#pole constraint in 2d for fabrik algorithm
1 messages · Page 1 of 1 (latest)
1 messages · Page 1 of 1 (latest)
How can I implement a pole constraint on a 2D FABRIK IK limb? I've been trying to figure it out, but I couldn't find any good resources online (most of what I found was for Blender). I'm not using any specific engine, just looking for a general solution. Any tips or resources would be greatly appreciated!
solved
i will upload a github with the whole thing and explaining how it works soon for people who need it