Hey there
so I wanted that the terrain in my game to look a bit more natural. SO since erosion is very difficult to make on a big scale with different chunks etc. I found something else that looks very promising. It is called "Diffusion Limited Aggregation" (Short DLA, you can look it up).
I wont go into the detail on how it works but the result looks very nice and promising to me.
What do you think about it