#Unity 2D Artwork Import Issue

1 messages ยท Page 1 of 1 (latest)

mild jewel
#

Hello, Dev friends!
Currently, I am developing a project that's quite out of the box for me. I've been searching for a different style for the artwork, and I decided to create each piece by hand.

I am drawing the artwork on paper, then scanning it and cleaning it up in Aseprite for better quality. However, when I import the artwork into Unity, they end up with a "sharpen/edgy" effect, losing quality as I resize them to a smaller size. What should I do to maintain good quality?

Below, I'll be leaving the image of the artwork after treatment in Aseprite and the artwork in different sizes in Unity.

I am already grateful for any help.
Peace and well-being!