#Funi’s Art Junkyar 🫠
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Time to do what I’ve done before and DUMP ART!
Here’s two guys I just really like. Old art tho.
New shiz are as follows: eyes, unfinished female (possibly related to the next lad), a new character named Luko, and a new character named Graeil.
Graeil and Luko also have a couple other friends which I’m currently drawing all together
But!
An old OC of mine gets a glow up from his previous ACT IV design
My man Sev’s ACT IV design, although it fit the lore of this ACT, the design is lacking in hutzpah! If you catch my drift.
Bla bla bla Sev regains his original form in an altered state, essentially becoming a being of a higher plane… bla bla lore bla bla.
But Sev’s rocking a new body this time around. And this body is packing more heat than his last.
His signature “rifle punch” or “demolition strike” got a payload upgrade to a much more powerful caliber
“I’ve been called ‘Demon’ by the very angels above. They failed to hunt me down.”
I can’t spell man
Cut me some slack 😭
One slight swap of E and L makes all the difference 💀
Whipped this up for a song of mine called “Parallel Psychosis”
A psycho with two minds
So original 💀
Also this for my song “CRUX”
Ain’t nobody know what machinations are bumpin in my brain noodle rn
Shiz be wildin fr
I’m off the rails bro
But I do got this piece of art 😀
A drawin of Luko
I shall be the cause of my own undoing… but I won’t let that deter me from unabated happiness and utter insanity!
Onward to greener and over saturated pastures!
Another las
You’ll see her in a piece that includes Luko and Graeil soon but I just gotta put these character previews out first
The stand
😭
Here’s a drawin of Maxwells son, Kovon. In ACT IV he’s alone, disconnected from both his parents and has to take care of his weakened older sister.
This has resulted in Kovons personality becoming more jaded towards strangers and self-reserved and/or brooding.
The harsh realities of the wastelands haven’t been easy on poor Kovon or his sister. Neither has it been lighter for Maxwell and Reha.
A man by the name Yergan Ekrivitch who was once killed was revived as a Siren (name of synthetic humans with the soul of themselves, only activated once the original person dies and their soul tethers into the synthetic body)
For the long and the short. Maxwell and Reha died in that encounter with this revived Yergan. But Sev’s pact with Death activated and prevented their deaths. At the cost of Sev’s own body, which leads to Sev’s ACT IV design.
That’s enough lore dumping for today
A band of unfortunates begin their track into the anomalous Cavern
This small bunch will become very different than their naive selves. The Cavern will batter their perseverance and will. Some, more than others. But we’ll see how they fare in the dark halls below…
If it isn’t obvious… I’m making a story of these 4! And I’m writing it right now. Though I am far from completing their story. Far from it… but I’ll still draw these 4 here and there
As well as any other unfortunates that are relevant to their story
A new faction controls a once condemned Sector of the Cavern. The Foregone Sector. Due to the threat they pose for the operations of the C.D.A. [Cavern Dwellers Administration.] the Curator is granting clearance for entry into the Sector to all Cavern Divers that have either survived 5 consecutive days or reached the first recruiter prestige.
The Marauders are mostly comprised of traitor Cavern Divers in their ranks. A faction leader hasn’t been identified, if there even is one. But along side the organic troops, there are specialized reprogrammed Droids.
A rather skiddish and very dangerous bot amongst their ranks are the Watchers. Small, four legged bots programmed to act as a security cameras on legs. Sounding an alarm at the sight of a intruder
C.D.A. Intelligence scouts are currently investigating the Marauders for any other troop types that are significant to document. We know the humanoids can be infected by the parasitic Darkness and we are also researching their Husk variants.
This concludes this C.D.A. Emergency broadcast. Remember, be swift, let caution be your friend… and always fear the Darkness.
C.D.A. Contract Request Broadcast. Sounds of an unknown creature are being heard in the Ashen Sector. Reports of returning Divers hearing a low rumbling sound, accompanied by distant and heavy footsteps. Any willing Cavern Divers are requested to investigate the sounds and come back alive with information. Those who succeed will be paid for their efforts. This concludes this Contract Request Broadcast.
C.D.A. Notice Broadcast. Marauders have been spotted roaming in the Gamma Sector Sub-Level. Divers are advised to enter the Sector with prepared gear and vigilance. That concludes the Notice Broadcast.
The first Husk variant has been discovered by C.D.A. Intelligence scouts. The behavior of the Marauder Scorn Husks are different enough to warrant a unique classification. The Martyrdom Husks. But we’ve yet to find the Marauders that turn into this Husk Variant.
These Husks are faster than their original variant. Preferring to grapple onto a person instead of outright attacking.
Failure to escape the grapple will result in a explosive death. It is recommended to neutralize these Husks from a distance because upon death, the Martyrdom Husks will explode after a short period. The loot that hold is higher quality but will be destroyed alongside the corpse if not collected quickly enough.
We will continue our research in the meantime while the defense of the Contested Sector continues. Thank you for your service in our efforts. This concludes this Intel Broadcast.
funny
pov doom demons when they’re 1 hit
😭
Ngl I love Doom Eternal’s body damage visuals
fr, i play 2016 but i imagine its the same
The visuals damage is still there for Doom 2016 but Eternal improves it so chunks of flesh get blown off depending on the power of the gun your using
The gause cannon, I believe, can turn enemies into doughnuts 💀
The second Husk variant has been discovered by C.D.A. Intelligence scouts. The behavior of the Marauder Volatiles, or Surculus, Husks are more cautious and methodical than their stalking/hunting counterparts. Preferring to stick behind and dark between cover.
Their accuracy is good enough to be considered a sizable threat, but they have a limited amount of ammunition. Once they run out of ammunition, they’ll ditch their firearm and start to act like a normal Volatile Husk, although slightly less aggressive and more calculative.
Unlike their counterpart, the Surculus Husks can stay quiet in the dark, meaning the distinctive sound of the Volatiles maniacal laughter and giggles won’t help you in noticing them.
Finished an art request just now. Thought it came out pretty good actually, proud I was able to complete this in a day or two 🙃
Gave the recipient these 3 intensities of shading just because why not
Edited hard shadow’s version
Started a new story: Blades Peril & Merit. And here’s some character art
Skelly bro 
Logan, the persistent fighter.
Leopardess beastman 🫠
Been awhile since my last post huh…
😞
How I draw hair is getting better tho 😀
It is rather lonely in here…
However, I am not well known so it’s expected.
But feedback would be nice, once in a (more often) while. But it’s alright.
Maybe it’s my timing? Not lining up well that my posts get buried.
I’m running out of ideas for now, I’ll post when inspiration hits.
“︀︀︀split ︀︀︀ǝɔu︎ǝı̣p︎ǝq︎o︎s︎ı̣p︎︀︀„
please keep cooking, i love this