippers
what's the point if you can't even connect on target with half the damn shots. Forget penning them, how about connecting them?
@oak sandal spg are and integral part of the original game and they make the game more interesting. they dont do much damage but their stun helps a ton and @severe valve Clippers???
yeah clippers. what is point having 3s intra when it misses anyway
you mean stun by spg?
because if you miss its your fault and splash damage by spg are significant if you are hitting a med or light or light sneaky td
Spgs are campers legitimately and sneaky tank destroyers should camp while lights med and heavys spot for it
Wtf wotb
F
You should turn on supremacy
f
F
F
F
U
C
Is that some sort of sorcereh?
F
the KV4 needs a buff
It’s fine as it is, good AP pen, excellent APCR pen, great DPM, great gun handling on 107mm gun, heavy, slow and well armored
F
What are you planning for "BLACK FRIDAY"
Nothing
When is the "black friday"
No idea
23 Nov?
@tawny finch it needs a buff of armour on the top turret of the normal turret..the big weakspot
Rest is OP
Katyusha sakai
23 of Nov black friday
@ember thunder that has 180 on the front and side cheeks on the upper turret
No...any tier 8 and above can pen it easily
Its sometimes very irritating when players hit u there EVERYTIME AND U CANT DO ANYTHING
Hmm but...its ok if u wiggle it
Its not fine
Your explanation is lacking. Explain what is "not fine" about it.
Everything
in ranking battles u always get like stupid teammates who doing always the opposite what u say
Why should a player listen to you?
I've said this before but here we go again.
A good player wins despite what mm throws at them.
A bad player loses and then blames mm.
The FV 183 was behind a wall and I was in leo, wasn’t spotted until he shot
Okay champ. I'm not the one whining about mm without giving any actual reasons.
Hey, language @Im called Pepe#4402
nt sure abt language but im guessing he got the boot
Lol.
They should remove that way from VK 45 to Maus in 5.5 completely though
Ah yes, didn’t realize that the tag wasn’t working
@glad creek You might wanna change your name.
@glad creek they shouldn’t; people are still grinding the Maus through the Vk as of right now
I know I was copying someone else's name
I have to wait until they allow me to change it
@glad creek nah its better to replace the maus with pz 72.01k to ensure greater consistency in the line plus they still trying to follow suit to the content they have in WOT PC
Can you stop copying my name lol
go figures wondering whose name he was copying lol
No wonder it looks so familiar....
I do have that symbol but in another server
Bot team
I cry alone...
@unique scaffold now that statement is false
You must know this
"A leader is nothing without a team"
The only constant in every game you play, is you @ember thunder
There’s a reason for 30% and 70% players. Skill. Not mm
Take off the tin foil hats guys
Cant expect everyone to be skillful. Thats why good matchmaking logic makes better gameplay experience.
@brittle river Not exactly, every small advantage over the opposing team comes from every decision you make from the get-go. From choosing to flank, escape and even which tank you are driving and supremacy mode.
I agree that. Several factors indeed.
I actually don't really enjoy the new mm.
Im gonna watch live stream. See you later @limpid elm :)
Advantage with tank types are at most 2. Not exactly good when you know it's disadvantaged in your team from numbers but your team decides to go your flank.
Hmm
And then the heavies throw hate your way for dying in like 2 mins.
Good players see MM as a challenge, poor players blame MM. As @quick lichen mentioned, you are the only constant -- everyone gets the same teams over time, what you can do with those teams means the difference. Yes it can be frustrating when you draw a total lemon team, and the red team is not a bunch of potatoes -- but the randomness of the game is part of the draw, and challenge -- those games are where the aces, and the RAS, Pools etc come from -- rise to the challenge.
Well said.
I like the one on the left.
XD
I'm gonna miss my Pz IV shooting VK Leo with 400dmg per shoot in the next update
I like the one on the right but the mm is great
@quick lichen you in that team?
@midnight tendon if only you knew 😂
the fact that all 3 are blond, that means WG wants to get more men players
Well that’s rather sexist
did you see that letter "S" they pronnounce like letter "Z"
Back to balance discussion
Group A seems tough
When's the gravedigger getting nerfed
When enough data is gathered and is determined whether or not a nerf/buff is needed.
It does seem a bit OP
Meh. Gravedigger is nothing special.
Well the armours pretty good
So shoot it where it's not.
I've found it needs to be played extremely aggressively to be effective, if you play it safe, you'll do no damage because the gun can't hit weakspots at anything but point blank, and the turret is a huge weak spot to tier 8s. I have got it over 70% over 70 games solo, so it certainly isn't bad
Yeah, but it gets annoying when you fight it I'm a t6 and it pumps 400 dmg before you can react
I bet the KV-1S is fun to play against then
If it pushes hard on a tier 6, that tier 6 is utterly screwed. The only tank in the tier that can reliably pen it is the arl44 (and they are annoying), but you can clear one in 2 clips
Yeah, the ARL's 212 pen is epic
@quick lichen LOOOL you cant expect hot models when majority of the players are of shape unattractive nerds.
That wasn’t what I was saying or my point
LOOOOL ooops
That tourney tree looks rough.
Does anyone think that the T-44-100 needs a gun depression buff, or a buff in general? I have heard many people on other servers say that it's one of the worst T8 premiums and I'd like to hear what everyone here thinks.
It's balanced is the problem. The T-44-100 isn't bad, just all the other tier 8 prems are good.
The T-44-100 is what a premium should be - worse than the tech tree counterpart in some way, but has a gimmick that makes it work. In the case for the 44-100, it gives up a large chunk of engine power and -2 degrees of gun depression to gain 8mm side skirts.
However, I would much rather play a T-54 proto because that thing is a T-44 with more armor and around T-44-100 mobility
Mod 1 has bad dpm
100 less DPM for 2 more degrees of depression is something I would give up.
gravediffer is already overdue for an armor nerf
I think the armor is fine, just remove the recoil so the lower plate doesn't keep moving up and down so you can't hit it.
Honestly I'm fine with fighting those tanks other than that issue
can i get YOUTUBERS role because i m also a you tuber?
Wg is this funny??
Yes, also frustrating
i want to rage, cry and trashtalk right now
this is balanc discussion so balance matchmaker
Nope, it's reality 😂
matchmaker is like: F.. u, u will not win this match
T-44-100 I is average tank but need buff
@strong depot what is wrong with mm?
everything
It alright
they have 4 players > 60% wr and rest >50% while my team all under 50%
Hard to find games sometimes
can still give me some players who actually know anything about the game
there was no way we/i could win that match
and this is not the first time
And also not the last one, tbh. But I'm sure u don't check enemy stats same way when you win that battles. U know it's not always sooo bad, don't you?
... When did they nerf the Pz. Sfl IVc's gun elevation? It's literally impossible to play the tank :^)
Oof
Im starting to hate this game cuz of unrealistic tanks
play in tier 8/9 and murder them with realistic tanks?
@strong depot so you’re telling me you’ve never been on the winning side of this?
It’s always your skill that wins every game?
u know what i'm talking about
what is it, ur gonna blame me i get a little annoyed because i'm trying to win a battle ?
You’re the only constant in every game you’re in
There’s a reason why players are 30%ers and 70%ers
so u mean u have absolutely no idea what i'm talking about
u know what, screw it. Matchmaker is perfectly fine every battle.
Matchmaker uses rng. Thats why sometimes you get losing streaks or winning streaks. If it would use Prng you wouldnt get those streaks. Prng simply wont allow you to match with %70 unicum or %40 garbage player consecutively.
I have access to more then one accounts and i can clearly say i dont feel any mm difference between a wallet warrior account and a freemium account.
Make kpfpz realistic, can not possibly go wrong g
Composite armor, gun velo, round types, speed... Kpfpz definitely needs to be realistic
Please no
Y not?? Its not like an MBT could possibly be OP in a game based mostly off WW2
but it does need a buff... The most modern of any tank in game and has lowest DPM of any t9 heavy... And drastically so
It just needs a slightly better RoF. That tank has the highest alpha of all tier IX heavy tanks
And still lowest DPM by far... E 75 is only tank that gets close
It is not that different from a kv-1s
It just has an armored turret to go with it
Does anyone else think that the Predator could use a little depression buff?
I mean it's almost impossible to fight some tanks at even medium distance.
Not even an alpha or armor or pen buff, just a little bit of more depression.
Huge tall tank with Russian depression is kinda sucks indeed. Grave also have awful depression for a tall and huge tank.
The main problem with predator is that it has its gun on the highest point possible.
That's like gravedigger having its gun on the literal roof of the turret
@winged barn except the kv1s doesn’t have issues penning most things it sees, while the kpfpz has pretty bad pen for its tier
the kampfpanzer hits like a truck tho.
It can 3 shot basically anything that isn't a maus.
That thing is obviously meant to bully meds and lights just like predator and grave and original is6
Pls tell me what the match maker is getting fixed in the update!!
Matchmaking will never be fixed in any game
Tbh instead of wishing for the matchmaking to be fixed i just kinda started to let go of the obsession with winrate. God knows it's not easy, our very own little skinner box. It feels good to see the numbers rise but it matters little in the game and even less outside it.
The truth is that I've seen 45%ers pull ridiculous numbers in battle and carrying and I've seen pseudo unicums Yolo and die first and then spending the rest of the match cursing at everyone for not being able to follow his yolo in a goddamned light tank.
The truth is that mad games were a great success because people are having fun for the first time in a long while because they don't have the burden of numbers on their shoulders. They can have fun without concerning that their immaculate reroll accounts are getting stained by "bad numbers" that literally no one outside of the ga
@solar river Very nice. Well said.
Yup well said
hm
Completely agree
Well said
It's honestly annoying when you get called a 45%er and a noob when you're trying your hardest to help the team
yep
Or when somebody makes a series of bad choices, blames you for the loss, gets their clan to harass you, and say they were right and send hate because they have a better wr than you.
Yep
yep
Can we get a buff to Vk 30.01H pls? Poor thing is basically a dw2 going against tier 6
rather than a buff i think a rebalance shud be made to it. more on armour less on the gun to play it more like a heavy
cause the gun is exceptional on the tank and compensates for the lack of armour on the tank @dim field
I was just thinking maybe more hp and maybe more engine power (not speed but push power)
One good example was when I was playing on an account given to me, I was playing the Super Pershing, and ended up tangoing with a CDC and 2 other meds that were trying to flank my teammates. I managed to hold them off long enough for my team to make short work of their teammates, getting called a noob by the CDC after I got killed even though he and his buddies had trouble trying to take me out. He then proceeded to message me and insult me and my clan. And this guy was from ARCHR.
@unique scaffold be smart. post pic send to wg wait for them to impose karma on tht guy
I'd rather save that for someone that went too far.
Insults to my clan and myself I can handle.
No it doesnt you just bad 😂😂😂
ASIA server player here; only saw Grave Digger twice.
It’s tough to pen the turret, but lower plate’s paper
Tbh gravedigger is a monster against tier 6 only
I mean not even the TOG stands a chance, and the TOG is another legendary monster with massive dpm, pen and health
@solar river u do have to know the tog has no armour and notoriously slow lol (large amount of hp doesnt equate to having to survive longer than any other tier 6 tank. To many of us we just see it as fresh meat :3
When you bounce a kv-2 round while in a TOG
HMS TOG II is too strong for your minute rounds, KV-2!
Tog 2: bounce me? hah good try kv-2 pelts kv-2 to death
My dream is drive my TOG off a cliff and land on an enemy.
@dim field time to grow up use a type 5 heavy XD
the meta points to the japanese heavies in squishing enemy abilities lolololol
But my beautiful chocolate covered banana or extended watermelon needs me
nyeh throws in a wild O-I
@dim field your dreams might come true with the Neptune map
My TOG is ready!
Big hp pooling might not be everything alone but combine it with the super high rof and pen and also its turn rate and basically you get a giant dalek
It kinda looks like a HOT TOG
Me in my KV-2: loads HE juicy also me in my su-152: omae wa mo shindeiru
NANI
nande?
Nando’s
Naan
nandos!!!!!!!!! 🐔
Nunchucks
Balance the nunchucks
Tightrope
@slender briar wr doesn't actually do what you think it does. It's misleading and overvauled. It's just an overall number but it doesn't carry much weight. It doesn't show how good you are, it doesn't show how much you contribute to winning either. If i do zero dmg, but my team pulls throgh with a win, my wr goes up even though i didn't do anything. People who are garbage at the game might one day have everything click and start getting much better, they'll still be stuck with a bad wr that doesn't represent their actual skill level. Plenty of good players can still lose even though they did beautifully all game. You've probably seen or experienced those times where people have pulled 5000 dmg and still lost with the rest of their team pulling out a combine 1000 dmg. Many things can cause winrate to be inaccurate it's only an average. Another possible and easy discrepancy could simply be a person works up to a 60% and then stops playing for a year. They come back and play like a 30%. It's possible. All of these things mean you can't reasonably tag wr alongside by itself. It doesn't tell the whole picture. Think of how many people make bad decisions and just happen to have 60% wr. I often will see a 60% wr sit back in the corner trying to snipe while they're in a light tank or a 60% td yolo into enemy lines and die 30 seconds in.
literally the story of my wot blitz life. I am making stupid mistakes all the time but I still manage to maintain a 60%+ wr
I just cannot see any real value coming from attaching a score to a persons name in battle that wouldn't have more downsides than upsides.
what abt wn8? @dim field anything to say abt it?
but wn8 still doesnt eliminate sealclubbing tho u can have a super unicum wn8 just from sealclubbing ._.
it should be average damage and wn8
Ok, we can use WR alongside an expected win rate metric, in a given tank, assuming a significant # of battles, say 10x tier.
eWR can be regression based, with the y value being WR, and independent variables being platoon rate, damage, damage ratio, survival rate, spot rate, and damage:kill ratio
Iirc wn8 is something blitstars adds up yes? I'm iffy on it tbh. I don't remember how it adds things up exactly or why it adds it up in such a way. I've had unicum stats when I had been doing crappy over 30 days.
actually a good idea would be to put the average damage/wn8 of the tank that person is playing.
Platoon will probably need squared, not sure about the others.
@dim field i believe they take into ur acc ur spots, avg dmg, hit rate, so on so forth. Even if u didnt win, as long as u spot a lot, made a lot accurate shots so on so forth im guessing thts the reason
As i said winrate is a skinner box
It's there to compulse you to play even if you don't want to in order to keep the streak or recoup lost wr
I'd be best if wg allowed us to hide stats like literally every time other game
But it's part of of the business, human psychology so it's better to if you train yourself to ig or it. I guide myself more with países because those are given, those are méritos other people hand over to you in acknowledge of your contribution or skill
Guys when is the 5.5 update coming out
@dusky void 13/14th nov
2018?
@slender briar u r aware blitzstars.com shows u ur periodic winrate as well?
Thx
Do any of you think BT7 needs an armour buff
Yeah, it's nice, but it isn't in the game.
I go by praises aswell atleast to sorta gage my own involvement. But military honor has its flaws aswell.
@slender briar its doesnt have to be cause the website is already endorsed by wg so its pretty unnecessary to stuff one into the game but i believe they shud publicise the website
Like, the entire military honor system is completely flawed?
Uh, being available in game is the whole point of the entire discussion
nah @dim field praises aint a good indicator some of them can be because ur platmate just praises u for the fun of it
I'd be alright with wg hiding stats, but i also know competitive people be competitive. I see stats more of a personal gage and maybe see how you and your friends compare. Since you will know more about your journey than a random and who doesn't like to brag to their friends how you have every stats in your isu higher than their isu
I value "worthy opponent" to an extent. Makes me feel good.
I give everyone upvotes. Driving a 183? Here's a lucky upvote.I give worthy opponent to potatoes lol
welp websites like blitzstars.com are ur side "products" tht competitive people can use to gauge their performance after all, its a game, its not intended to make everyone competitive its meant for people to have fun
if i am in a bad mood i give them all downvotes cuz I hate arty
The point of a game is to win,. The purpose is to have fun. Games are inherently competitive
@grand raptor excuze me theres no arty in wotb XD
They mean Bt-7 arty
183 arty
Also, why people take "lucky player" as an insult? I had once a triarii flipping on me when I gave him the lucky praise
@solar river beats me
If your good game was dismissed as lucky, I'd be salty too
@solar river Bushka does that to players who didn't do too well. Guess they are insulted because of that.
I'd wager it's more that people are inherently competitive, games just follow suit.
Tournaments are competitive in design.
i wudnt bother tht just me XD
The only reason I care about stats the amount i do is
- I cannot let my little brother think he is better than me
- Defense against the "My wr is 1% higher than me insert unoriginal insult here therefore you have to play how i want you to play because I'm better and some how it's your fault that I died after i yoloed into all the enemies at once"
That's why regression is used to get an accurate picture of performance, captured in a single metric, a second WR.
Still wouldn't provide any real benefit.
Sure, helps me identify HVTs, and pinpoint more likely locations. More data means better predictions, and higher returns based on skill.
But it's a raw score, void of a way to know how it was formed.
Sure scores could have large gaps between them but you don't know what makes them so different.
Soft skills- calling, picking out HVTs, better predictions, assistance damage, applying cap pressure.
You can disclose exact coefficients, so everyone knows exactly how it's formed. With a good model, is unlikely that there will be much deviation
well @slender briar those factors wud be extremely hard to put into data unless ofc wg has in place some sort of deep learning software which allows the game to recognises these skills
They're not in data, which is why WR would be different from the eWR regression.
I'll give an example. Tell me how the number is formed and who is "better". I'll give you a rough formula
Average tier x dmg x winrate = score
3500 vs 6000
nope wudnt do tht
Is WR a decimal or a whole value?
Decimal
definitely the 6k player, but not at all what I'm looking at doing now
Ready for the math?
Actually can you tell me how the 6k player is better first?
What is their average tier, damage, and wintate?
Uh, you're asking me to solve 3 variables without any constraints. Like an hour ago yeah. I moved to the regression of significant stats vs their aactual Wr
Yup, you wanted a score by their name
Average tier x dmg x winrate
71000.50 = 3500
81000.75 = 6000
3500 vs 6000
So the 6k player has 1 higher avg tier same damage, and a . 25 higher wr? I'll take him any day
The 6k does have a higher wr and average tier, but they're not doing anymore damage than the other player. This could be a problem.
Ok, still I'm looking at regression.
What about 2700 vs 2000?
Also what do you mean by regression?
Oh wow. Those numbers. Is this a math class? 🙃
a measure of the relation between the mean value of one variable (e.g., output) and corresponding values of other variables (e.g., time and cost).
How would you put that into our example?
In this case, the Y would be WR, and the other variables would be survival, damage, spots, etc etc.
It could be tank based, or on the individual. Due to the nature of regression as a prediction tool, it will be somewhat inaccurate. This inaccuracy helps identify the type of player that is being dealt with.
I don't have the ability to generate an example. I could make a sample model tomorrow.
Now, how is a player to dissect that number though?
We still have trouble weighing how much each stat actually means.
Each stat on it's own is unhelpful really. How do you combine them? How does a player know by looking at a number what it means or what the pieces were? It's like looking at the image for a puzzle, without knowing how big the pieces are.
Bigger number = statistically bigger threat I'd assume but you could still have similar numbers be worlds apart.
Personally I run it by average damage times (10+average tier) multiplied by average spots multiplied by their winrate
This would actually be able to weigh stats for us, with enough data, whether it's the stat itself, a square, a cube, or even a log.
Basically, if your eWR is lower, than you're doing something soft that is increasing your WR. If it's higher, you're not doing something right.
eWR= expected win rate = regression analyzed win rate
So basically it would be like
30% plays like a 60%, this dude has bad luck
60% plays like a 30%, this dude is luckiest man alive.
Assuming there's a significant difference anyway. differences will probably be within a percent, if i had my guess.
Yeah I made up a formula that kinda works decently for most players
I'll try it out. Pull 5 different clans and run it to see if it's even significant.
watch it suck horribly lmao
Assuming this all some how works out neat and tidy, it's going to open flood gates for toxicity and it might skew it's own reults.
Let's say you see 4 of your teammates are 40% players they go towards hill. Two are 50% they go towards town. The 50% players ditch their 40%ers. Who do you travel with? (Assume WR and eWR are close to each other)
I'll be able to get it to predict WR correctly at least 90% of the time.
Depends on the map and tanks...
I take hill because hill is more important and I get more support
I cannot throw in map and tank comps atm. The skew I was going to bring up was if people start judging eachother based on these scores before the battle even begins, do you not think there is the possibility that people will give up on the people they see as bad players? Typically people won't do well if they have to verse an opposing force larger than themselves. And people seen as bad players are probably going to be used as cannon fodder. This sould lead to them getting poorer stats which lower their score would it not?
@dim field r u trying to make a mod?
Nope.
We've been having a discussion bout adding Wr (and now a secondary Wr) next to players names during or possibly just in pre-game loading screens.
We're talking about the pros and cons if WG started doing it.
I'm highly skeptical towards it and believe stats are often overvalued, missused and it could lead to more toxicity and problems.
Bootleg believes it would be a highly valuable tool to implement.
I'll certainly be better able to formtactics and advice based on how bad players are.
I'll know for sure that Mr 40% has 70 + battles in his Tiger, and odds are he's going to lose it, because his wr is 40% and matches his eWR. I know I'm not going to listen anything he says about tactics.
Even if you know a player is bad, if you're using them as cannon fodder in any way other than using their spotting to farm damage, you're worse than they are. But then you don't need stats to take advantage of spotting.
i think they shud add 30 days performance rather than overall stats.. tht also over a certain group of tiers. At least people will kno how each player fares in a certain group of tiers
Just tank performance will do.
Do you mean add 30day performance in the stats menu or during a game?
@slender briar tht will do also :3 but like i said go for 30 days or so.. overall wud not give a very accurate representation of the players current performance
I say it makes sense if it's 30 game performance in the tank they're in if that person has over 100 battles in the tank
@dim field both and @jovial kernel exactly
but then again ill suggest to wg to have it as a side "product" for players to install into the game
I care a lot more about how well a person is doing in their Tiger 1 that they're driving than what horrible things they're doing in their R35.
Maybe expanding the stats menu might be ok, adding in an option to hide stats would be appreciated though.
@dim field u prob can do tht in post game results... it wudnt be viable during battle
I'd want to hide it period. Even if i had an 85% wr
nani?!
wassup
nani?! oh were going overboard over the issue of stats @bold dagger
We're discussing if an XVM type thing would be a good idea in the base game and how calculating an expected win rate of people that didn't count seal clubbing and bad luck in the MM would work.
welp not as a mod but as a part of the game
I don't like the toxicity stats like wr bring. People already bash eachother for it. I don't want to have to play peace keeper when the stats are visible mid game.
And let's not forget all the prammo getting sent in the way of unicums and forcing their heavies into only hull down and sidescrape positions if the stats are visible.
Well.... I should probably go to bed. This was a pretty good discussion and I'd like to keep going but it's almost 6am and I've got to be up in a few hours. Y'all have a goodnight
gdnite mate
the shellthrower's pen (scavanger's gun) from 25 to 40
huh?
Hi
Hello
What will be avatars xD
I cant wait for those
Whos the average player that just wants to play for fun and is not planning to train to become pro they just want to play for fun?
These people dont care about any status
They just want to play but the "unicums" kept bashing them making the average players/newbies think that this game have a bad community.
^
32 Pounder gun for Caernarvon plz
It does have a bad community
@unique scaffold i believe the qn shud be more of who on earth thinks tht the game shud be solely played for competitive sake rather for the fun of it, which is basically the whole idea of playing the game
Players who refuse to learn and for some reason thing that losing is fun are the problem.
I'll take a try hard super Unicum on my team over a turret spinning, team trolling, rock shooting, 40%er who plays for fun any day of the week.
i think VK 45.02 A need buff on the front armor. RN the thickness is 120mm in WOT it's 150. i'm using that tank to get Maus guys. Believe me it's terrible. side and back thickness is 80 so i hope the front armor have good thickness but it is 120mm. and i think like "well it's okay the armor is slope anyway" boi i was wrong even the 122mm D-25T can penetrate it sometimes. so i demand WG to buff VK 45.02 A front armor coz the only advantage of this is the tank faster a bit than any tank in tier 8
@lean forge @charred comet
It is a slow medium and should avoid being hit
@whole veldt I agree fully
I doubt the VK A needs a frontal armor buff of any amount. If the frontal armor is buffed, it will not only be faster than the Tiger 2, but also be more well armored.
@unique scaffold if you’re complaining about this game then you take the game seriously. If you play the game seriously then you’re not just “playing for fun”. It’s part of it but not everything. I play to win. Fun still happens though
Well its kinda meh, but depends on a player
Well idk why PRAMO talks bs all they play is for just doing battles bc they have all tanks on their garage they have got every singel tank from 1 to tier 10
Also not to metion that PRAMO
PAYS 100 DOLLARS FOR RNG AND WW BENEFITS I MEAN sik of this sht
🤔 my brain wave reader isn’t working on this one
WG isn’t that nice, at least a couple grand must be paid to get rng perks
Bro, if $100 buys good RNG and MM, where the hell is mine!?
I got $300 to join xpd a few years ago
But we don’t pay for anything
We don’t have press accounts
Please take off the tin foil hat
Danirepgameplay[Nova6]#2912 was muted
Well he isnulted his clan so it's justified
I think people missed the R for good RNG
No need to pay, just pray. One letter makes a lot of difference
On point.
I use credits for equipment, consumables, provisions, and crew training. Those things reduce the effect that RNG has on my actions. Anyone can do this. Anyone can "pay for better RNG" in a way.
It's not unfair, it's just a part of the game.
True. You do get those amazing penetrating shots in the one game and then the next everything misses or bounces. But it affects everybody so that's fair
@tepid cipher it’s a good thing we all got 500 million credits when we joined
Yep. Didn't need to use any skill whatsoever playing premium tanks and tournaments to make those credits.
MBGA
It´s not about the MM. Its about the players, who are just playing TD´s…
FeelsCensoredMan…
I think, they are not surprised, but feel a little bit confused, because TD´s just laughing about armour…
Well if you dont like a lot of td's in a game, you could start from yourself and dont play them 🤔
I dont like TD´s. Doesn´t matters if I am playing them or get outplayed by them.
It is a problem for months now and i dont really see it fixed still
I want to ask wg something. When I shoot the flat side of a tank with no armour, amx light tank, t49, etc. and the shot is absorbed into the tracks (usually without even blowing them off) to the incredibly irritating tune of 'we got em', is this a bug with your game (after all, there is no way that these tanks have 200mm+ effective side armour flat on, tracks or not) or have you designed this in for some odd reason? Either way, please fix this, even if we all benefit from it at some stage, it makes games so much more frustrating...
@atomic hound That´s not a bug. It´s irony. And much vodka.
Maybe you aimed to low.
If you hit an external module like tracks there is a chance of penetrating but not doing damage. Its not a bug its a game mechanic
Can anyone actually verify this isn't a bug? Just because it has been around forever doesn't mean it is intentional, when and where has wg said this is intentional? Id be grateful to find out
@atomic hound I have had this problem as well. I'm waiting around the corner for a CDC to show up. He drives around the corner side on and I blast him with my IS-5. And for some absurd reason, the shell does no damage, not even damaging his tracks.
@lean forge I would very much appreciate it if you could clear this up for me
Can't just say it is down to rng, there is no pen roll on any gun at tier 8 that will fail to pen the flat side of a light tank.
Its tehnically a penetration, only thats it doesnt do damage. Its the thing with external modules as i already said
Again, where is your evidence that this is intentional? @unique scaffold
What are you talking about?
I often will disable enemy crew members, but not do any damage.
Like kill their driver and gunner, but their tank will still have full hp.
No you don't.
@unique scaffold do you have any idea whether this is intentional on wg's part (my question was above)
@dim field thats wrong. Its only for tracks and optics or such, but if you hit a crew member you are doing damage 100%
?
i dont know
Tell that to all those times it'll pop up a yellow steering wheel but the enemy keeps full hp
never had that
Not that, the zero damage penning hits into the sides of light tanks
that thay say we got them
they
thats just rng
hating you lol
@dim field thats a track...
It's happened a couple times. It's not a track. A damaged track shows as part of a track
As I said, there is no pen roll on any gun at tier 8 that won't pen the flat side of a light tank, so how is it rng?
I'm assuming you've got some sort of screenshot of this happening then?
Shouldn't the shell go through the tracks like it does if you hit the drivewheel? I'm not talking about when you shoot below the hull into the tracks
Do I need a screenshot? This happens all the time, to everyone.
if you have some
I'm sure it'll happen again, i'll try to remember to take a screenshot next time
As will I, I'm sure I'll get plenty next time I play for 15 minutes...
Not you Adam, the guy saying that he's killing drivers without dealing damage.
Well hes mistaken
Yeah, dead drivers with zero damage is bs.
@atomic hound it all depends on the shell and the thickness of the drive wheel
All modules have a certain thickness and HP pool too.
If the shell has sufficient pen left AFTER penetrating spaced armour or modules, then it will be the armour plate behind it
The shots I'm talking about don't hit the drivewheel, when I shoot the flat side of the CDC, above the bottom of the hull, and the shot is absorbed into the tracks, there is no way the effective thickness of the tracks is 180mm or whatever, so how is this possible?
He just explained it to you....
If you hit tracks at a 90 degree angle, most energy gets absorbed by them
Why?
Because of the way the armour models are designed and calculated
What tanks are we talking about? CDC versus ...???
Is5, but it really isn't limited to that
I specifically remember this happening with my IS-5, but I shrugged it off as bad rng.
It's even worse in TDs with 150mm+ guns that should overmatch the sides of these things...
Simple solution, stop shooting tracks.
That's not simple
Exactly, if you shoot the side of a tank, there is a good chance it will hit the tracks.
If I see the side of an IS-3 or IS-8, I'm going to shoot the tracks to avoid the stalinium that lines the sides of those bias tanks. Same applies for the IS-7.
Spaced armour is annoying indeed
Fair, but not relevant to the CDC example.
Stalinium 😂 😂
And the IS series has loads of strange angles too.
@wooden gazelle my guess is he hit the tracks dead on, and the shots get absorbed by them.
Spaced armour is annoying, but I still don't see why the tracks on a tank alone (this happens to me in the borsig, and that has almost no side armour at all) should stop a high pen round.
Get over it, it is how it is
Bad RNG. Happens to the best of us.
If wg answered like that to every issue you had, I think you'd have some strong words for it... @unique scaffold
But it is pretty much true @atomic hound . The game is designed as it is. Little we can do there
I dont see it as an issue, as i said i think its a game mechanic
Isn't that the point of this discord server though? @queen hemlock
What I fail to understand is why wargaming would intentionally make this a game mechanic, spaced armour, yes, but tracks that absorb everything once in a while, no.
I think it has more to do with limitations of the armour model than intentional programming
Meaning it is closer to a bug then...
A bug is a fault in software. This is not a fault but a technical limitation
There's also the chance that the shell went down and hit a road wheel which counts as hitting spaced armor, and left the bounce icon over the CDC making it look like you bounced
*roadwheel
Thanks yeah
Bite
.serverinfo
WoT Blitz#3977
eu-central
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@everyone, Wargaming, Dyno, Moderators, Youtubers, Players, Muted, Community Helpers, DJ
@rustic remnant 18,238 people
how do you get DJ? Is it like a role you get for higher than player or what
you have that tag
I’m no one
Is pramo on some performance enhancement pills or sumn
🤦🏼♂️
Let raid win
Hmmm
Lol.. Nice one iraikkonen
Raik what is your thoughts about vk100?
I understand keeping it under control ... but there are only 1400 on this channel...interestingly enough ... i woulda thought they could do a channel by channel slowmode if needed..
I've spoken to WG about the slow mode and they will not be changing it from 45 seconds due to these channels being more important in the chat with devs section.
Interesting...
Err... it is 45 seconds.
Yes
It's too long tho
Like I said, I asked WG if they could reduce it, but they said the above.
@cedar mist buddy please suggest to wg change server option again coz i face to lag in NA server and actually i live in india .. thats why i told u so please help me
O
Only option is you shift to NA
@shut wigeon I think it’ll be very strong but nothing too broken
I think the VK 100.01 (P) will either be extremely useless or extremely strong with no in between.
Um...I want to buff t54e1 penetration..
No need
pls fix platoons in matchmaker becouse we wait for 20 mim to get into battle !!!!!!
that becouse no one play platoon
lol 20 mins? Are you playing when no one is online?
Exggergating
Hi idk if that a good idea but its possible to upgrade the ap penetration of the 150mm of the Rhm B Wt (215 -> 220 or 225)
Use calibrated shells.
Yes but the reload was too slow 😂
So you want it to be the OP monster it was on release? Good luck with that.
Its just a idea
The ISU is has more pen, dpm, armor, accuracy etc🙄
I dont like isu too slow
35 km/h with fast acceleration and good traverse speed
Borsig has turret
Borsig has turret. That is the main appeal of it to players
A buff for the engine of the AMX 13 90 is greatly needed
Its acceleration is too slow for its size
But it’s a heavy
what lol
Yes...I think AMX 13 90 needs to buff penetration.. it's too low...So AMX 13 90 can't penetrate 9 tier heavies by ap shell.
An
13 75 and 13 90 need buffs badly, the 13 75 is just a 12t that reloads faster and got thrown up a tier, and the 13 90 is just a bad tank overall.
The kv2 needs to be buffed
Um...why?
I was using my kv2 and there was a mt25 shot him then it bounced
@coarse yacht Buffed in what?
I think it is RNG..
Also why would you be using any gun or ammunition that would be capable of not doing damage with the KV-2
It needs more armor nope I was using the derp gun it one shot 2 other people
how about no
🤣
It already has the derp gun and a turret. Why a buff? It’s meant to face tier V-VII.
Nerf lepard !!
@pallid pier Which leopard? 🤣 Leopard (Tier 5) , Leopard PTA or Leopard 1?