#Bug in my unity game

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steel beacon
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Hey, i need help with a bug i am having with my unity game.

Yesterday, when i added wallrunning to my player movement script, it was working normally but today, all i did was add a main menu on a different, new scene but now, the physics in my game stopped working for my rigidbody objects and so does the player movement (it also uses a rigidbody). It is like when i start the game, it puts me in my pause menu sceen which i know thats not the problem since i disabled the pause menu, yet the same bug still happened. Could someone please help me resolve this issue, i can provide with the scripts for my game.

wooden obsidian
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Did you change Time.scale?

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Make sure it's set to one when the level loads

steel beacon
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I did